Voice of Resurgence


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Mythic Rare
Dragon's Maze Mythic Rare

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Voice of Resurgence

Creature — Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

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Voice of Resurgence Discussion

Winterblast on Chairman Meow

3 days ago

soul22 it's just a vanilla 3/3 for GW and the extra 5 mana for making it monstrous gives a 4/4 indestructible hexproof...that's a lot of mana for little damage compared to the potential of other 2 mana cats. For GW it also competes directly with Gaddock Teeg or Voice of Resurgence, even Eladamri's Call.

TheAnnihilator on Is there any place for ...

4 days ago

filthyc4sual Except there is a real cost of not hitting anything useful. For example, finding any top 6 where you take a Birds and some random other creature is a "hit" but it really isn't. A T1 dork into T2 Evolution for Anafenza, the Foremost can slay dredge, or Eidolon of Rhetoric against Storm/AdNaus, etc. A company in those matchups might not actually do anything fast enough, Evo actually wins the game (in general) in those spots.

Even in matchups where you don't have any bullets to search for, You can always curve out Voice of Resurgence + Evo --> Renegade Rallier to get a Rallier and a Voice token while getting the voice back. Evo is insane with an active Gavony Township/Vizier of Remedies and persister, and can even turn the "all dork" boards into something scary. You can also board in as much non-creature disruption as you want in games 2/3 -- Thoughtseize, Path to Exile, Stony Silence, and Surgical Extraction are all cards that increase CoCo's chances of whiffing while being very helpful in difficult matchups.

Divinity_infinitum on GW Aggro

2 weeks ago

Knight of the Reliquary is a must, Collected Company and Voice of Resurgence aswell and you'll defininitely want 4x Noble Hierarch to ramp up to your 3 cmc creatures. Another Path to Exile and remove the O-rings. Gavony Township does work and youll need more fetches for consistency and whether you want to add in Ramunap Excavator and Azusa, Lost but Seeking but you dont need to.

Turtle338872 on Retreat to the Reliquary

2 weeks ago

I've been playing Bant CoCo/Knightfall for a while, and I can tell you that you want more bang for your buck in a deck like this. Rhox War Monk seems great, but really falls short in most decks since it just ends up being a beater. A better life-regen option is adding 1 more Courser of Kruphix, which is more consistent with it's life-regen and gives you unexpected utility.

As for Geist of Saint Traft, it's best not to run more than 2 copies, 1 preferred. It being legendary makes it awkward especially in a CoCo deck and it's also just a beater. Good replacements are more Voice of Resurgences (likely just 1 more), Vendilion Clique (depending on your budget), or more mana dorks (which are incredibly necessary in a CoCo deck because of the 3CMC majority and because you're also running Thalia, Guardian of Thraben.

Also consider adding:


Scavenging Ooze

Selfless Spirit

Tireless Tracker

Horizon Canopy (if it's too expensive, I understand)

Misty Rainforest (try going closer to 9 or 10 fetches) (also the price thing)

1 more Path to Exile

And consider removing or moving to the sideboard:

Meddling Mage

Thalia, Guardian of Thraben

Also, I enjoy this card: Ramunap Excavator

Most decks don't run it though.

I understand if you're trying to make a 'variant' of the deck, I'm just giving options to make it more consistent which is the key to this type of deck. Otherwise, I enjoy your originality!

cklise on Many cards for sale - ...

2 weeks ago

Sparky41: How about $25 and I throw in the elemental token for Voice of Resurgence?

Sparky41 on Many cards for sale - ...

2 weeks ago

Hey man, I'm interested in picking a few things up again. Preferably, Attrition, Gavony Township, Voice of Resurgence, Luminarch Ascension. How does $22 sound?

sylvannos on GW Humans

3 weeks ago

The first thing that needs to be done is cutting out some of the creatures with high mana costs and still die to Lightning Bolt. A creature has to do something amazing in order to justify costing more than 1 mana and having under 3 toughness. Dark Confidant, Arcbound Ravager, and Vendilion Clique fit these criteria. Odric, Lunarch Marshal, Consul's Lieutenant, and Heron's Grace Champion do not. Getting your creatures to survive to the combat phase when they get hit by Lightning Bolt and Fatal Push is a serious issue.

I'd also move away from anything costing more than 3 mana unless it flat-out ends the game when you play it. Surrak, the Hunt Caller sort of fits this criteria, because he's going to come down and give himself haste right away, allowing you to push in for those last few points of damage. I'm not convinced the same is true for Thalia's Lancers or Sigarda, Heron's Grace (although Sigarda, Heron's Grace is probably a prime candidate for the sideboard).

