Blood Pet

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Seventh Edition (7ED) Common
Classic Sixth Edition (6ED) Common
Tempest (TMP) Common

Combos Browse all

Blood Pet

Creature — Thrull

Sacrifice Blood Pet: Add B to your mana pool.

Price & Acquistion Set Price Alerts

7ED

6ED

TMP

Ebay

Have (0)
Want (1) zn.tportlock

Blood Pet Discussion

bushido_man96 on Help with a Kresh Deck?

2 weeks ago

If you are looking for some budget options on creatures that go to the graveyard themselves, Burnished Hart would be another good option. Black has some nice mana critters like Blood Vassal and the smaller Blood Pet that can sac themselves. Cards with the Evoke mechanic could also be helpful for you, like Shriekmaw. Using cards with Echo is a good idea, so might look at creatures with Fading or Vanishing as well (Skyshroud Behemoth comes to mind as an example). Jarad, Golgari Lich Lord might give you some good synergy in putting creatures in the graveyard and doing extra damage with them. Sac outlets like Ashnod's Altar and Phyrexian Ghoul will help get critters to the graveyard, and a Butcher of Malakir will make other players sac their creatures along with them, increasing the counters you can throw on Kresh.

I've never played with him before, but there looks like lots of potential there, and lots of options. Some cards that recur themselves like Endless Cockroaches (although the three black might be tough to pull off), Reassembling Skeleton, and Sanitarium Skeleton offer some consistent although small recursion. Other good recursion options include Phyrexian Reclamation, No Rest for the Wicked, Haunted Crossroads, Palace Siege, and Oversold Cemetery can make sure you creatures keep coming back to sacrifice again.

I hope that helps out. He looks like a fun Commander to run with.

il-JumperMT on Creatures that add Mana do ...

3 weeks ago

I have a question regarding Cards that have activated ability of Add X Mana. Is this Mana added temporary or permanently? Examples are Blood Pet, Fyndhorn Elves, Elvish Mystic, Llanowar Elves, Fyndhorn Elves. Elves of Deep Shadow ETC.

ThaElectroGypsy on Meren EDH (My first deck please help)

3 weeks ago

Hey, I'm the owner of the deck that MQQMAN434 mentioned. I planned on doing a high power build with a writeup, but still haven't gotten around to it

Depending on what you plan on budgeting and overall meta competitiveness (I'll try to cover as many cost specific items as I can). Using Star City Prices, cuz I'm faster with that site compared to TCGPlayer :

$5 or less

Buried Alive: One of Meren's best friends. Can dump value in the graveyard like Sakura Tribe Elder or Spore Frog, or a game-ending combo. Devourer/Triskelion/Necrotic Ooze lets you deal your deck's worth of cmc to creatures and players at your choosing. A slower, higher power Entomb, essentially.

Fyndhorn Elves, Elves of Deep Shadow, Arbor Elf: Finishing the cycle of 1 mana dorks gives you a faster way to get Meren on board. The quicker she's on board, the quicker the grind on your opponents begins.

Blood Pet: In the same vein as the dorks above, Blood Pet is cute as a quick mana and a way to get experience innocuously.

Mindslicer: Sadistic Hypnotist's bigger brother. He isn't a sac outlet himself, but getting him sacced has a much bigger bang.

Viscera Seer: The 1 drop sac outlet every Meren deck needs. Can sac to himself for that vital first counter. Plus, control over your draws in the mid-lategame gives you a good amount of control and consistency.

Blood Artist/Zulaport Cutthroat: Useful for the long game, letting you gain incremental life, or kill the table if/when you decide a Mikaeus is in the budget. Mostly a redundant combo piece in the second case though.

Bane of Progress: Stops artifact/enchantment decks dead in their tracks. More of a meta call, but a lot of decks like their Sol Rings and whatnot.

Grim Haruspex: multimedia is dead on the money on this one. You refill quick and efficently for just playing the game.

Fecundity: A spicy piece of tech if you're the only sac/reanimate deck in your meta and can abuse it the best.

Yisan, the Wanderer Bard: Finds you action if you can't find it yourself.

Under $20

Entomb: Puts a card where you can easily interact with it. An essential staple imo

Fauna Shaman: A cheaper version of Survival of the Fittest. More fair, unfortunately, but also not $50.

Birthing Pod: Feed Meren bodies, pull value out of your deck. Good for putting creatures into play around counterspells

Massacre Wurm: Meta call if you deal with a lot of mana dorks and hatebears.

Sylvan Library: Pure old card advantage. Playing Meren at a fairly high power level also makes you shuffle a lot inherently. You'll almost always be able to see a fresh 3 if you so desire

Toxic Deluge/Damnation: Toxic kills indestructible things (and deals with Sigarda in a way that Fleshbag can't), and Damnation. Meta call for needing a second wrath in Damnation, mostly if you deal with a lot of Army-in-a-can shenanigans that Fleshbag loops can't deal with.

Worldly Tutor: It's a tutor. It gets you a creature you need. nuff said.

Contamination: Useful for hating out greedy strategies, or locking the game down until you either have a win con online or make the game unwinnable for anyone else. Picks on Gaea's Cradle and Nykthos quite well

No Budget (I may have noticed while writing this up, that this section is basically nothing but tutors)

Mikaeus, the Unhallowed: You already know you need this. Triskelion is not a very good card without Mike.

