Defy Death

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Avacyn Restored (AVR) Uncommon

Combos Browse all

Defy Death

Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

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Defy Death Discussion

Haldarious on List of Color Pie Breaks/Bends

4 days ago

Gattison: thanks! IMO Goblin Gaveleer is ok because red sometimes does things with artifacts and equipment, and +X/+0 and trample are both red.

eyes2sky: I considered Resurrection, but with stuff like Emeria Shepherd, Defy Death and Bishop of Rebirth being printed relatively recently I didn't think it was extreme enough to warrant inclusion. Mark Rosewater has said that white can occasionally get reanimation. The others work though!

greatdevourer on Brion Stoutarm

1 week ago

Agreed. I'm already looking at abusing the Angel of Glory's Rise, Defy Death, and Anarchist interactions. I'll be adjusting my list over the next few days as I pull stuff together.

greatdevourer on Charge of the Light Brigade

1 week ago

So, let's work on making this deck a bit better. Don't get me wrong, this deck is good, but there are a couple of things that we can swap to make it better. Some of these you may not agree with. But consider the ideas behind the recommendations.

For the mana base, look at Temple of Triumph, Battlefield Forge, Ancient Amphitheater, Needle Spires, Wind-Scarred Crag, Vivid Meadow, Vivid Crag, Boros Guildgate, Opal Palace and Command Tower. I think you should get a many lands that tap for both colors into the deck as you can afford. Secluded Steppe and Reliquary Tower should probably come out to make room for better lands. Plateau and Rugged Prairie are just too expensive to really recommend.

Replace Armillary Sphere with a Burnished Hart which has a better synergy in the deck. A 2/2 attacker or blocker that can be equipped and can be recurrred with Sun Titan seems really good.

Ride Down just seems like a crappy spot removal card. If you need more removal, consider a good old Wrath of God, Blasphemous Act, the new Star of Extinction as a board wipes.

Vessel of Endless Rest should be swapped with a Boros Signet. The Boros Signet hits a turn earlier, allows you to convert colorless mana from the Ghost Quarter, Reliquary Tower, Rogue's Passage, Seraph Sanctuary, Slayers' Stronghold, and the Sunhome, Fortress of the Legion. If you want to keep the Vessel of Endless Rest, then I would still recommend adding the Boros Signet anyway.

Akroma, Angel of Fury has always been a weak version of Akroma, Angel of Wrath and I've never really felt that it was that good a card. Her 'can't be countered' is nice but the morph ability seems tacked on just to fit the Time Spiral block's mechanic themes and not to make the card better.

Mikaeus, the Lunarch is ok, but you really aren't utilizing a +1/+1 counter theme in this deck and he feels a little slow. The X casting cost makes him more situational.

Tajic, Blade of the Legion is an underwhelming 2/2 for 4 mana. Yes, the indestructible is nice, but I've never really been in a situation where I was happy to draw that card. I just feel that there are better creatures.

Combat Celebrant is stuck with the horrible Exert mechanic. Why would I ever swing out and leave myself stuck not being able to untap my lands the next turn? Too risky. Especially in a multi-player environment. Just bad, cut it. World at War, Waves of Aggression, Scourge of the Throne, and Aggravated Assault would be much better options for multiple combat phases.

I know I previously recommended the Ranger of Eos but I don't think this deck is going for quick creatures. This deck is more about dropping bombs and making people deal with your threats. So the Ranger of Eos, Mikaeus, the Lunarch may not really fit this theme as well as other cards. After looking over the deck some more and looking at some of the options below, we may have to cut the Whitemane Lion and the Flametongue Kavu to make some room.

True Conviction, is a 'wins more' card. The card is strong, but only helps in a few situations. Let look at three different situations to see how interacts with the board state.
1: You have 4 or 5 creatures in play and you are attacking each turn. You are applying a significant ammount of combat damage to your opponents. You have a good chance of winning the game in the next couple of turns, depending on blockers. Does a True Conviction help in this situation? Not really. Can you win without it? Why cast it?
2: You have 4 or 5 creatures on the field, and a True Conviction. Someone board wipes with a Final Judgement. The next turn you get a creature on the field. The True Conviction gives your dude life link and double strike. This time it will help you stay in the game a bit longer and rebuild faster.
3: You have 4 or 5 creatures on the field. Someone board wipes with a Final Judgement. This time, instead of drawing a blocker, you top deck the True Conviction. Is this what you need now? No. You need boots on the ground, a blocker.
What do you think? And, before you ask, yes, I'll be reconsidering this card in my Brion Stoutarm deck.

Alright. Now that we've looked at things to cut, lets look at some options.
Angrath's Marauders would act as an additional Gisela, Blade of Goldnight. Firebrand Archer and Harsh Mentor are good ways to ping each opponent. Archetype of Aggression, Archetype of Courage, Odric, Lunarch Marshal could be really broken and dramtically alter combat. Homura, Human Ascendant works well with Brion Stoutarm and Gideon's Avenger could be outrageous. Kumano, Master Yamabushi has never let me down. Aegis of the Gods and Magus of the Moat provide some defensive options. The Defy Death and Herald of War you already have to provide you with a lot of resiliency and flexibilty with the addition of a Angel of Glory's Rise. Vanquisher's Banner would be really go in this deck naming either 'Human' or 'Angel'.

