Frontline Medic

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Gatecrash (GTC) Rare

Combos Browse all

Frontline Medic

Creature — Human Cleric

Battalion Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn.Sacrifice Frontline Medic: Counter target spell with X in its mana cost unless its controller pays 3.

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Frontline Medic Discussion

Oloro_Magic on Aryan race will reign supreme

2 weeks ago

By running Dispatch you are hurting yourself even if it is a placeholder instead use Banishing Light, Cast Out, or Declaration in Stone as those don't require a ton of artifacts to be useful. In terms of the creatures I would remove everything but Champion of the Parish, Boros Elite, Thalia's Lieutenant, Hanweir Militia Captain  Flip, Glory-Bound Initiate, and Knight of the White Orchid. everything else is really surplus to requirements and can be replaced by better cards that synergize better with your deck and agro plan, for example Thalia, Heretic Cathar is not agro she is control.

Personally I would run 4x Boros Elite, 4x Champion of the Parish, 4x Thalia's Lieutenant, 4x Hanweir Militia Captain  Flip, 3x Glory-Bound Initiate, and 2x Knight of the White Orchid. The rest can be filled out be other creatures that work with the deck like Bygone Bishop, Student of Warfare, Gisela, the Broken Blade, Doomed Traveler, Frontline Medic, and maybe even a couple eldrazi.

LawGivah12 on Tajic needs a buff

4 weeks ago

Solider tribal can be pretty fun to play. I would add these if you keep it solider tribal Knight-Captain of Eos, Archetype of Courage, Timely Reinforcements, Deploy to the Front, Frontline Medic

XBlaze on The Power of Naya

4 weeks ago

I think I will take out one Zhur-Taa Druid, one Beastcaller Savant, Frontline Medic, Explore, Hellkite Charger and Mayael the Anima.Thanks for the help!

Gadianten on Ravos and Tymna Cleric Tribal HELP!

1 month ago

As a fellow cleric tribal enthusiast I appreciate where you are trying to go with the deck but you seem to be suffering some of the same issues I ran into myself, namely not having focused synergies that build into a win condition.

A strong sub theme of your deck seems to revolve around life gain, so with that in mind lets add to and weaponize this sub theme into win conditions. I agree with kamelyan that you should add Conspiracy as its quite nasty with Rotlung Reanimator and Cabal Archon, the only reason I don't run these two in my cleric deck is the hardcore clash with Angel of Glory's Rise. Beacon of Immortality and Test of Endurance make for an interesting and intractable win condition that plays along with your life gain theme for surprise victories. Stern Judge with Urborg, Tomb of Yawgmoth can be nasty repeatable drain where you use your life gain to stay ahead of other peoples dwindling life totals. Also, consider Greed and Erebos, God of the Dead for further card draw that works with your life gain. Also Boon Reflection might be useful as well.

If you need more cleric beaters try Custodi Soulbinders, Vile Deacon and Transcendent Master.

Some general replacements that might serve you better would be Scholar of Athreos over Pious Evangel  Flip, the drain effect is a nice mana dump, Frontline Medic over Banisher Priest allows you to play more aggressively and the counter ability can catch people by surprise and Grand Abolisher over Hanweir Militia Captain  Flip, the Captain generates tokens far to slowly and often requires you to over extend to make it any good.

For additional tribal removal options consider Kor Sanctifiers, War Priest of Thune, Leonin Relic-Warder and Reliquary Monk. Although I find Reliquary Monk and Relic-Warder to be more tricky to use without a sacrifice outlet.

Also don't forget that cleric tribal have A LOT of tax and hate effects within the tribe to play with like Sanctum Prelate, Leonin Arbiter, Glowrider, Ethersworn Canonist and Containment Priest

I hope this helps you, I look forward to seeing where you take the deck.

goblinguiderevealpls on God sent Anya and her army to destroy

1 month ago

I run a similar list including anya in the 99 but with tajic at the helm.

Due to her indestructible nature and access to stuff like Boros Charm Frontline Medic Avacyn, Angel of Hope and Iroas, God of Victory, i would recommend running powerful spells that indestructible creatures like anya, see my list for reference, but a ton of spells exist that anya survives but everything else wont

Martial Coup

Anger of the Gods

Hour of Revelation

Jokulhaups

Devastation

Kirtar's Wrath

Obliterate

Akroma's Vengeance

Blasphemous Act

Wrath of God

Razia's Purification

Cataclysm

Worldslayer

Armageddon

Also, your lack of tutors is disturbing :/

Stonehewer Giant

Godo, Bandit Warlord

Gamble

Enlightened Tutor

Idyllic Tutor

Open the Armory

As far as artifact theme, you're missing a few key cards

Darksteel Forge

Without this, a single Vandalblast neuters your game plan

Sunforger

not just flavor, this card allows you to run a "toolbox" of 1-4 cmc instants, some i run in tajic are

Comeuppance

Oblation

Chaos Warp

Master Warcraft

Deflecting Palm

Swords to Plowshares

Nim Deathmantle***

Creatures constantly being destroyed? Fear not. Leave 4 mana open and anya and friends will NEVER die, it also abuses etb effects like Godo, Bandit Warlord

cesario- on Humans and Soldiers: Go for the Face

1 month ago

Here's a couple more suggestions: For creature protection, Selfless Spirit or Cauldron Haze can help save you from a boardwipe. Bar the Door is also good. Frontline Medic can be great in the late game, especially when combined with vigilance, from Always Watching or Brave the Sands. Guardians' Pledge can help you slide in a lot more damage if you have a large number of creatures on the field. Also, I noticed that Archetype of Courage is a better version of Field Marshal, unless you're facing a lot of enchantment removal.

Mike94 on White Human Tribal

1 month ago

First of all. May I ask why you are running 2x Ethersworn Canonist?? She just completely ruins your strategy. The strength from the Soldier tribe is its aggressive game-plan and I don't really seem to see that coming from your deck. This is what I would play in a modern soldier tribal:

Also I found your mana-base to slow to really get the juices flowing. I would just play 16 Plains, 4x Cavern of Souls.

Emeria, The Sky Ruin and Eiganjo Castle are cards more fitted for the EDH/Commander format. They are to slow and by turn 7 you are winning or have already lost in modern so Emeria, The Sky Ruin can't do it's thing in this format.

Your sideboard is a bit to wide and will make your deck highly inconsistent if you board them in. Try to filter your side-board to what you really need (depending on your meta) and then put two to three copies of each needed card in it.

Grand Abolisher, Stony Silence, Selfless Spirit and Leyline of Sanctity are great sideboard cards for mono white for example.

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