Aurelia's Fury

Aurelia's Fury

Instant

Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.

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Trade

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Want (4) mgalloro , Simekit , Rabu , bolas34

Printings View all

Set Rarity
Gatecrash (GTC) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Aurelia's Fury occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Commander

Latest as Commander

Aurelia's Fury Discussion

DPenguin22 on Ah Ah Ah Ah Stayin' Alive!!!

2 weeks ago

I have a few questions about cards in the maindeck. Not because they're bad cards at all, but because there are other cards that might synergize better with you're life manipulation strategy. For example, why do you run Bounce lands, Buddy lands and Tri lands? You would be quite a bit better off running shocks and fetches, as well as the Horizon lands: Nurturing Peatland , Sunbaked Canyon , Silent Clearing , Horizon Canopy . Also, I wonder you're running big X-spells like Aurelia's Fury and Rakdos's Return ? You're deck isn't really a big mana deck, and those spells probably won't have a dramatic impact across 3 opponents with just the lands you draw/ramp into fairly. Also, Mother of Runes is a good card, but does she synergize well with your strategy or is she just there to be a good protection spell? Either way, awesome list. Two enthusiastic thumbs up.

king-saproling on A Space-Time Quaking Ressurection of Dead Magic.

2 weeks ago

Perhaps these too:

Sensei's Divining Top --> Kykar, Wind's Fury
Faithless Looting --> Mizzix of the Izmagnus
Wear/Tear --> Aurelia's Fury

Your list is very nice as-is, but hopefully I was able to help!

ChibiNature on The Pie Raker's Army

3 months ago

TwinStags

Don't think I would ever run that in my life xD. It's at sorcery speed, so can only be cast on your turn. Is effectively a 7 mana deal 6, since 1 damage HAS to go at your team and you will very very rarely have 7 red mana exclusively. Doesn't draw you a card. And it cannot even compare to the damage output of cards like Chandra's Ignition when you consider the number of targets it hits for 2 less mana. Cards like that and Aurelia's Fury , Soul's Fire , and Impact Resonance will outclass it at every turn.

Nice art tho

VaalVanir on Gerrard, Weatherlight Hero

4 months ago

ChibiNature

I was going for the infinite draw ASAP, which requires 4 cards. Or can do infinite damage using Gerrard, Weatherlight Hero + Loyal Retainers + Goblin Bombardment . Trick other players thinking you have massive quantities of boardwipes while adding to your board.

I do agree with you that Aetherflux Reservoir has no business in this deck because by the time we get infinite draw we would also hit infinite mana which allows us to Silence , Grand Abolisher for the end spell of Aurelia's Fury .

Demarge on Kaalia, M.D. of Destruction

5 months ago

Skyline Despot will always draw you at least one card, unlike the demon who has to survive an entire turn cycle to draw, while if the dragon lives you get more dragons, monarch triggers at the end step and requires combat dmg to be taken from you, being kaalia someone else taking monarch from you just means they've become your target (meaning it often isn't correct for them to attack you)

Now mostly slow card draw engines might not be good fits for a fast deck like kaalia, if you compare Phyrexian Arena to Painful Truths they both cost 3 mana, but on the turn you play it truths draws you 3 cards making it vastly better at that point. turn 2 if arena survived you draw your first card, truths still winning. turn 3 if arena survived you draw a 2nd card, truths still winning. It won't be until the 5 turn after you played the arena for it to finally beat truths, even if you assume the table won't remove it that's still really slow for a deck that is meant to gain advantage early and end the game before the other decks deal with you.

Now for another dumb combo that's great for people playing Razaketh, the Foulblooded . if you have Conspiracy out naming angel and Bishop of Wings you can sac a 3rd creature to tutor, bishop will make an angel spirit token netting you 2 life... and then you sac the angel spirit to tutor, eventually you find yourself whatever means to make infinite mana ( Phyrexian Altar ) and then Exsanguinate for game (or Aurelia's Fury ). It's a combo I'm slowly toying with rebuilding my kaalia deck around if I ever want to change things up on it (or I could just run it in an esper commander, then I can use a certain hack spell to make bishop trigger off spirits entering or dying).

Cloudchaser.Kestrel on Sun-Feather

5 months ago

I would cut:

Insufficiently on theme - these are good cards but don´t take advantage of your commander or what you´re trying to do. Magnetic Theft , Comeuppance , Electrodominance , Lapse of Certainty , Panic , Return to Dust , Teferi's Protection , Temur Battle Rage , Titan's Strength , Wear , Acrobatic Maneuver , Wheel of Fortune , Blasphemous Act , Day of Judgment , Empty the Warrens , Faithless Looting , Gamble , Kari Zev's Expertise , Wrath of God ,

Removal targets: Smothering Tithe , Gisela, Blade of Goldnight

good cards you don´t really have the support for. Aurelia, the Warleader , Avacyn, Angel of Hope , Cloudshift - the only solid target I see is Sun Titan ? same with Eerie Interlude

Paradox Engine was recently banned in commander.

Given that I cut more than the needed 16 I´ll point out a couple feather allstars you´re missing.

Aurelia's Fury - does so much. One damage to one of your creatures and you have repeatable tapping, removal, and combo protection. Intimidation Bolt - repeatable fog when targeting your own creature. Spawning Breath - this is your smothering tithe replacement, mana, creatures for Zada to target, and removal in a pinch all on an instant. Orim's Thunder - kicked is the best repeatable enchantment and artifact removal I´ve found.

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