Akroan Crusader

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Theros (THS) Common

Combos Browse all

Tokens

Akroan Crusader

Creature — Human Soldier

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red soldier creature token with haste.

Akroan Crusader Discussion

VaalVanir on Feather: Mid-Budget

1 week ago

Hi TwinStags! I thought I might come here and check out your deck list!

First impression: You have a lot of things going on, it will keep you busy every turn. In fact some of your ideas are good but fall short of executing with a bang.

I see you have Akroan Crusader , Phalanx Leader , and Vanguard of Brimaz . These cards point toward a token build but I do not see any pump spells like Titan's Strength , Mighty Leap , and Artful Maneuver .

You have Aurelia's Fury in here. Did you know you will need 6 mana on every opponents turn to lock them down? That's 18 mana per round. Unless you have Paradox Engine or a bunch of Treasure Tokens this idea will not be viable.

Short answer: Concentrate on tokens, add Assemble the Legion to the deck and a lot of pump spells and combat tricks and you'll have yourself a fast deck that pew pew with Sentinel Tower and Aetherflux Reservoir while pinging them with Guttersnipe , Firebrand Archer , and Electrostatic Field .

dhannum on Feather Blinky

2 weeks ago

Out

Renegade Tactics -> Draw but it's a sorcery and that really hampers it

Seize the Day -> Cute, but I probably don't win with single creature combat

Flickerwisp -> Too much blink, and not enough blink targets

Gilded Lotus -> A bit expensive and lots of my spells are 1 mana, not 3

Unwinding Clock -> only useful with a handful of mana rocks

In

Mountain and Plains -> what was I thinking with only 33 lands. It's a cheap deck, but still...

Phalanx Leader , Vanguard of Brimaz , and Akroan Crusader -> token makers and token buffers

VaalVanir on The Pie Raker's Army

2 weeks ago

TwinStags I'm so sorry. Oblation Draws you two cards. And NOT two lands. Consider Skullclamp instead of Oblation to draw two cards. 1 colorless mana to equip and kill a token to draw two cards instead of 2 colorless and 1 white to exile a token and draw two cards.

When you run Heroic creatures you have a competition. Heroic creatures require you to cast a spell targeting them to trigger the effect. So if you have a pump spell would you target Zada, Hedron Grinder or Akroan Crusader , Vanguard of Brimaz , or Phalanx Leader ?

What if you have Defiant Strike , would you target Zada and draw an obscene amount of cards (1 for every creature on your board) or just Phalanx Leader to give every creature +1/+1 and draw 1 card?

Tough choices huh? I guess it depends on what spells you run, just don't run a mix of spells or you'll end up hating your luck on drawing the spells you need.

TwinStags on The Pie Raker's Army

2 weeks ago

Dank, thanks for all the info VaalVanir/ChibiNature

Im confused by what you mean by Oblation and two lands. It’s just draw two cards?

In my head I totally thought we had more direct damage cards for Stuffy Doll & such. Even if we did, it’d be really relying on getting him out. Or adding Boros Reckoner and Spitemare . Even then it’d be a whole side route of watering the deck down

I just realized the sac cards don’t work with Feather and Akroan Crusader / Vanguard of Brimaz don’t bounce with Zada/Mirrorwing. Do you think either of those are worth keeping in... or is heroic mostly a waste when you have Zada/mirrorwing at your disposal?

I’ve seen play styles of all the types at this point but agree the Spell slinger and token are the strongest.

VaalVanir on The Pie Raker's Army

2 weeks ago

TwinStags Here are the cards you want opinions: Oblation Stuffy Doll Silverclad Ferocidons Crack the Earth Misguided Rage ( Phalanx Leader Anax and Cymede tokens with Young Pyromancer Launch the Fleet Monastery Mentor Akroan Crusader Vanguard of Brimaz ) Goblinslide Tenth District Legionnaire Burning Prophet and I'll give you my opinions.

Oblation : This is a great card! For 2 and a White you exile a token and get TWO LANDS!! VALUE!! Until you run out of basic lands to fetch. Then you're getting rid of 1 creature threat at a cost of giving two lands to only ONE of your opponents. ChibiNature's explanation for getting rid of Oblation is higher up on this thread. But Oblation only does so much for 3 CMC. Compare to other spells that is in this deck, that is also 3 CMC, Oblation is a clear choice to cut. BUT, if you are going the TOKEN route for your EDH deck then this is good. Not great, only good.

Stuffy Doll Silverclad Ferocidons : These two are basically the same effect, hurt them and they hurt our opponent. So the question becomes 'How many 'Direct Damage' spells are we going to run? The answer: Not enough. These two cards do not justify the amount of direct damage spells we need to run to kill our opponents.

Crack the Earth Misguided Rage : These cards have no synergy with Feather, the Redeemed , there is no value because we can't replay these cards unless we do graveyard recursion which is a host of other cards that is NOT in Boros colors.

