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Sunhome Guildmage

Sunhome Guildmage

Creature — Human Wizard

1RW: Creatures you control get +1/+0 until end of turn. 2RW: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.

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Sunhome Guildmage Discussion

simbioide on Low budget Boros Aggro

2 weeks ago

Thanks for your comment!

Firemane Avenger is to slow, It can begin attacking on turn 5. Viashino Firstblade Has Haste (also Skyknight Legionnaire ) both can activate battalion on turn 3.

Sunhome Guildmage can pump up all the creatures, and provide tokens on late game. But I may replace it with another War Falcon which is faster.

Boros Mastiff can get lifelink, but lifegaining is not really important. The idea is to kill your opponent in the very early game. So I prefer Daring Skyjek (for the same mana cost) who gains flying and is more effective in the damage dealing. If I need life lately, I can use Warleader's Helix .

Hassildor on Low budget Boros Aggro

2 weeks ago

Nice! I like it, low budget and effective. If I may, I would like to suggest you replace Sunhome Guildmage and Viashino Firstblade by Firemane Avenger and Boros Mastiff because they aid to the battallion effect and provide better habilities than the others. Hope it helps!!

241543903 on Gods of Theros: Challenge!

1 month ago

Hey guys! I'm not dead and I've decided to sacrifice most of my Sunday to finish three remaining matches of Round 3 and publish them at the same time. I'm suprised that no post limit intervened. But hey, at least you guys have something to read!

Dekord's Death by Lightning Bolt VS rkreutz's Boros Legion, Attack!

GAME 1

Bolt wins the roll and decides to start.

Bolt keeps this hand: 3x island, Mountain, False Summoning , Fault Line and Condescend .

Legion keeps this hand: Mountain, Plains, Mistveil Plains , Temple of Triumph , Duergar Hedge-Mage and Balefire Liege .

B1: Plays Island and passes.

L1: Draws Plains. Plays Temple of Triumph , seeing by scry Jor Kadeen, the Prevailer . He leaves him on top. Passes.

B2: Draws Cascade Bluffs and plays it. Passes.

L2: Draws Jor. He plays Mistveil Plains and passes.

B3: Draws Force of Will . Plays Island and passes.

L3: Draws Clifftop Retreat and plays it. Passes.

B4: Draws Essence Scatter . Plays Island and passes.

L4: Draws Plains and plays it. He plays Iroas, God of Victory and because its not a danger alone, Bolt doesnt counter it. Passes.

B5: Draws Island. He decides to cast Keranos, God of Storms , remembering about his Force of Will on hand. Passes.

L5: Draws Firemane Avenger . Plays Plains and Balefire Liege , but it got countered by FoW exiling Essence Scatter (B39/L40). Passes.

B6: By Keranos he reveals Island, drawing Future Sight . He plays Island and passes. EoT Legion uses Mistveil Plains on Liege.

L6: Draws Figure of Destiny . Plays Plains. Seeing Bolts untapped lands Legion suspects a counterspell, so he decides to bait for counter with Rise of the Hobgoblins . Surprisingly, Bolt does not counter it. Legion pays then RotH additional cost with X=4, creating 4 Soldiers. Passes.

B7: By Keranos he reveals Psychic Barrier , bolting Legion (B39/L37). He plays Mountain and casts Fault Line for X=1, taking care of pesky Goblins (B38/L36). Passes.

L7: Draws Sol Ring and plays it and a Mountain. Realizing that Bolt haves at least 1 counterspell, he decides to bait him with most useless cards he haves now. Firstly, he casts Duergar Hedge-Mage who met a Psychic Barrier . (B38/L35). After that, he casts Firemane Avenger but it was a False Summoning according to Bolt. Seeing that Bolt haves no mana left, he casts with his last land Figure of Destiny and passes.

B8: By Keranos he reveals Dissolve , killing the FoD. Passes.

L8: Draws Sunhome, Fortress of the Legion , plays it and passes.

B9: By Keranos he reveals Earthquake (B38/L32). Passes.

L9: Draws Mountain and plays it. Passes.

B10: By Keranos he revelas Forbid (B38/L29). Passes.

L10: Draws Soulbright Flamekin . Passes.

B11: By Keranos he reveals Mountain, drawing Negate. He plays Future Sight leaving 3 mana open for Dissolve /Forbid . The Sight reveals a Crucible of Worlds . Passes.

L11: Draws Plains and plays it. While he could fetch a counter with Flamekin and plays Prevailer, he remembers that Bolt haves Earthquake on hand, so he doesnt do that. Passes.

B12: By Keranos he reveals Crucible of Worlds (B38/L26), revealing Stroke of Genius . He plays Crucible and passes.

