Creature — Human Cleric
Battalion Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn.Sacrifice Frontline Medic: Counter target spell with X in its mana cost unless its controller pays 3.
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Frontline Medic Discussion
6 days ago
I tried to construct a pure battalion deck years ago, but I never did it justice. However, this looks like a lot of fun. Just from my experience I found Frontline Medic to be a really effective card since it adds survivability to your creatures while also serving as a counterspell option. Other than that though I would recommend other one-drop beaters like Boros Elite because it's so gosh darn good in a deck like this and maybe even consider Tajic, Blade of the Legion possibly over Aurelia, the Warleader since you can't get her out on the field until late game.
1 week ago
Big fan of some of your choices, tho I'd like to strongly recommend a few cards: Battletide Alchemist is arguably the best cleric next to Mother of Runes because she flat out shuts down most decks you'll face off against, especially if you have a very aggro heavy meta, though also another very worthy consideration is Whipgrass Entangler for much of the same reason, but also because it prevents blockers. Frontline Medic is also an insane addition when your main plan is swinging big with critters, and turning all of them indestructible till end of turn then post combat wrathing is such a powerful play that's caught so many of my opponents off guard. Also blue sucks, so definitely consider Grand Abolisher to fight counter magic. Finally I want to stress how powerful Twilight Prophet has been in my list. A reverse dark confidant that flies with a decent sized body, AND stunning art is nothing to be overlooked for sure.
Hopefully you take some of these suggestions into consideration, and best of luck!
3 weeks ago
Draw: Mesa Enchantress
Hope some of this is useful, I'm fairly sure I didn't recommend anything you already have... My bad if I did.
3 weeks ago
Not bad. There's definitely a lot of synergy here. Here are some cards you might want to consider: Mother of Runes for protection, Weathered Wayfarer and Solemn Simulacrum for some more land insurance/ramp, Geist-Honored Monk and Angel of Invention are both great token generators on bodies, Path to Exile and Oblation are both decent spot removal. I also very much like Grasp of Fate as it exiles something from each of your opponents. Mind Stone and Hedron Archive are both nice mana rocks that can turn into cards when you need them. Finally, Gideon, Ally of Zendikar has become a lot more affordable since it rotated out and works great with your deck.
Cards I would consider cutting since they are either not that good or too slow for what they do: Court Street Denizen, Frontline Medic, God-Favored General, Intrepid Hero, Precinct Captain, Requiem Angel, Twilight Drover, Call for Unity, Gideon's Intervention, Mobilization, Deploy to the Front.
1 month ago
It comes to my mind more suff that trigger when you attack Captain's Claws, Goblin Rabblemaster, Hero of Bladehold, Brimaz, King of Oreskos, Launch the Fleet, Soltari Champion, Accorder Paladin, Goblin Wardriver, Hero of Oxid Ridge, Wingmate Roc, Frontline Medic, Firemane Avenger.
Or when they deal combat damage Prophetic Flamespeaker Skeleton Key, Mask of Memory, Rogue's Gloves, Specter's Shroud, Destructive Urge, Markov Blademaster, Slith Ascendant, Blinding Angel, Falkenrath Marauders and any of the "sword of A and B".
I'm always looking for a Boros deck to run the Sunforger too bad you have so few instants.
Card draw is hard in Boros, so I'd also try to use Staff of Nin, The Immortal Sun together with the Ghirapur Orrery you already included.
I hope you find something useful among these cards.
1 month ago
I enjoy the concept. You need more lands, though. You are never casting 11- and 12-drops off 29 mana-producing lands and three mana rocks. I assume those Islands are supposed to be Swamps. I'd cut the Sword and Helm of Kaldra since you just need the shield for indestructibility. Maybe Angelic Overseer also, since you don't have many Humans and your commander isn't human, either. Myriad Landscape, Temple of the False God and Shrine of the Forsaken Gods would be good adds. Plus more dual lands. And mana rocks.
Some other indestructible (or pseudo-indestructible) enablers: Gift of Immortality, Nahiri's Machinations, Frontline Medic, or Legion's Initiative. I like Valorous Stance too, because it fits with the theme and can also kill something if you need something killed.
1 month ago
Hi! Love Boros!
Aurelia, the Warleader, Bruse Tarl, Boorish Herder, Gisela, Blade of Goldnight, Sun Titan, Balefire Liege, Hero of Bladehold, Combat Celebrant, Elesh Norn, Grand Cenobite are all some powerful creatures you could throw in to make combat more exciting.
Hope some of this helps!