Skyknight Legionnaire

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Gatecrash (GTC) Common
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Skyknight Legionnaire

Creature — Human Knight

Flying, haste

Price & Acquistion Set Price Alerts

MM3

GTC

RAV

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Skyknight Legionnaire Discussion

thomas2377 on

3 months ago

Awesome. Great call on the Ash Zealot moving to sideboard. I'll add in the Cerodon Yearling and pick up the Skyknight Legionnaire and the Lightning Berserker as well. Thanks for the help everyone!

TheDuggernaught on

3 months ago

Cerodon Yearling, Skyknight Legionnaire, and Lightning Berserker (good mana sink) are decent and fit your theme. If you have the available $$, then Goblin Guide, Legion Loyalist, Blood Moon, Arid Mesa, and Sacred Foundry are also pretty nifty. I think I would also consider taking out the planeswalkers. If you wanna go fast, then they really just slow you down. Yes, they can win you the game if the game goes long. But in a deck like this, if the game is going long, your opponent is likely at 3 health or so. Better to just add more Lightning Bolt-esque cards.

KongMing on Lunarch Control

5 months ago

Some more mainboarded, low-cost Flying creatures might help you to win the game at a crucial moment by flying over blockers with damage. A couple ideas that work well with Odric would be Skyhunter Skirmisher, Impetuous Sunchaser, and Skyknight Legionnaire.

Also, 32 Lands seems like a lot. More than half your Library. Are you sure you need that many? 26-28 sounds more reasonable.

seshiro_of_the_orochi on Gott Mit Uns (Boros Battalion Deck)

6 months ago

I'm confused about the german phrase in the deck name.

The deck looks pretty fast. Lightning Helix seems an obvious addition. A card i really like in my boros deck is Skyknight Legionnaire. A smaller Mantis Rider without vigilance but only two-coloured is still a great card. Also (it doesn't fit your deck title) Rakdos Cackler is great for boros.

TheVectornaut on The Final Crusade (Help needed)

6 months ago

I also would remove green, unless you switch to G/W with cards like Avacyn's Pilgrim, Sigarda, Heron's Grace, Heron's Grace Champion, etc. To avoid mana issues, you could consider just adopting a more aggressive strategy like Boros Battalion. The goal being to play a swathe of aggressive beaters like Legion Loyalist, Daring Skyjek, Boros Elite, and Skyknight Legionnaire. Then, you just have a handful of angels like Aurelia, the Warleader sitting atop the curve. With some craftiness, you can fit other angels into the list, assuming you really love the tribal theme. Tajic, Blade of the Legion could become Archangel of Tithes, Warmind Infantry could become Emancipation Angel, and so on.

MagicalHacker on Boros Forever!

9 months ago

Hey!

So the deck looks pretty good! I can see a good theme of aggressive creature that also do other stuff, like anthem all your creatures, so it looks like this can beat down pretty hard pretty quickly.

You mentioned that you find yourself in topdeck mode pretty often, and I can see why. I usually aim for 10-14 cards that draw more cards, and I only see 2 here (Staff of Nin and Reforge the Soul.) A lot of people will say that Boros just can't draw spells, but those people are wrong. Now, Boros isn't the most efficient at drawing cards, but it's not out of their reach. Get ready for a wall of text, because here are all your options:

Pursuit of Knowledge, Sorcerer's Strongbox, Slate of Ancestry, Dreamstone Hedron, Magus of the Wheel, Knollspine Dragon, Commune with Lava, Wheel of Fortune, Wheel of Fate, Mentor of the Meek, Bygone Bishop, Stromkirk Occultist, Sin Prodder, Prophetic Flamespeaker, Outpost Siege, Chandra, Pyromaster, Chandra, Flamecaller, Well of Discovery, Urza's Blueprints, Tower of Fortunes, Thran Tome, Tamiyo's Journal, Sword of Fire and Ice, Skullclamp, Rogue's Gloves, Moonring Mirror, Mind's Eye, Mask of Memory, Loreseeker's Stone, Infiltration Lens, Illuminated Folio, Farsight Mask, Endbringer, Bottled Cloister, Bargaining Table, Book of Rass, and Angelheart Vial.

