|Commander / EDH||Legal|
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|2012 Core Set (M12)||Mythic Rare|
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Enchantment — Aura
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
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Angelic Destiny Discussion
3 weeks ago
2 months ago
If you want to make it more competitive and stay on theme, just drop the curve and run a ton of Seeker of the Way/Monastery Swiftspear/Abbot of Keral Keep backed by Path to Exile (or Oust) and lightning bolt. Its a proven archetype.
2 months ago
Thank you Avacidal_maniac. I'll definitely go through your suggestions and make some changes. I was already planning to remove Glorious Anthem and put in either Angelic Armaments or Angelic Destiny, you've given me lots more good options. :)
This has already been a fun deck to play and one that's chosen often in our group as we play the Star format but choose all the decks from a single players pool (that way they're more evenly matched and nobody feels picked on because of their deck-building style).
3 months ago
Thanks for your reply. I didn't realize Shield of the Oversoul was so redundant, as I thought it gave lifelink, not flying. Lifegain is a major theme of my deck, as my Angels can get lifelink from Lyra Dawnbringer, which is why I have a few payoff cards. You are right about Oath of Nissa, and while I have known about Sylvan Library for a long time, this is the first time I have seen Mirri's Guile. I'll definitely make the switch. Zendikar Resurgent might be good, so I'll see if it will be good in playtesting once my deck is down to 100 cards. As for your anthems suggestion, I will take out some of them, but I still want 1 or 2 to see how they go.
Thanks for your reply. I didn't know you played Commander! A welcome surprise. And yes, I agree with you, it is very hard to take out cards. I'll probably take out these cards from your list:
Thanks for your help in another deck of mine,
3 months ago
Hey, nice beginner Angel Commander deck. I saw your topic in the Commander Help Forum. The cards I'll suggest you cut to make 100 cards are fine cards, but they're not as good as other cards already here. When you get down to the last remaining cards to cut from a Commander deck it's hard, have to make some tough choices, some good cards will be cut. I'll start with the least good Angels and anthems.
Cards to consider cutting (in no order):
- Sigarda, Heron's Grace
- Angel of Invention
- Sublime Archangel
- Angelic Field Marshal
- Oath of Nissa
- Adventurous Impulse
- Karametra, God of Harvests
- Kindred Summons
- Swift Justice
- Always Watching
- Serra Aviary
- Radiant Destiny
- Angelic Destiny
Lots of anthem effects that only pump Angels are less needed because Angels already have high power as well as flying. Pumping them with anthems isn't doing much. Lyra is the exception because she's an Angel and her anthem effect gives Angels lifelink which is very good for the strategy here. Skirmisher is another exception, she's also an Angel and can also give Angels lifelink.
I have other suggestions if you're interested. Would you like more suggestions?
Good luck with your deck.
3 months ago
Shield of the Oversoul seems a bit redundant. If lifegain isn't a major theme of the deck, then you might consider cutting Angelic Accord. Angelic Destiny seems like a bit of win-more, as well. You already have lots of big creatures, and making just one of them a little bit bigger probably means you're already winning. Oath of Nissa doesn't seem to do much for you either, once it hits the battlefield, and if you are wanting to look at your library more, Mirri's Guile or Sylvan Library would be much better cards. You have a few anthems in there as well, like Serra Aviary and Radiant Destiny. Seeing as the bulk of the creatures you run are already 5/5 or thereabouts when they come into play, the anthems seem a bit redundant, and you could probably substitute other cards for them. Zendikar Resurgent would be very good, another Mirari's Wake that can also draw you a card.
Hope this helps.
3 months ago
Love Kaalia, though my deck (shameless plug: Still Better than Dan Brown...) doesn't bother with the dragons as I feel you have to give them a bit more support if you want to make use of the firebreathing abilities lots of them come with. If you've not seen it definitely look into the Dominaria card Helm of the Host which is just filthy with Kaalia. The earlier suggestion of Gustcloak Savior is a good one but you can get a similar effect from Dolmen Gate, which will be out earlier and so can protect Kaalia from her first swing. Plus you still get to do some damage. Do you have any draw/search plans? I know tutors are expensive but you may find yourself with no creatures in hand which is a waste if you want to go down the extra combat phases route. Even just a Phyrexian Arena will greatly raise the probability of drawing a playable creature as the game goes on, or there's Ob Nixilis Reignited who brings creature destruction along with him too! Finally, as you're not heavily into Angel Tribal I'd consider Dust Corona over Angelic Destiny. Cheap and simple way to make your flying Commander unblockable without blue.
4 months ago
Have you considered Tuvasa or Kestia as the commander? I feel that the appeal of Estrid is her ability to break parity while implementing stax tactics to slow the rest of the board. Tuvasa in particular is cheaper, is obviously voltron-oriented, and generates card advantage on her own.
If you're set on the voltron approach with combo support, I'd recommend replacing Chain Veil with Rest in Peace + Helm of Obedience. This doesn't require you to rely on enchanting and going off with TCV and some outlet. Additionally, I think that Angelic Destiny and Daybreak Coronet are all-star voltron enchantments.