Survival of the Fittest: The most broken card you'll ever play with in a Meren shell. I guarantee it.

Demonic Tutor/Vampiric Tutor: Redundant copies of any card in your deck. You know you need them, I'm merely keeping them fresh in your mind c:

Diabolic Intent: Another tutor, especially synergistic with Meren.

As far as cuts go, my suggestions are:

Death's Presence: I'm a fan of winning outside the combat step, so bigger beef isn't really what I'd run. YMMVAmbition's Cost (if you're adding one of the suggested forms of card draw. Don't skimp on drawing, it's how you get consistency)
Eldrazi Monument: The only creature you really want indestructible is Meren. Focus on keeping the mana flowing and they'll give up on the virtue of you never being locked out of your commander
Thief of Blood: Card is a meta call, if you have a lot of Planeswalker commanders or +1/+1 counter players, keep. If not, it's not all that good.
Phyrexian Plaguelord: Cheaper sac outlets are better. You'd rather be trying to win the game than playing a 5 mana dude that might kill 1 or 2 creatures
Mazirek, Kraul Death Priest: 5 mana for a beater. Same reason as Death's Presence
Cloudthresher: Expensive card that does little
Abhorrent Overlord: The harpies aren't going to give you the game. Looping it seems for 1/1 flyers seems cute, but isn't handing you the game for its staggering 7cmc
Puppeteer Clique: Unless you really like your opponent's GYs, it's not as good. You'll be trying to win off of your graveyard more often than not.

Also recommend retuning the landbase. Not a huge fan of the ETB tapped lands, they slow you down. In a 2 color deck, you don't need the fixing as badly. Not saying run out and buy fetches and Bayous, but replacing them with basics will make the deck feel much more smooth when you cut down the average cmc of the deck by tuning. Llanowar Wastes is probably the best budget add to the landbase. City of Brass and Mana Confluence are nice to have as well

Sorry for the wall of text, there's a lot of information to give. The other part to consider when making changes is what kind of game you're playing for. I built the precon league one as an efficient combo engine that aimed to finish the game quick with a couple of 2-card combos, with the ability to grind out value if that wasn't working. To that end, I added a lot of tutors and worked towards the combos aggressively, making the table play around me as the aggressor. The alternative is playing the long value game, with Fleshbag and Sadistic Hypnotist picking your oppenents' boards and hands apart before beating them down with whatever you have handy. Luckily Meren plays both styles quite strongly and has answers to hate cards like Rest in Peace. As long as you don't get overly greedy or backed into a corner, you should be able to survive getting a lot of your deck exiled and keep on churning

Good luck!

Thousandoaks on All the cool kids have Meren Decks!

1 month ago

bushido_man96 Thank you for the suggestions. I thought about the Yavimaya Elder, but I decided to remove him in lieu of ETB effects. However, I am not against some test playing with him to determine how well he fits with the deck. In regard with Blood Pet and Blood Vassal, I will definitely add them to my acquire board and test play with them as well. I like the idea of adding value with triggers and ramp, especially since Meren gets hated out the game fairly quickly.

NV_1980 Thank you as well for the suggestion. I do already have Hermit Druid in the deck. However, I will definitely add Life from the Loam and maybe Harvester of Souls to the deck. I like the added synergy of milling myself and getting Life from any card draw trigger.

Unfortunately, the playgroup at the LGS doesn't have a ban on infect cards, so Winding Constrictor may very well be detrimental to me in the long run. Otherwise, great suggestion.

trey12321 on Vial Curses

1 month ago

Fleet Swallower is a natural combo with Fraying Sanity. Curse of Death's Hold also works really well with Splendor, not to mention shuts down many token decks just by itself...!

I made a deck based around Misfortunes (http://tappedout.net/mtg-decks/curse-of-no-friends/) and I use Blood Pet, Leaden Myr and Dark Ritual to get it out quickly, but that might not be as relevant in EDH as you likely don't draw CoM regularly.

bushido_man96 on All the cool kids have Meren Decks!

1 month ago

I like to run Blood Pet as a great one-drop ramp and sac to Meren, and his buddy, Blood Vassal. They are great, because they don't need an outlet to sacrifice to, and ramp nicely. I also like Yavimaya Elder, as he works almost like a second Solemn Simulacrum.

Nice build! I love my Meren deck.

Saljen on Tiny Hate

1 month ago

I run a black rack style tiny leaders deck as well. Here's some cards I'd recommend: Dark Deal, Innocent Blood, Pox, Thoughtseize, Skeletal Scrying, Ensnaring Bridge, Oblivion Stone, Bottomless Pit, Necrogen Mists, Liliana of the Veil, Blood Pet (ramp/liliana trigger), Bloodghast, Crypt Rats, Fume Spitter (liliana trigger/removal), Nezumi Shortfang.

edit: after attempting to post this; I just realized how much of my deck is illegal in Tiny Leaders. Jesus, that ban list has absolutely exploded!

Perpetual on Mikaeus, Extreme Sub $20 Budget EDH

3 months ago

I wonder if Blood Pet &/or Basal Thrull would be of any use for ramp? With Mikaeus out you would get at least two uses out of them.

Also, wouldn't Fevered Convulsions give you the means to make any sac'd creature return? Couldn't go infinite due to mana, but you'd get the creature back.

And wouldn't Falkenrath Noble get around your need for evasion by doing damage directly from other creatures going infinite?

Load more