|Commander / EDH||Legal|
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|Aether Revolt (AER)||Mythic Rare|
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Creature — Angel
If you would lose the game, instead exile Equisite Archangel and your life total becomes equal to your starting life total.
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Exquisite Archangel Discussion
1 week ago
Yes, that's how it works
Yes, Exquisite Archangel will save your opponent. State-based-actions (SBAs) are checked and executed simultaneously. Destroying a creature with lethal marked damage and losing the game for 0 or less life are both SBAs. The Angel's effect will get applied and set your opponent's life to the starting total. Your opponent will choose whether to exile the Angel or put it into the graveyard
Yes, that's fine. Everyone always gets a chance to make responses before the top object on the stack starts resolving. You can keep responding with Reiterate while the original spell you want to copy is still on the stack somewhere.
1 week ago
Unfortunately it doesn't help against commander damage. Though technically you'll be safe for a fleeting moment right after the game first tries to make you lose, the game will check state-based-actions again after applying the Angel's effect and will make you lose for taking too much commander damage.
1 week ago
Some random questions and confirmations I need for my new EDH deck.
2) Commune with Lava: it says "until your next turn" not "until end of turn", so I can play it on my turn, play instants on my opponents' turns proceeding that, and then finish up on my next turn? Just confirming this one.
3) If I play Rolling Earthquake for say, X=80, and my opponent has an Exquisite Archangel out, would the angel save my opponent even though the angel would die too? I think it would but not 100% sure.
4) Reiterate: If I have tons of mana, can I repeatedly cast and buyback Reiterate and target the same spell on the same stack?
Thanks in advance!
1 week ago
Exquisite Archangel reads "If you would lose the game, ..." not "If your life total would become less than 0" or something like that. I assume the wording about life after that part means it can only save you from losing a game because of life, but it doesn't say specifically.
Also, could it save you from Glorious End or other "you lose the game" cards?
2 weeks ago
Thanks for the massive comment Seraph_Six and a great deal of helpful advice, you've given me loads to think about. If you don't mind, I'll reply in reverse order :)
Burgeoning: I agree that this card usually only helps during the first few turns. However, when it CAN be used early, the advantage I get usually determines how the game ends. Therefore, I intend to keep it for now.
Elemental Bond: I love this card because it's cheap and gives me extra draw (which isn't something you get often when playing green). However, Soul of the Harvest would be a great addition to the deck's draw capabilities; so I've decided to replace Ruric Thar, the Unbowed with it.
Strionic Resonator: there are so many permanents this artifacts synchronizes with, that I wouldn't dream of parting with it in this deck. It can double the amount of sacrifices caused by the Eldrazi, it can generate twice the amount of dragons generated with Utvara Hellkite, it can help me draw additional cards from Elemental Bond, just to name but a few examples.
Xenagos, the Reveler: He's truly been invaluable in this deck. Thanks purely to him and Selvala, Heart of the Wilds I've managed to both use Mayael AND summon something game- determining by turn 5-6. These cards will both remain in the deck.
Sylvan Caryatid/Rampant Growth: Getting rid of ramp? No, sorry. Sure, these mayb the weakest ramp cards but this deck is so dependent on large amounts of mana that I wouldn't want to consider getting rid of any of its current sources.
Rhonas the Indomitable: Fantastic card indeed, but currently outside my price range.
Novablast Wurm: Interesting card and does work well with Avacyn. But unfortunately, ONLY with Avacyn. This deck is too dependent on its creatures to blow everything up.
Akroma, Angel of Fury, Akroma, Angel of Wrath, Baneslayer Angel, Carnage Titan and Dragonlord Atarka: I want the creatures in this deck to be more than just powerful by themselves; I want their strength to add to the strength of the others. So although these creatures are all awesome individually, I've decided not to include them.
Blightsteel Colossus: Way outside my price range and it also has infect (which has been banned by my playgroup).
