Voice of Resurgence

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Mythic Rare
Dragon's Maze (DGM) Mythic Rare

Combos Browse all

Tokens

Voice of Resurgence

Creature — Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

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Recent Decks

Voice of Resurgence Discussion

RingweMakil on BUG Midrange

2 days ago

smoresnbacon, all fair and understandable points. I think in your list Spreading Seas would be more likely to be a sideboard card, but at that point, it's worth thinking about Fulminator Mage instead.

One of the reasons I championed Murderous Cut was Hollow One. It's basically 1 mana at all times against that deck (all hail Burning Inquiry).

Kalitas, Traitor of Ghet isn't always a four drop. And if he does get killed, well, we're playing creatures. Creatures die. If you ever play him against removal light decks, however, or get even the littlest bits of value out of killing an opposing creature, you end up so far ahead it isn't even reasonable. For five or six mana, you get to: make a 3/4 lifelink that splices this ability onto the next removal spell you cast, a 2/2 bear, and exile an opposing creature. I'd play that all day. Kitchen Finks, Voice of Resurgence, Eternal Witness - the upside to a Kalitas that does not die is so high I would always consider playing him, and having access to at least 2 across my 75.

Loganrockwitch on Kiki Sword (Testing Jace, the Mind Sculptor)

2 days ago

@K00lDudE1 Thank you a lot friend.

Yeah... it's worse.

I played yesterday 2 matches in untap. One against eldrazi stompy with a player that i dont think that was very good and i won him 2-0. Then i played with a U/B Control with Bitterblossom and Jace, the Mind Sculptor i lost 2-0 two times from Jace, the Mind Sculptor but it was the first time that i played against it. He won me with +1 Jace, the Mind Sculptor ability and also he was countering all the time my spells. I think that i must put one more Voice of Resurgence and bring out a Wall of Roots. I dont know if i can fix it, but maybe must play a Phyrexian Revoker sideboard.

EvilEnchantress on Token

1 week ago

hullos I completely forgot about Voice of Resurgence I haven't gotten one due to price, I plan to get this deck some a few Bramblesnap cards, they used to be in there, but I've lost a lot of cards. I don't normally use planeswalkers so I may not use Nissa, Voice of Zendikar, though she'd fit really well.

RingweMakil on Damned Devotion

2 weeks ago

Kezvin, no, no Phyrexian Obliterator. There are several reasons why Desecration Demon was chosen over it, outlined here.

a. The mana cost is prohibitive. It sounds silly, since I am playing a mono black list with Gray Merchant of Asphodel, but quadruple black requires almost all swamps or an Urborg, Tomb of Yawgmoth in play. This will almost always be difficult to achieve in the early turns (specifically, on turn four, when you want your four drops), because Field of Ruin, Ghost Quarter and Mutavault are just so important to the list. Without Field of Ruin, you straight up lose to Tron; the control and affinity and merfolk matchups become so much worse because you don't have the free answers to Celestial Colonnade, Inkmoth Nexus, and Mutavault. Field of Ruin is a land that also kills a creature; Mutavault is a land that synergises with Kalitas, Traitor of Ghet (it's a zombie) and with Pack Rat (it's also a rat). Manlands are very powerful, and in this list, Mutavault is especially so. Given that this means anywhere between six to eight colourless sources in the deck, I cannot afford to consistently run Obliterator, or even Nightveil Specter.

b. Opponents can ignore Obliterator if I choose to attack with it; they can race me with Death's Shadow, Tarmogoyf, and Lingering Souls. In later stages of the game or in board stalls, it is possible to brute force one's way through an Obliterator on defense by sacrificing tokens and lands (Voice of Resurgence, Eternal Witness, etc.); alternatively, one can block to reduce trample damage, sacrifice lands, and win on the crackback. This does not mean Obliterator is a weak card, quite the contrary; it simply means that Obliterator is not as board dominant as most people imagine it to be. By contrast, by virtue of the fact that Demon flies, it can deal with Lingering Souls and ignore ground combat entirely. Bitterblossom, Inkmoth Nexus, Blinkmoth Nexus - it is surprising how often flying is the relevant keyword.

c. Demon has six power. This is a three turn clock because in Modern life totals often start between 18-16. Obliterator has five power. This also makes Demon better in races, especially when backed up by removal. Two Demons is also a two turn clock; two Obliterators is a three turn clock.

It is sometimes argued that Demon's capacity to be tapped down makes it weak. Towards that end, I would reply that Demon is The Abyss, but can also end the game. I am not unhappy playing multiple copies of a card that makes my opponents sacrifice a creature each turn, given that in almost every case, the late game favours me.

Le_Ashiok on UR Delver

2 weeks ago

@lukas98 That's true, that's why I like one mainboard against like a lingering souls or birds.

I have thought about swiftspear and I feel like even though it is a great aggressive threat, it falls flat in a lot of match ups. Often times your swiftspears are going to feel pretty useless against something like a Death's Shadow, Wurmcoil Engine, or even a big Voice of Resurgence Token. That's why I choose more evasive threats like stormchasers and delvers. Pyromancer sometimes falls into the same category as swiftespear, except it can go wide so it has an advantage in a greater amount of match ups compared to swiftspear.

MuffinBoffin on Tiny Anafenza

3 weeks ago

Nice deck! It looks like you have gone for a classic modern abzan type deck, with an additional +1+1 counters theme. Here are some suggestions.

I think that some of the cards in your list could probably do with being cut. Those cards include: Sylvan Scrying, Abzan Ascendancy, Skullclamp (that one is banned), Vampiric Tutor (also banned) and Sensei's Divining Top.

With that, I think that these cards are missing from your deck: Deathrite Shaman, Sword of Feast and Famine, Voice of Resurgence Fatal Push and Inquisition of Kozilek. Additionally, Liliana of the Veil is super strong, and definitely deserves a spot if you can affort the card.

The main issue that I see with your deck is card draw. So far, you have two repestable sources of card advntage, and one non-repeatable source. Cards that I suggest that would fix this are Lifecrafter's Bestiary, Sylvan Library and Infiltration Lens. You may chose to add only a few of these cards, but I do think at least one or two are worth including. You couls also add Duskwatch Recruiter  Flip as another option.

Hope this helps :)

square711 on My View On Deck Archetypes

3 weeks ago

The way I see it, the real deck archetypes are aggro, midrange and control, and combo decks may fall into any of the three categories (and so can tempo decks, in a sense). It really depends on the deck.

Grishoalbrand is aggro-combo. It doesn't interact with the opponent and wants to go off as early as possible.

U/R/x Twin is (or should I say, was) control-combo. It does have a combo as a wincon, but it's in no hurry to go off, and can even switch to a fully dedicated control deck post-board (Twin players used to do that a lot by sideboarding in cards like Keranos, God of Storms and Jace, Architect of Thought).

Knightfall is midrange-combo. It also has a combo as one of its wincons, but can win through attrition with cards like Voice of Resurgence and Scavenging Ooze, which are cheap enough to hit the board early on but also have tremendous late-game value.

8vomit on Green/White Modern Aggro

1 month ago

Seems really decent for a budget list. I think it could be at least semi competitive. Its like half way to hatebears. Upgrading youre lands would help a lot. Guildgates just suck lol. A singleton Ghost Quarter is worth a slot I think. At least one more path wpuld be solid. If u can afford Voice of Resurgenceobv that would be fantastic. Sigarda is really expensive to cast, I think u could go down to 1x and be fine. Raise the Alarm could be good here as well.

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