Lightning Helix

Legality

Format Legality
Arena [BETA] Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Explorers of Ixalan (EO2) None
Iconic Masters (IMA) Uncommon
Duel Decks: Speed vs. Cunning (DDN) Uncommon
Modern Masters (MMA) Uncommon
Duel Decks: Ajani vs. Nicol Bolas (DDH) Uncommon
Planechase (HOP) Uncommon
Ravnica: City of Guilds (RAV) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Lightning Helix

Instant

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

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Recent Decks

Lightning Helix Discussion

Dete on Life Burn

1 day ago

And Warleader's Helix feels too underwhelming for the high mana cost, i feel like Lightning Helix would do the job just fine and faster.

jaylawlerrr on LILIANA'S REVENGE (Mardu Demigod Control)

3 days ago

Yes, I agree with that. I just added a couple of Hazoret to my build and am stoked to try it out tomorrow. I almost forgot about a singleton Lightning Helix I added to refill a little life if I need it (especially if running a lot of shocks and fetches) as well as spot removal...also, Grim Lavamancer is another GREAT sideboard option. Especially with all of the cards we filter through- Use what we don't need for fuel.

Drakorya on jeskai wizard burn

3 days ago

Cool deck!

I have a friend that's been thinking about playing UR Wizards in modern. Have you found adding white to the deck to be worth it? It does seem like you get a bit more reach with Lightning Helix, Boros Charm and Reflector Mage, but do you sacrifice any speed?

TheBloopKing on Wait, I can Attack?

1 week ago

Never missed the deck premise. Just think that there should be some traditional strategies. If you want to run Firesong and Sunspeaker and top it off with a Resevoir. You need more cheap spells to make it reliable. I would be running atleast 10 cheap burn and 5 big burn spells. Magma Jet, Fiery Impulse, Thunderous Wrath, Staggershock, Lightning Bolt, Lightning Helix, Chain Lightning with bigger spells like Earthquake and Starstorm.

You would also want to top it off with guys like Monastery Mentor, Soul-Scar Mage, Young Pyromancer, Guttersnipe, Bedlam Reveler who all benefit from playing lots of spells and add an advantage by playing spells

Firstmiracle on Wall-I

1 week ago

Hey dude, thought I'd comment it on here.

So let's round out my observations before we move to my opinions.

Win Conditions you have included are: Rolling Stones , Assault Formation , Wakestone Gargoyle , Vent Sentinel and Dragonshift. Of those, Wakestone doesn't really have a way to go off unless another win con is already out. So Wakestone + 1 or Vent Sentinel and Dragonshift are the only current ways to win a game.

Subthemes Detected:

Lifegain- Jaddi Offshoot , Perimeter Captain , Wall of Essence. All decent lifegain, Jaddi is good early, Perimeter is good mid, and Wall of essence is good all game, but particularly mid.

Tokens- Coral Barrier , Hornet Nest , Golden Guardian  Flip , Sprouting Phytohydra , Dragon Fodder , Parallel Lives , Kiora, the Crashing Wave. Coral Barrier does provide an evasion creature, and 1/1's with evasion are often under-rated. Hornet nest is great if you can keep it alive, and okay if it dies. Golden Guardian is an okay card if you can get some tokens out of it, but it doesn't die to anything in your deck right now. Sprouting Hydra is probably the best token card in this deck as it lines up with all of your themes, it has serious potential for combos. Dragon fodder doesn't belong here. Swap it out for a late game threat like Vigor for wall wins, or Luminarch Ascension if you plan to keep the token theme. Parallel lives is at best okay in this deck, if you had more than 10 things that made tokens, I would say its definitely important. Kiora is an okay planeswalker but I'll talk about her in a second.

Ramp- Ok so there's not enough of it. Overgrown Battlement , Ulvenwald Captive  Flip , Sol Ring, Cryptolith Rite. Commander games are won by casting several cards in a turn. Firm believer that if you have green, you run green ramp. Period. Bonus, Ulvenwald Captive is terrible ramp.

Card Draw- You're covered here. I think you have enough card draw.