Of these, I'm going to suggest the following eight to bring your number up to ten (obviously Mind's Eye, Sword of Fire and Ice, Chandra, Flamecaller, and Wheel of Fortune are the absolute best, but they are all above $5, unlike the following cards):

  1. Skullclamp
  2. Mentor of the Meek
  3. Outpost Siege
  4. Chandra, Pyromaster
  5. Knollspine Dragon
  6. Magus of the Wheel
  7. Slate of Ancestry
  8. Mask of Memory

So what 8 cards to take out? Let's find out which are the least impact, and let's start from the highest cmc, because getting a lower curve is never bad.

  • Captain of the Watch: This card is great in a soldier tribal, but too low impact in this deck, I think. With only 10 cards that get the boost from her, on average, it will only interact with 1-2 cards at a time.
  • Lightmine Field: I can understand wanting some pillow fort, but there are plenty of options that don't affect your creatures too, and you are going wide, so this card hoses you pretty bad.
  • Ajani Vengeant: His plus is very situational, and even though the other abilities are pretty good, him sometimes not doing anything until then is kind of a waste of a card here.
  • Sword of Vengeance: I like having a lot of abilities to get the boost from cards like Concerted Effort, but I think this card is just too expensive for too little. None of the abilities are necessities in the deck to be on one creature.
  • Skyknight Legionnaire: French vanillas are sometimes cool, but this one here is not worth 3 mana. There are better hasty creatures and better fliers for 3 mana, so I don't think its necessary to have them both on one creature since they don't really combo in any way.
  • Lightning Talons: This pretty much has the flaws of both above cards, plus the fact that it's an aura means that it opens yourself to a 2-for-1.
  • Godsend: This isn't really an equipment-themed deck, and there are better equipment for a deck going wide, like Sword of the Paruns. Overall, it's not a horrible card, but paying six mana to give a creature +3/+3 and exiling "deathtouch" doesn't seem that worth it here.
  • Asha's Favor: Again with the keywords, and the auras, and the three mana!

So those are the 8 cards I would take out for the drawing cards.


If you are interested, here are some cards I think would definitely make this deck more resilient!

First, a deck with lots of creatures is going to be weak to board wipes, so here are some cards that will protect you from those: Selfless Spirit, Avacyn, Angel of Hope, and Eldrazi Monument.

Secondly, there are a couple of super aggro cards for edh that I think you could take advantage of, although be wary because these can make you an early target if played too soon: Luminarch Ascension, Serra Ascendant, and Hero of Bladehold.

Lastly, every deck needs a couple of easy ways to pick off nasty creatures, so I would recommend using Swords to Plowshares, Path to Exile, and Darksteel Mutation (which turns off commanders!) as some pretty good spot removal cards.


Thanks, and good luck!

Samuel-Frederick on $10 Boros weenie

9 months ago

Hey, just a few suggestions for budget boros weenie that I think are worth having a think about.

Doomed Traveler isn't a bit hitter, but is removal and wrath protection, and can teach about card value. Dragon Hunter, one mana 2/1 with a slight upside, can't complain about that really, basically an Elite Vanguard. Goblin Glory Chaser is a one mana 2/2 menace (in theory), a different mechanic to play with, and can hit hard. Another new mechanic for the deck, and another lesson in value are Nyxborn Rollicker, and Nyxborn Shieldmate. Another 2 power for one mana is Rakdos Cackler, not very thematic but fits for power and colour. Then there is the boss of weenie, the awesome top man himself, the Selfless Cathar! So much love for him. He's a great card for new players to play and learn with.

When building a deck that is going wide then Akroan Hoplite can get big. Not all that exciting but Cerodon Yearling is fast at least. Teaching about value and the dangers of going wide, you can have cards that go tall such as Sunhome Guildmage, and Truefire Paladin a bit as well.

If the deck has some boosts then Iroas's Champion is cool, or another fast card with Skyknight Legionnaire

I'm not excited by the enchantments you have, I'd rather individual ones that can boost them over cards that have little effect, or are defensive such as Brave the Sands. Just go aggressive with things such as Ordeal of Purphoros, and Madcap Skills. Swap the three mana Fervor for the awesome Expedite. It does what you need by not slowing you down later on, it allows you to run fewer lands (curving at two or with a few three drops I'd be happy with 20 lands), and it doesn't cost you a card. If you were spending more on it then Legion's Initiative is all sorts of awesome.

Just a few things to think about.

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