Charging Tuskodon

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Charging Tuskodon

Creature — Dinosaur

Trample

If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.

Charging Tuskodon Discussion

Lordeh on Dinosaur tribal

3 months ago

Etali, Primal Storm is a fantastic Dinosaur card for commander

Carnage Tyrant is one of the better Dinosaurs

Guardian Project for card draw

Polyraptor just draws the game with Marauding Raptor

Charging Tuskodon can be a massive hay maker.

Gigantosaurus

Goring Ceratops

Regal Behemoth for card draw and ramp

Ripjaw Raptor for card draw

Wakening Sun's Avatar is a very specific tribal wrath

Frontier Siege can give you either mana or a ETB fight trigger

Urza's Incubator to make them all cheaper

Sol Ring for mana

Maybe some removal in the form of Swords to Plowshares or Path to Exile to deal with indestructible creatures

Wrath of God or Fumigate for some wraths

selfhighfive on Grimlock- Cadillacs and Dinosaurs EDH

8 months ago

Testing out Rampaging Brontodon in place of Thundering Spineback . I'm currently trying to decide if this is a deck that wants to go more tall (in which case Charging Tuskodon could be added) or wide ( Crested Herdcaller gets a consideration then). Grimlock's front promotes going wide while the back wants to go tall. I feel like a lot of other tribes are much better than dinosaurs at going wide, and so Thundering Spineback is taking a back seat to the very large Rampaging Brontodon for now.

avedium on Dino Deck

1 year ago

There's a whooole bunch of cards that would do nicely in this deck in Ixalan. If you're looking for cards, start by buying packs and boxes from there (as that's where you'll find literally all of your dinosuar).

If I were building the deck, the first thing I'd do is throw out some of the unriliable or unfitting cards like Pterodon Knight, Huatli's Spurring, and Built to Smash. As for adding cards, I like the idea of Charging Tuskodon and creatures activate abilities when damaging players (psst, Gishath, Sun's Avatar). Lightning Strike and the like provide good creature removal, and Territorial Hammerskull have are good evasion effects.

Green would benefit the deck tremendously. There are dinosaurs aplenty in green, and it could provide some much needed ramp (more mana faster) and creature buffing.

Cards I would consider adding are Blood Mist (one of my favorites), Cobbled Wings, Thundering Spineback, regisaur alpha , Gishath, Sun's Avatar if you can get your hands on one or two, and Cherished Hatchling.

Just look around in Ixalan and see what works and what doesn't while you're playing. was and is my best friend when I'm looking for cards to add to a deck.

PS: Your deck is standard, not modern, unless you imagine adding cards from non-standard sets in the future.

DankStompy on Dino G/R Ixalan block & Dominaria

1 year ago

i'd probably go full playsets of Drover of the Mighty, Otepec Huntmaster, Ripjaw Raptor, Charging Tuskodon, and Carnage Tyrant, 24 lands, and then as much removal as possible.

DankStompy on Dino G/R Ixalan block & Dominaria

1 year ago

Otepec Huntmaster is mandatory. the only non-dinos you should be using are the humans that directly help the dinosaurs. Commune with Dinosaurs is great way to dig for dinos and lands, and Charging Tuskodon is very powerful. you also need some mainboard removal like Lightning Strike and Savage Stomp

DankStompy on Making rats great again

1 year ago

i'm afraid i'm gonna have to agree with what others have said about this deck not being competitive. even if you spend you're first 4 turns doing nothing but playing Rat Colony's, you'll have 4 5/1's that can be blocked and killed by basically anything. and thats a "best" case scenario where we assume your opponent doesn't use any removal. it also means you haven't interacted with your opponent at all. other decks are just simply doing more impactful things. dinosaurs could be attacking with Charging Tuskodon on turn 3 or attack with Carnage Tyrant turn 4.

buckeyetron on Lazer Zap - Turn 4 Win

1 year ago

you can cast Run Amok after the opponent declares blockers, and then target a blocked creature. also, trying to beat dinos "before they can be played" is not a viable strategy. dinos can drop a 5 mana creature on turn 3 with haste.

turn 1: Kinjalli's Caller

turn 2: Otepec Huntmaster

turn 3: pay 3 mana for a Charging Tuskodon and tap Otepec Huntmaster to give it haste.

Load more

Charging Tuskodon occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%