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Creature — Human Soldier
Heroic -- Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
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Favored Hoplite Discussion
1 month ago
So far none of these Ultra Budgets have been very competitive in modern, considering the speed of the meta I can't imagine them working to well. I want to build a more competitive one. I do really like the idea, and some (Like the elemental fling one) were still very good. The issue was that they were around 40+ dollars, rather than 20-10 dollar price range.
I tried to make one using the Heroic keyword, building it around cantrips that target creatures (like Bandage and Defiant Strike) along with good heroic abilities like Phalanx Leader and Favored Hoplite, filling the mana curve out with Lagonna-Band Trailblazer, Fabled Hero, and Vanguard of Brimaz, and it works suprisingly well, winning turn 4-5 on average, but I did have a game with a turn 3 kill, just because of the synergy that can be acomplished with the strive mecahanic of Launch the Fleet, targetting my two Phalanx Leaders, two Vanguard of Brimaz, and a Fabled Hero to get a board of giant (3/3 & 4/4) cats, and a giant Fabled Hero (5/5 Double Strike) for a big win.
Another Idea for a super budget is a combo deck, one that uses 2x Zombie Infestation & 4x Treasure Hunt, 4x Reliquary Tower and finishing the deck with 25x Swamp and 25x Island, I will let you imagine hoe the deck wins!
Another powerful budget deck is Kithkin! They have one of the cheapest good lords with Wizened Cenn and have Ballyrush Banneret, Rustic Clachan, Goldmeadow Stalwart, and a bunch of other great tribal elements at a cheap price. That kind of deck is also able to be easily upgraded for a still small price, with cards like Knight of Meadowgrain, Honor of the Pure, Militia's Pride, and Thoughtweft Trio for not extreme prices.
An easy deck to build is mono-white "2 for 1", its a deck I built a while back around just dropping cards like Expedition Envoy, Dragon Hunter, Dryad Militant, Mardu Woe-Reaper, Savannah Lions, Elite Vanguard, etc. backing them up by using Brave the Elements, and Honor of the Pure if you want. For a cheap version, you don't need to, and even for one that runs Isamaru, Hound of Konda and Kytheon, Hero of Akros, the deck cost less than 30 dollars.
The point of the comment is that I feel that though these decks are interesting and fun to play with, if competitive decks for a low cost are required, I think more competitive decks for a cheaper (or equal) cost are possible.
In the case of this deck (similar to neg counters), it requires the opponent to be playing creatures, and also be playing slowly enough, or with out removal, for you to steal them. This deck also doesn't have any way of dealing with the graveyard, has no sideboard, can't remove creatures, enchantments, lands, or artifacts opponents control, and though the deck is slow, it doesn't have the control elements like counter spells to support it, even though it is in the colors... It also can't speed the deck up with ramp or draw even though it is in the colors! Blue/green card draw could also help with Lorescale Coatl and ramp could make Nimbus Swimmer a seriously viable option.
If you do want ramp/draw, Explore is a super cheap option. More cantrip buffs could also help with the deck consistency, and I could go on and on, but it just seems like you didn't look at the deck for play-ability, but instead based on random cards you thought would be cool. I can't help look through every card to try and make this a viable option, because in the end I don't think it is an option, against pretty much any meta modern deck, where as my Heroic deck beats Naya Burn more often than not, and can stand to fight Affinity and Death's Shadow too. It doesn't stand a chance against Tron or make other decks, but this one can't stand against pretty much any.
1 month ago
You're welcome. I really like Heroic as a mechanic back when it was in Standard. However, a deck based on Heroic does run into several problems, like drawing spells when there are no creatures on board, not drawing enough spells to complement the creatures, running out of gas beyond Turn 5, etc. That was why I thought spells that can be cast more than once (Rebound, Flashback), and creatures that generate creatures (Vanguard of Brimaz, Brimaz, King of Oreskos, Monastery Mentor, Young Pyromancer) are key to this type of deck. A go-wide strategy is good because we have ways to pump the whole board, with Phalanx Leader and Anax and Cymede.
Therefore, my own suggested list is this: 4 each of Monastery Swiftspear, Favored Hoplite, Young Pyromancer, Phalanx Leader, 2 Anax and Cymede and 3 split among Brimaz, King of Oreskos and Monastery Mentor (21 creatures); 4 each of Gods Willing, Emerge Unscathed, Blossoming Defense, Pit Fight (I think we do need some mainboard removal), and 3 Warriors' Lesson (19 spells); 10 fetchlands (4 Windswept Heath, 4 Arid Mesa, 2 Wooded Foothills), 4 basics (2 Plains, 1 Forest, 1 Mountain), 5 shocks (2 Temple Garden, 2 Sacred Foundry, 1 Stomping Ground) and a Horizon Canopy (20 lands). I upped the fetch count because I think the maximum number of lands we ever need is about 4 or thereabouts.
