Angelic Destiny


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set Mythic Rare

Combos Browse all

Related Questions

Angelic Destiny

Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return Angelic Destiny to its owner's hand.

Price & Acquistion Set Price Alerts



Recent Decks

Load more

Angelic Destiny Discussion

McSleuthburger on Many cards for sale - ...

2 weeks ago

I'm looking at Archangel of Thune, Angelic Destiny, Darksteel Plate, and Konda's Banner. Any price/range you have in mind?

TearsInRain23 on Akiri, Life Smacker

2 weeks ago

Artifact equipment is nice and synergistic to Akiri but you have a lot of them that would easily be considered overcosted garbage and dead draw. In commander, you need protection if you're running voltron. Boros does not have a lot of that. Some good protection doesn't come cheap. The best in artifacts for this deck are any and all of the swords: Sword of Feast and Famine, Sword of Fire and Ice, Sword of Light and Shadow, and Sword of War and Peace all being great for commander.

You will also want to invest in better creature support. You have a lot of creatures that are basically one and done or have very little going for them, making them 0 threat to any board. I would recommend some creatures who help you with your voltron build or grant you some utility. Stoneforge Mystic, Stonehewer Giant, Godo, Bandit Warlord, and Puresteel Paladin.

Do not discount some enchantments in voltron builds. Spirit Mantle, Celestial Mantle, Angelic Destiny etc. are also good.

You also need draw or your games will be top decking games really quick. Not to mention some ramp. Sword of the Animist, Land Tax, Knollspine Dragon, Nahiri, the Harbinger, Staff of Nin, Mind's Eye. Reforge the Soul, and Solemn Simulacrum.

Hydrax on Can Tallowisp's ability tutor for ...

1 month ago

I believe the card you're trying to get must have the words "Enchant Creature", usually in the first line.

If you look up any Aura that attaches to a creature, it should have those 2 words at the beginning (that's standard formatting if I'm not mistaken).

So to answer your question, Yes, Tallowisp can search for Daybreak Coronet and Imprisoned in the Moon.

Some other examples of stuff it can search for:

Notice how they all say "Enchant Creature" in the first line? Most if not all creature-oriented Auras will have that line.

japstar13 on Uril The Enchanted

1 month ago

Land Tax looks great for any deck using white, so I'm happy to include this (shame it's so expensive :P). Fog is simple but very effective. I should have really thought of this one given how many times it's messed with my plans when playing against it. Thanks for the tips. I just need to work out what I fancy losing.

I have also decided to swap out Serra's Embrace for Angelic Destiny. It's very similar but for the same mana cost it's just better.

LeaPlath on Grand Angelic Control

1 month ago

OK, well first up. Always Watching and Angelic Destiny aren't very good. I would up your lands to 23-24. For creature line up, go 4 Reflector Mage, Gisela, the Broken Blade in some amount, maybe include Jace, Telepath Unbound  Flip as a bit of an advantage engine.

How high is your budget?

bluechandra on 1st commander deck .. ever

1 month ago

pillarofcats I think it would behoove you to add a few buff enchantments, because with FS and HXPR, if you can give Narset some decent buffs (even before blockers to help her survive) it leaves sweepers as pretty much the only way to kill her. Spectra Ward, Celestial Mantle, Angelic Destiny, Eldrazi Conscription (The ladder presumably being less good because of the hard cast mana)

theindigoeffect on Uril's Revenge

1 month ago

I had forgotten that fetches could pull dual lands, and I'm all for deck-thinning: that being said, I'll still have to wait a bit before I can purchase them. I'll wait until I acquire these cards before I update the lands in my deck list: that way I can test them out, though I'm pretty confident that they should work just fine.

Perhaps you could explain something else to an amateur like myself: I would have thought that because Chaos Warp is lower in cmc that it would be the superior choice to something like Cast Out, but maybe I just don't understand the curve.

I agree 100% with replacing Retether with Regrowth. When I updated my deck list, Regrowth and Cast Out were supposed to be in there, but I accidentally left them out.

Considering your idea of using oppression to incapacitate your opponent into submission, as opposed to relying on defensive cards like Dueling Grounds, do you feel like Constant Mists and Red Elemental Blast don't do do enough? Would something like Choke be superior to Pyroblast, due to its more devastating, long-term impact?

Cool, Angelic Destiny works great.

I kinda like the staxy approach of layering one type of prison on top of the other, in addition to the inherent diversity involved, but preventing your opponents from drawing/tutoring cards is a powerful effect. I had considered using Nevermore to oppose more commander-centric strategies, but that could possibly be a dead card, though Stranglehold rarely would be.

This is off-topic, but one of the reasons voltron is so fun for me is because it's so different from the standard decks that most players use and creates fun interactions. I like being able to humble the snobby spike player (not saying all spikes are snobby) that I occasionally play against and level the playing field so that other people can actually have fun, and while I wouldn't consider voltron entirely unorthodox, it is pretty uncommon to see it played.

Anyway, I guess what I'm asking is: are there are any other unorthodox deck types that you would recommend? I get tired of seeing the same decks all the time, so playing something both unique and competitive would be a lot of fun, and most people wouldn't know how to react to something like that. At heart, I'm probably a Timmy player, which is partly why voltron appeals to me.

Load more