Time to Feed

Time to Feed

Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
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Time to Feed Discussion

rothgar13 on Gaea's Blessing

1 week ago

A "burn and big guys" strategy is a time-honored classic in Magic, but most of the big guys you're considering aren't that big, and the burn that you're considering isn't that good. Shock and Lightning Strike are made obsolete by Lightning Bolt, as are Hunt the Weak/Time to Feed by Prey Upon or Pit Fight (or in some cases Domri Rade). As far as creatures are concerned, I would be thinking more Birds of Paradise into Rumbling Slum, Polukranos, World Eater or Huntmaster of the Fells  Flip. Atarka's Command is also a nice and flexible utility spell if you find the room.

SirFowler on Mono decks in standard using ...

1 month ago

I feel like Nessian Asp is a too slow for what you're trying to do. Instead, you might want to consider Nemesis of Mortals. It can become a giant creature for the possibility of being low. And instead of Time to Feed, how about Warriors' Lesson? Instant speed is very useful and gives you cards.

As for black, I would run Sign in Blood. You can add cards like Foul-Tongue Shriek to gain your life back in a blink of an eye. You might also want to add Mardu Shadowspear. Because it doesn't need to connect to make the opponent lose life, it can help in the end.

Another great card with the life loss theme would be Spiteful Returned. You can either have it as a creature or an aura, depending on your situation. You can add Gnarled Scarhide as a quick creature to deal damage early in the game.

nobodygaming on Mono decks in standard using ...

1 month ago

I was already considering a few of your green suggestions so having someone else suggest that means I'm on the right track. My first ever draft ran a more graveyard powered strategy with Hooting Mandrills but it felt too black in play style. So far my green list (in undecided quantities) looks like this

-Elvish Mystic

-Whisperer of the Wilds

-Setessan Oathsworn

-Conifer Strider

-Nessian Asp

-Stampeding Elk Herd

-Aspect of Hydra

-Epic Confrontation or Savage Punch

-Time to Feed

-Defend the Hearth

-Ordeal of Nylea

-Ranger's Guile or Mortal's Resolve

-and maybe Tread Upon if theres still room

The black suggestion are all great and I was already considering those removal cards except for Self-Inflicted Wound because these decks wont have sideboards so I can't be anti-specific colour without wasting cards. I want card draw in it, but I'm afraid Sign in Blood is a weakness when in a surprisingly fast meta between all these decks. Is there something else you could suggest?

icehit6 on Elves on a shoe-string

1 month ago

If you wanted to add in four Sunpetal Grove to splash some white and maybe some Temple of Plenty for some scrylands, you can definitely do that. It gives you Path to Exile, Banishing Light, Prison Term, Oblivion Ring etc. I wouldn't go Time to Feed because in some situations it's not always good. You may have a bigger creature, but in an instant, the opponent can make their creature bigger than yours. That's why I would say Beast Within because it's destroy target permanent. You can literally target any permanent on the board and destroy it :) the only cost is a 3/3 beast token. So planeswalkers, lands, creatures, enchantments etc.

codpieceofjustice on Elves on a shoe-string

1 month ago

Time to Feed may work for removal if'n my creature is bigger than theirs. Removal wouldn't be an issue if I just added some more White stuff; I could easily add things like Journey to Nowhere, for instance. Decisions decisions.

Color(s) Green
Cost 2G
Converted cost 3

Legality

Format Legality
Standard Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Duel Decks: Elspeth vs. Kiora Common
Theros Common

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