Gempalm Polluter

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Legions Common

Combos Browse all

Gempalm Polluter

Creature — Zombie

Cycling 2B (2B, Discard this card: Draw a card.)

When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie on the battlefield.

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Gempalm Polluter Discussion

VexenX on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

20 hours ago

Below are the Combos that I am adding to the Primer. Just because they are listed, does not mean that they are in my build, but that they COULD be in this deck. My list is not looking to combo out to win, but I do not disregard it as an option for others.


Gravecrawler + Phyrexian Altar +

OR

Gravecrawler + Rooftop Storm + SACK OUTLET +

Gray Merchant of Asphodel + Rite of Replication: 60+ damage to each opponent and a lot of life.

Grave Titan + Ashnod's Altar + Nim Deathmantle = Infinite Zombies

Havengul Lich + Rooftop Storm = All Zombies in GY cost

Gempalm Polluter + Lord of the Undead, Volrath's Stronghold OR Unholy Grotto = The gift that keeps on giving!

Urborg, Tomb of Yawgmoth + Cabal Coffers = Ya, Just in case you didnt know.

If you run Cloudstone Curio:


Soldcastro: All three of those Enchantments have been game-winners for me. I am rarely upset drawing any of them! They also synergize well in this deck with The Scarab God.

I find that I have the opposite problem when it comes to hand size. I use our Commander's zombie making ability quite a bit, which keep your hand full because you are not spending the mana to cast stuff your hand as much.

Phyrexian Altar is on the way, and will be in the deck for Cemetery Reaper.

Odysseus_97 on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

5 days ago

TDK: OMG, i know its stupid but had to comment on how great of a suggestion cutting Chromatic Lantern for Phyrexian Altar is, just wow. Opens up combos and still serves the mana purpose, just thumbs up man.

VexenX : First of all, congratulations on the best zombie EDH deck on tappedout, you deserve it for putting this much work into it :) And i am also going to build one zombie deck with scarab god, it might be an exact copy of this deck, why mess with the formula ;). Love the amount of zombies, not to many but not to few, great token abilities, not only clean 2/2 zombies but zombie token with abilities :D And can win without its commander which is so nice to be able to do either through draining life, milling or just smash them in the face with zombies.

Now on your recent update.

First of all Phyrexian Altar, im glad to see you adding it soon, it goes so well with Gravecrawler and unlocks so many combos, most have already been posted but my list is over 20 combos with the two of them, crazy. And with The Scarab God Scry ability, you will find those two so freaking fast.

Chromatic Lantern out for Damnation: Agree, Not that useful in 2 colours, you will rarely start with mono coloured mana in your hand. Damnation is a great boardwipe, and there should always be included board wipes in EDH decks, and as you mention it fills the grave. There is still the Zombie friendly board wipe with Noxious Ghoul you could consider if you think about replacing a zombie.

Overseer of the Damned out for Fleshbag Marauder: Sad to see Overseer of the Damned go, it such a good card, but because of the CMC it just doesn't work. It is very expensive and not a zombie which also takes it a bit down. Fleshbag Marauder on the other hand is a zombie, removes more than Overseer of the Damned on the enter the battlefield effect, even though you dont get to choose, but playing it early will not often give other players a choice :)

Risen Executioner out for Undead Alchemist: Great swap. Risen Executioner as you say is the most expensive and worst lord. Completely agree on the arguments about Undead Alchemist, if only the exile had just let them stay in the graveyeard it would have been nuts. But it is still powering up your commanders triggered ability which seem more mana friendly than the activated ability, and a bit more healthy for you being one step ahead in both life total and knowing what you will be getting from your topdeck the next several turns. And if somebody removes it for the life drain effect, oh no what will i do with my 20 zombie tokens...swing.

Nim Deathmantle out for Gempalm Polluter: Yeah, the mana needed for Nim Deathmantle always seemed to high for me, awesome effect but for 6 mana there are better things to use the mana on. Gempalm Polluter seems really good, if only for its cycling its still amazing it can be a instant target player dies :)

Psychic Strike out for Rewind: I would say strictly better counterspell, great swap. Nice having four mana open, and it will also be able to generate an extra mana with Dimir Aqueduct or if you included Temple of the False God could in a rare instance generate 2 more mana :)

Dictate of Erebos out for Curtains' Call: Seems like a fine swap, more removal is always good, and Dictate of Erebos always seems like a little to expensive and you already have the same effect with Grave Pact.

Rings of Brighthearth out for Illusionist's Bracers: Seems like a good budget cut too. Buy yeah, keeping mana open, which is nice, and actually cheaper than the rings if you want 4 triggers :)

Rings:

4 mana for the ability = 1 trigger (4 mana total)

+2 additional trigger = 2 triggers (6 mana total)

+2 additional trigger = 3 triggers (8 mana total)

+2 additional trigger = 4 triggers (10 mana total)

+2 additional trigger = 5 triggers (12 mana total)

+2 additional trigger = 6 triggers (14 mana total)

Bracers:

4 mana for ability + extra trigger = 2 triggers (4 mana total)

4 mana for ability + extra trigger = 4 triggers (8 mana total)

4 mana for ability + extra trigger = 6 triggers (12 mana total

But yeah, great swaps :)

My last considerations is Noxious Ghoul for the zombie friendly board wipe.

