Sacred Mesa


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Time Spiral "Timeshifted" (TSB) Rare
Anthologies (ATH) Rare
Mirage (MIR) Rare

Combos Browse all


Sacred Mesa


At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.

: Put a 1/1 white Pegasus creature token with flying into play.

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Recent Decks

Sacred Mesa Discussion

Tk4890 on Laws of The Polis (Ephara EDH)

2 weeks ago

I've been playing a very similar Ephara list with excellent success. I enjoy the subtlety of the deck compared to things like Grand Arbiter Augustin IV or Brago, King Eternal, which tend to draw lots of hate, whereas Ephara flies under the radar. Some of the cards that have done some solid work for me have been Talrand, Sky Summoner, and Monastery Mentor, (with Baral, Chief of Compliance) though your spell count may be a little low to justify those. Also, while it is a little janky, Sacred Mesa has done a fair amount as well. One card you may want to consider is Approach of the Second Sun, as it does a fair job of being a more reliable alt-win con when you have the board locked up, and has stolen me many a game. How has Angel of Serenity been for you? It never seemed to make it past my maybe-list, but seems strong. One thing I noticed is a lack of ramp, which is something you may want to consider remedying, as it really helps get you out in front of big dumb green decks. Cheers, and try not to be mocked mercilessly for playing "a bad god (LIES!)," while stomping the holy heck out of your play group!

ForTheOldFrame on The Abzan Enchanter's Essential Style Collection

1 month ago

Philigan87: Thank you! I feel vindicated to know that some of the old cards impress you; you clearly know the modern game very well, and I think that if you like a card, it says something!

For Omnath (and related threats), I'm planning to run Circle of Protection: Red, Slaughter, and Deathgrip. The catch is that they're all very expensive to use; I can see the point of Armament of Nyx, if you don't expect too many Wraths or have a good way to get cards back from the graveyard.

Spectra Ward: I like the abilities but not the casting cost. I'd definitely prefer Flickering Ward, especially since it's a card-drawing engine with Enchantresses in play.

Silent Sentinel: use Monk Idealist.

Agreed that Broken Fall is unnecessary with Karador. It gives you some more draw with Enchantresses, but you don't need that if you're making efficient use of your graveyard.

Definitely drop the Boon Satyr. What do you think of Brilliant Halo or Fallen Ideal in his role?

I agree that Dueling Grounds isn't the best card here; it's one of those cards that either you build the whole deck around, or you don't use at all...

Some other cards I think you'll find interesting:

  • Light of Day is a one-card win condition against most Zombie decks.
  • Allay. (Note, Shred Memory can tutor into it.) I think Allay has a place in almost any deck, but it's something to worry about once people who splash white discover it. As answers to it, there are three white counterspells in Future Sight (there's a "List of Color Pie Bends/Breaks" that mentions them) -- and there's Null Brooch, from Exodus, the same set as Allay itself.
  • Sacred Mesa. At first I was stubbornly running it because I liked the flavor; but I'm starting to think that it's a really strong card. Look at Black Market + Sacred Mesa + Twilight Drover , especially!
  • For mana ramp: Carpet of Flowers and Priest of Titania. Priest of Titania is one of those cards that breaks the game completely if she sticks around -- and I think she's on-theme for this deck, too! (Imagine getting away with Priest of Titania + Soul Foundry .)

kamelyan on Enchantments of Karametra

1 month ago

There are many ways to run enchantments (I even made a five-colour deck using Enduring Ideal).

If you lean into the ramp, I'd suggest Sacred Mesa; it can get pretty out of hand at times.

With token generation in mind, Martyr's Cause provides some nice protection.

If you find yourself playing one spell a turn, why not include Rule of Law? Keep your opponents from storming off or outpacing you.

SteelSentry on Kambal's Orzhov Party EDH

1 month ago

The best way to improve this deck would probably be to take out a lot of the low impact cards, like:

Ritual of Rejuvenation (one shot, doesn't really do much)

Renewed Faith (same thing)

Valor Made Real (if you want this effect, get an enchantment that does a similar thing, like High Ground, Brave the Sands, or a creature with this ability, like Palace Guard or Guardian of the Gateless)

Retreat to Hagra (Really slow, especially for 40 life).

Cards I would consider adding that are still pretty budget:

Soul's Attendant (since you have Warden)

Greed / Arguel's Blood Fast  Flip are great in EDH.

Wretched Confluence has a lot of good modes and is an instant.

Sacred Mesa is good in a slow, grindy deck like this to keep chumping or eventually fly over for victory

kamelyan on Commander Selesnya Tokens

2 months ago

Lingering Souls is black, so you can replace it with my favourite token generator, Sacred Mesa.

kamelyan on Rafiq, Master Enchanter

2 months ago

Jaddi Offshoot is an obvious cut.

Jareth, Leonine Titan is too selfish (and expensive) for my taste.

Without blinking, Stonehorn Dignitary is not worth it.

Hoofprints of the Stag is meh, but that's probably just a bias (I'm partial to Sacred Mesa and even Mobilization).

I hope that helps make room for you. Now you can rip into my outdated deck, if you'd like... or give it a much needed upvote.

Rafiq, c'est Chic

Commander / EDH kamelyan


kamelyan on Tyranny of the Masses

3 months ago

When trying to make tokens I like to use cards that can work consistently and are more likely to stick around; for example Sacred Mesa and Mobilization. Heliod, God of the Sun and Oketra the True are nice, but they fit better with Ephara, God of the Polis since there's access to Training Grounds.

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