This is all theorycrafting though. I have not actually tested a deck like this in Modern before. Do let us know what your testing results are.
1 month ago
I am new here and I have created one deck for our game group. But I am not sure which variant I should play? Shall I go for Boros or for Selesnya? Feel free to comment any other improvements to the deck that you think would be good.
I own all commons and uncommons of the Ravnica, Return to Ravnica and Theros block twice plus Magic X. Please note that this is a strictly budget deck. I am willing to buy rares as long as they are not more expensive than 1 USD. Also in our group we have the rule not to include more than 4 rares in your decks. This should ensure that the power level of the decks is similar.
Normally we are four or five players and we play free-for-all, two-headed giant and prisma. So the deck needs some defenses.
My deck list is strangely formatted. How do I do a better deck list?
1 month ago
I would recommend 4 Battlewise Hoplite 4 Favored Hoplite 4 Hero of Iroas 4 Eidolon of Countless Battlesand perhaps some Phalanx Leader or Vanguard of Brimaz as for enchantments, Ethereal Armor and Spirit Mantle are must haves. Daybreak Coronet may cost a bit more but it'll be worth a shot. Lastly, trim down the 1 ofs, focus on a few specific good cards and have more of them. Oh and non-aura enchantments are sort of unnessecary. Good start though! :)
2 months ago
Let's say I have a Hardened Scales and a Favored Hoplite on the battlefield. Then, let's say I play Dromoka's Command and give my creature a +1/+1 counter and whatever else, will my creatue get 3 total counters? Or 4? Or some other number of counters? I know it is at least 3 :P
2 months ago
I am a bit confused with this deck, it seems to be a deck based around gaining life dependent on a large creature, but the only one I see is Fabled Hero, but as a three drop in modern you might not ever get him. I would suggest a Favored Hoplite, it seems to be better for this, and even without double-strike, it will heal you the same. Lagonna-Band Trailblazer is also a fun choice. You probably should drop the playset of Fabled Hero for a set of these:
Heliod's Pilgrim can be dropped, you might as well have an enchantment at that spot, and Mesa Enchantress is too expensive, so instead get enchantments that cycle themselves, like Angelic Gift, Chosen by Heliod, and Shielding Plax to name a few. You can also just have a bunch of low cost enchantments, like the following:
The deck would be much more like a heroic bogle deck than lifegain, but it would make the deck better, I will go make one real quick and drop a link here, k?
3 months ago
Hey DukeNewcomb, I actually used to run Phalanx Leader when I starded out with this deck, but in game he's not really useful in our deck playstyle. See, the boardwide +1/+1 is great when you want to swarm your opponent with great numbers, like in a soldier token deck.
Our deck actually thrives when you have few (2-3) REALLY pumped up creatures, and you'll always have better results triggering heroic for, let's say Fabled Hero, or Favored Hoplite in a defensive move.
But thanks for the suggestion! Whats your favorite flavor text in the game?
3 months ago
Hey zephyr_chang, thanks for commenting!
So it's been quite some time now that I'm using this deck, I can assure you 16 lands is enough, since our mana curve is 1-2.
Path to Exile is indeed a great removal, that's why it's on the maybeboard, but since the purpose of this deck is to run on a budget I didn't include it on the main deck.
Defiant Strike has great utility, the card draw helps compensate for the super low mana curve, also, it triggers heroic and it's main function is to protect your early game Favored Hoplite, with that in mind, you can use him as protection against aggro red decks, and helps keep him on the board against cheap control deck removals. Defiant Strike also allows your creature to trade with impunity.
I know most people don't like Ordeal of Heliod, but it's one of my personal favorites, especially for such a cheap card. Besides costing only when you have Hero of Iroas on the board. Ordeal insta-triggers with Fabled Hero, giving you a 5/5 double-striker at turn 4 and healing you 10 points. The heal is really helpful because since you don't want to have too many creatures on the board, it allows you to be more aggressive and not keep creatures untapped to defend. When you're going straight to the face, opponents usually will be hesistant to tap their creatures to attack you, since you're pretty much always hitting harder than they are.
If you have any more doubts or suggestions let me know!
Also, what's your favorite flavor text in the game?
Have a great day.