As Nevermore enters the battlefield, name a nonland card.
The named card can't be cast.
|Want (2)||ByDes19n , niot5|
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|Commander / EDH||Legal|
Latest Decks as Commander
1 week ago
Lol. If someone thinks that board wiping or casting a spell that makes his deck not work "isn't Magic" then you shouldn't play with them, because they're toxic.
Granted, my early MtG days were pretty crazy. I did win with a weird lifegain stompy deck, but I shifted to a combo deck that was only beatable by the guy who used 8rack or the people who added Nevermore to their sideboard. It wasn't what you'd call 'real Magic' if you're a person who still thinks Colossal Dreadmaw is an actualy good card rather than a meme-y good card.
2 weeks ago
3 weeks ago
mikeb388, well, I don't play against burn much, but if I were, the things that would help me the most are Brave the Elements, True Believer, and The Ozolith. I'd probably also sideboard in Nevermore and Elixir of Immortality. If I played against burn more often, I'd have a different sideboard. There are plenty of spells available in white. Also, if you use a bolt on my t1 creature drop, that's a 1 for 1 trade - so no one is getting any real advantage. If you target me instead of my creature on T1, then I have a decent chance of pumping that creature up to 4/4, which makes it harder to burn. I can also use Brave the Elements and Abzan Falconer to avoid many blockers. It's not the greatest deck ever built, but in the $100 range, it's a pretty solid list.
1 month ago
Looks good. You might like these: Vryn Wingmare, Pithing Needle, Phyrexian Revoker, Palace Jailer, Peacekeeper, Angelic Arbiter, Nevermore, Sanctum Prelate (pick 2 to prevent Cyclonic Rift or 3 to prevent Toxic Deluge), Revelation, Bane of Progress, Fierce Empath, Woodland Bellower, Captain Sisay, Recruiter of the Guard, Ranger-Captain of Eos, Sigarda, Host of Herons
2 months ago
2 months ago
I haven't delved upon the blink strategy myself for quite some time, though I may be of aid.
There is a budget constraint, wherethrough I shall keep all of my suggestions under two dollars.
Upon actual suggestions are a couple categories worth bolstering.
Some flickering and blinking:
Yorion can do quite a bit, and it begins looping with effects such as Charming Prince. Ephemerate is an overperformer whiles Ghostly Flicker, though more to cast, gets the job done. Combined with a counterspell in the graveyard, it can be a soft-lock with Archaeomancer (run that, too). Flickerwisp is just potent. Soulherder is oft the very best card to resolve.
A multitude of card draw:
Arcanist's Owl just keeps digging. Augur of Bolas could be fun. Barrin, Tolarian Archmage is able to bounce your own utility creatures or pester the opponent's board. Elsewhere Flask does its job. Wall of Omens draws many cards and serves as defense for those pesky aggro decks. Champion of Wits loots through the deck until life's end. Fblthp, the Lost is just greater. Golden Egg cycles and draws more cards.
Some removal effects:
Angel of Finality is an efficient flyer with a relevant trigger. Every deck needs graveyard hate! Dream Eater goes through a lot of cards and bounces important targets. Elspeth Conquers Death is as powerful here as it is in Standard. Leonin Relic-Warder serves a similar purpose. Frost Titan locks down important threats.
And some cards that don't really fit in tother categories:
Angel of Serenity deals with threats and can recur creatures from your own graveyard. Angelic Chorus gains far too much life for the opponent's comfort. Annex is nice, for you can switch it around as better lands come into play. Nevermore can keep changing card names to prevent anyone from casting their commanders.
Fall of the Thran is really mean and I love it.
Now for a few non-budget options:
Just on one to note, Conjurer's Closet is going to be reprinted in Double Masters, thus it may drop to within budget.
There are quite a few things I would recommend cutting.
AEther Adept is lacking, Archaeomender doesn't seem to be retrieving much of worth, Archon of the Triumvirate is overcosted, Aven Surveyor is as well, Artisan of Kozilek triggers off of cast and is thus useless to blink, Your artifact tutors do not search for much of relevance, Subjugator Angel is a worse Tempest Caller, Hoverguard Sweeper is EIGHT MANA (what?!), Dispel is too narrow, and Aether Tunnel is lacking in power.
Let me drive this one in. Eon Frolicker just loses you the game. Giving someone a turn is ceding far too much time for them to gather resources and defenses. The "protection from that player" really doesn't do that much.
I suppose that is to be all from me. Happy blinking!
4 months ago
Join our discord server, you will get much faster responses.
Nevermore is generally not a card you want to be playing, unless it is a tech card into a meta where people are running the same wincons or something. Otherwise, you really don't want to be paying 3 mana to make someone else not be able to play a card. The best way to counter the card is to add more artifact and enchantment removal spells, then it should be totally fine.
on Peacekeeper, Glacial Chasm, Crawlspace and Silent Arbiter: You don't really need these kinds of cards in cEDH, unless you are playing specifically against decks like godo, najeela, or other combat-centric commanders. You could then add one of those cards in accordingly. I also think that Orim's Chant does the jobs just fine. Peacekeeper hurts really bad because it is constantly costing mana on top of the already high price of 3. If anything, I would maybe go with Glacial Chasm since you can tutor it up.
Phyrexian Revoker being able to hit mana abilities is everything. It can stop Food chain combos and other mana producing combos which are starting to become a lot more popular.
4 months ago
How do you fight against Nevermore in this deck? My playgroup uses it on ether my commander or walking ballista, shuting down my combo. Also would adding Nevermore into this deck be a good idea? It can shut down a player’s combo that is unaffected by your staxs cards