Aurelia's Fury


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Mythic Rare

Combos Browse all

Aurelia's Fury


Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.

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Aurelia's Fury Discussion

Randomsome1 on Live Burn

3 months ago

This deck will definitely have a hard time with Infect and Infinite Combos. If you are up against just a normal aggro stompy deck, if you can survive until you can get FS/SS out you will win with all the wipes giving you life too.

Now that I know your meta, cards like Final Fortune and Glorious End seem much better for you. Still very, very dangerous, but definitely worth testing. I'd recommend Aurelia's Fury to stop those pesky infinite combo players. and you might want Gamble to search for it in a desperate situation.

I've only played the deck 3 times irl and I never got the Well. But, from playtesting on here, its the best draw this deck has. You wont be drawing like 10 cards because most of the burn spells cost X. It's at its best if you burn for the bare minimum to get the threats off the board and use the extra mana to draw. Most of the spells are sorceries, so you can't really do much on your oppenents turn.

Since red spells gain lifelink, you don't need a lot of cards that gain you life. 1 good wipe and you will have like 150-200 life. I run lifegain synergy, but the cards that give me life do other things too, like destroy artifacts/enchantments, or win the game.

If you need early game control, Slagstorm, Sweltering Suns, Intimidation Bolt can slow down the aggro a bit. Swords to Plowshares and Path to Exile don't synergize at all, but are always good. Lightning Helix and Warleader's Helix are bomb single target removal. With FS/SS out they proc the bolt effect twice.

If you go for the lower CMC build, Sunforger is a must have. A stronger focus on copy spells and cards that double damage might be needed too.

My build mostly ramps until I can drop a big x spell, then just goes back to ramping until I can do it again. I think once players understand the deck they will be hate it out early because it can be so oppressive late game.

Don't apologize for the questions. I love brewing, and they make me think about my decisions.

Monomanamaniac on Scrubby Boros Burn

3 months ago

Boros Reckoner possibly? Spark Trooper could be useful. Then there's the Foundry Champion to combo with Boros charm and the Boros reckoner. Assemble the Legion isn't terrible. Also Firesong and Sunspeaker would love to play around with that and lightning helix and Warleader's Helix. Aurelia's Fury also could give you a lot of good burn, add well as Deflecting Palm is absolutely brutal as well. searing mediation is a decent Boros mechanic. Ah and don't forget Balefire Liege, Aurelia, the Warleader, and Gisela, Blade of Goldnight I always get really messed up by them. I'm not saying overhaul your deck, just sharing what I've seen work

skyburial on Zacama Lands Control

4 months ago

elgosu1337 Usually I'll go for some combination of Tireless Tracker, Stoneforge Mystic, Dryad Arbor, Oracle of Mul Daya, and Temur Sabertooth.

I usually shy away from planeswalkers in EDH but I noticed that my friends play them in their control decks, and I don't think there's a better blocker to keep them safe than Zacama. I'm definitely down to try Garruk.

Wheels have been kind of important for various reasons. Sometimes you get those hands that just dump out by turn 2 and having a wheel to resupply is pretty important, especially if Zacama is still out of reach. Additionally, it can eliminate pesky Buyback cards that stall me out in the endgame.

Path of Ancestry is just another Command Tower with an upside when I cast my commander. Your commander shares a creature type with your commander, fun fact. I could easily swap it for a City of Brass though.

I do agree that Comet Storm is more efficient, but Aurelia's Fury is a bit more multifaceted and modal cards are a bit more important to control decks in my opinion. Usually it's just one player who's turtled up behind a bunch of prisons and propagandas. I could see myself switching to Comet Storm though.

jordybear2002 comin atcha.

kamelyan on Zacama, Wombo Combo

5 months ago

Wow; with mana-doubling, Zacama, and Temur Sabertooth, you can infinite mana and ETBs.

Maybe use Lifecrafter's Bestiary to draw your deck to find Purphoros, God of the Forge or Aurelia's Fury.

Wintermoon on Gisela's angels

5 months ago

If you are doing a deck with angels, imo these are a must have:

Now, because this is also a deck where you want damage, Archangel Avacyn  Flip is also a must have. If she flips when Gisela is in play, she will be dealing only 1 damage to your creatures but 6 damage to everything else, basicly a boardwipe. Aurelia's Fury, Harsh Mentor and Siege Dragon are also cards I would run in a deck like this.