L12: Draws Assemble the Legion . After a minute of thinking*, he passes.

B13: By Keranos he reveals Stroke (B38/L23), revealing Island. He plays that Island, revealing Starstorm . Passes.

L13: Draws Mountain and played it. Passes.

B14: By Keranos he reveals Starstorm (B38/L20), revealing Dissipation Field . He plays it (revealing Island) and swings with Keranos (B38/L14-6). He plays that Island, revealing Steam Vents . Passes.

L14: Draws Mountain and plays it. While he finally could use the strategy* he thought in turn 12, because of animized Keranos and D-Field it was useless. Legion decides to surrender.

*Legion figured out that if on 12th turn Bolt had 6 or 7 lands untapped, he could cast Jor and Flamekin to force Bolt play Dissolve nad Forbid. Then with remaining mana he could cast Assemble the Legion, who COULD give him a victory. Unfortunately on 12th turn Bolt had 5 lands untapped, meaning that Jor would die on his turn by Earthquake and AtL got countered by Negate.

BOLT WINS GAME 1

GAME 2

Legion decides to start

Legion keeps this hand: 2x Plains, Mountain, Figure of Destiny , Skullclamp , Frontline Medic and Assemble the Legion .

Bolt keeps this hand: 2x Island, Mountain, Elixir of Immortality , Declaration of Naught , Dissipation Field and Fact or Fiction .

L1: Plays Plains and Figure of Destiny. Passes.

B1: Draws Cancel . Plays Island and Elixir. Passes.

L2: Draws Coldsteel Heart . He plays Mountain and except pumping FoD to Spirit level, he plays Skullclamp just in case. He swings with Kithkin Spirit (B38/L40). Passes.

B2: Draws Island and plays it. He plays Declaration of Naught , naming Iroas, God of Forge. Passes.

L3: Draws Naya Panorama . He plays Plains and bumps FoD to Warrior level, then swings with it (B34/L40). Passes.

B3: Draws Island and plays it. Passes.

L4: Draws Planar Portal . He firstly plays Coldsteel Heart naming white, then he plays Naya Panorama and cracks it, fetching Sacred Foundry (tapped). He swings with Destiny (B30/L40). Passes.

B4: Draws Earthquake . He plays Mountain and Dissipation Field , securing him from FoD. Passes.

L5: Draws Ring of Three Wishes . He plays Iroas, as Bolt haves no mana to declare Declaration of Naught . Passes.

B5: Plays Wipe Away . Passes.

L6: Draws Sunhome Guildmage . He decides to do some counterbaiting, casting Guidmage (Cancel ed) and Frontline Medic , who resolves. Passes.

B6: Draws Remand . Passes.

L7: Draws Darksteel Ingot . He decides to take the risk and plays Assemble the Legion , but it got Remand ed, drawing to Bolt a Vandalblast . Legion passes, EoT Bolt casts Wipe Away on FoD, successfully bouncing him.

B7: Draws Echoing Truth . Seeing that he doesnt got any counterspells, he taps out for Keranos and passes.

L8: Draws Plains and plays it. Seeing that all Bolts lands are tapped, he plays Figure of Destiny and Assemble the Legion. Passes.

B8: By Keranos he reveals Blasphemous Act , killing Frontline Medic . Passes.

L9: He creates a 1/1 Soldier token with haste. Draws Plains and plays it. He swings with that token (B29/L40), who got bounced later by D-Field. He plays Planar Portal and passes. EoT he plays Fact or Fiction , revealing Remove Soul , Rolling Earthquake , Mercurial Chemister , Island and Psychic Barrier . Legion decides to split those at: Remove+Barrier and Island+Chemister+Earthquake. Bolt decides to pick the second one.

B9: By Keranos he reveals Essence Scatter , killing Figure of Destiny. Plays Island and Mercurial Chemister , animating Keranos. Passes.

L10: He creates 2 1/1 Soldiers tokens with haste. He draws Legion's Initiative and plays it. He plays also Darksteel Ingot . Passes.

B10: By Keranos he reveals Blue Sun's Zenith , blasting the one of the Soldiers. Passes.

L11: At the upkeep he creates 3 Soldiers (now 4). He draws Duergar Hedge-Mage and plays it, but it met a Essence Scatter . He swings with 4 Soldiers, one got blocked by Keranos and Chemister (because Iroas) (B23/L40). Passes, EoT Bolt uses Elixir of Immortality (B28/L40).

B11: By Keranos he reveals Tamiyo, the Moon Sage (B28/L37). He casts her and uses her +1 on a Soldier. Passes.

