|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Uncommon|
|2012 Core Set (M12)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Champions of Kamigawa (CHK)||Uncommon|
|Eighth Edition (8ED)||Uncommon|
|Seventh Edition (7ED)||Uncommon|
|Mercadian Masques (MMQ)||Uncommon|
|Classic Sixth Edition (6ED)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
|Ice Age (ICE)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
Enchantment — Aura
All creatures able to block enchanted creature do so.
Price & Acquistion Set Price Alerts
2 days ago
andbartwo Witch Hunt won't really ever return to Zedruu, allowing you to pass it to others without harming yourself even if randomly selected. Sure you won't gain life off passed items, but making it so other decks can't gain life can be way more important for a budget list like this, especially since Zedruu still gives card draw.(which is the way more important ability IMO.) If it ever becomes burdensome to not be gaining life, the deck has enough nonland removal of it's own to simply banish witch hunt and gain life again.
I've also found in playtesting that passing off creatures isn't very effective. Sure Rust Elemental and Thought Nibbler are very good if they stay on the board, but they'll usually die to removal/board clear/sacrifice effects far more often, and draw the sort of aggro a budget deck like this one wants to avoid at a full table. It's much better to deal with a threat with something like Cast Out, and then donate the enchantment to someone else, who won't really care about getting rid of it since it's not actively harming them. Creatures like Humble Defector have a much more immediate payout because opponents tend to want to keep them around(at least for their turn)
Talruum Piper I simply misread, I had thought it was an effect like Lure that fit into a Minotaur theme, and didn't realize it only effected flying creatures. I'll replace it with something else shortly. Dragon's Eye Sentry is non-threatening, low cost(mana-wise), and late-game easily passed off since it cannot attack or tilt board presence enough to make another player angry at seeing someone else get a free creature.(Also, it fits flavor wise into Zedruu's Jeskai-colored monk/minotaur typing which was nice)
Gwafa Hazid, Profiteer is too expensive for the deck in terms of budget restriction, but would be fun to put in and I might tentatively suggest it for anyone looking to expand the list to a non-budget build.
3 days ago
I also have a Rhonas deck (it's my favorite), during my play testing I found the biggest key was getting Rhonas out quickly but then the challenge was keeping him turned on with big creatures. I run 36 creatures in my deck 23 of them having power 4+.I havn't uploaded the list but if you would like I can or I could sent you its word document.I wanted to suggest two cards to you that really changed the game for me Nissa, Vital Force and Mask of Avacyn Nissa lets you turn a forest into a 5/5 until your next turn keeping Rhonas on to attack and be able to block if you need to. The Mask is great because I found Rhonas being targeted, indestructible is great but the mask is extra insurance.BTW Lure is an amazing one sided board wipe due to death touch and I'm glad to see it on your list.
1 week ago
As someone who really wants samurai to be good, I have to ask: what's the secret? I joined in on magic well after they debuted, but I happened upon them randomly, saw that most of them have really cool looking art, and wanted to use them in a deck. Bear in mind, I only ever play EDH. My play group decided EDH was best long ago since it's generally cheaper to play and focused more on making big plays as opposed quick and efficient wins. My main issue with the samurai is that most of them seem small and are overpriced mana-wise. I thought I had the solution once. I thought if gave them banding, then threw a Nemesis Mask or a Lure on one of the samurai in the band, I could get tons of bushido triggers from all the declared blockers. After reading rule 509.5c, however, that's not actually how that works. My current line of thought on the matter is to use tons of anthems and damage amp; cards like Collective Blessing or Gratuitous Violence
In short, do you have any ideas for or advice on a samurai EDH deck?
2 weeks ago
Thanks for your comment MrBronson!
I used Lure in the deck before and it worked pretty good, but over time I ran into some problems: not always creatures could block Rhonas (tapped for some reasons), this card can't kill on instant speed like Ulvenwald Tracker or Viridian Longbow and it is useless if Rhonas can't attack.
2 weeks ago
I know it aint fancy but, Lure on your commander during attacks can wipe any (-infect or banding) creature/s your opponents control.
2 months ago
Glad I could help! I had a tribal elephants build that's main strategy was to combine deathtouch + trample + lure to kill all/majority of an opponent's creatures (the jankiest wrath ever, haha). I saw you had Lure so figured I'd point it out.
3 months ago
I look forward to playing against this tonight or tomorrow DJM. Final thoughts though, remove Living Death add in Lure This way you can put it on the Sisters of Stone Death and just use there GB ability instead of first having to use the 1st ability. Then using the 2nd. It ties up mana. Lure forces ALL creatures to block her. I would actually run more cards that force creatures to block your creatures just for her. Strip away any kind of control a player has creature wise. Throw in someway to prevent her from dying, and you have an engine to completely strip creatures away. I love the idea that this is your super fun deck. I'll run Hapatra when you play it so you can get a test out of it. :D This is going to be a really fun deck to play vs.
3 months ago
Perhaps think about getting something like Lure, Revenge of the Hunted, or Taunting Elf to be able to force creatures to block a certain way so your other creatures can get through. Also, you could throw in cards like Prey Upon to force fights and get some troublesome creatures out of the way.