|Commander / EDH||Legal|
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Tap: Add (1) to your mana pool.
(2), Tap, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
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Terminal Moraine Discussion
3 weeks ago
Crucible of Worlds is in now way budget, but it's amazing. THere's a new card in hour of Devastation that's a creature and green but does the same thing :P
Some land suggestions, some better than others:Blighted WoodlandWintermoon MesaCentaur GardenCradle of the AccursedDust BowlEncroaching WastesFoundry of the ConsulsGargoyle CastleGhost QuarterGrasping DunesHaunted FengrafHavenwood BattlegroundHickory Woodlot Petrified Field Spawning Bed Tectonic Edge Terminal MoraineThrone of the High CityTimberland RuinsWarped LandscapeDryad Arbor
Looks like a great deck :D
4 weeks ago
I think you can safely cut your lands down to 37 or even 36 for your cmc. I would also recommend adding Lotus Vale and cutting Terminal Moraine for it. If you don't mind infinites, Titania + Food Chain + Command Beacon will net you infinite mana and tokens. For simplicity let's assume Titania, Command Beacon, and Food Chain are in play.
- Activate Command Beacon second ability saccing itself
- Titania triggers, getting a 5/3 token
- In response to Command Beacon ability on the stack, exile Titania, getting 6 green Food Chain mana
- Command Beacon ability resolves, returning Titania to hand
- Use 5 Food Chain mana to cast Titania from hand, etb trigger targetting Command Beacon. At this point we are back to our initial position, while netting one Food Chain mana and one 5/3 token
- Repeat for infinite Food Chain mana and tokens.
- You can finish with Walking Ballista, or Akroma's Memorial if you have enough normal mana to cast it, or use a land sac outlet to finish with Rath's Edge or Sunscorched Desert recursion.
I don't play titania but has brewed a couple of land-matters deck...feel free to check my 4 color lands deck for more ideas!
4 months ago
How about Crop Rotation, Zuran Orb, Scapeshift, Dredge, Dreamscape Artist, Harrow, Merciless Resolve, or Reprocess to help put lands in your Graveyard? Other lands to consider are Terminal Moraine, Warped Landscape, Cephalid Coliseum, Mirrorpool, Petrified Field, Ash Barrens or Blighted Woodland. And perhaps some fetch lands if its in your budget. Have you considered The Gitrog Monster, Thundering Wurm, Fallow Wurm?
9 months ago
Forsaken City, Ice Floe, Mirrorpool, Nephalia Academy, Opal Palace, Thawing Glaciers, Terminal Moraine, Balduvian Trading Post, Soldevi Excavations, Timberline Ridge, Sorrow's Path, Barbarian Ring, Arena.
1 year ago
1 year ago
Nice deck so far!
You might also want to replace the more expensive dual lands with cards such as:
1 year ago
I love me a good tribal deck, and this one looks super fun. I always recommend Command Tower to any multicolored EDH deck I see, since it has pretty much no downsides. Other than that, you also might want to consider Rise of Eagles or Stoneforge Masterwork.
I'm working on a deck of my own, so I've been taking inventory of relevant lands - if you keep finding yourself mana-screwed and are looking to be able to generate both colors, lands that might be worth considering are Port Town, Skycloud Expanse, Seachrome Coast, Prairie Stream, Nimbus Maze, Hallowed Fountain, Coastal Tower, Boreal Shelf, Temple of Enlightenment, and Azorius Guildgate (natch). Some of those are on the more expensive side, though, if you're looking to stick to a budget.
You may also want to take out a handful of basic lands to put in some fetches so you can thin your deck - Terminal Moraine, Warped Landscape, Bant Panorama, & Esper Panorama are all inexpensive, generate , and enter untapped, and there's also Myriad Landscape if you don't mind waiting a turn to fetch or generate.
1 year ago
Thran Turbine is practically a shoo-in for any given Jhoira deck, IMO; same can be said for Paradox Haze. The latter also works really well with Thopter Spy Network to give you a constant flow of chump blockers while the heavy hitters are on their way (although your deck isn't artifact-heavy, so I don't know how much mileage you'll get out of it). I like Fall of the Hammer when it comes to removal, since the typical Jhoira deck has a lot of powerful stuff. Also, since Shadows Over Innistrad just came out, Tamiyo's Journal might be good to pick up - I preordered one myself, but I haven't had a chance to try it out.
I really like how a lot of your instants are cantrips, but if you're going to be drawing a lot, you may want to throw in a few more fetches to thin your deck - I'm a fan of Warped Landscape, Terminal Moraine, Grixis Panorama, and Myriad Landscape, since they can provide mana until you can afford to sac them, and all of them except Myriad Landscape enter untapped.
While we're on the subject of lands, I consider Command Tower a necessity for any mulicolored EDH deck. Opal Palace might be worth considering too, since Jhoira's pretty frail on her own, and it can help beef her up when you recast her. Also, since the from Shrine of the Forsaken Gods can only be used to cast spells, I don't really see you getting a lot of mileage out of it until super late-game when you can afford to cast (not suspend) your Eldrazi.
Here's my own Jhoira deck (Wait for it...) if you'd like to take a look, although mine was built on a budget, and the build and focus of mine - consistently drawing and having lots of stuff trigger during my upkeep - is pretty different compared to yours.
Scary deck overall, though - I wouldn't want to fight it!