Kindred Charge


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Leviathan Legal
1v1 Commander Legal
Duel Commander Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare

Combos Browse all

Kindred Charge


Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

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Kindred Charge Discussion

asuper21 on wolves 2.0

1 month ago

Kindred Charge definitely has a place in here! Especially if you decide to go a token route! kindred charge

Mirasuhiro on Wrath of the Dragongod

2 months ago

just add 2 space in between Kindred Charge

ZendikariWol on Wrath of the Dragongod

2 months ago

1) Kindred Summons, Kindred Boon, Kindred Dominance, and kindred charge (charge, since it never links [try it, really], is basically copy all your dragons attacking an opponent and the tokens die on end step)

2) probably targeted, since you have a goodly amount of rocks. Once again, my deck has some good examples (also, play tip, if you want something removed, look at it concernedly or say you have no removal before removing it: this may prompt others to act first).

Skip to 6) WAIT- what if you made a graveyard shenanigans dragon deck? Unburial Rites after you Scion your favorite dragon out?? That could be hella cool.

7) I probably came off as a little bit of an ass here. I just meant if you need to cut things, those were my suggestion. It helps ease the sometimes very troubling decisions that way.

8) in Commander, the first couple turns are spent ramping and maybe doing small things. Then by turns 3 and 4 people start making moves. You will probably start making moves from 5 to 7, which makes you the underdog in the early game. I'm just mentioning you could totally use that to your advantage.

Basically, everyone is going to not see you as a threat initially, so you can get away with more. And if you give your stuff haste, your emergence as a threat can be sudden and probably terrifying.

ZendikariWol on Reaper King Harvest Time

2 months ago

The red one ( kindred charge ) is a game-winner, the green one (Kindred Summons) is a pretty good tutor, the white one (Kindred Boon) is protection (slow and only-okay protection), the black one (Kindred Dominance) is a one-sided wrath, and the blue one ( Kindred Discovery ) draws sh--piles of cards.

hookedonkronix on Purphorous, God of Goblins

2 months ago

Check out Purphoros, God of the Nuke, it's my purphoros deck. It's got a slightly different theme to it as my focus is on putting creatures onto the battlefield to proc his 2 damage ability but it might give you some ideas. I'd suggest Kindred Charge and also Mogg Infestation from my list.

ZendikariWol on Dragonic Dominance

2 months ago

Wait wait... isn't Dragonlord Kolaghan a total dud in singleton? Also Dromoka, the Eternal is a surprisingly large threat. It really comes out of nowhere. He almost made my dragon deck white. Also the kindred cycle, or at least the good ones ( kindred charge , Kindred Summons, Kindred Discovery , and Kindred Dominance) are really good, and I guess Kindred Boon is nothing to sneeze at either. Coat of Arms is immensely powerful, as well.

ZendikariWol on Don't Poke the Slivers Hive!

2 months ago

Ooooh buddy. I have modern slivers, you may have tempted me to move her to commander. Brass Herald, Vanquisher's Banner, and the kindred cycle (Kindred Boon, Kindred Dominance, kindred charge , Kindred Boon and Kindred Summons) are all worth looking at. Four instant-ish game enders (one's a tutor, but you'll probably hit something hasty), and one gradual game-ender.

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