Fatal Frenzy


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos (PLC) Rare

Combos Browse all

Fatal Frenzy


Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at end of turn.

Price & Acquistion Set Price Alerts



Fatal Frenzy Discussion


6 days ago

If You like Berserk, Try Fatal Frenzy as well! I know: 3 mana, but you're still going for that lethal swing, right? There's also a slightly more expensive Dualist's Heritage in red called Blood Mist, Though you can't use it to buff opponents.

Bear Umbra is protection and good for your relatively high CMC curve. Also, If you want a 2-card combo, Aggravated Assault.

Cool Deck, though. Good primer--You've covered your bases. +1!

GoblinsBeatElves on Countryside Crusher's Naya Game

2 weeks ago

I have to agree with Asder here. If they get one creature out, all your damage would just kill their creature, and the chances of getting that land are not that high, with all your other lands. Trample would be ideal. I would prefer Fatal Frenzy just to win, but keep experimenting with more stuff. Good luck.

Ninja_T0-_-0 on Squee, the Almighty

3 weeks ago

I think I'm going to run this guy as a commander and incorporate:

Countryside Crusher


Fatal Frenzy

Adamaro on Blood Fodder

1 month ago

Goblin Grenade for added removal. Maybe a Fatal Frenzy as a backup plan.

Suns_Champion on Brion Stoutarm's Arm of Harm

2 months ago

Hi! I'm here from the discord! Thanks for letting me take a look; Brion is one of my favorites!

Here's my list for you to reference: Bad Luck Brion and a budget list Budget Bad Luck Brion(haven't updated in forever).

So! Here's some things I like:

I'm glad to see Neheb, the Eternal here. He's the best. Rekindling Phoenix is a cool include and Captivating Crew is a good repeatable steal effect! Nice work so far!

Some suggestions to try out:

Azor's Gateway  Flip is a good loot effect for Boros and synergizes with all the lifegain. I haven't tested it out myself but I plan too!

Rite of the Raging Storm is really fun in Brion. It gives you a chuckable every turn and makes your opponents fight eachother.

Fatal Frenzy and Onward / Victory pump up creatures before you sac them, doubling the damage!

Feldon of the Third Path is amazing, trust me. make copies of the fatties in your graveyard and sac them every turn! Similar to Mimic vat.

Three cards I think are must haves: Skullclamp, Infiltration Lens and Well of Lost Dreams. Card draw wins games my friend. These two do that best.

Fellwar Stone and Mind Stone will help your manabase.

Chandra's Ignition is a really fun one with Brion. The lifegain is real!

Now finally, two Brion win conditions that you should consider:

Phyrexian Devourer is a turn 7 insta-kill. Play it, use it's ability to add 7 or more counters to it. In response to it's sacrifice effect, sacrifice it to Brion. Then in response to THAT, continue exile cards from the top of your library until the Devourer is big enough to kill your opponent, then let it all go off and win!

Phyrexian Processor can be a surprise snipe if you A) have 9 mana and B) have more life than your opponent. play the Processor and pay life equal or more than your opponent has. Pay for the huge token. Sac the token to Brion. Gain all the life back.

Both of these are amazing game snipes. They become better with all the damage doublers and copy effects.

Now, Some cuts!

Your average CMC is over 4. We need to fix that because Boros has enough problems as it is. Cut:

Proper Burial - you should focus on the power of creatures, not toughness. Further, you have enough life gain.

Sunforger - If you aren't going to have a dedicated sunforger package(not saying you should), than this is too expensive for almost no benefit.

Boros Cluestone - Cut for better ramp optios that I mention.

Fireball - Is just a bad card. I don't even run it in my Neheb deck. You'll never get enough mana for it to be all that useful as it divides the damage too much.

Yosei, the Morning Star - Is okay put you gotta make cuts starting at the top of the curve, and this doesn't provide enough utility.

Stalking Vengeance - I cut this from mine. Never made an impact coming down so late.

Heartless Hidetsugu - Seems like he'll be doing the most damage to you.

Bearer of the Heavens - Cut this from mine as well. Pretty fun but not great and really hard to get the mana for, even late game.

Angrath's Marauders - aka "bad Gisela". Comes down to late. Replace with furnace of rath if you really need another damage doubler.

Akroma, Angel of Fury - Costs way too much and isn't hat big, also has protection from white so you can't even sac her to Brion.

Warstorm Surge - Cut this from mine too. Comes down to late. Most of your creatures are out already.

So these cuts will lower your curve, easing the pressure on your mana base. they'll also free up some space for testing out new cards and squeezing in more card draw, utility, and win conditions.

Hope some of this help! Good luck!

Ninja_T0-_-0 on 11.7% OF THE TIME, IT WORKS EVERY TIME.

3 months ago

AspireKing24 Have you read the effect of Fatal Frenzy??

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