Warped Landscape

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

Printings View all

Set Rarity
Shadows over Innistrad Common

Combos Browse all

Warped Landscape

Land

: Add to your mana pool.

, , Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

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Warped Landscape Discussion

wereotter on Is Exert an activated ability?

6 days ago

There is one other ability you have the possibility of seeing in standard, though I'm not sure how prevalent it is in the format, that I can think of. Fetch lands, cards like Evolving Wilds and Warped Landscape are also activated abilities which will trigger Harsh Mentor.

The big thing to look for is the colon to know if its an activated ability. Everything before the colon is cost, everything after is effect. If the part after the colon doesn't generate mana, it will cause Harsh Mentor to trigger.

darleen on Obi

1 week ago

Suggestions for your mana base:

Remove: Evolving Wilds, Terramorphic Expanse, Warped Landscape, and Mind Stone. Add: Myriad Landscape, Cabal Coffers, High Market, and Charcoal Diamond.

Tower of Calamities depends a lot of mana to destroy only one creature. Try Black Market in its place.

Bad Moon, Eternal Thirst, and Lashwrithe are fine cards but your creatures are already so huge, I don't think you need them. I would just add more ramp instead: Ashnod's Altar (also serves as a sacrifice outlet), Caged Sun, and Expedition Map (to find Cabal Coffers).

34 lands is simply too few in my opinion so think about cutting Ascendant Evincar, Endrek Sahr, Master Breeder, Nightmare, and Shadowborn Demon for 4 Swamps.


Suggestions for draw and card advantage:

It seems like a great win condition is the interaction between your Commander and Maralen of the Mornsong so I recommend more tutor and dark spells to get the combo out. Maybe switch out: Cremate, Sanguine Bond, Unholy Hunger, Abyssal Persecutor, Visions of Brutality, and Vile Requiem for Night's Whisper, Dark Petition, Behold the Beyond, Ambition's Cost, Beseech the Queen and Viscera Seer.


Suggestions for removal spells:

Several of your removal spells cost alot of mana. To the Slaughter, Reach of Shadows, In Garruk's Wake, Dregs of Sorrow, and Annihilate could be replaced with Diabolic Edict, Hero's Downfall, Killing Wave, Malicious Affliction, and Grave Pact.


Hamster2558 on Amonkhet Spoilers and Speculation.

3 weeks ago

@JerichoDarkstar-Yeah I guess you're right. I did not realize they were fetchable.(Not really reliable in standard unless they plan on reprinting fetches). But in modern it could work. The cycling ability is nice, but does not work unless you have it in your hand.(Fetches put them on the battlefield. So regarding the fetching part of them it is still not the best. They enter tapped and can put you a turn behind, besides....you can just use shocklands in modern like Breeding Pool and other things. In my opinion I would say these are the worst rare lands in standard. Can not say complete worst because of Warped Landscape and other common and uncommon cards.

dryadson on INNISTRAD MONO BLUE STANDARD CLUE MILL ENGINE

3 weeks ago

While Evolving Wilds is a strict upgrade from Warped Landscape, it also is unfortunately beyond the scope of this project, which seeks to only use standard legal Innistrad cards.

Tamiyo's Journal is a fantastic card if I need a tutor, but I feel like I don't have any win con cards that could dramatically swing the game if I brought them out turn six. And waiting five turns to lay out a clue generator feels terribly slow.If I could cheat it out on turn two or three, I'd be very pleased though.

plusmental on Manic Mill

1 month ago

I second Warped Landscape being in one colour means that tapping for colourless is a lot less of an issue.

I am looking at a standard mill deck too and I have to recommend Baral's Expertise as a 2-of due to this scenario.

Startled Awake  Flip creature on the battlefield. Thing in the Ice  Flip with 2 counters. You baral's expertise targetting your startled awake creature and 2 of their artifacts. You return startled awake to your hand and then cast it for free with the second half of expertise and feel like the dirtiest bastard in the game.

That's best case scenario. You can still return 3 of anything to their hand if you don't have a spell in hand. That to me is still worth 5 mana

jawz on Manic Mill

1 month ago

I tried it out a little. Very annoying deck to play against. Nicely done.

Two suggestions came to mind. One was to replace one or two islands for Warped Landscape, as more flexibility for enabling Delirium. I prefer that over Evolving Wilds because with your low land count you're under pressure to get mana immediately from every land you play.

The other was to replace one Select for Inspection for one Engulf the Shore, again for flexibility. Sometimes you just need to reset the whole board instead of just one threat.

darleen on I've Got Worms!

1 month ago

How about Crop Rotation, Zuran Orb, Scapeshift, Dredge, Dreamscape Artist, Harrow, Merciless Resolve, or Reprocess to help put lands in your Graveyard? Other lands to consider are Terminal Moraine, Warped Landscape, Cephalid Coliseum, Mirrorpool, Petrified Field, Ash Barrens or Blighted Woodland. And perhaps some fetch lands if its in your budget. Have you considered The Gitrog Monster, Thundering Wurm, Fallow Wurm?

Firebones675 on Dimir Eldrazi

2 months ago

Looks like a good start, but i think you need to work on your curve. If you look at your mana curve it isnt very smooth. You have a bunch of cheap cards but then it has some outliers namely Desolation Twin. It has a pretty big impact on the board but without much in the way of ramp it seems unreliable to cast. I could see it being stranded in your hand more often than not. If you want to keep the realtively cheap curve or be midrange i would cut the twin. If you want to be able to reliably cast him, you would need to add significantly more ramp. Emrakul, the Promised End has a similar issue but due to the delerium ability it might be more reasonable. With only instants creatures and sorcieris (I don't forsee lands adding to delerium easily at present), she will at cheapest be 10 mana as well. If you added cards like Warped Landscape, Evolving Wilds, Terramorphic Expanse, Polluted Delta etc you could reliably get another card type in the yard

Speaking of lands, 2 more Eldrazi Temple and a second Eye of Ugin (if this is out of budget don't worry about it) could also help cast eldrazi

Yu might also consider having a few lands that can produce colorless. If in addition to the temples you have 4x Underground River you could reasonable play Matter Reshaper, Reality Smasher or Thought-Knot Seer

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