Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
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Defy Death Discussion
1 week ago
Its not on the list but if you're thinking of Loyal Retainers for recursion I think thats a good idea. Especially if you loose a valuable piece for whatever reason.
I suggest these cards in addition to that.
Defy Death is really good with angels. Yeah its 5 mana but well worth it.
Profound Journey is like a double defy death without the +1/+1 counters. But rebound is really nice.
War Priest of Thune seems really good here. Always good to have ways to get rid of a pesky o-ring on your stuff.
As far what to take out... you got me there. Everything in the deck has a purpose.
2 weeks ago
Maybe Defy Death as a recurion engine, of if something makes you mill/discard an angel you can recur it cheaper.
4 weeks ago
1 month ago
Ugh can't edit my last post, anyway I didn't count personally but i see Defy Death under two categories, and while it makes sense since it fills both roles just wanted to make sure that the deck doesn't have 2 copies by accident
2 months ago
@celsha While yes Martial Law doesn't do much in the deck, Grafdigger's Cage will result in a disruption to 5 other cards in the deck (Emeria, The Sky Ruin, Field of Souls, Auramancer, Graceful Reprieve, and Defy Death) that is already seen in Rest in Peace, Samurai of the Pale Curtain, and Relic of Progenitus.
2 months ago
I love Elesh Norn, Grand Cenobite! I have been wanting to pick her up since her reprint, but I haven't gotten around to it yet...
I think your deck could use a Crackdown. It hurts everyone who isn't white, and nothing you have is affected by this.
Since you have got some angels (mono white always does) it may be worthwhile adding Defy Death, cause it beefs things up a bit.
Deck looks fun! +1!
2 months ago
With so many one ofs, have you considered turning it into an edh deck?
Here are a few other cards you might want to consider either way
Defy Death: self explanatory
Heroes' Podium: good with lots of legends
Herald of War: makes things cheaper
2 months ago
Reliquary tower isn't always necessary but I'd rather have it and not need it than need it and not have it. And since it's a land it doesn't take the slot of a spell so I don't see it doing any harm. And it's fun to show off with Weathered Wayfarer.
For Descend upon the Sinful, I've only had it in here a few months and only played it twice. Once, I had delirium and the other time I didn't. It's basically just a board wipe until I purchase Wrath of God. I need board wipes because my playgroup likes to steal Teysa away from me and give her hexproof.
I had Emeria Shepherd in here for a very long time and it did really well for me. I cut it for Mind Stone actually because ramp has been more and more necessary within my playgroup than recursion. If I ramp well enough, early enough, all my opponents are dead long before Emeria Shepherd starts paying off. But it is definitely worth consideration if you're building anything with white.
And finally, Defy Death isn't always perfect, but 5 to put something on the field is about as good as it gets next to Dread Return, which I don't usually have enough sac fodder for. Occasionally I get a bigger Avacyn. I used to run a lot more angels and demons because I liked the subtheme but I've been cutting them over time for better, more strategic cards. I've also been slashing my mana curve because angels and demons tend to be pricey.
So I hope this helps. As I've pointed out, there are arguably better alternatives for each of the cards you are questioning. Just find what works best for you. I hope your deck turns out nice and your opponents groan as soon as you pull it out of the box.