Planeswalkers- Special Note, I think Kiora is a fun planeswalker, but she's not amazing in this deck. It'd be better to see something like Ajani Goldmane , or Elspeth, Sun's Champion for added tokens, boardwipes, and counters, as well as their emblems enable your win conditions.

Ok so now I'll start by suggesting things you could add to this deck.

Wall of Denial - My favorite Wall.

Tree of Redemption - Can get ugly dude. 0/40 is kinda great in a lifegain deck.

Kodama's Reach - good solid ramp.

Cultivate - Same as above.

Comet Storm - You have ramp, play a ramp board clear.

Kindred Summons - Pick wall.

Fireball - Very versatile in rampy decks.

Vandalblast - You have red, you need good artifact hate.

Supreme Verdict - Favorite Board Wipe

Wrath of God - AKA the Reset Button

Azorius Signet - Ramp

Izzet Signet - Ramp

Aetherflux Reservoir - Can become a win condition (that can be fetched with fabricate) if you have a strong life gain game.

Ajani Goldmane - Can combo with some win cons, has good passive benefits from behind the army of walls.

Elspeth, Sun's Champion - Same reasons as Ajani, but can also board clear creatures with 3 or greater power, so not your walls.

Now we move on to cards I suggest removing.

Ludevic's Test Subject  Flip - Dead weight. You will never want to pay mana for this ability, and if you do you are definitely losing it to removal. Not worth the investment.

Murmuring Phantasm - It's not bad, it just doesn't provide an additional benefit. You could find a better card for sure.

Ulvenwald Captive  Flip - By the time you have 7 mana to pay for the ability you are already playing your better cards. Just put in a bigger late game threat.

Golden Guardian  Flip - Only remove this if you elect not to add several 4 power or greater creatures to the deck.

Abrade - Swap for better removal. I suggest Comet Storm, or Vandalblast.

Arcane Denial - I'd personally trade it for a dozen other draw spells. Opt or Brainstorm or Ancestral Vision if you got it.

Lightning Helix - Okay so IDK what this is in here for. Its a good card in a tempo deck. You can do bigger and better with 2 mana. Play the long game.

Tower Defense - I'll admit, this can rarely win a game. However, Vigor Will just win you the game.

Ghostway - Looks okay with EtB triggers. Is good against boardwipe, but honestly, you have walls. They probably won't die that often, and if they do, you won't be bouncing more than 2-3 back to your hand. Is that honestly worth holding up 3 mana?

Colfenor's Urn - Maybe I don't understand the benefit. Run something like Sun Titan.

Parallel Lives - Get to the 10+ token generators, and this card is waaaaaaay better. As it stands now you may get 2-4 extra tokens in a game, if you draw it.

BrandonJamesCAC on Gain Life and Stall For Fun(Martyr Proc)

2 weeks ago

Black gives you

Castigate

Orzhov Charm

Lingering Souls

The looks good on paper:

Athreos, God of Passage

Blue gives you some upgrades and I guess counterspells if you want those.

Don't need Supreme Verdict

Or Detention Sphere

I'm fine with

Oblivion Ring

Wrath of God

Although Remand is always nice.

Green was really interesting:

Renegade Rallier

Glittering Wish

But it was tough to exclude a lot of good hatebears. But they don't work for this deck.

Qasali Pridemage

Loxodon Smiter

Red has

Lightning Helix

Boros Charm on a 6/6 Ascendant

Pyroclasm

BrandonJamesCAC on Meta Martyr 4.0

2 weeks ago

Black gives you

Castigate

Orzhov Charm

Lingering Souls

The looks good on paper:

Athreos, God of Passage

Blue gives you some upgrades and I guess counterspells if you want those.

Don't need Supreme Verdict

Or Detention Sphere

I'm fine with

Oblivion Ring

Wrath of God

Although Remand is always nice.

Green was really interesting:

Renegade Rallier

Glittering Wish

But it was tough to exclude a lot of good hatebears. But they don't work for this deck.

Qasali Pridemage

Loxodon Smiter

Red has

Lightning Helix

Boros Charm on a 6/6 Ascendant

Pyroclasm

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