You're also an aggro deck. You can't afford to lose time because your land on turn 1 came into play tapped. Play basics over Evolving Wilds and Blossoming Sands. Sunpetal Grove and Canopy Vista are other good budget options. Windswept Heath, Temple Garden, Flagstones of Trokair, and Horizon Canopy are powerhouses if you're not on a budget. Lands going into the graveyard also means Knight of the Reliquary is viable.

Gavony Township should be played in your list in multiples. 2 would probably be good. You want to see them each game but you don't have any mana dorks (namely, Noble Hierarch) to allow you to play more than 2.

You should also be playing Honor of the Pure. All of your creatures are white and this puts them over the edge. Combined with Gavony Township, you shouldn't need Collective Effort. These two in combination are cheaper and make your team more consistently large.

That leaves us with the rest of your creatures. Doomed Traveler and Thraben Inspector are kind of "meh" because they don't get damage going fast the way Goblin Guide or Wild Nacatl do.

So what are the replacement options for all of this?

Thalia, Guardian of Thraben is one of the first things you'll want to include. Her taxing effect makes sure your opponents are off tempo in casting their removal or win conditions. Storm basically can't win so long as Thalia, Guardian of Thraben is on the table.

Mirran Crusader is a powerhouse. Immune to Abrupt Decay, Fatal Push, eats Tarmogoyfs, etc. Probably the scariest thing you can do is follow up a turn 2 Honor of the Pure with a Mirran Crusader. If your meta doesn't have a whole lot of green or black, Blade Splicer is another good option for your 3-drop slot.

Hero of Bladehold will quickly end the game and is a a great card to play at the top of your curve. Ranger of Eos is another option. Either card will quickly flood the board and benefit from Honor of the Pure/Gavony Township.

Thalia, Heretic Cathar is absolute hell to try and deal with in Modern. A lot of people are playing fetches and shocks in their mana bases with only enough basics to dodge Ghost Quarter and Blood Moon. Combined with Thalia, Guardian of Thraben, your opponents' mana bases will be so strained they may never cast anything after turn 3.

Kytheon, Hero of Akros  Flip, Boros Elite, and Soldier of the Pantheon can fill out your 1-drop slots to speed up your deck.

For some utility, there's Saffi Eriksdotter, Eiganjo Castle, and Okina, Temple to the Grandfathers. These will help keep various elements of your deck alive.

Lastly, there's your maindeck hatecrap that comes from playing G/W Humans. Grand Abolisher, Ethersworn Canonist, True Believer, Imposing Sovereign, and Fiend Hunter will steal games out from under the right opponents.

All of this hinges on you playing Honor of the Pure or sticking with only humans. If you don't run Honor of the Pure, Experiment One, Mayor of Avabruck  Flip, and Noble Hierarch are powerful alternatives (you may want to still include some of these anyway, especially Experiment One).

You can also move away from humans and more into G/W Little Kid. You get more hatecrap (Leonin Arbiter, Qasali Pridemage, Scavenging Ooze, Voice of Resurgence, Aven Mindcensor, Gaddock Teeg), more beatsticks (Loxodon Smiter, Wilt-Leaf Liege, Brimaz, King of Oreskos, Thrun, the Last Troll), and mana dorks.

I'd be remiss if I didn't mention Collected Company. It can be a little underwhelming, however, unless your deck is filled with silver bullets and singletons. You're looking more to go wide and attack as fast as possible. It will completely change the dynamics of your deck and how you play it.

As TMBRLZ, however, you really haven't provided much information. It's hard to tell you specifically what to add or cut from your deck (like is Hero of Bladehold to expensive for your budget? Sword of Fire and Ice?) other than just by glancing over it.

What's your budget? Who will you be playing against? Do you want this deck to remain strictly G/W? Strictly humans? What's the local meta? Is it a bunch of Zooicide players or U/W/x Control players? Or is it 1 guy with a $2,000 Rock deck and a bunch of people with Standard decks? Is this something you want to play for the rest of your Magic career or are you only looking at something to jump into Modern with? Do you plan on playing Legacy or Vintage and this is a deck you'd like to use help ease into older formats?

None of these questions have really been answered and so we're kind of left giving vague card suggestions/descriptions, instead of something like "Cut 3 copies of X and replace them with 2 copies of Y and 1 copy of Z."

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