Charging Tuskodon


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Charging Tuskodon

Creature — Dinosaur


If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.

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Charging Tuskodon Discussion

avedium on Dino Deck

5 months ago

There's a whooole bunch of cards that would do nicely in this deck in Ixalan. If you're looking for cards, start by buying packs and boxes from there (as that's where you'll find literally all of your dinosuar).

If I were building the deck, the first thing I'd do is throw out some of the unriliable or unfitting cards like Pterodon Knight, Huatli's Spurring, and Built to Smash. As for adding cards, I like the idea of Charging Tuskodon and creatures activate abilities when damaging players (psst, Gishath, Sun's Avatar). Lightning Strike and the like provide good creature removal, and Territorial Hammerskull have are good evasion effects.

Green would benefit the deck tremendously. There are dinosaurs aplenty in green, and it could provide some much needed ramp (more mana faster) and creature buffing.

Cards I would consider adding are Blood Mist (one of my favorites), Cobbled Wings, Thundering Spineback, regisaur alpha , Gishath, Sun's Avatar if you can get your hands on one or two, and Cherished Hatchling.

Just look around in Ixalan and see what works and what doesn't while you're playing. was and is my best friend when I'm looking for cards to add to a deck.

PS: Your deck is standard, not modern, unless you imagine adding cards from non-standard sets in the future.

DankStompy on Dino G/R Ixalan block & Dominaria

6 months ago

i'd probably go full playsets of Drover of the Mighty, Otepec Huntmaster, Ripjaw Raptor, Charging Tuskodon, and Carnage Tyrant, 24 lands, and then as much removal as possible.

DankStompy on Dino G/R Ixalan block & Dominaria

6 months ago

Otepec Huntmaster is mandatory. the only non-dinos you should be using are the humans that directly help the dinosaurs. Commune with Dinosaurs is great way to dig for dinos and lands, and Charging Tuskodon is very powerful. you also need some mainboard removal like Lightning Strike and Savage Stomp

DankStompy on Making rats great again

6 months ago

i'm afraid i'm gonna have to agree with what others have said about this deck not being competitive. even if you spend you're first 4 turns doing nothing but playing Rat Colony's, you'll have 4 5/1's that can be blocked and killed by basically anything. and thats a "best" case scenario where we assume your opponent doesn't use any removal. it also means you haven't interacted with your opponent at all. other decks are just simply doing more impactful things. dinosaurs could be attacking with Charging Tuskodon on turn 3 or attack with Carnage Tyrant turn 4.

buckeyetron on Lazer Zap - Turn 4 Win

7 months ago

you can cast Run Amok after the opponent declares blockers, and then target a blocked creature. also, trying to beat dinos "before they can be played" is not a viable strategy. dinos can drop a 5 mana creature on turn 3 with haste.

turn 1: Kinjalli's Caller

turn 2: Otepec Huntmaster

turn 3: pay 3 mana for a Charging Tuskodon and tap Otepec Huntmaster to give it haste.

LeaPlath on Mono red growth hormones

7 months ago

Surely you don't run Charging Tuskodon, and instead run Valduk, Keeper of the Flame? Token producer who scales very nicely

elvishimpersonator on Gimme an idea for a ...

7 months ago

what about a mono red based around Charging Tuskodon


7 months ago

Im curious why do Hour of Devastation? Its gonna end up cleaning your board and doing more harm then good, I believe you should look into small burn spells abuse the enrage RileReckless Rage. Also playing red I would throw in a combat trick of two like Crash Through, it would really help when going up again token heavy strategies. Also consider Kari Zev's Expertise I believe it would be good for you, especially during those rare cases when you can take a creature, swing, then Mutiny it with an enrage creature to get the most band for you buck.

I would toss the Knight of the Stampede he doesnt really do much for you by the time he gets out. Have you considered Wayward Swordtooth or if you looking to keep cost down Charging Tuskodon, Frilled Deathspitter

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