Skyknight Legionnaire

Skyknight Legionnaire

Creature — Human Knight

Flying, haste
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Skyknight Legionnaire Discussion

Bloodspawn on How to: Play Magic for ~$6.

2 weeks ago

In an aggro deck like this you need more CMC 2 creatures. You only have 21 lands so chances are you won't be playing Skyknight Legionnaire on T3. The risk is you will be sitting with a hand full of creature buffs controlling no creatures to target.

I would recommend trying to make room for 3x CMC 2 creatures and 1 additional land If you plan to keep the heelcutters or alternatively replace the heelcutters with some CMC 2 creature and instead make room for some carddraw such as Tormenting Voice or Dangerous Wager.

ME4Twaffle on Balefire Abuser

3 weeks ago

Viral_Assassin and Krapak, you win. After thinking about it, only three mana in what are the odds they'll have a flying creature worth worrying about? Most likely scenario is that they'd want to retain creatures to try to block Iroas's Champion anyway, which wouldn't work out in their favor this early in the game. Moved Iroas's Champion to Main, moved Skyknight Legionnaire to Sideboard and moved Hobgoblin Dragoon to Maybeboard. Thanks, guys, for pushing on this. :p

Krapak on Balefire Abuser

3 weeks ago

I'm in favor of the double striker but if you like the flying why not Skyknight Legionnaire? Aggro is way better!

Deathstroke2791 on Anax and Cymede's relatively tiny army

1 month ago

While you are producing a few goblins, I don't think you're producing enough to where you're making full use of Goblin Rabblemaster. My suggestion would be Skyknight Legionnaire. It has haste and flying so it's going to be harder to block, and you have enough combat tricks to make full use of that aspect. Or is there a better reason you have Rabblemaster that I'm not seeing.

Tomnofx on Modern Knights - The Knight's Watch

1 month ago

I have quite a bit of experience with Knight tribal, so I can help here. I've noticed that you have a one-ofs which isn't going to make your deck consistent enough. If your wanting to keep it three colours but having green isn't that worth it to me but it's up to you. Just some suggestions. +1 Knight Exemplar -3 Skyknight Legionnaire -1 Knight of the Reliquary +4 Knight of Meadowgrain -1 Truefire Paladin -2 Fiend Hunter -1 Selesnya Charm +4 Student of Warfare. If you want some ideas check out my Knight builds. :)

Yoshi400x7 on

2 months ago

Well, first off you need to get rid of Serra Angel, Skyknight Legionnaire, and Wojek Halberdiers and replace them with small creatures like Legion Loyalist, Rakdos Cackler, Spark Trooper, Angel of Jubilation, Archwing Dragon, Hellrider, Lightning Mauler, Silverblade Paladin, Vexing Devil. Just to name a few that you should consider putting into your deck. Also you should put in Aurelia, the Warleader for the extra damage.

ibstudent2200 on 2015-06-18 update of MeAndEr Me

2 months ago

shinobigarth, your list is not a good one to test against, because it attacks from an angle that's hard to deal with (aka, direct damage). If we were talking about a control or midrange deck, then playtesting would be informative. However, MeAndEr Me is a pure aggro deck, so it becomes a question of which deck is faster (and on this website, I can only think of about 5 decks that can compete with Howl of the Goblin Horde for speed).

I do think shinobigath's point about lands is correct, though. I would not recommend playing less than 20 lands if you want to consistently play 3-drops on turn 3, and would default to playing 22-23 lands. Playing Evolving Wilds/Terramorphic Expanse would let you thin your deck of lands, and Boros Guildgate and Wind-Scarred Crag help with color-fixing. You could also consider shifting the deck to favor one color more heavily (especially with 1-drops), which would let you shift your mana base to make your early drops easier to cast.

If you want to implement the changes I suggested earlier, Bomber Corps is a fairly obvious cut. We're in an era where 3/2's that cost 2 mana (like Gore-House Chainwalker) can be printed at common, so a 1/2 is awful in comparison. Even if you can ping a single creature every turn, that's still not very impressive. Most creatures have more than 1 toughness, so clearing out blockers with Bomber Corps just isn't going to happen. You could also cut Skyknight Legionnaire. It costs the same as your Noble, and after you play your Noble, you'll want to spend your mana casting spells that trigger Heroic rather than playing more creatures. Blades of Velis Vel can just replace Rouse the Mob, since you're never going to target more than 2 creatures with Rouse the Mob. As for the other suggestions, test to see what cards are underperforming or are hard to cast. I'm suspicious that your creatures might be too clunky to be effective, but I haven't tested enough to be certain.

The_Dragonmaster on Boros Army

3 months ago

switch the format to modern. Okay, I would remove 2 Wojek Halberdiers and put tajic and aurelia up to 3x. Fortress Cyclops doesn't have too much of a place in here so remove him to cap Boros Elite and Boros Reckoner at 4. Skyknight Legionnaire can be replaced by Goblin Rabblemaster, and I think that's it. +1!

Power / Toughness 2/2
Color(s) Red White
Cost 1WR
Converted cost 3

Legality

Format Legality
Heirloom Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Gatecrash Common
Ravnica: City of Guilds Common

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