L12: He creates 4 Soldiers. He draws Temple of Triumph and casts it, scrying Mind's Eye . He leaves it. He swings with 4 Soldiers, one got blocked by Keranos and Chemister. (B22/L37). Passes.

B12: By Keranos he reveals Island, drawing Elixir of Immortality (oh, hi again). He plays Elixir and uses Tamiyos +1 on the same target as earlier. Passes.

L13: He creates 5 Soldiers. Draws Eye and plays it. He swings with 6 Soldiers, but they met Echoing Truth . Legion passes.

B13: By Keranos he reveals Island, drawing Shivan Reef . Legions Eye triggers twice and Legion pays mana to draw Battle Hymn and Opal Palace . Bolt plays Island. He uses Tamiyos +1 on Darksteel Ingot and casts Vandalblast on overload, destroying Skullclamp, Coldsteel Heart, Planar Portal and Minds Eye. Passes.

L14: He creates six Soldiers. He draws Brightflame . He plays Battle Hymn , Opal Palace and Brightflame with X=9, killing Chemister. (B22/L46). He swings with 6 Soldiers (B10/L46). Passes.

B14: By Keranos he reveals Mountain, drawing Into the Roil . He plays Island and uses Tamiyos +1. Seeing that he haves no way to survive the oncoming 14 damage, Bolt surrenders.

LEGION WINS GAME 2

GAME 3

Bolt decides to start.

Bolt keeps this hand: Mountain, Island, Shivan Reef , Boomerang , Dissipation Field , Tamiyo, the Moon Sage and Mercurial Chemister .

Legion keeps this hand: 2x Plains, Mistveil Plains , Sol Ring , Weathered Wayfarer , Oath of Lieges and Jor Kadeen, the Prevailer .

B1: Plays Island. Passes.

L1: Draws Emeria, The Sky Ruin . He plays Plain and Wayfarer. Passes.

B2: Draws AEtherling . Plays Shivan Reef and passes.

L2: Draws Gisela, Blade of Goldnight . He uses Wayfarers ability to tutor a Mountain and he plays that Mountain. He also plays Sol Ring . Passes.

B3: Draws Declaration of Naught . He plays Mountain and Declaration, naming not Iroas but Assemble the Legion , as this is most pesky card according to previous game (B39/L40). Passes.

L3: Draws Mountain and plays it. Seeing that Bolt haves only Mountian tapped, he decides to play Jor Kadeen, the Prevailer . Passes.

B4: Draws Island and plays it. Plays Dissipation Field . Passes.

L4: Draws Serra's Sanctum . Plays Plains and Iroas. Passes.

B5: Draws Island and plays it. Because he haves no Counterspells, he taps-out for Keranos. Passes.

L5: Draws Path to Exile . He plays Sanctum. He taps-out and plays Gisela, Blade of Goldnight . Passes.

B6: By Keranos he reveals Island, drawing Cascade Bluffs . He plays the second one. He plays Tamiyo, the Moon Sage , animating Keranos. He uses her +1 to tap Gisela and passes.

L6: Draws Assemble the Legion . Too bad that Bolt left one Island untapped. He plays Mistveil Plains . He pays Path to Exile on Keranos, allowing Bolt to fetch a Mountain. Passes.

B7: Draws Torpor Orb . He plays Island and taps all but one lands for Keranos. He uses Tamiyos +1 on Gisela and passes.

L7: Draws Mountain and plays it. He decides to stop the waiting game and swings with Jor who got bounced by D-Field (B34/L40). He plays him and passes.

B8: By Keranos he reveals Mountain, drawing Remove Soul . He uses Tamiyos +1 to tap Gisela and passes.

L8: Draws Mountain and plays it. While he could risk swinging previously because Bolt had only 1 mana, now Legion decides to pass.

B9: By Keranos he reveals Sulfur Falls , drawing Fault Line . He plays Falls and Fault Line for X=5, sweeping Legions creatures to grave. Then he uses Tamiyos +1 on Sol Ring and swings with animated Keranos (B34/L34-6). Passes.

L9: Draws Staff of Nin . He plays Emeria, The Sky Ruin and Staff, dealing1 damage to Bolt (B33/L34-6). Passes.

B10: By Keranos he reveals Telling Time (B33/L31-6). He uses Tamiyos +1 on Sol Ring and swings with Keranos (B33/L25-12). He plays AEtherling and passes.

L10: Draws Plains and Mountain. He plays Plains and passes. EoT Bolt plays Telling Time, revealing Rewind , Double Negative and Psychic Barrier . He puts Rewind to hand, barrier on the top and Negative on the bottom.

B11: By Keranos he reveals Psychic Barrier (B33/L22-12). He uses Tamiyos ultimate, casting Boomerang twice on Ring and Staff. He swings with Keranos and 6/3 AEtherling (B33/L10-18). Passes.

