Choose one or both —
- Deafening Clarion deals 3 damage to each creature.
- Creatures you control gain lifelink until end of turn.
|Have (2)||orzhov_is_relatively_okay819 , DStroy252000|
Printings View all
|Guilds of Ravnica (GRN)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Deafening Clarion occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
All decks: 0.3%
Deafening Clarion Discussion
2 days ago
First off really like the deck I've been wanting to see something with giants in standard for a while. I would recommend Banishing Light over Mortify it's not an instant but it hits more stuff and is easier to cast. For the sideboard, I'd probably put in some more board wipes and interventions. 1 cry 2 Deafening Clarion for example. Noxious Grasp is always a good sideboard with how oppressive BGx is currently, and with Heliod, Sun-Crowned white decks might be big as well. Devout Decree isn't bad either as a 2 off. If red decks become a problem Redcap Melee would be a good option, there seem to be some good Gruul decks out there so maybe it will be good.
1 week ago
Boza thanks for your suggestions!
I don't hate Wildwood Tracker in this deck, however I think the ability to play a 3 drop on T2 or a 4 drop on T3 is too big of an upside to cut Gilded Goose or Paradise Druid for it. Additionally, it doesn't play well with Pelt Collector like Gallia of the Endless Dance or Paradise Druid do.
In my opinion, the downside of Lovestruck Beast not being able to attack without a 1/1 is too high to include it in the main deck. Although it survives a Deafening Clarion , Shock , Bonecrusher Giant , or any bounce effect like Brazen Borrower on its own, it will not be able to do anything without the token or a Wildwood Tracker on the board. I think those two cards you suggested pair nicely, but in a different version of the deck, or even a go-wide version with more 1/1 creature support. Also, Lovestruck Beast does not provide enough devotion to help enable Klothys, God of Destiny regularly.
Ilysian Caryatid seems better in a go-big strategy, possibly using for Rotting Regisaur or Polukranos, Unchained . For the T1 Gilded Goose into T2 Domri, Anarch of Bolas play alone, I find having a T1 mana creature to be much more relevant. Additionally, selecting Paradise Druid over Ilysian Caryatid allows my Pelt Collector to trigger on T2.
I am including 2 copies of Sunder Shaman as a mainboard way to fight against the new Gods, as well as any matches against decks running Doom Foretold , Fires of Invention , or other impactful enchantments. It adds 4 devotion for Klothys, God of Destiny which is huge, and is just an overstatted body on its own. I don't feel bad running the 2 copies in the main, as this is a BO1 deck where having a bit of insurance against problematic enchantments could prove to be very helpful.
The one copy of Escape to the Wilds is a way to refill after a sweeper, and actually outperformed my expectations during the last standard season. You'd be shocked with how much pressure you can apply after hitting 2/3 relevant creatures with its ability, which can be enough to push for lethal the turn after you play it. I've only included 1 copy, as I am testing out Klothys, God of Destiny as a way to push the last few points of damage.
Finally, I see Collision / Colossus to be more of a side board option, where this deck is geared towards BO1 play. I think having the ability to fight with Domri, Anarch of Bolas along side its ability to provide mana and a +1/+0 static anthem effect are much more relevant than running a conditional pump spell. It does pair nicely with Embercleave , and can take down a flying threat, however this deck is more focused on pushing through damage to achieve a win on T4/T5 if possible. Holding up 2 mana for this effect is taking away from a turn that I could just play Embercleave or an impactful creature, and the list is pretty tight so I can't justify making 2 cuts for the copies.
Thank you again for your suggestions! Like I said I think they might be suited for a similar deck but aren't the exact effects I am looking to pull off with this build. I hope I explained my decision making well enough, feel free to disagree or build one however you see fit!
1 month ago
Nice build, looks fun! Not sure I'd run the
s though - I get that they're supposed to be a backup in case you can't find
, but if you already have a Divine Visitation on the field then playing it will nerf your tokens by 1 power and toughness. Normally I'd say that potential price is worth having a backup plan, but when you consider that you're running 4
, the problem becomes a fair bit bigger. Maybe consider splashing black for
instead, or if you want to stay in boros you could replace them with
Whether you decide to cut them or not, good luck and have fun!
1 month ago
Hey there Esbilon,
Thanks for your comment and continued help, I really appreciate it. Sorry for not getting back to you quickly, I just finished school for the year and was caught up in end-of-year things.
I need to do more playtesting on this, but I think you're right in cutting the Bishop of Wings in favour of the red splash. I don't really want to be casting Bishop on any turn but turn 2.
