|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Uncommon|
|Khans of Tarkir (KTK)||Uncommon|
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Creature — Orc Assassin
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has deathtouch.
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|Have (5)||maR2307 , ironax , orzhov_is_relatively_okay819 , ToolmasterOfBrainerd , FireRogue|
Mer-Ek Nightblade Discussion
1 month ago
After a bunch of trades from you great people, I have a lot less cards I need to pseudo-complete my commander decks (as I believe they are never truly complete). Nevertheless, here are cards I need to complete-ish the 3 decks:
Gideon, Champion of Justice
Garruk, Apex Predator
Koth of the Hammer (prefer original art, will accept either)
Venser, the Sojourner (prefer original art, will accept either)
Full Art Foil Amonkhet/Hour Island, Forest, Mountain, Swamp
(Also need random fetches)
I am also willing to look at binders for filler/other wants if I have anything you would like.
I have my Binder and unlisted stuff if need be.
1 month ago
As this is super not-legal in standard, let me introduce you to some of my friends: Abzan Falconer, Ainok Bond-Kin, Abzan Battle Priest, Dromoka Captain, Elite Scaleguard, Mer-Ek Nightblade, and Corpsejack Menace. You may want to splash white.
1 month ago
Regarding Mer-Ek Nightblade... it's just not a very good card. At 4 mana, you could get some really powerful creatures, and this one gives conditional deathtouch - and has toughness 3, so it dies to Lightning Bolt. It's not very powerful. Deathtouch is not even relevant in every game, so this is a card that could go to the sideboard. Instead you could add Champion of Lambholt for example. Slightly lower casting cost, and capable of pushing an attack through for most of your team. Predator Ooze could also be useful, same goes for Scavenging Ooze, and a couple of other 2 or 3 mana creatures that do something with counters.
As for the problem with infect: Just board the snake out (see also: Lord of Atlantis in the merfolk mirror). If you know that you are going to encounter infect anyway, you should have a couple of sideboard slots dedicated to that matchup.
1 month ago
1 month ago
Looks good, in general... but...
Manacurve seems a bit too heavy. In particual, Ob Nixilis, the Fallen are wrong - 5 cmc is a lot in a 22-land deck, and you already have 4 gearhulks. But you don't get to use Ob Nixilis, the Fallens ability much, as you most likely don't have extra lands to drop after you played your 3rd land, much less the 5th. Which means that most likely, he will be a vanilla 3/3. Suggestion: Bring in 2 Duskwatch Recruiter Flip instead - lower casting cost, and generates som card advantage over time (with 24 creatures in your deck, you should hit something on every activation). Speaking of card advantage, a couple more Tireless Trackers and a couple less Mer-Ek Nightblade would probably be an improvement.
The lands are a bit uninspired. Fetches (works really well with landfall), shocks, buddy, shadow... anything, really. There's even a manland (Hissing Quagmire) that you can put +1/+1 counters on, as long as it's animated. Ghost Quarter, both to fight decks that make funny stuff with lands (like tron-variations), but also to cause more landfall-triggers for your Tireless Trackers.
Minor adjustment: One less Corpsejack Menace, one more Winding Constrictor. Reason being that you want to be sure you get additional counters as early as possible, and 2 mana is a lot less for this deck than 4. It makes it more likely that you can play something turn 3 that gives +1/+1 counters, and get additional counters for your effort.
2 months ago
She's amazing! I like how many different directions you can go with her, and how competitive or casual you can choose to be. I did not realize how hard it is to shut down the sacrifice engine once it got started until I actually played it. The biggest weakness I've seen has been cards like Grafdigger's Cage and Rest in Peace, but she is even resilient to a lot of common board wipes, which is great!
I originally had Oona's Blackguard in the deck, but thought I would be doing a lot more combat damage than I have been and was afraid it was going to enter the "mass discard" category that I was trying to avoid. From initial play testing though, I usually am only attacking early on to get dethrone triggers before board states get crazy. I will definitely throw it in there and see how it performs.
I recently put Urborg, Tomb of Yawgmoth in to make sure my Tainted Lands enter untapped, and because my primary color is black. Do you think this is necessary? I could easily see cutting that card to put in another "expensive" but useful card.
Also thanks for the help! :)
2 months ago
This looks awesome so far. I like the small spells, fat creatures approach.
If you have room for another colorless land, Novijen, Heart of Progress makes an alright secondary Gavony Township. Walking Ballista and Hangarback Walker are also colorless and don't trigger your commander, but they're just freakin' sweet if you can proliferate them... maybe with a Fuel for the Cause.
Finally, some of my favorite janky build-around cards of all time, the counter enablers - Abzan Falconer, Abzan Battle Priest, Ivorytusk Fortress, Mer-Ek Nightblade, Tuskguard Captain, Bramblewood Paragon, etc. These won't make your deck better, but maybe more fun. Big, fun, fat, lifelinky, flying, deathtouchy, tramply 10/10s.
You pretty much already nailed it though. Good stuff as always.
3 months ago
So I don't know if you like it or not. And I know they're not vampires but uh...