Phyrexian Altar which you are going to include, which is good :D

Yeah, thats all i got, great deck, thanks for the appreciation of the suggestions, really nice to see one appreciating them :)

VexenX on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

5 days ago

MegaMatt13: My Avg CMC is even better then you might think, because Curtains' Call and Gempalm Polluter are not really 6cmc when you think about it, which leave only Grave Titan, Mikaeus, the Unhallowed and Rooftop Storm at 6cmc in the deck. I top off with Army of the Damned of course, but that is way to good to remove!

There has been some discussion about removing Rooftop Storm, but it has done VERY good in my experience. My hand is OFTEN full because of all my draw, as well as my opting to use The Scarab God's reanimate instead of casting spells. Rooftop Storm allows me to save many for that ability, which really is a big deal in this deck! I am running 20 zombies, which seems like enough to keep it in.

Daedalus19876: Thanks man! The Scarab God has really allowed for tribal zombies to really be a power-house in commander. Both Grimgrin, Corpse-Born and Gisa and Geralf are good, but they have nothing on the power level of The Scarab God!!!

010101nature on The Cranberries with an eyepatch

1 week ago

This deck seems pretty mutch good to go as a zombie tribal.if i could add one card in there it would pretty mutch be Filth, it is pretty easy to get in your graveyard and will win games on its own.Gempalm Polluter could be okay, since you are running so mutch zombiesAndPhyrexian Altar could be great, but will go infinite with Gravecrawler.If you are looking to ramp up a bit you could run Black Market since zombies tend to die alot, this could provide alot of mana really fast

Ghoulraiser on Zombies

2 weeks ago

So besides your commander you have only 5 cards that have blue in them. I would go mono black if you are not utilizing that color more with card draw, counter spells, control.

Dread Slaver is good in limited but not edh, it won't stay around long for it to take a bunch of stuff and also people wont mind taking the 3 to keep their dorks. you can replace it with a better beater/ blocker i suggest Scourge of Nel Toth

Highborn Ghoul does nothing in this format. it can be replaced with something to get chip away at opponents life better i suggest Gempalm Polluter

Nested Ghoul barely replaces himself when lost, it can be taken out for Noosegraf Mob which adds a few more guys to the table

take out Disentomb and replace it with Reanimate to cut out the middleman, your hand. same goes for Raise Dead i would put in Animate Dead because it puts it on the field and can take from any yard. i would also cut Gravepurge and slot in Zombie Apocalypse yeah it is double the mana but you dont clutter your top deck and get all your guys out instead of slowly over the course of a few turns. remove Macabre Waltz for Dance of the Dead for the same reasons as Disentomb. another mass reanimate spell is Living Death my opinion would to remove Urza's Incubator for it.

to get into more blue take out Sanguimancy and add in Frantic Search for free card draw basically. also remove Underworld Connections for Rhystic Study. Life's Finale can be replaced with Cyclonic Rift. You already have Lord of the Accursed so Graf Harvest can come out for Lim-Dul's Vault to set up what you need. i would take out Liliana's Indignation for Traumatize indulgence is such abad mana sink you should add Dark Salvation as a mana sink and remove From Under the Floorboards. adding Traumatize works well with cards like Undead Alchemist so to slot him in remove Liliana's Reaver in addition to buff this little synergy remove Darkest Hour for Altar of the Brood to make tokens all night.

Haunted Fengraf is slow because you sac lands and you dont even get to choose you target i would replace it with Unholy Grotto. take out Leechridden Swamp for a swamp there are better ways to get to your opponents life with your mana. graveyard decks do not need Reliquary Tower.

i see you arent running the grimgrin-gravecrawler-diregraf captain combo, i would take out Jet Medallion for Phyrexian Altar to be able to kill the table. also for replacements for the captain remove Adaptive Automaton and Prized Amalgam (its slow) for Vengeful Dead and Plague Belcher

i would also try to find more slots for a for like 4 counter spells

you can check out my list for other combos http://tappedout.net/mtg-decks/rise-of-the-dark-realms-4/

bigshocka on Gifts of the Undead

3 weeks ago

Hey thanks! Gempalm Polluter is an amazing card that I would kill for in modern along with Carrion Feeder and Survival of the Fittest.

clown_baby on Gifts of the Undead

3 weeks ago

Wow this deck is awesome! I have a Zombie EDH deck so I can appreciate all the zombies and token production. As far as suggestions go I don't really have much, maybe Gempalm Polluter? Cycle him after a few turns of making tokens and that could almost be a wincon. Other than that it seems like a really well put together deck, good job on being awesome!

Penthoplayer on Sidisi's Zombie Arsenal

3 weeks ago

Graveborn Muse is good card advantage. Also, Gempalm Polluter may be a one-shot, but it's instant and could easily take a player out of the game in response to them winning or preventing you from being able to.

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