You're right in saying that I need to try Single Combat because of planeswalkers. To be honest, I could try replacing some of the Bishops with Deafening Clarion s, then use the SB slots for Single Combat or Authority of the Consuls . I'll see.
Thanks again for your continued help and advice, I'll try to comment on your deck in return,
1 month ago
Do you mean for standard? EDH? I mean, in supplemental products like modern horizons or commander products we've gotten Teferi's Protection , Ranger-Captain of Eos , Giver of Runes , and specifically for EDH, Smothering Tithe , and the dominant card of it's standard, Gideon, Ally of Zendikar all in mono-white, outside of that, multicolored white spells are some of the best, with Dovin's Veto , Teferi, Time Raveler , Teferi, Hero of Dominaria , Kaya's Guile , Siege Rhino , and Deafening Clarion .
For standard Seal Away , cards like Benalish Marshal , Legion's End , the nearly ever-present-since-printed aggro based Venerated Loxodon builds in selesnya or mono-white, as well the base of removal for a while between Settle the Wreckage , Seal Away , and Cleansing Nova .
Even more recently Kaya's Wrath and Time Wipe have been the go-to sweepers. The number-one deck rn is Jeskai Fires abusing Kenrith, Teferi, Clarion, and Justice Strike , Azorious control using Planar Cleansing (a triple white card) is very popular too, and with decks like Mardu Knights, Selesnya Adventure, etc. you'll see white isn't out.
But sure, I would like white to be more powerful, for Vintage, unrestrict Balance , that'd do the trick, for Legacy, just print a 1 mana hatebear for 1cmc instants. Super specific but it'd crush the delver and storm builds that keep it in it's place. Give it protection from instants too so they need a different removal package to deal with it. For Modern, give white a way to deal with tron that is difficult to splash, something like Tomik mixed with Damping Sphere that isn't a human, otherwise that 5c deck will take it.
That and the legacy dude can help some mono-white list beat Shadow, Infect, Eldrazi Tron, Normal Tron, Dredge once they bring in their Axes/Dark Blasts to beat the weenie strategy.
In Pioneer, Humans and Azorius Control are already good.
In standard, give a mono-white strategy some way, that though splashable isn't easy to do so () that hates on graveyards while being good, and some unsplashable way to hate on big creatures. Think The Wanderer if it was good and like or something. Both of these cards need to be decent even without the hate, and with it it suddenly is mainboardable as hate against Cat-Food and Fires respectively.
1 month ago
I went 3-1 with my version (shameless plug: Angels Ramp) yesterday at Pioneer Tuesday at my LGS, so this deck definitely has some game!
Regarding the red splash, I think you just need to try it out. Maybe cut the Bishop of Wings , they're great if you get them down early, but pretty poor topdecks if your hand doesn't have some backup angels in it, and with as few white sources as you have, that will be the case from time to time.
Authority of the Consuls has been excellent for me out of the sideboard, it's lifegain and slows down the fast, low-to-the-ground strategies that have a good chance of running us over from below. I've been very happy with Single Combat and am considering adding a second copy, but that's up in the air. Unlike Deafening Clarion it does great work against Superfriends decks, so maybe add one regardless of playing red?
1 month ago
Hey there Esbilon,
Thanks for your upvote, comment and compliment. I honestly think the best idea about deck-building sites like Tapped Out is the ability to share ideas on decks you wouldn't have otherwise discovered, and gain priceless feedback from other players.
While I agree that Red can be too greedy at times, I think it adds a lot to the deck. I personally think that Red is to invaluable to drop, with cards such as Deafening Clarion and Aurelia, Exemplar of Justice , not to mention the two three-mana Domris.
Regarding your suggestions on fight/bite effects, do you still think that Scorching Dragonfire is still a good choice mainboard vs decks like Phoenix and Dredgeless Dredge, or should I replace it with Thrash / Threat ?
Thanks for your help and continued input,
Thanks for your continued support and help, I really appreciate it.
I think Red provides more than fight/bite effects, so I won't be taking it out.
1 month ago
Hey there ExtraEasy,
Thanks for your comment and compliment. I'm getting pulled to red due to the good boardwipes ( Deafening Clarion ) I might have in my sideboard, as well as a good 4-drop Angel. I am considering dropping Red, but it'll come down to how useful it is in the sideboard.
Hey there 9-lives,
Thanks for your comment. I considered Oketra's Monument when the deck was originally just Red-White. However, I decided to add Green for Dromoka's Command , more effective ramp, and Once Upon a Time . I don't think that Oketra's Monument is objectively better than my current ramp choices, as it costs one more, and without T1 Llanowar, then I'm forced to use T3 playing a ramp card instead of playing a Resplendent Angel or Angel of Vitality .