Angelic Destiny

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set (M12) Mythic Rare

Combos Browse all

Angelic Destiny

Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return Angelic Destiny to its owner's hand.

Angelic Destiny Discussion

Juha on The Orb has the Power

2 months ago

I like the concept. Torpor Orb can be strong in modern, especially in game one.

It could be handy to see your opponents hand before casting a "good stats and crazy downside" -creature. This is best done with . But there are also other options like: Peek, Vendilion Clique and Telepathy.

The deck has many squishies. You might want to consider adding some leverage to make those creatures more relevant, and make the deck less all-in. I'll just throw a few suggestions here, but you can propably find alternatives with more synergy. Bonesplitter, Basilisk Collar, Spirit Mantle, Angelic Destiny, Spectral Flight, ...

DRmagic2017 on Odric's Angelic Dominion

3 months ago

Nice deck! I think Herald of War would be a nice addition too. And your commander will definitely appreciate Angelic Destiny.

lagotripha on Prowess of the Spellstrike Monks

4 months ago

The entire deck feels decent enough for a casual list. Personally, I like 'return to hand' enchantments like Angelic Destiny or Conviction.

If you want to make it more competitive and stay on theme, just drop the curve and run a ton of Seeker of the Way/Monastery Swiftspear/Abbot of Keral Keep backed by Path to Exile (or Oust) and lightning bolt. Its a proven archetype.

pitamoh on Angles, Angles & more angles! ;)

5 months ago

Thank you Avacidal_maniac. I'll definitely go through your suggestions and make some changes. I was already planning to remove Glorious Anthem and put in either Angelic Armaments or Angelic Destiny, you've given me lots more good options. :)

This has already been a fun deck to play and one that's chosen often in our group as we play the Star format but choose all the decks from a single players pool (that way they're more evenly matched and nobody feels picked on because of their deck-building style).

Hexaflexagon on Command the Angels

5 months ago

Hey bushido_man96,

Thanks for your reply. I didn't realize Shield of the Oversoul was so redundant, as I thought it gave lifelink, not flying. Lifegain is a major theme of my deck, as my Angels can get lifelink from Lyra Dawnbringer, which is why I have a few payoff cards. You are right about Oath of Nissa, and while I have known about Sylvan Library for a long time, this is the first time I have seen Mirri's Guile. I'll definitely make the switch. Zendikar Resurgent might be good, so I'll see if it will be good in playtesting once my deck is down to 100 cards. As for your anthems suggestion, I will take out some of them, but I still want 1 or 2 to see how they go.

Thanks again,

Hexaflexagon


Hey multimedia,

Thanks for your reply. I didn't know you played Commander! A welcome surprise. And yes, I agree with you, it is very hard to take out cards. I'll probably take out these cards from your list:

Thanks for your help in another deck of mine,

Hexaflexagon



multimedia on Command the Angels

5 months ago

Hey, nice beginner Angel Commander deck. I saw your topic in the Commander Help Forum. The cards I'll suggest you cut to make 100 cards are fine cards, but they're not as good as other cards already here. When you get down to the last remaining cards to cut from a Commander deck it's hard, have to make some tough choices, some good cards will be cut. I'll start with the least good Angels and anthems.

Cards to consider cutting (in no order):

Lots of anthem effects that only pump Angels are less needed because Angels already have high power as well as flying. Pumping them with anthems isn't doing much. Lyra is the exception because she's an Angel and her anthem effect gives Angels lifelink which is very good for the strategy here. Skirmisher is another exception, she's also an Angel and can also give Angels lifelink.

I have other suggestions if you're interested. Would you like more suggestions?

Good luck with your deck.


bushido_man96 on Command the Angels

5 months ago

Shield of the Oversoul seems a bit redundant. If lifegain isn't a major theme of the deck, then you might consider cutting Angelic Accord. Angelic Destiny seems like a bit of win-more, as well. You already have lots of big creatures, and making just one of them a little bit bigger probably means you're already winning. Oath of Nissa doesn't seem to do much for you either, once it hits the battlefield, and if you are wanting to look at your library more, Mirri's Guile or Sylvan Library would be much better cards. You have a few anthems in there as well, like Serra Aviary and Radiant Destiny. Seeing as the bulk of the creatures you run are already 5/5 or thereabouts when they come into play, the anthems seem a bit redundant, and you could probably substitute other cards for them. Zendikar Resurgent would be very good, another Mirari's Wake that can also draw you a card.

Hope this helps.

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Angelic Destiny occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

White: 0.14%