Back home I think I have some more good cards that would fit here well. If you want I can give you some more suggestions later.

kawa on Suns_Champion

6 months ago

Hello, Champ! One help, please!

How do you put this wonderful images at the background of your posts? Like the Aurelia's Fury on the post of Super Smash Boros | Firesong & Sunspeaker EDH?

Txn :]

ThallionDarkshine on The Spark of Life

6 months ago

I feel like all the spells that do nothing but gain life are fairly weak, since no matter how much life you gain, you still only bolt one thing. In addition, all the "destroy X, then gain life" spells are very unreliable, since many times you will have nothing to target with them and they'll just sit in your hand.

Neheb, the Eternal is a great way to generate lots of mana, which you could then sink into a powerful x-spell, maybe Comet Storm, Aurelia's Fury, or Bonfire of the Damned.

Your deck has a side-effect of reaching massive life totals, so maybe a win-condition based on this would be appropriate. Aetherflux Reservoir is a way to kill people once you hit 50 life, and Well of Lost Dreams lets you draw cards with your life gain. Felidar Sovereign and Test of Endurance both win you the game if you can live through a rotation with enough life. Cradle of Vitality could pump your commander to ridiculous levels with one high-damage spell or wrath, letting you swing for lethal damage.

You've already got a lot of the powerful damage-based board wipes, but Blasphemous Act and Chain Reaction are some other great options.

I'm not a huge fan of the medallions in anything other than mono-color decks. I would suggest replacing them with some other mana rocks, maybe Mind Stone, Coldsteel Heart, or something else along those lines. I also really like Azor's Gateway in this deck. Not only would it let you filter your draws in the early game, once it flips it could generate tons of mana to put into a lethal x-spell.

Finally, Sunforger seems like the perfect card for this deck, tutoring up any of your powerful spells, and even tutoring your one combo in the deck, Spiritualize.

Suns_Champion on Super Smash Boros | Firesong & Sunspeaker EDH

6 months ago

manticoreknight Thanks for the comment! Gisela is already in the deck. thought about HH but didn't like him here, distracts from the main gameplan. Mind's Eye is good I'll consider it. Thanks again! Don't forget to upvote if you like the deck!

ogarith I am definitely still thinking about it. I don't have many targets but the repeated value is so tempting... thanks again! Please upvote!

elgosu1337 thanks for the detailed and extensive advice!

Been thinking about cutting Young Pyromancer and Monastery Mentor... I've already cut Blaze Commando so they seem next in line. I like them because, while they don't advance my specific gameplan, they still synergize with it and give me a ton of value. If I cut just one which would you cut?

Thalia's Lancers gets Neheb, the Eternal. I keep them because I feel Neheb is that important to the deck. And they can grab a finisher like Gisela or if Neheb is unavailible and I'm starving for draws Azor's Gateway  Flip. Might be cut after I get to playtest the deck but it'll stay for now.

I like Puresteel Paladin but not sure how heavy into equipment synergy I can go. Already finding room for Basilisk Collar, hope it works great. I want to avoid infect so no Grafted Exoskeleton. Sword of Kaldra seems to expensive and distracts from the theme. Darksteel Plate is already in the deck. Eight-and-a-Half-Tails was considered early on but is only good with painter's servant out and nixes the lifegain I get from my own creatures. Indestructible over protection. Sunbond was cut the other day. I really like it but had to make room. Might find it's way back in.

Isochron Scepter like I said above I'm low on targets and it seems hard to set up. Especially if i draw it late game. Tempting though.

I see your points here. Volcanic Fallout and Sulfurous Blast and Vandalblast will hit the maybeboard!

All the damage doublers are good but require me to have both the damage spell and the doubling spell in hand, and the mana to cast both. From my experience with Neheb and Brion Stoutarm I'm not a fan personally.

I'm glad you took the time and got a thorough understanding of the deck. Really appreciate it. Thanks again! Would love an upvote too!


Note #1: I'm considering adding another combo. Strionic Resonator and Sands of Time. This gives me infinite mana/untaps during my upkeep, meaning if I have Comet Storm or Aurelia's Fury in hand I win the game. Or Sunforger and Mistveil Plains. trying to come up with uses if I don't have those things out/in hand though. let me know your thoughts. Boros combo! Can ya believe it?

Note #2: I've noticed a few more Firesong and Sunspeaker decks popping up. This is good! I now need a unique name to make mine stand out. Any suggestion are much appreciated.

Thanks all!

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