|Commander / EDH||Legal|
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|Planar Chaos (PLC)||Rare|
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Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at end of turn.
Fatal Frenzy Discussion
2 weeks ago
I would change:
1 month ago
In line with the OTKO strategy, you want to pump up your Boss and hit opponents for at least 21 points of commander damage. What this means, is that anything that grants less than +5 to it's power will not make the cut. Some suggestions:
Xenagos, God of Revels - Crazy synergy with your Boss and curves out really well. Drop Xenagos, cast your Boss in the following turns and have it grant haste and +6/+6 to your Boss, swing in for 24 Commander Damage!
Downhill Charge / Blazing Shoal - Free pump spells are great, especially since the CMC for your dragons are on the high side. You'd have plenty of "fat CMC" spells in your hand to remove for Shoal as well.
Surge of Strength - A hidden gem that is easily overlooked. It'll buff your Boss by +7/+0, making him hit for 26 commander damage if unblocked!
Rush of Blood - Simple but effective.
Mirrorwing Dragon is a fun and "win more" card since you usually don't have sufficient creatures to benefit from the "cascading buffs" the dragon offers.
2 months ago
+1 for the deck.
I always believe there's a Timmy in all of us. Some suggestions:
Natural Order - Transform mana dorks into big fatties. I do note there aren't that many green fatties in the deck atm.
Sneak Attack - Cause sometimes, 1 hit is all your need to steal the game.
Cream of the Crop - Given the amount of fatties you run, some top of library filtering may help.
Seize the Day - Now that your creature is all pumped up, why not take an additional 2 combat steps for a mere cost of .
A none card related suggestion - The blue card links don't stand out against the green background. If you're interested, we can explore ways to alter the font color to make reading the deck list more conducive. Let me know.
Hope the above helps. Cheers!
3 months ago
Cereal_Killer Thanks for the suggestions.
I agree about Dismissive Pyromancer . It's very niche but it comes in handy for poor draws every now and then.
Vexing Devil would be amazing in this deck, but it costs more than the entire thing. Will put in the maybeboard for sure though.
madcap and Bonesplitter seem like great alternatives. Originally this was a standard deck is why I have the others. Will try them out though. (Sometimes the extra +1 to toughness can make all the difference though.)
Fatal Frenzy could be a kill card, but so far the creatures do fine on their own. Could be very powerful though and I'll test it out some for sure.
Thank you for your suggestions!
3 months ago
Then, I do not understand why Demanding Dragon should be usefull, I mean, it's true that's a 5/5 flying creature, but it's effect is not worth the mana you spend on him, in my opinion. Remember that is the opponent who chooses whether sacrifice a creature or lose 5. Basically you cast it and if you are lucky its effect would sort in something, but most of the times it won't and you've spent 5 mana on an easily removable creature. That's why I'd suggest some Lightning Bolt or, if you really like things that make your opponent decide something, Vexing Devil or Browbeat
Similar story for Dismissive Pyromancer : basically you have an easily destroyable creature, that let's you discard a card in order to draw one (and, since you don't have ways to draw cards, sometimes would not be so usefull) or, for the cost of 3 mana, deals 4 damage to an opponent and then dies. Is it worth?
Could Fatal Frenzy be usefull here?
3 months ago
Thanks a lot for commenting! You gave me some interesting suggestions.
The Neheb subtheme is like a backup plan. I was also considering to cut something else for Mana Geyser and get a huge Comet Storm. Or maybe cast Varchild for the 7th time, which is always a downside of Voltron decks.
I was thinking the other day that Cloudstone Curio is not all that great because I have very little creatures. Plus it's like a 15$ card, so there's that as well! haha
For Repercussion I was thinking that it might not be optimal with all the Survivor tokens, but it's definitely a great card. I think that as you say it is quite correct to include.
Slate of Ancestry is quite amazing! I didn't know that card at all. Even if you have only 4 or 5 Survivors, your hand is probably one or two cards. And drawing half a deck seems powerful as well! :D
The thing with Vance's Blasting Cannons Flip is that I have a promo version of that card, which looks sweet! But you're probably right, Outpost Siege is almost always better, the flip side of Vance's Cannons is not that exciting.
I'm also surprised not to have Rogue's Passage here! I must have misspelled or something when I was posting the list, but that card is an auto-include in this deck! hahaha :D
Thanks a lot for commenting! Your comment has been super helpful! You gave me a ton of includes for this deck.
3 months ago
Very nice deck! I've found it a fun challenge to balance the voltron/token/political mix of Varchild. And it's got a Neheb theme? Lovely!
Not sure how well Cloudstone Curio is going to work for you... you don't seem to have enough creatures to consistently bounce Varchild with it.
One card you might not know is Slate of Ancestry. After you gain control of all your survivors, you can discard your hand to draw half your deck :)
Grenzo, Havoc Raiser is a great way to get some card advantage with your survivors.
Trading Post is another great value card. Whatever you have a lot of you can dump for what you need.
Suprised not to see Rogue's Passage.
Fatal Frenzy is a great buff then sac card. Everything you want for 3 mana.
That's all for now. Check out my Varchild deck for more ideas! I Will Survive | Varchild EDH
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