|Commander / EDH||Legal|
Printings View all
|Duel Decks: Speed vs Cunning||Uncommon|
|Duel Decks: Ajani vs. Nicol Bolas||Uncommon|
|Ravnica: City of Guilds||Uncommon|
Combos Browse all
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
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Lightning Helix Discussion
3 days ago
If you're gonna focus on Elvish Piper to cheat big creatures into play you should streamline your deck a bit. I would cut the 4 Woolly Thoctar and 2 Wild Nacatl for +2 Elvish Piper, +2 Elvish Harbinger and +2 Llanowar Elves. Knotvine Mystic is too color restrictive to your current mana base, so i would cut it for +3 Fyndhorn Elves or +3 Birds of Paradise.
Try cutting Growth Spasm and Lightning Helix for +3 Beast Within, Might of the Nephilim is a very subpar card, cutting it (and the 2 lands) for +3 big creatures or Natural Order would give the deck a good boost.
5 days ago
I would completely remove white from the SB and just go full RB.
1 or 2 Exquisite Firecraft have been really good for me. It is a great card against control decks and it is a guaranteed four damage. I would play this instead of Guttural Response, you dont need to get into a counter war with this type of deck.
2 or 3 Nihil Spellbomb is great graveyard hate against control, dredge, lantern, etc. In this kind of deck, it is better than Rest in Peace because it draws you a card, only costs one to cast, and the effect is asymmetrical. I also like Relic of Progenitus in this spot, but Spellbomb is better if you are running black and Grim Lavamancer.
Typically, Boros Burn plays three Path to Exile in the side for the Eldrazi matchup. I would replace these with three Dismember. Dismember also works well with Death's Shadow and can be cast for colorless through a blood moon.
Rain of Gore is an absolute house in the right matchup. It is great against Lightning Helix, Batterskull, Kitchen Finks, and all of soul sisters. It can win you games that are otherwise unwinnable (i.e. soul sisters).
This is what Im proposing for a SB:
2x Exquisite Firecraft - one of these is a flex spot
3x Dismember - one of these is a flex spot
3x Rain of Gore
1x Skullcrack - this is a flex spot
I really like Grim Lavamancer in this kind of deck. Two main board makes sense.
12 fetches is probably too many. Eight fetches (four Bloodstained Mire four Arid Mesa) makes sense. I think two or three Swamps would work for the main. You could replace the other four fetches with Foreboding Ruins.
I think you can take out the three Fatal Push in the main and replace it with two Searing Blaze and another Grim Lavamancer. Searing blaze is one of my favorite cards in burn against creature decks. Instead of Fatal Push in the main, run two or three Dismember in the side.
6 days ago
So first off add a mana base, it is the single most important piece of any deck; second move the deck to modern; goblins are better suited in the modern meta. If you are playing Goblins then a lot of the creatures you have are not necessary; generally you want the following goblins:
- 4x Goblin Guide
- 4x Goblin Lackey
- 4x Dragon Fodder
- 1-4x Krenko, Mob Boss
- 4x Legion Loyalist
- 4x Goblin Bushwhacker
The rest is really up to you. Warren Instigator is great if you have goblins to cheat out. Goblin Chieftain should be your lord of choice. You may want to include Burning-Tree Emissary to chain a bunch of goblins in one turn and then buff them with Reckless Bushwhacker. Other options are to use snow lands and add Skred; Voracious Dragon is generally just a win-con, same goes for Predator Dragon, and from there you either round out the deck with other support goblins or even burn cards that can serve as removal and extra damage. Generally this deck is either or but I like the idea of for some of the better burn spells like Lightning Helix and Boros Charm.
6 days ago
easy build, get a typical gobs tribal, ya know with lords and pumpers all that jazz, plus youll need Goblin Grenades Goblin Guides. throw in some Hearthfire Hobgoblin, then you can add a Boros Reckoner as a strong beatdown agent, and for spice. then you fill it with bolts, and Lightning Helix and ya got yourself a kick ass boros goblins deck my friend! happy playing!
1 week ago
Nvm the extra Lightning Helix with shoes won me a couple games today i have made the switch =p though i did make the Hallowed Fountain change and changed 2 Polluted Delta for 2 Misty Rainforest because the latter grabs everything except our single swamp and smoothes the curve nicely. Just wanted to post because of my hurrah. I clocked a win against gixis shadow, burn, and mono blue Tron, losing only to another burn player.
1 week ago
Thanks for asking! I'll hopefully do up the full report this weekend. But here are the Burn pieces:
Both were Naya Burn.
Match 1 (0-2): I kind of lost Game 1 to variance ... I mul'd to 5, kept a meh hand, and couldn't draw enough goodstuff before dying. Unfortunately, I didn't see anything but Mountains and spells in Game 1, so I TOTALLY thought it was Mono-R Creatureless. I sided out all the Blood Moons, and probably pulled some Bonfires, so of course died to Boros Charm, Lightning Helix, and Monastery Swiftspear. Lol. I brought in the 2x Trinisphere and 2x Kitchen Finks (I recently moved to 3x in the side online, but I don't have my 3rd paper copy yet). I can't recall, but I probably pulled a Titan or Dragon and brought in Thrun to lower my curve.
Match 5 (2-0): Game 1 was Land Destruction vs. Goblin Guides for a while, but I stabilized with a Chameleon Colossus and then totally closed the door with a Primal Command for 7 life and a Titan. Game 2 was a nail-biter ... I was down to 1 life before I top-decked another Primal Command, again taking the 7 life and a Titan. Whew! I don't recall how I boarded at all (I really need to sit down and do some formal analysis rather than just winging it). But Trin', Finks, Bonfire, Scooze, and Thrun are always contenders, and I try to leave as many Blood Moons in as I can.
Hope that helps!
By the way, I did up a match report about a Mono-W Enchantments deck here.
1 week ago
First and foremost, thank you, for your continued support. Your observations and reports have been paramount in getting us here. There has been almost 100 revisions along the way, to get where it needed to be. The sligh implementation of has just catered to the shell, so well.
The ability to pitch cards like Siege Rhino & Lingering Souls, and still have interaction with them throughout the game is essential to winning. Liliana, the Last Hope, acts as a Kolaghan's Command, and Siege Rhino, as Lightning Helix.
I do not see this shell changing too much. However, I have been considering a card or two, from Hour of Devastation.
Once again, thank you all, for the continuous support. My Gauntlet hates this deck in a respectful way. They eye-balled me, at first - being 4 Colors and all, however, I am beating Ad Nauseam, Affinity, Death's Shadow (gave up on thier Infect deck), Burn, Jund, and Storm Combo. One of our players took my idea of introducing EldraziTron into the mix. It is the most difficult of them all. It may not be a GP, but boy do we cast some spells. My friends say "This does what Jund does, but better."