Titan's Strength

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Titan's Strength

Instant

Target creature gets +3/+1 until end of turn. Scry 1 (Look at the top card of your library. You may put that card on the bottom of your library.)

wallisface on Minotaur Rakdos

1 year ago

Some thoughts:

  • I’m not sure why you have a relatively high sacrifice subtheme. None of your creatures particularly want to die. It feels to go against your plan of swinging with the cows.

  • 99% of the time Lightning Bolt will be more useful than Titan's Strength.

  • I don’t think you need/want the Rakdos Signet. I’d actually also suggest you can probably go down to 23 lands

Wuzibo on Zada Hedron grinder + "whenever …

1 year ago

Let me begin by saying I have a Zada, Hedron Grinder modern deck i play around with that i started playing as soon as she was released because I thought and still think that cantrips on her is probably some of the best draw mono red can do. This is going to be more directed at zada decks i see on here in general though.

I wanted to check out some newer decks to see what people are running these days, and i see a lot of people running heroic stuff like Akroan Crusader that triggers, like zada, when you cast a spell targeting them.

The important thing to note here is it says "cast". If i understand right, copies aren't cast unless it specifically says "cast", like an imprint effect. Ideally you use heroic stuff with something like a red cantrip or Titan's Strength, Assault Strobe or Brute Force. However, if Zada is on the field, you want to be casting your crimson whisps, Expedite and the aforementioned buff cards on her, to spread it to your whole field and/or get a lot of scrying or draw. 1 mana draw 3, with a little effect on all your creatures is insane, which you only need 3 creatures to pull off. That's Ancestral Recall level power, but it is gated behind that as a required setup.

In that instance, Young Pyromancer and Guttersnipe only give 1 trigger each. For this reason, i think, like, Monastery Swiftspear and other prowess effects are a better choice, and more ways to put out more tokens. I feel she's better with more creatures. Turning 3 1/1s into 4/4s while making her a 7/7 is game ending. Stuff like Goblin Rabblemaster and any of the little goblins that make more goblins as an etb. Monastery swiftspear still only gets 1 trigger from the original spell you cast targeting zada, but, it still triggers when you target zada, unlike a Satyr Hoplite.

I wrote this to be about mono-red, but it's good to know this for any deck you're running them in. I actually do like Satyr Hoplite and Akroan Crusader. They're good if youre going for like, a thing that cares about auras entering the battlefield, since then you have a good target for your aura. I built a constellation deck once. Why did they get rid of keyworded stuff like that? Red is a hard color to do that with, but, something like that is more where Satyr Hoplite shines.

I hope this helps people build better decks.

nbarry223 on The Inferno Counts to 20: Budget + Sideboard Swap

1 year ago

Dangerous Wager or Light Up the Stage may be a better "draw" spell.

Reverberate should definitely be an include in here, there's a lot of subtle interactions it would provide for the deck. First of all, it can be used to counter a counterspell. Next, you can copy Irencrag Feat and since the copy isn't being cast, yea, 14 mana for 6.

Temur Battle Rage is probably more efficient than some of your pump artifacts. While it may not technically double the power, it essentially does since it gives double strike, and trample if you are going to get blocked. Assault Strobe and Double Cleave would function similarly.

Titan's Strength is probably one of the better pump spells, since it gives you a scry. Scry and cantrips are the best things for combo decks like this because it offers more consistency.

Reckless Charge offers you the reusability of flashback if needed.

Dreadhorde Arcanist may be useful for recursion.

Wuzibo on red tokens

2 years ago

With purphuros and zada, you should consider Goblin Rabblemaster and/or Krenko, Mob Boss, especially if you consider impact tremors. Some red cantrips like Expedite or like, Titan's Strength. I don't know about 4 of any of them, but cantrips on zada is probably the best card draw red has access to.

also Dwarven Mine is a good card to me, maybe worth running a couple copies instead of lands.

And akroan crusader won't trigger off zada copies, because the copies aren't cast, if i understand those cards correctly.

drwombat on Grenzo, Deck Diver

2 years ago

I saw your red + symbol and figured I'd stop by. I also just made a grenzo deck, and I focused on cards with the Scry keyword mechanic or similar. This means that more often than not you'll have a chance to decide what is on the bottom of your library. In other words, if you scry and there's a creature, it goes to the bottom. Guaranteed pull for Grenzo. If it's a land or non-creature spell, then you draw it next turn. Lather, rinse, repeat. So in that vein, I suggest you look at some cards that have benefit for an aggro/creature themed deck and include Scry. A few you might look at (and aren't expensive) could be:

... and so on.

You already have Reito Lantern and Crystal Ball so you have that angle covered :)

Also - would love any thoughts on mine: Grenzo's Creature Roulette

Alcolitox on Mono Red Elemental

2 years ago

I'd go something amongst the lines of this, on a simpler Mono R version

Creature Base

  1. 4x Brighthearth Banneret
  2. 4x Fire Urchin
  3. 4x Kiln Fiend
  4. 4x Lavakin Brawler
  5. 4x Goblin Smuggler
  6. 4x Pyre Hound

Spells Base

  1. 4x Built to Smash
  2. 4x Brute Force
  3. 4x Titan's Strength
  4. 4x Infuriate

There's a cheeky combo you can throw in if you'd like as well with Brighthearth Banneret + Brighthearth Banneret + Grinning Ignus for infinite mana, and use Fiery Hellhound or Igneous Cur or Inner-Flame Igniter or any of those Pay : gains +x/+x

lagotripha on DoubleStalk - $20 Budget Build

2 years ago

If you're looking at infurate, Titan's Strength usually works better as the scry is more relevant than toughness.

Hardhitta7 on Izzet Tempo

2 years ago

I agree Titan's Strength is better than Infuriate but Mutagenic Growth is better than both. I would also replace the shocks with Lava Dart . Both of those cards will allow you to get out an early Stormwing Entity . If you don’t wanna play the darts I would at least replace shock with Burst Lightning .

I think Embercleave is a bit out of place. You are usually only attacking with 1 or 2 creatures in these decks. If you absolutely want something like that I would suggest Temur Battle Rage .

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