Voice of Resurgence

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Mythic Rare
Dragon's Maze (DGM) Mythic Rare

Combos Browse all

Tokens

Voice of Resurgence

Creature — Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

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Voice of Resurgence Discussion

LoneCrusader399 on G/W Valuetown

6 days ago

Pieguy396: Voice of Resurgence has probably never been as poorly positioned as it is right now. The most played wrath in Modern is Terminus, which Voice doesn't do anything against. Graveyard decks are pretty popular as well so a second Scavenging Ooze feels necessary right now.

ZorrosRage on Green and Taxes

6 days ago

with Restoration Angel and Shalai, Voice of Plenty 4 drops causing any issues? Hitting green have you thought about Voice of Resurgence in the main instead of side?

What about Aven Mindcensor? Always had fun with him.

Pieguy396 on G/W Valuetown

6 days ago

Any particular reason you're not playing 4 Voice of Resurgence? I'm playing a different GW shell than you are, but that card is so good.

Happymaster19 on Vraska’s Hunger [Modern G/B Vraska Value]

1 week ago

Toak83 I originally wanted it to be abzan for Knight of the Reliquary (and Path to Exile) but didn’t think that was enough to warrant the splash, even with some sideboard adds. I completely overlooked Voice of Resurgence which fits nicely into the plan of creating extra permanents AND giving us value if we sacrifice it. Aside from Bitterblossom, we kind of struggle against control as is so points all around for Voice. I’ll have to rework things a bit but I like that plan better than my janky delirium sub theme. Thanks for the suggestion!

aschutz on Green & Taxes

1 week ago

Hi! I dig this build. I play a lot of taxes (predominately mono W and BW) and I'd like to offer some advice:

-Noble Hierarch is much better than birds in this deck. The Exalted does a lot more than you'd think.

-If you're running the Eldrazi Displacer package, you're most likely going to want to run 4, as well as 4 Eldrazi Temple.

-I dont think you Have enough multicolored creatures to make Wilt-Leaf Liege worth it. If you go the Eldrazi Displacer/Eldrazi Temple route, I'd slot in some Thought-Knot Seers. Otherwise I'd consider some amount of Loxodon Smiter and/or Restoration Angel. Depends on your meta.

-Since you're playing mana dorks, it's also worth considering slotting out Aether Vial for Collected Company. If you do this, of course, I'd also drop most/if not all of the Flickerwisps. You can also try running some combination of Collected Company and Aether Vial. Spirits runs 4 and 3. again, depends on your meta and what you want to be doing each game.

-Voice of Resurgence is a good card. Might be worth making room for a couple copies. Just a consideration.

Hope that helps! Deck's awesome.

DarkJester187 on Oogie Boogie

3 weeks ago

Given our convo regarding the focus of this deck being 'All the Tokens', this may be a long write-up. I'll try to break it up. This comment will look at creatures.

The great: Armada Wurm, Hornet Queen, Jazal Goldmane, Mycoloth, Seedborn Muse, Shanna, Sisay's Legacy, Tendershoot Dryad, Wilt-Leaf Liege, Wolfbriar Elemental. Each of these support your strategy directly and have early & late game presence.

The Good: Ant Queen, Bramble Sovereign, Shalai, Voice of Plenty. These offer mid to late game relevance as well as give mana sinks while supporting your strat.

The 'Meh': Oracle of Mul Daya, Tolsimir Wolfblood, Voice of Resurgence. Though these have game relevance in various ways, they may be slots to upgrade.

The Bad: Archon of Valor's Reach doesn't fit with the strat and feels like a 'win-more' or 'lockout' card, Emmara Tandris insulating tokens (the one thing you can make endless amounts of anyway) from damage doesn't seem like it's worth 7 mana/a whole turn to do, Kazandu Tuskcaller is a 1/1 you need to sink 6 mana into before you can get a single 3/3 per turn, Yeva, Nature's Herald only has relevance early game and she doesn't really fit with tokens.

The Ugly: Copperhorn Scout is a very fragile '1-turn' kind of creature and there are better/more efficient ways to accomplish this like Brave the Sands for example, Elvish Mystic & Fyndhorn Elves & Llanowar Elves having ramp on creatures like these is simply not the way you want to ramp.

The only ones left I believe ate your 2 Soul Wardens. They could/will/do gain a bunch of life, so if that is important then keep them.

xaerusblade on Exalted Stax

3 weeks ago

this is like hatebears deck..

a set of Voice of Resurgence is really good on a gw hatebears vryn nightmare is not really that good once you have thalia on board..

Path to Exile really good with arbiter..

i would not put suppression field or rootmaze on the mainboard though.. just my 2 cents :)

now that you put in brushland.. wouldn’t hurt to put a set of brushland and put it 1-3Eldrazi Displacer this creature is nuts..

passascats on You Ghave it your best kid

1 month ago

So, 31 cuts is a lot.
You have a lot of fluff in the deck right now. When I have a bunch of cards that could go into a deck, I like to sort them into categories of what I need in the deck, then pick the best/my favorite ones up to a certain number of cards for each category. In your case, I would start by getting your creatures down to about 24-26, cutting cards first that don't really synergize with ghave as much, e.g. Elesh Norn, Grand Cenobite and Voice of Resurgence.
Next I would pair down your removal cards to about 8-10. This is your board wipes and cards like Dictate of Erebos.
Next I'd find 3-5 good card draw cards to slip in like Deathreap Ritual.
From there I'd look for 3-5 solid ramp cards.
Then I would cut everything else, find your best 20-22 combo pieces and put those in.
Hope this helps!! Good luck.

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