As Nevermore enters the battlefield, name a nonland card.
The named card can't be cast.
|Want (5)||octagone , Rahmodonis , widowlark , Kikx , coltonsama|
Printings View all
Combos Browse all
|Commander / EDH||Legal|
Nevermore occurrence in decks from the last year
All decks: 0.02%
Commander / EDH:
All decks: 0.01%
5 days ago
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Nevermore is generally not a card you want to be playing, unless it is a tech card into a meta where people are running the same wincons or something. Otherwise, you really don't want to be paying 3 mana to make someone else not be able to play a card. The best way to counter the card is to add more artifact and enchantment removal spells, then it should be totally fine.
on Peacekeeper, Glacial Chasm, Crawlspace and Silent Arbiter: You don't really need these kinds of cards in cEDH, unless you are playing specifically against decks like godo, najeela, or other combat-centric commanders. You could then add one of those cards in accordingly. I also think that Orim's Chant does the jobs just fine. Peacekeeper hurts really bad because it is constantly costing mana on top of the already high price of 3. If anything, I would maybe go with Glacial Chasm since you can tutor it up.
Phyrexian Revoker being able to hit mana abilities is everything. It can stop Food chain combos and other mana producing combos which are starting to become a lot more popular.
6 days ago
How do you fight against Nevermore in this deck? My playgroup uses it on ether my commander or walking ballista, shuting down my combo. Also would adding Nevermore into this deck be a good idea? It can shut down a player’s combo that is unaffected by your staxs cards
2 weeks ago
Drannith Magistrate would actually be an amazing replacement for Nevermore, since you wouldn't need to worry about opponents naming key combo pieces when they get Nevermore copies(even with the removal you have, it could get a little dicey)
3 weeks ago
4 weeks ago
You might like these: Spark Double, Sakashima the Impostor, Curator's Ward, Coalition Flag, Unquestioned Authority, Flickerform, Archon of Sun's Grace, Doomwake Giant, Thoughtrender Lamia, Sovereigns of Lost Alara, Grasp of Fate, Lunar Force, All That Glitters, Nevermore, Retether, Open the Vaults
1 month ago
To a lot of decks its still the wincon. Rest in Peace, Grafdigger's Cage and Planar Void is powerful enough to stop it consistently, but it shuts down my own deck's strategies. Instead I would run Nevermore naming Flash but I can't even run that tactic anymore. Lesser forms of graveyard hate such as Scavenging Ooze and Tormod's Crypt are not good enough as they can't prevent a dies trigger such as how Rest in Peace does.
In the event a Hulk player hard-casts Protean Hulk and then right after casts a spell like Diabolic Intent or Life's Legacy to sacrifice it as part of the cost the only way I could possibly see of disrupting that at instant speed in non-blue is through Aven Mindcensor. I know the Aven is typically good in EDH, but it doesn't nearly answer as many combos as Pyroblast does nor can I run a second copy of it nor cast it for one mana.
Hulk isn't so bad of a problem that it needs to be completely banned either. The issue is any hulk pile with Grand Abolisher or Thassa's Oracle is just too difficult to stop at all. Grand Abolisher requires you to run super narrow cards you wouldn't run anywhere else like Ghost-Lit Raider and Cabal Pit just to get around it and Thassa's Oracle requires answers in blue like Stifle to stop it or Torpor Orb which will be a magnet for removal for everyone playing at the table.
Unless more efficient non-niche answers get printed in other colors the strategy is still too strong. The banning shouldn't have made this strategy slower. The banning should have made it easier to combat which it has only done for blue.
1 month ago
1 month ago
Nevermore is a card that is a critical tool for measuring the health of the EDH format. If a newly printed EDH General created extremely oppressive games with little to no interaction Nevermore is the type of card white players will often board in as a result to combat it such as the time before Leovold, Emissary of Trest got banned. I agree Nevermore is harder to remove, but it has a much narrower effect in a multiplayer setting and it’s harder to recur from the graveyard compared to the Magistrate. Regardless serious players tend not to board Nevermore as typical spot removal tends to be better at stopping problems because you can answer commander and non-commander creatures alike with the latter. Because of this Nevermore is only used when traditional removal spells can’t effectively address a certain General and thus it’s an important indicator when a new General needs to be banned from the format.
This is a pretty compelling argument, and I agree with what you're saying here.
The rest I'm not sure about though. I'd have to see it in action to really pass judgement. But I'm of the opinion that having oppressive cards that shut down other players from performing basic game functions is a huge part of White's identity, and it hasn't been problematic enough to call for a ban until Iona got hit (which is something I still don't understand tbh).
the number of times I could keep the Magistrate on the board doesn’t seem fair to me at all.
Sure, but the number of times you could keep Aven Mindcensor, Grand Abolisher, Thalia, or any number of other hatebear type cards on the board doesn't seem fair to me, but it's never been a banworthy issue.
EDH is a very diverse format, and I'm certainly no cEDH player, but I see Nevermore fairly often, usually to stop people from comboing off. And personally, I think I'd much rather be hit by Magistrate than Nevermore.
I am curious how well local metas will adapt to Magistrate though. I think this card might actually end up doing the format a lot of good, helping to teach players to be less reliant on their commanders. I guess we'll just have to see.