Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
|Have (2)||metalmagic , shmoofidoo|
Printings View all
|Khans of Tarkir (KTK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Jeskai Ascendancy occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Jeskai Ascendancy Discussion
5 days ago
With all required cards on the battlefield; tap to sacrifice Mishra's Bauble using it's activated ability, once Bauble enters the graveyard, tap Emry, Lurker of the Loch in order to recast Buable from the graveyard, one Buable enters the battlefield this with trigger Jeskai Ascendancy's loot and replacements effects, repeat ad infinitum or until satisfied with the number of cards drawn.
2 weeks ago
Other things I'm surprised not to see in here: Teferi's Puzzle Box, Mindmoil, Arjun, the Shifting Flame. These don't necessarily combo with the Brallin side of the deck, but it DOES work with Shabraz. Not only that, this can help us get into other cards and keep fueling our draw and discard. I also personally don't like running Planeswalkers, but Dack Fayden can be pretty good. Faithless Looting on a body and then also stealing an artifact seems pretty good. Other cards I was surprised to not see were Thrill of Possibility, Cathartic Reunion, Frantic Search, Careful Study, Tormenting Voice, Rhystic Study, Jeskai Ascendancy, Whirlwind of Thought.
I'm curious as to why Shark Typhoon is in the deck though. A 6 Mana make an X/X Shark doesn't seem overly impressive when we only have small cantrip like spells. I also personally don't like Runehorn Hellkite, cause its either a 6 mana 5/5 with flying, or something we need to discard to then pay mana to wheel. I feel like the deck has a nice top end, but it lacks a lot of early game. We are basically hoping to get one of our commanders out ASAP, but it seems like we are hoping to hit a lot of ramp early on to then get someone out and THEN do our draw/discard thing.
Other fun things or cards not mentioned is Sigil of Sleep. Putting this on one of the pingers (Brallin, Glint-Horn Buccaneer, one of the Niv's) lets us begin to bounce creatures to players hands whenever we deal damage. So we start discarding cards, we can start returning problem threats to the player's hands. Tireless Tribe is an instant speed, repeatable discard outlet. Sure it doesn't do anything other than that, but it could be the difference between killing a person or not. Basilisk Collar/Loxodon Warhammer/Shadowspear are alternative ways to use Brallin like ping effects for things other than Infect (if play groups don't like it for example). This also fits into the "voltron" style of the deck, allowing intense lifegain. Early game cards we can add are Jace, Vryn's Prodigy Flip/Magus of the Bazaar. These lets us repeatedly draw and discard, and Jace can flip to allow us to flash back cards. Wild Research is a cool way to help tutor up our wincons from our enchantments or if we need a counterspell or something while synergizing with Brallin pinger effects. We could also include some of the hatebear like cards from white to help slow down our opponents in the early game if it comes down to it.
All in all, I like the deck idea. I LIKE flexible decks that can switch gears when it needs to, and isn't solely linear ("I tutor this card and win). You can play casually and just try to voltron Shabraz, or enable combo kills with Brallin. Other than a handful of cards, I am REALLY interested in possibly building this deck!
2 weeks ago
Yeah, late for you cutting ascendency. But my tightest Jeskai Ascendancy loops were things like Emry, Lurker of the Loch and Tormod's Crypt. And without Emry was still untapping enough man lands for unlimited colorless mana and limited but usable access to colored to cast my other mutate cards to keep the chain going. One of the dumb things I was trying in the non-ascendency version and looks like it might be its own form of stupid is just Howl of the Horde. Just in general use, Vadrok is so good at trading dumb mutates in hand for almost anything in the graveyard. But is easily guilty of repetitive play just because a single spell can get cast 5-6 times in a game even without other shenanigans like both our decks do.
4 weeks ago
Viera: I'll take a look! Rashmi's a great commander, even if I never quite got her to work the way I wanted myself -- I'm excited to see what you've done with her~
Also, +1s are appreciated! I'm trying to get this to +100, can you help me with this goal? :D
Commander / EDH*
SCORE: 81 | 74 COMMENTS | 7440 VIEWS | IN 13 FOLDERS
1 month ago
Ascendancy-Breach-Frantic loop replaced with TYS-Breach-Frantic into fifty Lightning Bolts.
1 month ago
Trying something new -- can I make this deck ACTUALLY just blue-red?
1 month ago
For those keeping track. Oh wow does Jeskai Ascendancy change the tier of these decks. You will want to have the right playgroup before you go off with an Ascendency powered turn. At least on M:TGO a group needs to be all in to accept a turn where you take 10 minutes of getting 3 spells for one cast, and managing 12 triggers as a result. And you're just iterating off these spells to keep casting more spells. Effective, but a real time burner of a kill turn. At which point I decided that for my playgroup... no Ascendency... but also I built a version that doubled down on being competitive. Like Vadrok naturally likes Cephalid Illusionist. For compactness, that line of play is Illusionist, Thassa's Oracle and Shaman en-Kor. And then the Blinkmoth lands and a couple other manlands as they work with Fatestitcher and Emry, Lurker of the Loch
1 month ago
Cool deck! You might like these: Chakram Retriever, Intruder Alarm, Momir Vig, Simic Visionary, Horde of Notions, Omnath, Locus of the Roil, Varolz, the Scar-Striped, Derevi, Empyrial Tactician, Illusionist's Bracers, Nazahn, Revered Bladesmith, Cerulean Wisps, Instill Energy, Nature's Chosen, Generator Servant, Fist of Suns, Jodah, Archmage Eternal, Jeskai Ascendancy.
Sisay finds Momir Vig, Vig finds Chakram Retriever (assuming you have a green card in hand to trigger Momir. 1/4 of your list is green so this should be no problem). You can then use Sisay to find Horde of Notions, Omnath LOTR, and Varolz. Sack Omnath to Varolz, use Jegantha to pay for Horde's ability to recast Omnath from grave, triggering Retriever to untap Jegantha. Repeat for infinite damage via Omnath's entry trigger. The other cards mentioned are just speed boosters