And thanks to all of the work I've put in on making suggestions to your deck, I've got to go back and update my Brion Stoutarm deck. So check back on that deck in a week or so. As always, temper these suggestions with your budget, collection, and play style. Feel free to let me know what you think of these recommendations.

peterhelm on Emeria 's Landfall

1 month ago

Looking at cards as Angel's Tomb, Scroll of Avacyn and Staff of the Sun Magus to improve the Angel and Life gain theme. Maybe even Defy Death

Also does Angel's Tomb interact with Angelic Accord?

Chopwood on Lifegain

3 months ago

Looks like a fun deck! Do you mainly play casual with your friends? This deck I quite slow for modern, but if it's kitchen magic then it's probably no problem. Still I would replace most (or all) of your high mana spells, since there are many more efficient wincons and life gain options. I understand if you don't want to remove Felidar Sovereign, since it's the basis of the deck, but I have some suggestions for the others. But you should remember that it can be killed very easily by an opponent with some basic removal in the deck. Aside from the guardian, life gain in itself is not a wincon, therefore you should add creatures that pose a big threat on their own!

In general, if you have a card with CMC (converted mana cost) 5 or more it really need to be powerful to be worth it. Also, with this curve you REALLY need more lands, at the very least 26 or 27. If you cut some of the more costly spells you can reduce this to 24 lands. But I would strongly recommend you to cut most of the spells with CMC more than 4 and add a lot of CMC 1 and 2 spells. Also, Eternal Dragon and Karmic Guide are not modern legal, if you only play with your friends then it's not that important, but it's good to know.

Some card you might find useful:

----Lands----

Nykthos, Shrine to Nyx - Can really ramp this deck, making it easier to cast the high mana spells. No more than 2x.

Kabira Crossroads - Comes in tapped but gives you 2 life. 2-4x.

Seraph Sanctuary - Gain life when an angel enters the battlefield. 2-4x depending of how much colored mana you need and on how many angels you have.

Emeria, The Sky Ruin - If you're going to have a lot of plains in play this can be an interesting card, it's not too good though. Perhaps it's better to have 2x Windbrisk Heights.

More lands in general!

----Expensive ($) Creatures----

Gisela, the Broken Blade - Nice card, even without the meld mechanic. Only down side is that is dies to bolt. Have max 3x. It's a bit expensive.

Baneslayer Angel - One of the best angels, just as Gisela it's a bit expensive, but this one can really dominate the battlefield! 3-4x.

Archangel of Thune - The best one can have angel in a life gain deck. However, it's REALLY expensive.

Kitchen Finks - Again, expensive, but solid life gain and a wonderful creature at that!

Serra Ascendant - One more an expensive card, but this is really what you need in a deck like this.

Rhox Faithmender - Not sure it's interesting, but can boost you at the end. No more than 2x.

----Budget Creatures----

Martyr of Sands - Can give you a lot of life, only remember that lands are colorless cards (that includes Plains!).

Soldier of the Pantheon - A nice little critter, if you play against a multicolored deck this guy can give you a lot of life.

Knight of Meadowgrain - A nice 2 drop.

Knight of the White Orchid - No life gain here, but it can save you when you're mana screwed!

Ajani's Pridemate - Doesn't give you life, but it grows when you get life. It's good. 2-4x.

Ranger of Eos - Let's you find 2 Martyr of Sands, 2-4x.

Soul Warden - Good whn you have a lot of cheap creatures.

Soul's Attendant - Same as above.

Divinity of Pride - It's really big turn 5 if you've played your cards right, 2-3x.

----Non-creature spells----

Sunspring Expedition - Very nice life gain, a solid 1-drop that gives you 8 life at instant speed three turns later. 4x.

Rest for the Weary - Nice life gain spell, 4x.

Path to Exile - When it comes to removal this spell is one of the very best in magic. It's a bit expensive to buy, but really "Worth it". 3-4x, no more 4 CMC removal!. Budget alternatives are Condemn and Journey to Nowhere. Oblivion Ring is nice since it can target artifacts, enchantments and planeswalkers as well as creatures!

Congregate - Good if you add more low CMC creatures in the deck. Also good against decks with a lots of creatures.

Celestial Mantle - Boosts a creature (Makes a 1 drop a wincon) and doubles you life! 1-2x.

Elixir of Immortality- Can be something for the deck. 0-4x, depending on what you have to cut in it's stead. It's nice recurring life gain.

Chalice of Life - Interesting card, can really hit you opponent hard if you manage to flip it early.

Invincible Hymn - Use in combination with Elixir of Immortality, and gain 50+ life! Max 1x!

Ajani Goldmane - Planeswalker who's a cat as well as gives you life, can it get any better?

Day of Judgment - Replace all your sweepers with this, it's the best sweeper you can get without paying a lot of money. However, if you really manage to lower your mana curve Dusk / Dawn, which you already have might actually be better. No more than 2-4x in the deck of the one you choose, depending on how many creatures of what CMC you have.

Defy Death - If you want to return a creature from your graveyard you might want to use this spell.


Obviously it's impossible for you to include all the cards I've suggested, but I hope it gives you some alternatives you can think about. Look at the cards, think it over and make a budget, never spend more than necessary or more than you can afford (the last part I still need to learn!). I would really recommend you to lower the mana curve, aim for average CMC 3 for max 3.5, but the lower you manage to lower it the better! Modern is a fast format.

Yes, I am procrastinating. If you have any questions, feel free to ask!

LeaPlath on Angel Reanimator [W/B]

3 months ago

Fair enough, consider Defy Death in place of one of the 4 manas, or Unburial Rites.

Also, you can cut about 3 swamps for 3 plains, makes Emeria easier to turn on and mana better.

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