L11: He draws Planar Portal . Seeing there is no way to survive the beatdown, he surrenders.

BOLT WINS 2-1

Wic_Uber's Wic's Xenagod EDH VS rkreutz's Race to the top, evolution style

GAME 1

Xenagod wins the roll and decides to start.

Xenagod keeps this hand: 2x Forest, Mountain, Strip Mine , Mwonvuli Beast Tracker , Awakening Zone , Sword of War and Peace .

Race keeps this hand: Forest, Island, Simic Guildgate , Coiling Oracle , Fathom Mage , Invert the Skies and Murkfiend Liege .

X1: Plays Forest and passes.

R1: Draws Priest of Titania . Plays Simic Guildgate and passes.

X2: Draws Rootbound Crag . He plays it and passes.

R2: He draws Manalith . He plays Island and Priest of Titania . Passes.

X3: He draws Kessig Wolf Run and plays it. He plays Awakening Zone . Passes.

R3: Draws Momir Vig, Simic Visionary . He plays Forest and Fathom Mage . Passes.

X4: He creates Eldrazi Spawn. He draws Archetype of Aggression . He plays Forest, and sacrificing Spawn he casts Xenagos, God of Revels . Passes.

R4: Draws Island and plays it. He plays Kruphix, God of Horizons , evolving Fathom Mage and drawing Give / Take . Passes.

X5: Draws Witchstalker . Plays it and (thanks to spawn) Archetype of Aggression . He swings with Xena-buffed Xenagod, who went through (X40/R28-12). Passes.

R5: Draws Crocanura . He plays Murkfiend Liege , evolving Fathom Mage and drawing Progenitor Mimic . He swings with Fathom Mage and animized Kruphix, both went through (X29-6/R28-12). Passes.

X6: Draws Chain Lightning . He plays Strip Mine . He plays Chain Lightning , killing Priest of Titania , but in response Race tapped her, giving one green (later colorless) mana to her pool. He plays Sword of War and Peace and equips it to Xenagod. Passes.

R6: Draws Biomantic Mastery . He plays Momir Vig, Simic Visionary and passes.

X7: Draws Forest and plays it. He swings with Xena-buffed Xenagod and rest of the gang. He uses Kessig Wolf Run on God with X=4, resulting in 24/19 trampler. The Race must block him with all creatures to not dies in commander damage, resulting in this life result: (X29-6/R20-14). All Races creatures died except Kruphix. Xenagod passes.

R7: Draws Adaptive Snapjaw . That wont handle with Xenagod, huh? Race scoops up.

XENAGOD WINS GAME 1

GAME 2

Race decides to start.

Race keeps this hand: Forest, Island, Shambleshark , Simic Manipulator , Clinging Anemones , Overbeing of Myth and Give / Take .

Xenagod keeps this hand: Nykthos, Shrine to Nyx , Command Tower , Scavenging Ooze , Sword of Feast and Famine , Courser of Kruphix , Spellbreaker Behemoth and Nylea, God of the Hunt .

R1: Plays Forest. Passes.

X1: Draws Lightning Bolt . He plays Command Tower and plays it. Passes.

R2: Draws Forest. Plays Island and passes.

X2: Draws Wasteland and plays it. He plays Scavenging Ooze and passes. EoT Race plays Shambleshark.

R3: Draws Island and plays it. He playsSimic Manipulator . Passes.

X3: Draws Garruk Wildspeaker . Plays Nykthos and Sword of Feast and Famine . Passes.

R4: Draws Elvish Mystic . He plays Forest and Clinging Anemones , evolving Shambleshark and Manipulator. Passes.

X4: Draws Golden Hind . He equips Ooze with Sword of Feast and Famine , and swings with him. He got blocked by Anemones. Passes.

R5: Draws Master Biomancer and plays it, evolving Shambleshark and Simic Manipulator . Passes. EoT Xenagod casts Lightning Bolt on Manipulator, killing him.

X5: Draws Stalking Stones and plays it. Plays Golden Hind . He swings with Ooze, he went unblocked (R36/X40). Because of that, Race had to discard Give / Take . He plays Nylea, God of the Hunt and passes.

R6: Draws Forest and plays it. He plays Overbeing of Myth with 2 counters on it. He swings with shambleshark and Master Biomancer, they went through (R36/X33). Passes.

X6: Draws Deathrender . He plays Xenagos, God of Revels and swings with Xena-buffed Ooze (R28/X33). Race had to discard the Elvish Mystic. He uses Nykthos to make 4 green mana and casts Garruk Wildspeaker . He uses its +1 to untap Nykthos and Wasteland to use his ability again to generate 6 green mana to cast Deathrender and equip it to Xenagod. Passes.

