|Commander / EDH||Legal|
Printings View all
|Masters Edition (MED)||Common|
|Fifth Edition (5ED)||Rare|
|Fourth Edition (4ED)||Rare|
|4th Edition Foreign Black Border (4EDFBB)||Rare|
|Revised Edition (3ED)||Rare|
|Revised Foreign Black Border (3EDFBB)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
Price & Acquistion Set Price Alerts
|Have (7)||ChainerDragon65 , plof , Supremespeed , DrLitebur , beatdown36 , , Mousemke|
|Want (18)||kovellen , Cartridge , marcopollo , TheOnlyMerlin , snoopywashere , Gooberrygumdrops , ryuzaki32667 , phantomblack , 2gherkins , Poggy , obitus , Loading_Error , itheoryz , orzhov_moskalski , Lythia , dauid , Cetriel , Rampollo|
Mana Flare Discussion
1 day ago
+Urza's Incubator - cheeper minotaurs
+Fervor - haste for all
+Living Death - protection against board wipes
+Lightning Greaves - protection and haste
+Sign in Blood/card draw in general
+Phyrexian Arena - card draw!
+Rakdos Charm - just a good card
+Gratuitous Violence - dmg incorporated.
+Anthem of Rakdos - dmg incorporated.
+Furnace of Rath - dmg incorporated.
+Havoc Festival - dmg incorporated. Plus the most Rakdos card
+Mana Flare - speed things up a bit
+Greed - more card draw
+Pain Magnification - could be good for keeping 0 cards in their hands
+Shared Animosity - can be super strong
-Black Sun's Zenith -expensive
-Cut // Ribbons - expensive
-Torment of Hailfire - expensive
-Ifnir Deadlands - I just don't get why its here, a swamp seems better
Cards to look into removing:
-Aether Vial - seems almost slow? Just doesn't fit in with the deck, but by all means, test it and see where it goes! Having fun with the cards is the most important part anyway.
-Obelisk of Urd - another one to playtest, I've thought it wasn't good enough in my tribal decks to get a spot
-Trepanation Blade - Very random card. Very random. I don't know what to think. Probably very good, though.
-Consuming Vapors - Don't quite get it, but might be a good way to gain life. Seems dependent on your playgroup.
-Impale, may I introduce you to murder?
-In Garruk's Wake - very expensive
Silence the Believers will be too slow.
-Cruel Reality: Just a trap, you have much better cards and it is extremely expensive.
-Dictate of Erebos: Maybe? I think you have better options
-Cut // Ribbons: Nope. See above.
+Flurry of Horns :)
-Firestorm: too expensive IRL
+All the minotaurs, they're minotaurs?
Silence the Believers will be too slow.
Sorry about the formatting, it hates me sometimes.
5 days ago
I had thought about Repercussion earlier but initially chose not to include it since Varchild makes it so Survivor tokens can't block and since I am running Bedlam. However, I probably should be running it anyways.
Mana Flare seems like a great inclusion!
5 days ago
I like the deck’s general idea. I think Repercussion might be a great card to have here. Give them creatures, make them hurt each other while hurting themselves in the process.
I would also add Mana Flare just to help everyone go at it earlier.
1 month ago
I like the deck. It looks aggressive and fun at the same time, with a bit of randomness due to all the "discard your hand and draw seven cards" effects. Just a few things:
Leyline of Punishment is something of a nonbo with your other damage prevention and lifegain, it seems. Same with Skullcrack. I can see why they're in there, but at the same time they hamper your defenses. Stigma Lasher's ability works better in this regard, so long as someone doesn't hit you with it. Platinum Emperion is also good, as it at least locks your life total in place. I'm curious as to your thoughts for including these pieces?
Also, why Possibility Storm?
2 months ago
A draw engine is a two card synergy that results in repeatable card draw. I run a Mardu deck so most of the cards will be in colors. I've numbered each engine so you just need to post the engine number followed by your personal score for each. (Feel free to skip any since the list is lengthy. No card is mentioned more than once however.)
A score means the draw engine is janky, unreliable, clunky, inefficient, etc. Basically an engine you'd never consider running under any circumstance. A score means the draw engine is consistent, reliable, fast, and effecient at drawing cards. This score signifies a considerable auto-include for any EDH deck.
Not all draw engines need to be rated. Rating the ones that are the most interesting will do. This feedback will be crucial for other people when considering what draw engine to use for their decks.
3 months ago
The last cool card I forgot is Mana Flare. It will bait your opponent's tread (if they don't already know what kind of deckbuilding you're into) and gives you a pretty damn effective ramp effect!
4 months ago
Infinite Reflection doesn't go infinite with any of the indicated cards as far as I can tell (doesn't affect tokens).
5 months ago
I just finished slamming my Kess storm deck together with my Ramos jank-lifegain deck hoping to form a truly devestating storm/Spellslinger deck, but I need more "taps/untaps matters" cards to pair with things like Mana Flare, Weathered Wayfarer, Kiora's Follower, and Magus of the Candelabra, and more landfall compliments like Azusa, Lost but Seeking, Oracle of Mul Daya, etc in order to get ahead faster and reach enough Mana to really make Turnabout and frantic search hit hard. I plan on swapping a few of my instant and sorcery based copy spell effects with Pyromancer's Goggles and Swarm Intelligence for their much more consistent copy effects, as well as the goggle's synergy with Dramatic Reversal + Isochron Scepter and Paradox Engine.
Once I have a list hammered out, I plan on posting it. I hope you take a peek when I do and maybe find some inspiration - much like I found some from your list!