Scholar of Athreos
Creature — Human Cleric
: Each opponent loses 1 life. You gain life equal to the life lost this way.
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|Commander / EDH||Legal|
Latest Decks as Commander
Scholar of Athreos Discussion
2 years ago
Have you thought about: Ayli, Eternal Pilgrim -could work well with Sanguine Bond and Resplendent Angel -sacrifice the angel after attacking if you have not gained enough life or at the end of opponents turn Drana's Emissary -sit back and watch them slowly die or combine with Anguished Unmaking - - if you have extra life to spare it is a powerful card Kambal, Consul of Allocation -good against creature-less or creature-deficient decks Obzedat, Ghost Council - don't need a defender? Deal 2 damage/gain 2 life each turn after attacking! Also works well with Fatal Push Vizkopa Guildmage - Whenever you gain life, deal equal damage to opponent. With a lifelink creature and Sanguine Bond that is triple damage. Intervention Pact - they won't see it coming Scholar of Athreos - no limit to this ability
These cards may not have lifelink, but may pair well with the deck.
2 years ago
Hello there RAcast_Blaster, thanks for the suggestions.
Let me start with the lands first: the Bojuka Bogs in the mainboard are graveyard hate that don't take up any sideboard space (as you can tell, I have a lot of options for the sideboard and only 15 slots in it) with a low opportunity cost. Compare it with Scarab Feast: if I need graveyard hate, I get it for about the same cost, except with Bojuka Bog I still have the land after. If I don't, Scarab Feast let's me draw a card while I can play Bojuka Bog as a land.
I like to think of the bounce lands as a tapped dual land that also let's me draw an extra land. I can still use whatever land I want to bounce before I play them, so the net result is usually the same: you lose out on one turn's worth of land-mana, in exchange for having both of your colors the next turn. If I'm forced to replay another tap-land, it may be a bit awkward, but the only time it's a real problem is when I have only bounce lands in my hand, which is obviously rare. I play bounce lands in my Tortured Existence deck, The Three R's, and they usually work out very well for me.
The problem with dumping all my high cmc cards is that I feel like I don't have anything that will actually let me close out the game against a more controlling deck. Especially when a good portion of the deck is dedicated to lifegain, with the life-drain being either expensive or unreliable. A 2/2 like Syndic of Tithes isn't going to outrace a Delver of Secrets Flip, even if I can extort once or twice, and Scholar of Athreos costs me 3 mana to drain my opponent for one. I feel like the life gain in this deck is strong enough to get me to 5 mana consistently, especially against a creature-based ago deck like goblins.
2 years ago
It might be in flavor if you focused on effects gaining you life and losing opponents.
Things that work well for that are) Agent of Masks, Bloodchief Ascension, Campaign of Vengeance, Cliffhaven Vampire, Drana's Emissary, maybe Essence Depleter (depending on your mana rock situation), Exquisite Blood/Sanguine Bond, Exsanguinate, Falkenrath Noble, Infectious Curse, DEFINITELY Kambal, Consul of Allocation, Kaya, Ghost Assassin, Knights of the Black Rose, Ob Nixilis of the Black Oath, Palace Siege, Polluted Bonds, Retreat to Hagra, Scholar of Athreos, Souls of the Faultless, Subversion, Suture Priest, Trespasser's Curse, Twilight Prophet, and Zulaport Cutthroat.
So yeah. Plenty of suggestions there to consider.
3 years ago
Elspeth Tirel, Kaya, Ghost Assassin, Gonti's Machinations, Children of Korlis, Martyr of Sands, Peace of Mind, Pristine Talisman, Scholar of Athreos, Tainted Sigil, Tavern Swindler, Tower of Eons, Trading Post, Urborg Syphon-Mage, Vault of the Archangel, Words of Worship
3 years ago
First off thank you for the upvotes!
Really like what you did here. My playgroup is starting to get into PEDH and this is a fantastic starting point for me. I haven't played any PEDH yet so I am not sure how heavy spot removal is available in these kinds of decks. Would something like Icatian Moneychanger, Martyr of Sands, Augur il-Vec, Lone Missionary, Qarsi Sadist, Shu Farmer, Vault Skirge, Scholar of Athreos, Silent Attendant, Benediction of Moons, Death Watch, Golden Urn, Scent of Jasmine and a number of White "Gain X Life" spells fit?
I'm guessing card draw eventually becomes the main problem for this deck and you go into top-deck mode.
Any advice would be great, really looking forward to giving this a try.
3 years ago
Cards to be removed in the next round of changes:
3 years ago
Bad cards: Cradle of Vitality, Rakdos, Lord of Riots, Sangromancer, Scholar of Athreos, probably Vampire Nighthawk, Phyrexian Rebirth cuz you have many better sweeps, Terminate cuz you're bloated for removal and it isn't versatile enough, No Mercy cuz you already have removal that works BEFORE the damage is done, Spiteful Visions
3 years ago
As a fellow cleric tribal enthusiast I appreciate where you are trying to go with the deck but you seem to be suffering some of the same issues I ran into myself, namely not having focused synergies that build into a win condition.
A strong sub theme of your deck seems to revolve around life gain, so with that in mind lets add to and weaponize this sub theme into win conditions. I agree with kamelyan that you should add Conspiracy as its quite nasty with Rotlung Reanimator and Cabal Archon, the only reason I don't run these two in my cleric deck is the hardcore clash with Angel of Glory's Rise. Beacon of Immortality and Test of Endurance make for an interesting and intractable win condition that plays along with your life gain theme for surprise victories. Stern Judge with Urborg, Tomb of Yawgmoth can be nasty repeatable drain where you use your life gain to stay ahead of other peoples dwindling life totals. Also, consider Greed and Erebos, God of the Dead for further card draw that works with your life gain. Also Boon Reflection might be useful as well.
Some general replacements that might serve you better would be Scholar of Athreos over Pious Evangel Flip, the drain effect is a nice mana dump, Frontline Medic over Banisher Priest allows you to play more aggressively and the counter ability can catch people by surprise and Grand Abolisher over Hanweir Militia Captain Flip, the Captain generates tokens far to slowly and often requires you to over extend to make it any good.
For additional tribal removal options consider Kor Sanctifiers, War Priest of Thune, Leonin Relic-Warder and Reliquary Monk. Although I find Reliquary Monk and Relic-Warder to be more tricky to use without a sacrifice outlet.
I hope this helps you, I look forward to seeing where you take the deck.