R7: Draws Forest and Murkfiend Liege. He plays Liege and passes.

X7: Draws Forest. He uses Nykthos to make 6 green mana. He equips Sword of Feast and Famine to Xenagod and plays Courser of Kruphix, revealing Kessig Wolf Run . He plays it. (R28/X34), revealing Grove of the Burnwillows . He uses Garruks +1 to untap Nykthos and Wasteland and uses Nykthos again, making 8 green mana. He taps out for Kessig Wolf Run with X=8 targeting Xenagod, then swings with a 36/27 trampling beast. Because of protection made by Sword of Feast and Famine, Xenagod is not even bothered by opponents blockers, swinging for lethal

XENAGOD WINS 2-0!

Ohthenoises's AT&T and Cingular's Love Child VS Rayenous Heliod's Last Man Standing

GAME 1

Love Child wins the roll and decides to start.

Love Child keeps this hand: Island, Forest, Survival of the Fittest , Tower of Fortunes , Oracle of Mul Daya , Garruk's Horde and It That Betrays .

Last Man keeps this hand: 2x Plains, Nyxborn Shieldmate , Ajani, Caller of the Pride , Heliod's Emissary , Divine Reckoning and Planar Cleansing .

C1: Plays Island. Passes.

M1: Draws Sol Ring . Plays Plains and Sol Ring . Passes.

C2: Draws Fyndhorn Elder . Plays Forest and Survival of the Fittest . Passes.

M2: Draws Angelic Arbiter . Plays Plains and Heliod, God of the Sun . Passes.

C3: Draws Forest and plays it. He plays Fyndhorn Elder and passes.

M3: Draws Vengeful Archon . He plays Heliod's Emissary and passes.

C4: Draws Seedborn Muse . He plays Kruphix, God of Horizons and passes.

M4: Draws Akroma's Vengeance . He plays Nyxborn Shieldmate bestowed on Emissary. He swings with Emissary, tapping Kruphix (C36/M40). Passes.

C5: Draws Forest and plays it. He plays Seedborn Muse and taps remaining land to make colorless mana. Passes.

M5: Draws Plains and plays it. He plays Ajani, Caller of the Pride and uses his +1 to buff Heliod.He swings with Heliod and his Emissary tapping Kruphix. Love Child decides to let them go (C26-6/M40). Passes. EoT Kruphix taps out for 6 mana (now 7).

C6: Draws Polukranos, World Eater . He taps all but one land and plays It That Betrays . The remaining land got tapped to be colorless. Passes.

M6: He draws Worldslayer . He casts Divine Reckoning . Last Man picked Emissary as Heliod id indestructible, and Child picked It That Betrays , killing Fyndhorn Elder and Seedborn Muse (in response he taps Elder (now 3 mana)). He uses Ajanis +1 on Heliod and passes. EoT Love Child his taps lands (7 colorless mana floating).

C7: Draws Temple of Mystery and plays it, scrying Prophet of Kruphix (how lucky). He keeps him (duh). He plays Polukranos and Tower of Fortunes . He swings with It That Betrays . As he Last Man wants to go for Commander Damage, using Ajanis ability twice, he sacrifices two Plains (who go under Love Childs control). He does not block him (C26-6/M29). Passes.

M7: Draws Sunblast Angel . He uses Ajanis -3 on Heliod and swings with him (C12-20/M29). He cycles Akroma's Vengeance to draw Kirtar's Wrath . Passes. EoT Love Child taps out to gain 4 colorless mana (now 5)

C8: Draws Prophet of Kruphix . He taps all but one land to trigger Polukranos, World Eater s Monstrosity with X=5, killing Heliod's Emissary and lowering Last Mans devotion amount to 4. He swaings with that Hydra and It That Betrays. Seeing he will not survive the beatdown, Last Man surrenders.

LOVE CHILD WINS GAME 1

GAME 2

Last Man decides to start.

Last Man keeps this hand: 4x Plains, Frontline Medic , Act of Authority and Colossus of Akros .

Love Child keeps this hand: Forest, 2x Island, Wirewood Lodge , Ring of Three Wishes , Soul of the Harvest and Enter the Infinite .

M1: Plays Plains. Passes.

C1: Draws Future Sight . Plays Forest and passes.

M2: Draws Kirtar's Wrath . Play Plains and passes.

C2: Draws Forest. Plays Island. Passes.

M3: Draws Divine Verdict . Plays plains and Frontline Medic . Passes.

C3: Draws Elvish Archdruid . He plays Forest and druid. Passes.

