|Commander / EDH||Legal|
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|Scars of Mirrodin (SOM)||Common|
Combos Browse all
Target creature gains double strike until end of turn. (It deals both first strike and regular combat damage.)
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Assault Strobe Discussion
2 weeks ago
I like that you are trying to do something different by adding red to Infect, but here is the thing: trample is good, but unblockable is perfect, that is why the meta uses UG. My advice then would be don't use red for trample, use it for double strike! Cards like Assault Strobe are awesome, and they make great combos. So definitely keep Rancor, but I would focus on the double strike.
Also, in terms of lands, I would only run 2 shocks. You could run another set of fetches, like Windswept Heath, because filtering is really good and so is adding cards to the graveyard for Become Immense. Cut a few lands down for fetches, and definitely run some basic Forests! That's pretty important, because like Blood Moon.
And I'm curious, does Simian Spirit Guide do much good for you? Because mostly what you need is green, so do you find that works?
3 weeks ago
One problem I've always had with Chrome Mox is that it exiles a card, and then I don't have any more cards in that color. If you have the budget for it, I would use Mox Diamond. If not, I also like Lotus Petal, although that doesn't stick around. The same goes for Fury of the Horde, although I don't know what you would replace it with; maybe Assault Strobe or Temur Battle Rage? I would add four Street Wraith and cut the Ad Nauseam + Angel's Grace package, which is cute but expensive and doesn't have much synergy with the rest of the deck. I would replace it with Vampiric Tutor, which both finds and pumps Death's Shadow.
Nice deck! It's cool that Death's Shadow is being played outside of modern.
4 weeks ago
1 month ago
1 month ago
Hey there, Is it okay for your playgroup that you use a non-legendary card as your commander? If so and you will continue to use Godsire, then you should consider tokendoublers. I am aware that some of them are kind of expensive, but on the other side, some of them arent: Anointed Procession, Doubling Season, Parallel Lives, Primal Vigor.
Populate, can work very good as well, because you play with huge Tokens: Druid's Deliverance, Growing Ranks, Rootborn Defenses, Sundering Growth, Trostani's Judgment, Trostani, Selesnya's Voice, Vitu-Ghazi Guildmage, Wake the Reflections, Wayfaring Temple, also great: Samut, Voice of Dissent.
Altough you have to think about, wich route you want to go with the deck. I would say swarm with tokens and go broad, not Voltron. But if you want to Voltron like hell, you should consider the follwing: Ramp like f*** in the first few turns. Godsire is expensive! and then give it a boost! Godsire has the Potential of killing in one hit if you combine it with the following:
Double Strike: Assault Strobe, Avatar of Slaughter, Battle Mastery, Berserkers' Onslaught, Blood Mist, Boros Charm, Duelist's Heritage, Fireshrieker, Psychotic Fury, Samut, the Tested, Silverblade Paladin, Temur Battle Rage.
Combine this with +X'er: Berserk, Dragon Throne of Tarkir on one of the Tokens, Fatal Frenzy, Nantuko Mentor, Onward, Overwhelming Stampede, Pathbreaker Ibex, Rush of Blood, Wine of Blood and Iron, Xenagos, God of Revels.
I hope i could help you.