Martial Glory

Martial Glory


Target creature gets +3/+0 until end of turn.Target creature gets +0/+3 until end of turn.

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Martial Glory Discussion

gimarc99 on Win Hard: Or Die Trying (Akroan Style)

1 week ago

Very cool deck. I tried it and I would suggest adding Phalanx Leader instead of Boros Swiftblade. Martial Glory gets much more value when you target both Phalanx Leader and Anax and Cymede and give everybody +2/+2 trample. I'm also trying 2 Abzan Falconer instead of 2 Anax and Cymede. Flying feels stronger than trample when you know what you're playing against.

SupaMerlin on These Troubled Times

1 week ago

As a deck, I wanted this to be as aggro as possible, so having less life or creatures will be unlikely except against hardcore burn/token decks. However, Timely Reinforcements might work better for the sideboard than Martial Glory, because it's a lot more efficient compared to how high Martial Glory's mana cost is to really affect the board. Thanks!

mfoltyn on Fury

2 months ago

Martial Glory

PistonGolem on Brian

2 months ago

Well, first of all, some of the cards are not standard legal, such as Nobilis of War, Lone Missionary, Foundry Street Denizen, Wind-Scarred Crag, Wild Slash, Martial Glory, Arc Lightning, Fortress Cyclops, and Cinder Elemental. You might want to move this to Casual or Modern.

About the card choices.The theme seems like a good aggro, just not consistent enough. There are way to many cards that you have only one copy of. Maybe some more experienced players than myself can be more specific.

MichaelEscott_99 on Draw and shoot

2 months ago

If you going to add red Heroic cards then I think it best that you either make the deck Red/White Heroic Prowess. Now I don't want to change your deck too much because it your deck, but I think it'll be best to try to make it slightly better. If you don't want to make a Red/White Heroic Prowess deck then we can easily do a Red/Blue one.

Reasons why Red/White (Boros) is better than Red/Blue (Izzet):

(Not going to talk about Red because it in both deck designs. Instead I"m going to talk about the colors (white and blue) and why they best in the decks.)


White is all about Creatures. White spells usually always target their own creatures and add some form of protection whether it be from counters, to protection spells, to even adding abilites like Lifelink, First Strike, etc.

Even creatures that are both red/white have great Value. They pump up other creatures and since they got that hint of red in them you know you going to pack a punch in some way. Take Anax and Cymede + Tajic, Blade of the Legion for instance. Tajic, Blade of the Legion can become a 7/7, and if you combine him with Anax and Cymede that will give him a +1/+1 counter and Trample till end of turn he becomes a 8/8 indestructible trample creature! Now that is what I call bad-ass. Good luck stopping him.

You also have access to cards like:

Phalanx Leader

Favored Hoplite

Chained to the Rocks

Gods Willing

Ajani's Presence

Boros Charm

Dauntless Onslaught

Martial Glory

Aurelia, the Warleader

Assemble the Legion

Fabled Hero

Defiant Strike

Monastery Mentor

Brimaz, King of Oreskos

(I could go on)


To be honest doesn't have a lot of good target spells. Only few that I know are pretty good, but not always. Blue does have the advantage of card draw. I'm not much of a 2 color blue player so...yea. In my opinion blue best for it's opinions.

Here some cards that are nice:

Shu Yun, the Silent Tempest

Aqueous Form

Stratus Walk

Battlefield Thaumaturge

Retraction Helix

Also since both decks do have red in them here are some nice Red spells that will just make the decks better:

Akroan Line Breaker

Satyr Hoplite

Madcap Skills

Akroan Crusader

Coordinated Assault

Young Pyromancer

Purphoros, God of the Forge (pure gold with tokens)

Fall of the Hammer

Monastery Swiftspear

Dragon Mantle


Inferno Fist

and so many more...

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Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Gatecrash Common

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