M4: Draws Spear of Heliod . Plays Plains and Spear of Heliod . He swingsw with the Medic, he went through (M40/C37). Passes.

C4: Draws Joraga Treespeaker . He plays Island, Treespeaker and Kruphix, God of Horizons . Passes.

M5: Draws Faith's Reward . He plays Spear of Heliod and passes.

C5: Draws Concordant Crossroads . He plays Wirewood Lodge . He taps Archdruid for 2 mana, uses one for Lodges second ability and taps him again having now 3 mana. He uses 2 of those to level up Treespeaker and taps him to have again 3 mana. He taps out for Concordant Crossroads and Soul of the Harvest . He swings with Soul and Kruphix, but go through (M30-4/C37). Passes.

M6: Draws Plains and plays it. He plays Act of Authority , exiling Kruphix. He swings with Medic and passes (M30-4/C33).

C6: Draws Garruk, Primal Hunter . He casts Garruk, Primal Hunter by Elves and Lodge and uses his +1, creating Beast Token and drawing by Soul Defense of the Heart . He plays it. Passes.

M7: Draws Path to Exile . Passes.

C7: Draws Mana Reflection . He taps uses Elves and Lodge to gain 5 mana, then taps a Forest to cast Reflection. He creates another Beast by Garruk, but in response Last Man shows Soul of the Harvest the Path to Exile , fetching Love Child a Forest. He casts then Future Sight with one mana remaining, revealing Astral Cornucopia . Passes.

M8: At the upkeep, he uses Act of Authority to exile Mana Reflection. Draws Brimaz, King of Oreskos . While he wants to play it, with Defense of the Heart on the field he decides to not do that. Passes.

C8: Draws Cornucopia, revealing Command Tower . He plays it, revealing Elvish Piper . Using Elves + Lodge he accumulates 5 green mana. He taps Island and Forest and casts Kruphix, God of Horizons . He plays Elvish Piper , revealing Forest. He creates Beast by Garruk and passes.

M9: Draws Wrath of God and plays it, killing Frontline Medic , Elvish Archdruid , Joraga Treespeaker , Elvish Piper and 3 Beasts. Passes.

C10: Draws Forest revealing Priest of Titania . He creates a Beast and swings with it and Kruphix (M23-8/C33). Passes.

M10: Draws Angelic Arbiter . Plays Brimaz, King of Oreskos . Passes.

C11: Draws Priest, revealing Elvish Harbinger . Plays Forest and uses Garruks -6 putting 9 Wurms 6/6. He swings with all his creatures, leaving Last Man with -26 life.

LOVE CHILD WINS 2-0

CURRENT LEADERBOARD

1. AT&T and Cingular's Love Child by Ohthenoises (3-0)

1. Wic's Xenagod EDH by Wic_Uber (3-0)

2. Death by Lightning Bolt by Dekord (2-1)

2. Heliod's Last Man Standing by Rayenous (2-1)

2. Karametra, Primal Genesis by Boza (2-1)

3. Race to the top, evolution style by rkreutz (1-2)

3. Boros Legion, Attack! by rkreutz (1-2)

3. Forge Victory in the God challenge by Boza (1-2)

4. I've got recursion out the ass by brokendwarf (0-3)
4. Blood Tithe for Power by MisterRoach

ROUND 4 MATCHUPS

Ohthenoises's AT&T and Cingular's Love Child VS Wic_Uber's Wic's Xenagod EDH

Dekord's Death by Lightning Bolt VS Rayenous's Heliod's Last Man Standing

Boza's Karametra, Primal Genesis VS Boza's Forge Victory in the God challenge

rkreutz's Race to the top, evolution style VS rkreutz's Boros Legion, Attack!

brokendwarf's I've got recursion out the ass VS MisterRoach's Blood Tithe for Power

REMEMBER TO Vote on next EDH Challenge!

PremiumCola on Boros can be really OP

1 month ago

With a good agro deck you must ask yourself, is it possible for me to kill my opponent by turn 3 or 4.

You might want to run just a little less removal cards and more creatures. Blind Obedience doesn't really fit in.

My recommendation, get rid of Blind Obedience --> if they play creatures we'll kill 'um, screw the pussy tap shit down stuff.

Next get rid of Gods Willing --> who cares if they kill our creatures, we've got more.

Next get rid of Chained to the Rocks --> Path to Exile is much better and we need to cut some removal and add creatures.

Get 4 Boros Elite or Figure of Destiny or Student of Warfare and Legion Loyalist --> we need those 1 drops

Take out Thundersong Trumpeter --> we need more beefy 2 drops, like Plated Geopede , Wojek Halberdiers , Thalia, Guardian of Thraben , Akroan Hoplite , Cerodon Yearling , Sunhome Guildmage .
2 drops are really important as by turn 3 you will probably Path to Exile something and will need to play a second 2 drop.