Atarka, World Render: Actually, there are only three dragons in deck (four, if you would count Atarka too). Adding her I'd therefore consider to be an inferior choice over the other support options I've made. However, you might be pleased to hear she's the commander of one of my dragon decks (which I still need to post).
Well, that's it. Thanks for bearing with me and thanks for all your advice. I hope you agree that it's been put to good use. Thanks again and happy gaming!
2 weeks ago
Always love seeing a Mayael deck and how different people make them. Typically, I prefer at least 35-40 creatures just to bring that miss percentage down. You can mathematically assume that 40 creatures will give you a 2 choices out of that 5 almost every time.
That being said, here's a list of some of my favorite big Naya creatures:
Akroma, Angel of Fury (Protection from stuff.)
Akroma, Angel of Wrath (Protection from stuff.)
Atarka, World Render (Especially since you have a fair bit of dragons.)
Baneslayer Angel (Protection from stuff.)
Blightsteel Colossus ($$$, but typically worth the investment.)
Carnage Tyrant (New card!! And super awesome. Flavor text is the best.)
Dragonlord Atarka (Big and stompy and a dragon.)
Exquisite Archangel ('Oh crap' button. Platinum Angel is only 4 power.)
Heliod, God of the Sun (Vigilance for all. Kinda just a maybe.)
Novablast Wurm (Sometimes you just gotta blow everything up. Works well with Avacyn.)
Rhonas the Indomitable (This guy is bonkers good in this deck.)
Void Winnower (Sometimes it's acceptable to lose friends to play this card.)
Wurmcoil Engine ($$, but SO good)
Things I don't see much of a need for:
Ruric Thar, the Unbowed (Probably going to hurt you more than help you.)
Strionic Resonator (I always end up cutting this from decks because it's just not good enough. Win-more mana-sink.)
Burgeoning (Maaaaybe, just because it requires lands in hand. Typically a dead card later in the game. Only good turn 1 or 2.)
1 month ago
The deck is looking pretty good. You got the master of cruelties + strionic resonator in there already which is huge.
The question I'd ask you though is what do you want to focus on? Angels + Dragons, Angels + Demons, or Dragons and Demons? While you can splash a couple of each into the deck I've found Kaalia plays better if you focus on two tribes. (I myself do dragons/angels).
1 month ago
Cards I would take out: Acolyte of the Inferno, Akrasan Squire, Akroan Sergeant, Alaborn Grenadier, Alaborn Veteran, Altac Bloodseeker, Alaborn Zealot, Fire Diamond, Pristine Talisman, Bandage, and Armistice. I will suggest more later on.
Then add some of the following: Bruna, the Fading Light, Sword of Feast and Famine, Enlightened Tutor, Sublime Archangel, Aggravated Assault, Loxodon Warhammer, Iroas, God of Victory, Bruse Tarl, Boorish Herder, Sun Titan, Master Warcraft, Assemble the Legion, Return to Dust, Aurelia's Fury, Frontline Medic, Solemn Simulacrum, World at War, Thran Dynamo, Darksteel Ingot, Akroma, Angel of Wrath, Legion's Initiative, Angel of Glory's Rise, Mother of Runes, Legion Loyalist, Steelshaper's Gift, Commander's Sphere, Emeria, The Sky Ruin, Emeria Shepherd, Knight of the White Orchid, Balefire Liege, Mirran Crusader, Thalia, Heretic Cathar, Grand Abolisher, Angel of Serenity, Angel of the Dire Hour, Angelic Arbiter, Hanweir Garrison along with Hanweir Battlements, Angelic Overseer, Exquisite Archangel, Requiem Angel, Resolute Archangel, Hammer of Nazahn, Sword of the Animist,Sunforger, Swiftfoot Boots and or Lightning Greaves, and Boros Signet.
I realize this is a pretty hefty list, and so let me know if you need help finding a place for any of these in the deck and I will try my best later on when I have time.