|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Common|
|Shadows over Innistrad (SOI)||Common|
Combos Browse all
: Gain .
, , Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Warped Landscape Discussion
3 weeks ago
There are a lot of cool 'lands matter' cards out there. A lot of the manlands are pretty cheap because there are better options, but work well in a casual Sylvan Advocate Sylvan Awakening list. If you want to lean into land sacrifice, red/green does have cool cards like Devastating Summons Edge of Autumn and the classic Wildfire lists. Warped Landscape is interesting in land reanimation lists as a consistant land engine, but is far from perfect.
Personally, I'd look at focussing on a single strategy and going all-in on it- aiming to play as many lands as possible, or animate lots of lands, or destroy all the lands, or replay a lot of Ghost Quarter or Field of Ruin . I hope you have fun brewing something up.
2 months ago
CREATURES - I've already told you this, but due to the nature of your deck and simply due to the sheer amount of elves at your disposal, I'd suggest ~35 creatures to put in your deck, although there are more good elves out there that aren't currently in your deck (such as Skyshroud Poacher ), a non-elf creature that has great synergy in your deck is Protean Hulk .
Wild Pair , this card is GREAT in a tribal deck, nonetheless a mono-green Elf deck. As once this card is on the battlefield anytime you cast an elf you'll search your deck for another and put it directly on the battlefield; this works for all your elves except for the following four elves Druid of the Cowl , Sylvan Advocate , Talara's Battalion , Steel Leaf Champion ).
An alternative to Wild Pair, or another great enchantment to have, is Hibernation's End as it does what Wild Pair does but better as it guarantees a creature on your field every turn that it's on the field.
Possible cards to get rid of:
Warped Landscape , Evolving Wilds , and Terramorphic Expanse these cards are, despite their commander staple nature, entirely unnecessary as you're mono-green and every land you have minus one is a forest. Ideally, in my opinion, you want 33 lands in your deck.
Presence of Gond , as it's only creatures one elf, and your better off attacking with the tapped elf (or tapping one of your mana dorks for mana) due to your commander
Desert Twister , this spell is too high of a cost for it's simple removal, and while mono-green doesn't have much creature removal, creature removal in green is your own creatures.
Prism Ring , this artifact is also necessary as it more so helps early game and while it works well in tandem with your commander, in an average game it'll gain you 10-15 life on your own. And while it's a nice artifact, and a cheap one at that, it doesn't progress you towards any sort of tactic or strategy towards winning.
Tutors: What you really need are ways to speed up your deck and get out specific cards that you need/want. You already have Primal Command which is great, but you specifically need ways to get any of your artifacts out as all of them are great and help you get going to smash faces in. As such, some ways to tutor are:
Inventors' Fair , this is a land, that I think you should swap with Temple of the False God , as you already have so much mana and mana dorks that an extra 2 colorless isn't that much of a loss in comparison to a have to tutor for Bow of Nylea , Rhonas's Monument , or Door of Destinies .
3 months ago
Living Death is a classic gravepower card that can help you win the game in one or two turns. It fits in pretty well with what you're doing already.
Grim Discovery is similar to Aid the Fallen, and can help keeping up with the early and midgame curve. Hermit Druid also helps keep your hand stocked with land early game, and lets you throw a bunch of creatures/other cards into your grave.
Covenant of Minds is great draw power in a deck like this, and can be used politically as well. Foster can not only help your creatures replace themselves, it can throw some more cards into your graveyard on the way.
Genesis Wave is a fun way to throw a bunch of permanents on the board for free, and everything else into the graveyard. The nice thing is the effect isn't compulsory, so you can choose to throw a particular creature into the grave if you want.
Try Phyrexian Delver , too. It's a great two-for-one because the creature it brings back hits the battlefield immediately.
3 months ago
Cards that have been replaced - Fungal Sprouting for Growing Rites of Itlimoc Flip; Heartstone for Thelon of Havenwood ; Sporesower Thallid for Retreat to Kazandu ; Thallid Shell-Dweller for Hardened Scales ; Caustic Caterpillar for Nissa, Voice of Zendikar ; Nullmage Shepherd for Palace Siege , Thallid for Beastmaster Ascension ; Fecundity for FinD; Thallid Germinator for Rampaging Baloths ; Savage Thallid for Hydra Broodmaster ; Warped Landscape for
card suggest: Bloodchief Ascension
3 months ago
Cards to replace: Fungal Sprouting Evolving Wilds hearthstone Thallid Shell-Dweller Sporesower Thallid Nullmage Shepherd Caustic Caterpillar Fungal Sprouting Thallid Fecundity Warped Landscape Fungal Sprouting Thallid Germinator Terminal Moraine Fungal Sprouting Jund Panorama Savage Thallid
5 months ago
Try Fellwar Stone , Commander's Sphere , Darksteel Ingot , Hedron Archive and Boros Locket instead of Manalith , Sisay's Ring , Ur-Golem's Eye and Astral Cornucopia . // Sunforger is an all-star in Boros, being an amazing toolbox (if you put some 4- CMC instants). // Vivid Crag and Warped Landscape can become Battlefield Forge and Myriad Landscape .
5 months ago
Warped Landscape occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%