Creature — Rhox Soldier
Sacrifice Dauntless Escort: Creatures you control are indestructible this turn.
|Have (2)||metalmagic , sonnet666|
|Want (2)||MinerMan1747 , jpv|
Printings View all
|Commander 2016 (C16)||Rare|
|Alara Reborn (ARB)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Dauntless Escort occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Dauntless Escort Discussion
1 month ago
2 months ago
I think your deck is in dire need of ramp. I would start with 1 drops: Search for Tomorrow , Expedition Map , Wayfarer's Bauble , Birds of Paradise , Noble Hierarch , Avacyn's Pilgrim . Maybe you want to focus on dorks since they synergize with your general and a few other cards in your deck, like Guardian Project . Then 2 drops: Nature's Lore , Rampant Growth , Into the North , and Farseek . 3 drops are harder to choose, but I think you could do with Nissa's Pilgrimage since half of your deck is green. Skyshroud Claim is the only 4-drop ramp spell that I think you should play.
I would cut some of the slow lands and play shocks. I also think you need to play more basics in order to facilitate more ramp and to protect yourself against land hate. Right now your manabase is extremely greedy and vulnerable to Blood Moon or Back to Basics effects. 38 lands is also a lot.
2 months ago
The 3-drop slot looks overloaded, and in my opinion you have too many 5 and 6 drops.
I would cut a few of the weaker cards of the deck to make room for some 2cmc cards like Nature's Lore , Fauna Shaman , Farseek , etc. The weaker cards strike me as Archivist , Thieving Magpie , Tatyova, Benthic Druid , and Precognitive Perception .
Have you considered Heliod's Pilgrim to access your control magic package?
3 months ago
This deck can draw cards to combo with the dredge trigger. Both Anvil of Bogardan and Mentor of the Meek have proven their worth. But in all honesty having more cards that do that would help this deck become more aggressive.
Tireless Tracker is a card I've considered but have never play tested with. That beings said I think I need to make room for it. The same goes for Sylvan Library . I could take Dauntless Escort out for one of those cards, not sure about the other. Maybe Masked Admirers . Do any cards seem unworthy to you?
As for Runic Armasaur it is definitely interesting, but like you said it could be a dead card. I might consider using it down the line. Now for Oakhame Adversary . This card really isn't my style. Yes you can get the value on the CMC but it won't be able to net you any cards until the following turn, if that. Still I like the suggestion.
5 months ago
Solid list! Good ramp, and as about resilient as you could be in a Naya deck. If you really, really wanted more wrath protection there's Dauntless Escort , but that's probably overkill (and you'd have to cut a better hate bear-ish creature for it). Rootborn Defenses may be better though - and also tutorable with Sunforger. On the other hand, honestly, I wish I had another Heroic Intervention for Gahiji, but they're getting pretty pricey now...
I'm not 100% sold on Sunny Elspeth - great card to be sure, but how often are you using that minus ability when it kills your commander? If you're just looking for more swarm in white, there's also God-Eternal Oketra , Geist-Honored Monk , Hero of Bladehold , Brimaz, King of Oreskos , or even Custodi Soulbinders !
I'm curious how Luminarch Ascension works out for you. I can "see" the ceiling for it - you lock everyone out with goads and are free to add counters, seems good. However, if you play it too early you become a huge target.
Sidar Kondo is some sick tech here.
Great list! Very well crafted.
6 months ago
Deep Forest Hermit is a very strong and inexpensive token-maker. Tendershoot Dryad is a little more expensive but also very strong. Fanatical Devotion is a great way to make use of your tokens and to protect your important creatures. Dauntless Escort and Selfless Spirit are also important. They protect your board from a wrath - the most common way for you to lose the game.
I also recommend you play ramp spells: Nature's Lore , Farseek , Rampant Growth , Cultivate , Kodama's Reach , and Skyshroud Claim . Those cards are very cheap for the most part and will make your deck at least twice as consistent.
6 months ago
7 months ago
Good start to a deck. Rienne looks like an interesting build, and the built-in recursion is pretty powerful. If I might suggest a few cards that work really well with her; Dauntless Escort , Saffi Eriksdotter and Qasali Pridemage are all cards that self-sacrifice with powerful effects that Rienne, Angel of Rebirth lets you re-use. These cards will help to make your board more sticky and keep Rienne around to keep chugging out that value.
Theres a ton of other multicolored creatures that have reusable effects when they enter, like Duergar Hedge-Mage , Knight of Autumn and Tolsimir, Friend to Wolves . If token making is something you're interested in, then Conclave Cavalier and Trostani's Summoner can do a decent job. If you want some good aggressive finisher cards, theres Gahiji, Honored One and Knight of New Alara who can pump your board pretty nicely, as well as the liege cycle from Lorwyn.
Since the deck is three color, getting the right mana on time might be a bit of a problem. You could do with swapping some of the basics out for some tri-color lands, like Command Tower and Jungle Shrine , and using cheap fetches like Evolving Wilds , Terramorphic Expanse and Krosan Verge can help you get the lands you need as you need them. Replacing cards like Safewright Quest with things like Farseek , Kodama's Reach and Skyshroud Claim are also going to help, as you can never have enough mana in an EDH game, as we all know.
Your deck is also pretty light on removal, stuff like Swords to Plowshares , Sylvan Reclamation , Return to Dust , Generous Gift and Beast Within can get rid of troublesome creatures or permanents that threaten you or stop you winning with creatures. While they aren't flashy, sometimes you just need to get rid of that Rest in Peace before it does too much damage.
Thats my take on just some of the cards I figure could improve the deck, but I'm no expert. Play around with it and see what you like. If you find yourself struggling to cut cards, here's a list of what I feel are the weakest links in your deck, in no particular order; Chandra, Fire Artisan - You have access to better card draw and the burn shouldn't be super relevant most games. Dryad Militant , Vernadi Shieldmate , Skyknight Vanguard , Boros Swiftblade and Sunhome Guildmage all seem fairly low impact. Fatal Frenzy seems odd as your creatures aren't super large, and your commander isn't going to easily win by Commander Damage. War's Toll and Mana Web seem like filler slots, but maybe these help against your local meta?
Hopefully some of this helps, I look forward to seeing how the deck develops in the future.