Storm's Wrath

Storm's Wrath

Sorcery

Storm's Wrath deals 4 damage to each creature and each planeswalker.

Browse Alters View at Gatherer

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Set Rarity
Theros Beyond Death (THB) Rare

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Legality

Format Legality
Vintage Legal
Tiny Leaders Legal
Brawl Legal
Highlander Legal
Oathbreaker Legal
Leviathan Legal
Pre-release Legal
Historic Legal
Custom Legal
Commander / EDH Legal
Block Constructed Legal
Duel Commander Legal
Canadian Highlander Legal
Standard Legal
Casual Legal
Unformat Legal
Legacy Legal
Limited Legal
Arena Legal
Pioneer Legal
Modern Legal
1v1 Commander Legal

Storm's Wrath occurrence in decks from the last year

Latest Decks as Commander

Storm's Wrath Discussion

crvo on Boro Board Wipes

1 week ago

I like your deck! Wrath tribal is like a salt lick for tears. If you ever wanna diversify your tactics, you can include a few more damage-sweepers, like Storm's Wrath, and add Stuffy Doll, Brash Taunter, and Stormwild Capridor. Even without the damage sweepers, the indestructibility of Taunter and the Doll could slot nicely into your build.

Gads, but I love a Boros wrath build. Cheers!

mitcho78 on Geralt of Rivia

3 weeks ago

protection Hammer of Nazahn Darksteel Plate Shield of the Oversoul Indestructibility Timely Ward Bastion Protector Boros Charm Heroic Intervention Valorous Stance Inspiring Call Flawless Maneuver Deflecting Swat

wipe boad and boost yourself Subterranean Tremors Storm's Wrath Deafening Clarion Hammerfist Giant Fault Line Warmonger Starstorm Scourge of Kher Ridges Pyrohemia Chain Reaction Ryusei, the Falling Star Lavabrink Floodgates Into the Maw of Hell Shivan Meteor Star of Extinction Blasphemous Act Volcanic Offering

other fun card Coalhauler Swine

fighting for exemple Titanic Brawl Dromoka's Command Khalni Ambush  Flip Inscription of Abundance Ulvenwald Tracker

redirection Spitemare Boros Reckoner Rite of Passage Pariah's Shield Pariah

same effect Vigor Retaliator Griffin The Ozolith Phytohydra

get back monarch Soltari Visionary Zealot il-Vec Loyal Apprentice Lieutenant Kirtar Selfless Spirit Blinkmoth Nexus and all flying creature Academy Raider Haunted Cloak Shadowspear get trample Captain's Hook Cobbled Wings Pyreheart Wolf Trailblazer's Boots Frontier Warmonger Court of Ire Regal Behemoth and creature with trigger

boost and finish Pathbreaker Ibex Thunderfoot Baloth

become huge Inquisitor's Flail Solidarity of Heroes Hydra's Growth Invigorating Surge Furnace of Rath Kalonian Hydra Duelist's Heritage on yours creatures and on a creature attacking you

Block more or become blocked Bloodthirsty Blade and all goad Nemesis Mask Lure Brave the Sands can block 2 creatures with your commander Entangler Goblin Diplomats

juste some exemple, make a choice now :)

Scallywallwest on Grixis Tempo Might Be Fun

1 month ago

Sideboard options in standard: Tormod's Crypt, Confounding Conundrum, Mystical Dispute, Extinction Event (Decent boardwipe in black), or Fry.

I love Grixis tempo/aggro/control. I'd recommend cutting some basics and such for the MDFCs, you might like Jwari Disruption  Flip. Also, you appear to like discard/casting synergies, so here is what I recommend for both:

  • For more prowess-y like stuff, if you want to go a bit more spellslinger-ish, consider running Stormwing Entity or Underworld Breach. If you're not worried about your things getting killed, definitely consider adding wraths to the main. Storm's Wrath does a great job at this.

  • For a more discard-synergy oriented deck, I'd say add more things that make you discard to power up Rielle. Ox of Agonas does this really well, and I see you already are running 3x Royal Scions. Also, take a look at Chandra, Heart of Fire if you want to go down this route.

Seems like a decent deck that has a lot of potential. At the moment, the deck is somewhat muddled, but with the proper tweaks, this could be a force to reckon with. I wish you good luck in getting there!

defamagraphy1 on An Invitation to Help Magic

1 month ago

Determining just how broken a card is depends on how well it can be interacted with. Omanth is very easy to interact with. However I do believe Genesis Ultimatum or Escape to the Wilds should have seen the axe

The other problem is that so many players are playing it just to win.

I think the bigger problem is that it forces a player to interact with it so early which throws off an opponents game plan, that and players don't want to put more removal in their decks.

Bloodchief's Thirst, Giant Killer, Mutual Destruction, Feed the Swarm Heartless Act Legion's Judgment Murderous Rider Mythos of Nethroi Dirge Bat Hagra Mauling  Flip Drag to the Underworld Smite the Monstrous Triumphant Surge Angelic Ascension Dire Tactics Epic Downfall Necromentia Deny the Divine Eat to Extinction Banishing Light Skyclave Apparition Redcap Melee Thundering Rebuke Charge of the Forever-Beast Flame Spill Soul Sear Channeled Force Mythos of Vadrok Rumbling Rockslide The Akroan War Concerted Defense Anticognition Essence Scatter Jwari Disruption  Flip Lofty Denial Cancel Convolute Deny the Divine Didn't Say Please Mystical Dispute Mystical Dispute Memory Drain Rewind Agonizing Remorse Memory Theft Pelakka Predation  Flip Shatter the Sky Storm's Wrath Extinction Event

That's a whole lot of cards that can deal with Omnath decks. So its not so broken that it can't be dealt with. Does it mean you have to add more than 4 removal cards or change colors? You might have to. Does it mean you might have to change some strategy? Possibly.

Mono White has at least 12 solid answer cards for Omnath and you can still play aggro. Blue has counterspells though you might have to pair it with another color. Red has a few options as well, and the only color that is lacking is if you play mono green. With that many cards you really can't say it's so broken it's unbeatable. You have to play around it. You have to anticipate the strategy. These cards can easily be maindecked, and if youre a player that goes 38 creatures and only 22 lands then I'm sorry for you.

But I wholey disagree with the term Broken. Ive often seen Omnath players quit when they lose Cobra and Omnath. I've also seen a lot of them pass the turn and pass several turns. If you cannot answer it, its out of lack of trying, preparedness, or just a bad game which happens. Also, its not Omnath doing broken things. Omnath only produces the mana to do really really good things. IF Wizards bans Escape and Ultimatum players will have to switch to Lithoforming and while it won't kill the deck it will slow it down and I think that's a more fair approach. But yeah... as above, you don't have to limit yourself to just what's being played. Think outside the box.

Ebro on giants tribal

2 months ago

I find I agree with your input about Rampart Smasher which is basically a Sunder Shaman lets be honest lol.. but either way I do find I lack more removal, I tried to keep it in theme with giants however. I think some early game removal would be quite ideal. If I’m being honest, I might swap out for Storm's Wrath as I think many of my creatures are big enough to survive it. But you could also argue for Garruk's Uprising in here too.. hmmm

Nemesis on Cube additions

3 months ago
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