Firemane Avenger and Aurelia, the Warleader are great and everything, but if we want to kill our opponent by turn 3 or 4 we need to take them our for 3 drops. Viashino Firstblade is good as he has haste which can be enough to finish the job but Boros Reckoner is pretty good and so is Silverblade Paladin

I recommend not having anything over CMC = 3.

In terms of removal run: x4Lightning Bolt , x4Path to Exile and x4 Magma Spray .

For land correction i recommend : Arid Mesa and Sacred Foundry

Whichever way you end up putting all of these together remember to check that the deck can kill somebody by turn 4 in happy magic land.

241543903 on Gods of Theros: Challenge!

1 month ago

Hey guys, new write-up! Enjoy!

Rayenous's Heliod's Last Man Standing VS rkreutz's Boros Legion, Attack!!

GAME 1

Last Man wins the roll and decides to start.

Last Man keeps this hand: 3x Plains, Nykthos, Shrine to Nyx , Archetype of Courage , Kirtar's Wrath and Colossus of Akros .

Legion mulls once and keeps this hand: 2x Plains, Mountian, Tithe , Sol Ring , Hellkite Charger and Gisela, Blade of Goldnight .

M1: Plays Plains and passes.

L1: Draws Swords to Plowshares . Plays Plains into Sol Ring. Passes.

M2: Draws Plains and plays it. Passes.

L2: Draws Opal Palace . Plays Mountain and Iroas, God of Victory .

M3: Draws Angel of Serenity . Plays Plains into Archetype. Passes.

L3: Draws Darksteel Ingot . Plays Opal Palace and Ignot. Passes.

M4: Draws Ajani, Caller of the Pride . Plays Plains and Heliod, God of the Sun . Swings with Archetype (M40/L38). Passes.

L4: Draws Chrome Mox . Plays Plains and Mox, imprinting Tithe. Plays Gisela, Blade of Goldnight . Passes.

M5: Draws Oblation . He plays Ajani and uses +1 on Heliod, then passes.

L5: Draws Ring of Three Wishes . Plays Hellkite and swings with him, Gisela and Iroas. Last Man decides to let them go through (M23-7/L38). Passes.

M6: Draws Brimaz, King of Oreskos . He plays Angel of Serenity , exiling previous attackers. However Legion replaced Angels Swords to Plowshares at instant speed (M29-7/L38). Last Man uses Ajanis +1 on Heliod and swings with Archetype and Heliod. (M29-7/L29-7). Passes.

L6: Draws Nomads' Assembly . Plays Gisela and passes.

M7: Draws Plains and plays it. He plays Oblation on Gisela, letting Legion draw Aggravated Assault and Iron Myr . He uses ASjanis -3 on Heliod and swings for Commander Damage Victory.

LAST MAN WINS GAME 1

GAME 2

Legion decides to start.

Legion keeps this hand: Plains, Mountian, Sacred Foundry , Tithe , Sunhome Guildmage , Extraplanar Lens and Staff of Nin .

Last Man keeps this hand: 2x Plains, Hopeful Eidolon , Spear of Heliod , Sunblast Angel , Terminus and Ulamog, the Infinite Gyre .

L1: Plays Sacred Foundt tapped and passes.

M1: Draws Deathless Angel . Plays Plains and passes.

L2: Draws Ring of Three Wishes . Plays Plains and Sunhome Guildmage. Passes.

M2: Draws Plains and plays it. Passes.

L3: Draws Glory of Warfare . He swings with Guildmage and uses its first ability (L40/M37). Passes.

M3: Draws Divine Verdict . Plays Plains and Spear. Passes.

L4: Draws and plays Weathered Wayfarer . He swings with Sunhome (L40/M35). Passes.

M4: Draws Heliod's Emissary . Passes.

L5: Draws Assemble the Legion . He plays Tithe, fetching Mistveil Plains . Passes.

M5: Draws Plains and plays it. Plays Heliod, God of the Sun . Passes.

L6: Draws Mountain and plays it. Plays Iroas, God of Victory and swings with Wayfarer and Guildmage (L40/32). Passes.

M6: Draws Caged Sun . Plays Heliod's Emissary . Passes.

L7: Draws Plains and plays it. Plays Extraplanar Lens , exiling one of the Mountains and casts Glory of Warfare . He swings with Nomad, Mage and God (L40/M16-9). Passes.

M7: Draws Vengeful Archon . Plays Hopeful Eidolon bestowed on Emmisary and passes.

