Martial Glory

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Common

Combos Browse all

Martial Glory

Instant

Target creature gets +3/+0 until end of turn.Target creature gets +0/+3 until end of turn.

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Martial Glory Discussion

Elijia on Naya Heroic

1 month ago

@zephyr_chang I like the idea of adding Monastery Mentor to the deck in place of the Fabled Hero as a progression of the go wide strategy. I really enjoy playing the Hero as a very heavy hitter, as if you hit him with 2 Gods Willing and another pump spell, or give him trample and other pumps, he can almost end the game on his own, but Mentor Doesn't have to do it alone, which I like in a list that intends to use Phalanx Leader and Young Pyromancer

I think I prefer Selesnya Charm over Pit Fight As it functions as a trample effect in lieu of removal for smaller creatures, provides a body, or simply is a removal for larger creatures, such as Death's Shadow or Primeval Titan. I might also give Valorous Stance a try.

If I can, I want to try to keep Mutagenic Growth in the list, as paying 2 life to respond to a Bolt, or dumping your stockpile of Growths before damage can be very, very powerful. The spells are what I feel need the most finalizing, and when I played, Martial Glory felt too slow.

As for lands, I'd probably just pull the fast lands, add in a couple more fetches, 10 does sound about right, and just add more fetchable sources. This deck likes to play fast-and-loose with it's life total, much like a Death's Shadow based list or a conventional burn list, in that it doesn't matter how low your life is, if his hits 0 first.

Thanks again for your feedback! I really appreciate it.

pedroolavo22 on Win Hard: Or Die Trying (Akroan Style)

1 month ago

As the metagame is very very agressive right now, I'm considering maybe 2x Boros Elite or Monastery Swiftspear to ajust the mana curve, and taking out 1 Anax and Cymede or a Martial Glory. Anyway, it's a work in progress, suggestion are really welcome!

greatdevourer on Human Soldier deck

5 months ago

Great soldier themed deck. I see what you are going for and I think you've got a good idea. However there are some cards in this list that aren't that efficient.

Creatures that tap for a temporary +1 bonus for a single target are nice in a draft or limited format, not so much in commander.
-1 Anointer of Champions
-1 Infantry Veteran

The following creatures aren't that great either, but for different reasons.
-1 Benalish Veteran, 3 mana for a 2/2 that only gets a bonus when attacking. Nice but there are better options.
-1 Guardians of Akrasa, the exalted ability works against your battalion ability. Also, can't attack due to defender.
-1 Serene Master, not a soldier, has a kind of cute combat ability, but there are better creatures.
-1 Truefire Paladin, not a soldier, only pumps itself.

I'll start with your maybe board and then some cards you may have over looked.

+1 Catapult Master, really good removal.+1 Daru Warchief, makes most of your other creaturs cheaper.
+1 Field Marshal, like Kongming, "Sleeping Dragon" pumps most of your creatures.

Other creatures to consider:
Doomed Traveler, Loyal Cathar  Flip replaces itself when it dies.
Elite Vanguard, a solid 2/1 for 1 mana.
Fencing Ace, Iroas's Champion, Boros Swiftblade are cheap creatures with double strike.
Gideon's Avenger, just keeps getting bigger.
Knight-Captain of Eos, not a soldier, but turns each of those soldier tokens a Holy Day.
Mentor of the Meek, for the card draw ability. Works well with the Daru Warchief and other cheap creatures in your deck.
Precinct Captain, cheap creature with first strike and keeps making more soldier tokens.
Soldier of the Pantheon can be really good in commander games, lots of multi-colored creatures, including commnders.
Thalia's Lieutenant, has a lot of synergy with everything else.

Enough about the creatures. Lets take a look at the support spells. Consider taking out the following:
Curse of Bloodletting, only affects a single opponent. Weak in multi-player games.
Pacifism, only temporarily removes a single threat
Fortify, Martial Glory, Show of Valor, War Flare, Desperate Stand are all weak temporary bonus cards. Not something you want to draw after a Wrath of God resolves.
Accorder's Shield, there are so many better equipments. Trusty Machete, Silver-Inlaid Dagger, Basilisk Collar, and Loxodon Warhammer immediately come to mind, especially for the aggressive nature of this deck.

Have you looked into any ot these:Blaze Commando, not a human, but, makes instants like Lightning Bolt, Lightning Helix and Warleader's Helix more effective.
Door of Destinies, since most of your creatures are soldiers.
Martial Coup, is a great board wipe that can also let you play 'catch up'.
Mobilization, to make an army after a board wipe.

There are some cards in your maybe board that i don't think would be that good for your deck.
Ancient Tomb, really good for fast mana in competitive formats, expensive card to buy if you don't have one.
Ancient Ziggurat, nice in a five color creature deck, not really good in this one.
Mystifying Maze is kinda tricky, you could end up helping your opponent when you don't want to.
Gemstone Caverns has the same problem as Ancient Ziggurat and is less consistent.
Aftr taking those land cards out, every other land card in your maybe board should be in the deck if you have them or are planning on getting them.

Please keep in mind that, most of the time, Commander/EDH is a format about endurance not speed. Don't be afraid to drop big threats.

As always, temper these suggestions with your collection and your budget. Feel free to take a look at my decks and let me know what you think.

fancierwizard on VERY Competitive Red/White Heroic

10 months ago

You might want to take a look at Martial Glory, Anax and Cymede, Vanguard of Brimaz, Hyena Umbra, and Chained to the Rocks for cheap removal.

tchau204 on Boros Battalion (Casual)

11 months ago

codpieceofjustice Oh and Martial Glory is incredibly fun. Depending on the situation, it can potentially give you a 2-for-1! The dreams are real! :)

WoolyAllen on Be Your Own Hero

11 months ago

I read about this and unfortunately Zada, Hedron Grinder does not trigger heroic abilities. In fact, copies of targeted spells target as well yes, but since they aren't cast but are created directly on the stack, they do not trigger heroics.

"706.10. To copy a spell (...) means to put a copy of it onto the stack; a copy of a spell isnt cast (...)"

You can use spells that have more than one target, like Coordinated Assault, Emerge Unscathed or Martial Glory.

TheRedGoat on Are you not entertained?

1 year ago

Personally I'd really just choose between red or white to simplify things, but while you're sticking to Boros you should make space for Martial Glory. Best place I see is replacing your "equipment" centric pump spell, but you'll also want to put more cards like Akroan Skyguard in for your other cards or just find space for say Lagonna-Band Trailblazer and Elite Skirmisher

TheRedGoat on Are you not entertained?

1 year ago

Personally I'd really just choose between red or white to simplify things, but while you're sticking to Boros you should make space for Martial Glory. Best place I see is replacing your "equipment" centric pump spell, but you'll also want to put more cards like Akroan Skyguard in for your other cards or just find space for say Lagonna-Band Trailblazer and Elite Skirmisher

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