Skyknight Legionnaire

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Uncommon
Modern Masters 2017 Edition (MM3) Common
Gatecrash (GTC) Common
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Skyknight Legionnaire

Creature — Human Knight

Flying, haste

Skyknight Legionnaire Discussion

DemonDragonJ on Skyknight Legionnaire or Skyknight Vanguard?

2 months ago

I have a red/white deck with four copies of Skyknight Legionnaire , which I think is a great card, but, now that Skyknight Vanguard has been printed in Core Set 2020, I am contemplating replacing the previous card with it.

The vanguard has lower power and does not have haste, but it also has a lower mana cost and generates a token every time that it attacks (and, importantly, the tokens do not cease to exist after combat is over), and, since the deck also contains four copies of Balefire Liege , those tokens could become quite powerful.

What does everyone else say about this? Should I replace Skyknight Legionnaire with Skyknight Vanguard ?

xStormyx on UW Flying Tribal

2 months ago

fml I had a full two paragraphs typed out of suggestions and I cant remember all of it but tl;dr I definitely think that the full aggro route is going to be a lot more effective, and to that end I would take out Nightveil Sprite and maybe something else in favor of adding red for Lightning Stormkin and Skyknight Legionnaire because they add a lot of explosive aggro power and give value the turn they come in. Also, I dont think favorable winds is too terribly important if you lean more on just having creatures and using Rally of Wings and this deck should still be pretty strong post-rotation.

super happy to actually see some flying tribal with the new cards!! is this just theorycrafting or are you going to be testing this out and updating?

ZendikariWol on Swords to the sky!

5 months ago

Cats > Knights in terms of voltron tribes. Nazahn, Revered Bladesmith > the Bright Twins in terms of voltron commanders. But still, I can suggest.

Jor Kadeen, the Prevailer is pretty nice, though not on-tribe.

Adriana, Captain of the Guard is pretty sweet.

Bloodsworn Steward is also that, and along the same vein is Crimson Honor Guard .

Hero of Bladehold is a sweet token generator, and battle cry is relevant.

Relief Captain is a highly underrated card imo. 6 power for four mana, across four bodies? Yes please.

Silverblade Paladin is a lot of value.

Skyhunter Skirmisher and Skyknight Legionnaire are some spicy air bodies.

Varchild, Betrayer of Kjeldor is among my favorite cards.

channelfireball12345 on Feather, the Redeemed on Fire! Voltron/Burn 1v1EDH

5 months ago

Skyknight Legionnaire is a pretty low impact card if you are looking for cuts.

zapyourtumor on Mardu Knights

5 months ago

There has to be a better option than Skyknight Legionnaire .

Encourage1985 on R/W aggro

8 months ago

What is beating you?

DRmagic2017 on Boros Attack First

8 months ago

Hello! Boros decks are mostly aggro decks so you can do a lot of fun with these colors! First of all you need more fast creatures on T1 For example old good Boros Recruit or even Legion Loyalist. I would also replace Hammer Dropper (it's just a bad card) with Legion Warboss. You should also take a look at Tajic, Legion's Edge and Swiftblade Vindicator: it's a great combo on T3. Most of your creatures are soldiers so tribal theme is an obvious choice: Preeminent Captain, Field Marshal and Captain of the Watch are strongly recommended. Odric, Master Tactician and Thalia, Heretic Cathar will make your opponents a little bit uncomfortable. Skyknight Legionnaire is your air support. Mentor of the Meek - card draw. I would also replace Blood Mist (it slows your tempo) with Heroic Reinforcements. Eerie Interlude and Long Road Home are your answers to unsummons and removals. Good luck!

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