L8: Draws Valakut, the Molten Pinnacle . Plays Staff of Nin . He uses Guildmages first ability twice and swings. Because the Iroas is the biggest hitter, is blocked by Heliod and Emmisary. (L40/M8-9). Passes.

M8: Draws Plains and plays it. After a calculation, he haves no chance of survival. He surrenders.

LEGION WINS GAME 2

GAME 3

Last Man decides to start.

Last Man keeps this hand: 2x Plains, Path to Exile , Spear of Heliod , Archetype of Courage , Serra's Liturgy and Admonition Angel .

Legion mulls twice, keeping: 2x Plains, Mountain, Intimidation Bolt , Assemble the Legion and Razia's Purification .

M1: Plays Plains. Passes.

L1: Draws Balefire Liege . Plays Plains and passes.

M2: Draws Angelic Arbiter . Plays Plains and passes.

L2: Draws Enlightened Tutor . Plays Mountain and passes.

M3: Draws Plains and plays it. Plays Archetype and passes.

L3: Draws Duergar Hedge-Mage . Plays Plains. Passes.

M4: Draws Gideon, Champion of Justice . Plays Spear and tries to swing with Archetype, but it faced a Intimidation Bolt . Passes.

L4: Draws Plains and plays it. Plays Iroas, God of Victory . Passes.

M5: Draws Plains and plays it, then he plays Heliod. Passes.

L5: Draws Mountain and plays it. Plays Assemble the Legion and passes.

M6: Draws Plains and plays it. Plays Serra's Liturgy . He swings with Heliod (M40/L34-6). Passes.

L6: Draws Mind's Eye . Plays Balefire Liege . He swings with AtLs Soldier (M37/L34-6). Passes.

M7: On upkeep he puts counter on Serras Liturgy. Draws Solemn Simulacrum . He sacrifices Liturgy, destroying Assemble the Legion . He plays Solemn Simulacrum . He swings with Heliod (M37/L28-12). Passes.

L7: Draws Mountain and plays it. He plays Duergar Hedge-Mage , destroying Spear and Solemn (Last Man draws Plains). He also deals 3dmg Mans face thanks to Liege (MM34/L31-12). He swings with Liege, Soldier and Iroas (M20-9/L31-12). Passes.

M8: Draws Elspeth, Sun's Champion . He plays Admonition Angel, then plays Plains exiling Balefire Liege. Passes.

L8: Draws Mountain and plays it. Plays Mind's Eye . Passes.

M9: Draws Plains and plays it, exiling Minds Eye. However, when Last Man draws Legion uses it, drawing Plains. He plays Angelic Arbiter and passes. EoT Legion plays Enlightened Tutor, tutoring True Conviction .

L9: Draws Nomads' Assembly . Passes.

M10: Draws Plains and plays it, exiling True Conviction . He plays Elspeth, Sun's Champion and uses its +1. Passes.

L10: Draws Nykthos, Shrine to Nyx and plays it. Passes.

M11: Draws Plains and plays it, exiling Hedge-Mage. He swings with all his power (M20-9/L11-18). He uses Elspeths +1 and passes.

L11: Draws Boros Keyrune . Seeing he will not survive this, he surrenders.

LAST MAN WINS 2-1!

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Xavor on Boros

2 months ago

I suggest you to change Sunhome Guildmage for a bunch of Truefire Paladin .Sunhome Guildmage abilities are just too expensive for their effects imho.

nabrown2 on spark trooper finally found a home

3 months ago

treevore: Ajani, Mentor of Heroes does target creatures with his first +1 ability. The ability reads "distribute 3 +1/+1 counters among 1, 2, or 3 TARGET creatures you control. because the word target is in the ability it does target them.

Overall I do like the deck, it seems pretty straightforward. In my experience I have been fairly dissapointed by Warleader's Helix and I really do like the card. I prefer Mizzium Mortars it loses the instant speed and the lifegain, but the 2 CMC is a savior sometimes. Also its the only card the can hit Blood Baron of Vizkopa

I feel you should have some 2 drop creatures. all of your 2 drops are spells, and I am guessing you arent going to be wanting to simply use Boros Charm to do 4 to the dome on turn 2. I suggest Precinct Captain , Daring Skyjek , Sunhome Guildmage , Spirit of the Labyrinth , or even Sightless Brawler . I feel it would give more consistnacy, and make it more likely that Ioras will become a creature.

TCGPlayer.com Price

Low Avg High Foil
$0.03 $0.15 $0.75 $0.67
Power / Toughness 2/2
Color(s) R, W
Cost RW
Converted cost 2
Avg. draft pick 6.24
Avg. cube pick 12.42

Legality

Format Legality
Standard Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Gatecrash Uncommon