Phalanx Leader Anax and Cymede tokens with Young Pyromancer Launch the Fleet Monastery Mentor Akroan Crusader Vanguard of Brimaz ) Goblinslide : This is actually a good idea, make a bunch of tokens and just spew all over our opponents faces. This is probably the 2nd best way to play Feather, the Redeemed . It does need a lot of setup and luck in drawing your creatures and spells. I can see an aggro deck that snowballs very fast. You'll be enemy #1 very fast. But can you bounce back after a boardwipe? How many turns will it take for you to rebuild your army of tokens? What about the balance of number of creatures to number of pump spells? How are you going to protect your tokens from being wiped?

Tenth District Legionnaire Burning Prophet : Scrying is nice. Drawing is better. For example you cast a spell onto Tenth District Legionnaire and you scry and decide to keep that card on the top. What happens to the next spell you cast onto Tenth District Legionnaire . If it is a pump spell, then it's better to cast it onto Zada, Hedron Grinder and pump ALL your tokens instead of only Tenth District Legionnaire . The same argument goes for Burning Prophet as well. My opinion is that Burning Prophet is better than Tenth District Legionnaire

You are missing two other ways to play Feather, the Redeemed . Have you looked into Flicker playstyle using Cloudshift and Otherworldly Journey ? Have you seen Zealous Conscripts and Stonehorn Dignitary ? Imagine casting Cloudshift onto Stoneforge Mystic ! ProTip: Use Zealous Conscripts to grab an enemy creature, then cast Cloudshift onto the creature you stole... that creature is now yours until it dies, not until end of turn!

ChibiNature on The Pie Raker's Army

2 weeks ago

TwinStags You are correct in saying that Oblation is a really good card, I wouldn't fault anybody for keeping it in the deck. And it will most likely always be in the "maybe" section of the deck at the very least. It might float in and out of the list as more testing gets done going forward.

Stuffy Doll I do not like for a couple of reasons. One is he locks himself to a single opponent, which to me just makes himself a worse version of Guttersnipe since in EDH there is 4 players. And secondly is that we really dont run a whole lot of damage outlets outside of Aetherflux Reservoir . There is a few cards here and there, but hardly enough to warrant the inclusion of a support card for it. Silverclad Ferocidons is bad for a similar reason, in that we just dont have the damage pinging support for it, but also he is LUDICROUSLY expensive. At 7 mana we should honestly be looking to combo into a victory, not play with fun cards. Cards like Sun Titan work well at such a high mana cost because he is best friends with the most powerful card in our deck Sunforger , but outside of that you should be looking to close out the game once you get to the higher mana costs. Not play goodstuff.

In regards to pumping strategies. It just isn't good enough. Our deck already runs about .5-1 turns slower than the other cutthroat decks thanks to the lack of card support for Boros. And combat/pump strategies are even further behind that. Imagine it as giving the opponents a free Time Walk or Time Stretch every time you play. It really sets you off on the the wrong foot. Matches that I actually managed to pull off any pump combos in order to win were almost always due to luck. Like I'd either get the perfect stax piece on the board early, or they enemies invested too many resources to shutdown another player in order to handle me. But it just isn't consistent enough to warrant running. And as a side not since you asked. cards with "heroic" like Akroan Crusader do NOT combo with Zada, Hedron Grinder or Mirrorwing Dragon . You can only target 1 with the initial spell, so in the end, all heroic cards are anti synergy with some of our more powerful combo pieces.

Scrying is nice, but not really good enough. We really only care about card draw when it comes to getting card advantage. Any sort of scry effects we get are just tacked on to already good cards like Gods Willing . Any card that scrys for us I'd rather just replace with something that draws us a card.

Hope this helps :)

TwinStags on The Pie Raker's Army

2 weeks ago

Also, beating a dead horse with Phalanx Leader , Anax and Cymede , and similar pumps... we have the ability to really pump tokens with Young Pyromancer , Launch the Fleet , Monastery Mentor , Akroan Crusader , and Vanguard of Brimaz

Is pumping these cards too far away from the main point? Would they combo well with Zada and Mirrorwing?

Aclaus on Just attack

3 weeks ago
  1. [abzan falconeer] cut for [Thalia, Heretic Cathar]. i would cut the falconner because he only has 2 other ways of putting counters on your creatures in this deck and i am going to suggest cutting both of them for upgrades.Thalia is a good 3/2 body with first strike so she cant keep away some low body threats early game and her ability helps you no matter what time she comes out, late game peoples creature coming in tapped so they cant defend against your menace works amazing.

  2. Akroan Crusader and Anax and Cymede both turn me off very much. for a deck that is supposed to attack these gentlemen just sit around waiting to be targeted and you only have 3 spells that can target your creatures in a positive way , leaving these guys dead bodies on the board 80% of the time. i would like to suggest Mother of Runes and Combat Celebrant as they both open you up to a more smash face then the other two

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