Caltrops

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Seventh Edition Uncommon
Urza's Destiny Uncommon

Combos Browse all

Caltrops

Artifact

Whenever a creature attacks, Caltrops deals 1 damage to it.

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Caltrops Discussion

TheMadRocketeer on Red / Green Weenie Roast

2 weeks ago

Still experimenting with the card list.

Tested against a deck that ran Dictate of Erebos with cards like Endless Cockroaches. Painful. Best answer was to try to wait and just use flyers when they came out, but he had sac outlets as well, so no-go.

First Cut:
Out:
1x Barbed Foliage (Didn't do much. Would work against endless 1/1 tokens, as in a Presence of Gond deck.),
1x Caltrops (Didn't do much. See comment just above.),
1x Flamewake Phoenix (nonbos with AEther Flash).
In:
1x Sylvan Primordial,
1x Polis Crusher (to help with enchantments),
1x Ember Swallower,
1x Chandra's Ignition.

Will Try Next:
Out:
1x Sylvan Primordial,
1x Polis Crusher (May keep after all.),
1x Ember Swallower.
In:
2x Natural End (Helps with non-creature problems. My ramp supports this over Naturalize.),
1x Fleetfeather Sandals (Very useful. Wanted another. Bladed Pinions would be good in this slot too.).

AEther Flash has been good, but it comes out late against some decks. If I drop them, I could add back in Flamewake Phoenix and Polis Crusher.

JDegenerate on Join The Glorious Evolution

1 month ago

I see that Caltrops is in the sideboard. I think it's a great mainboard card - I've played the combo myself, and it's devastating in my meta, especially with any kind of protection like Darksteel Forge. Sydri can really make an excellent control and pillow fort.

VesuvanDoppelbanger on Sydri's Eggs of Doom

2 months ago

Caltrops is fun with Sydri - pay and all attacking creatures bite the dust. None of your handful of creatures really needs to be attacking, so there's little downside for you.

Redace878 on Casual NON-infinite combo?

2 months ago

I'm a casual player with a relatively small budget, about $80-$100. I'm considering making a Sydri, Galvanic Genius deck, and when I was browsing Sydri decks, I noticed most of them were in the "combo" hub. Upon further investigation, I realized that all of the decks had only infinite combos. While infinite combos are fun, I don't really enjoy using them because most of the time they just end the game immediately. So do any of you know of any fun combos (especially ones involving artifacts) that I could use? Something like Sydri, Galvanic Genius+ Caltrops for example.

TL;DR: Looking for fun esper card interactions and combos that aren't infinite.

firstorb on The Little Engine That Probably Will

2 months ago

Hey thanks ElementalEd! I was hoping I'd have enough tap effects to stave off getting killed before I can pull of some of the 3+ card combos (Like 7 mana, Spine of Ish Sah, Priest of Yawgmoth, Mirran Spy, with a Disciple of the Vault and/or Altar of the Brood in play, being the most mana intensive combo) but yea, Reconnaissance was one I was not aware of, thanks! Also, spitting out annoying blockers with Nuisance Engine and Myr Propagator, killing with Kiku, Night's Flower, "sort-of-tutoring" with Jar of Eyeballs, Citanul Flute & Merchant's Dockhand are other reasons I have all those tap effects. As for straight up tutors.. I haven't decided yet if they're really needed, but will if they are. I do have a Trophy Mage in there though for digging up some useful artifacts.Arcum Dagsson and Master Transmuter are on my wish list atm, and I will eventually be trading out for more Inspired effects as this deck develops. Muzzio, Visionary Architect looks really groovy, too. Might have to get one. Lol, Caltrops. It's a great card, but is there a Sydri deck without it? I'll put it in when I get one. Probably, lol. With Sydri, Galvanic Genius effects, Kusari-Gama & Thornbite Staff & almost any other card in here will take care of early aggro..along with her effects & Liquimetal Coating to stave off early land drops in case I need to get rude..

There really is a ton going on with this deck, it kind of almost HAS to be played to see it all. Thinking of pulling the 7-8 mill effects though. It does play fairly defensively, but it's answers are usually to kill, exile, remove, or plain just give things Defender to just about anything..if I can get it moving fast enough.

AND, I just realized I should've put all this in the description, lol.

Thanks for checking out my deck though, feedback is always groovy. :)

ElementalEd on The Little Engine That Probably Will

2 months ago

Hey, Thought I would comment back. Thanks for the upvote on budget list.

As for this deck, unfortunately I don't have to much time to really think about it, but I'll give you my preliminary thoughts:

Cards I would consider trading out.

Ebony Horse for Reconnaissance: Its the same effect you are looking for, Except all creatures gain the benefit.

You have a lot of untap effects for how little your things can tap. (Maybe I am missing something). If I am missing something. then I would Thousand-Year Elixir. If I am not. I would add tap effects that synergize with artifacts Arcum Dagsson, Master Transmuter, Muzzio, Visionary Architect) (I am sure you probably knew about them, but thought I would mention just in case)

If you want to stay glass cannon combo then my next suggestion will be meh. But Caltrops Is a great way to deter early game aggro. Especially if your meta catches on how combo heavy you are.

If you are fairly consistent at infinite mana. Whir of Invention & Memnarch are pretty good at closing out a game.

Lastly, tutors will obviously help with consistency. I know some people (myself included), don't like to include them if they can, so that may be the reason why they aren't there. Trinket Mage, Fabricate, Kuldotha Forgemaster are favorites of mine to close out a game. But I totally understand not including them.

I will have to play test the deck sometime. Sorry if i missed anything obvious, I kinda rushed this review.

Thanks again!

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