Bitter Feud

Bitter Feud

Enchantment

As Bitter Feud enters the battlefield, choose two players.

If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

Browse Alters View at Gatherer

Trade

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Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2014 (C14) Rare

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
2019-10-04 Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
1v1 Commander Legal

Latest Decks as Commander

Bitter Feud Discussion

superwill123 on Thantis' Creature Donation Station

7 months ago

Blackheart426 I've found that Circle of Flame, Tempt with Vengeance, and Bitter Feud aren't often that great of cards in this deck. However, I have added Rite of the Raging Storm to the deck, and I may add the artist in eventually. Thanks for the comment!

Blackheart426 on Thantis' Creature Donation Station

7 months ago

Love this deck! Have you considered Circle of Flame and Blood Artist? Tempt with Vengeance, Bitter Feud, and Rite of the Raging Storm can be funny as well. Keep it up!

Blackheart426 on Goading to Victory

7 months ago

This deck is hysterical! I love it! For your consideration; Tempt with Vengeance to get people to swing at each other more. Blood Feud and Bitter Feud are just funny and keep with the motiff of goading people. Keep it up!

Atuva on Commander / EDH Starter Deck (The Essentials)

1 year ago

No Bojuka Bog , Exotic Orchard , Commander's Sphere , Field of Ruin , or any of the Talismans. Yet, I see Path to Exile , Strip Mine , Phyrexian Arena , and Rhystic Study . While all of these are commander staples in their respective colors, I'd recommend refining the deck before just making a budget '5 color Good Junk' deck. While card advantage is great, the money would be better spent on something like Smothering Tithe , Revel in Riches , Black Market , Land Tax , Exploration , or Burgeoning . At least those will help cast your commander faster.

Cut out some of the nonbasic lands, starting with guildgates, and put in the Panorama lands, and swap the bounce lands for basic lands (unless you intend to add landfall).

Where's the quick ramp spells? Cards like Farseek , Cultivate , Explosive Vegetation , and Rampant Growth .

Furthermore, there's a severe lack of tutors. Diabolic Tutor , Diabolic Revelation , Open the Armory and Eladamri's Call are all very budget-friendly tutor staples for EDH.

I also see that you're running Thought Vessel and Reliquary Tower , but have you considered Spell Book, Praetor's Counsel , or Library of Leng ? Library of Leng has the added benefit of protecting you from discard effects. If you're going to run cards like Phyrexian Arena and Rhystic Study it pays to protect your hand.

How about protection yourself while you're at it. Crawlspace , Norn's Annex , Sphere of Safety , Propaganda , Ghostly Prison , Teysa, Envoy of Ghosts , Glacial Chasm , Solitary Confinement and other such cards make great protection for decks with few to no other creatures.

Back to the subject of drawing cards. What are you even trying to draw for? You don't seem to have any major combos worth drawing for. At least throw in some cards like Furnace of Rath , Bitter Feud , Curse of Bloodletting , Dictate of the Twin Gods , Inquisitor's Flail , Gisela, Blade of Goldnight , and/or some double strike equipment/enchantments. Or Helm of the Host with a toke copying effect like Parallel Lives , Anointed Procession , Growing Ranks , Second Harvest , Rhys the Redeemed , and Primal Vigor .

Just some things to think about.

Brynx on Torbran, Thane of Incremental Damage

1 year ago

@Eloniel

I considered most of the cards you mention, but none of them made it in for various reasons:

Curse of Bloodletting : It's just a bit too mean to knock one player out of the game before all the others. It is very useful if someone is playing lifegain.

Bitter Feud , Furnace of Rath : These didn't get included because you have to cast them on your main step. This will most likely give your opponent/s the chance to abuse your enchantment.

Angrath's Marauders : Out of the damage doublers you mentioned, this is the one I thought most about including. It doesn't run into the same issues as the previous two. The main issue is that it costs 7 mana in a deck with an otherwise low curve. The effect is also tied to an easily removable creature.

Warmonger : The important thing about Warmonger is that you can't use the effect more than 2 times a turn. It is also super easy for your opponents to remove, having them only need to collectively spend 6 mana.

Thanks for the suggestions!

Eloniel on Torbran, Thane of Aggro

1 year ago

There is also these damage doublers but not as efficient: - Curse of Bloodletting - Bitter Feud - Angrath's Marauders

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