Vernal Bloom

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Urza's Saga (USG) Rare

Combos Browse all

Vernal Bloom

Enchantment

Whenever a Forest is tapped for mana, its controller adds to his or her mana pool.

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Vernal Bloom Discussion

RamaLama on It's Not Easy Being Green

4 days ago

Thanks for the comments and suggestions, guys.

I agree with Emzed about cards like Heartbeat of Spring and Vernal Bloom, Blard. I want to avoid helping out my opponents whenever possible, even though it may help me more.

I had Khalni Hydra and Primalcrux in the deck until fairly recently, but they fell victim to my desire to quicken the speed of the deck. I still like them, and devotion is still one of my favorite mechanics, but they fell by the wayside.

Even though Explore replaces itself, it does require that I have an extra land in my hand which, although likely in many cases can be a little situational. If it didn't replace itself, I wouldn't even consider it, but it's a maybe. I much prefer Exploration, but I don't currently have a copy. It is on my want list though.

bendjohnson, I don't think Regrowth does enough to be worth the card slot. I much prefer something like Eternal Witness, which is tutorable and gives me a chump, or Hua Tuo, Honored Physician, which is reusable and tutorable.

Anyway, thanks for the suggestions.

Emzed on It's Not Easy Being Green

2 weeks ago

Heartbeat of Spring? That card gives sooo much mana to your opponents, I really wouldn't want to play that. Sure, you might be the individual player who benefits the most, but not by so much that you would want to provide all that bonus mana to the table. Vernal Bloom is the safer option for one extra mana, but even that can backfire. Caged Sun represents the version with no downside, except 6 mana is quite a lot, which makes it way less attractive.
Personally, I would run none of them, but if I had to pick one, Vernal Bloom would be my first choice.

TheVectornaut on Centaur deck that favors Enchantments

2 weeks ago

Pheres-Band Warchief and Stonehoof Chieftain seem like strong inclusions in general. The latter is high CMC, but my suggestion is that you take this deck in a ramp direction anyway.

Step 1: Add Nykthos, Shrine to Nyx and swap some creatures around to improve devotion. Ex: Swap Centaur Courser for Swordwise Centaur, Pharika's Disciple for Seton, Krosan Protector, Pheres-Band Tromper for Jolrael's Centaur. This also makes Nylea's Disciple more effective.

Step 2: Add enchantments that help you tap forests for additional mana like Fertile Ground, Overgrowth, Utopia Sprawl, and Vernal Bloom. These gain the benefits from Herald of the Pantheon and Dowsing Shaman and provide incredible acceleration.

Step 3: Find something to do with the mana. The easy answer would be to draw with Harmonize and play more centaurs. But I think the more interesting answer is to go for broke with Genesis Wave or Primal Surge (after removing Fruition). Play all (or most) of your deck, gain a ton of life, throw in Concordant Crossroads for haste, and swing with an indestructible, trampling centaur army.

That's how I'd do it at least, though I must admit I am a sucker for flashy plays.

ace247 on Green mana ramp

2 months ago

Here is a list of ramp cards from my Omnath, Locus of Mana Commander Deck:

And here are some also very effective, but more expensive options:

I would recommend removing:

  • Archers' Parapet, since you don't run black and a 0/5 wall isn't great.
  • Gift of Paradise, since paying 3 mana for only one extra mana per turn is not ideal and there are better ramp options.

Here is my full Omnath Deck if you would like to see more options:

Omnath, Glutton of Mana (Budget)

Hope this helps.

insecticon3000 on Mono Green Aggro Ramp

2 months ago

I'm a huge fan of Primordial Hydra If you draw it early on you can pay 3-5 mana for it but if you keep it on the field for a few turns that grows out of proportion. I would recommend using something else for the two card spots that Vernal Bloom takes whether that be another planeswalker to increase probability of drawing it during the game, Master of the Wild Hunt for tokens Thrun, the Last Troll can be a solid addition, or maybe an instant like Beast Within to help deal with opponent's creatures. Honorable mentions for the 4 drop spot Vengevine Oracle of Mul Daya

oxfin on Riku of Two Reflection

2 months ago

Chaos Warp replacing Decimate
Vernal Bloom replacing needs more testing
Zendikar Resurgent replacing needs more testing
Strionic Resonator replacing needs more testing
Dig Through Time replacing Blue Sun's Zenith/Day's Undoing (maybe)

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