Vampire Lacerator

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition Common
Duel Decks: Sorin vs. Tibalt Common
Zendikar Common

Combos Browse all

Vampire Lacerator

Creature — Vampire Warrior

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

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Vampire Lacerator Discussion

lagotripha on The Will of the Warrior

1 day ago

w/b budget modern warriors is an interesting Idea. I'd reccomend increasing the number of 1drops (duress over castigate) but the number of relevant non red/green warriors in modern is almost just tarkir block Vampire Lacerators and Nezumi Shadow-Watcher only work so well, even abusing Shields of Velis Vel to make stuff ninjas.

Sideboard in disruption and protection, and run a substantial amount mainboard- Duress, Vendetta, Despise, Condemn, Ratchet Bomb, Pithing Needle, Tormod's Crypt etc depending on meta. If you can build a solid creature engine mainboard, the rest is just stopping your opponent winning. I'd reccomend a bunch of removal and Malakir Cullblade/Seeker of the Way, as they synergize well with the plan.

GeminiSpartanX on Darkside

3 weeks ago

Since you have your deck labeled as competitive, my suggestions will be geared to make it as competitive as possible without regard to budget. If budget is an issue, you'd be better off labeling this deck accordingly and removing the competitive tag.

Firstly, your manabase must change if you want to make this deck competitive. As it is right now, you can't play a turn 1 Falkenrath Gorger into a turn 2 Gifted Aetherborn or Bloodghast, which is your best line of play. To fix this, your mana should look closer to something like this: 4x Bloodstained Mire, 4x Blackcleave Cliffs, 4x Blood Crypt, 7x Swamp, 1x Mountain. Playing a 2-color land untapped on turn 1 for your turn 1 creature will allow you to play any of your 2-drops or 2 additional 1-drops the following turn. This is important in an aggressive deck like this so you can put plenty of early pressure on your opponent.

Second, maximize the best creatures in your deck. You have a bunch of 3-ofs, and quite honestly some of them aren't as good as others. I'd make the following changes: -3 Vampire Cutthroat, -3 Olivia's Bloodsworn, -1 Indulgent Aristocrat, -1 Blade of the Bloodchief; +1 Bloodghast, +1 Gifted Aetherborn, +1 Captivating Vampire, +1 Stromkirk Captain, +4 Vampire Lacerator.

Third, use good supporting spells. Your aggressive vampire deck is not equipped to make good use of Surgical Extraction, so I'd move them to the sideboard in favor of more removal in the maindeck. Fatal Push is one of the best removal spells in black, so I'd use 3 in that spot. The 3 Darkness aren't ideal, but again are good cards for your sideboard against opposing aggressive decks. For the maindeck, 3 Inquisition of Kozilek or 3 Thoughtseize would be better in that spot to take out some of the better cards in your opponent's hand before they get a chance to play them. If you don't like the idea of the discard spells, then a utility creature like Gatekeeper of Malakir would be good as a 3-of in that spot, since it doubles as a removal spell and should be easier to cast with the improved manabase from above. It also synergizes nicely with Kalitas if you draw it after Kalitas is in play.

Hope some of that helped. Id try out those changes and see how you fare. The lands are a little pricey, but the whole reason they are is because they're the best way to have 2 colors in a deck and never worry about having wrong or untapped mana when you need them. Happy playing!

KingXavierXVI on Mono-Black Vampires

3 weeks ago

Given the low average converted mana cost overall. You should probably take out a couple swamps, and add a couple more vampires. I recommend Vampire Lacerator or Indulgent Aristocrat

Firebones675 on Lyzolda, the Blood Witch

3 weeks ago

Ok for 2 platers you can afford to get a bit more aggressive. This may sound obvious but you are going to want to unload the 20 damage you need to win as quickly as possible. To that end there are 2 things to keep in mind:

1) keep cmc low: cards like Grave Betrayal are nice but at 7 mana your opponents life total should be relatively low and you would rather have direct damage or more creatures to finish them off. Cards like Vile Requiem that arent useful into late game are also iffy

2) your life total is irrelavent. The longer the game goes on the less likely aggressive decks will win. As such don't fell bad about paying some life.

On that note you will want cards like Bitterblossom to provide a stream of creatures to beat down with and cards like Phyrexian Arena can keep your hand full.

here are cheap creatures to beat face with: Carnophage, Diregraf Ghoul, Firedrinker Satyr, Goblin Guide, Jackal Pup, Vampire Lacerator, Rakdos Cackler, Ash Zealot, Bloodghast, Blood Scrivener, Crimson Muckwader, Dark Confidant, Dauthi Slayer, Hellspark Elemental, Keldon Marauders, Rakdos Shred-Freak,Spike Jester, Young Pyromancer, Shambling Remains, Hell's Thunder, Anathemancer. I'm not saying you need to include all those cards but cards like that are nice. I's worth noting that they are efficient for their mana cost which is where aggressive decks want to be. The game plan can be attacking with cheap creatures and finishing them off with burn.

This means you want your lands to be able to come in untapped. assuming you don't want to buy a Badlands, there are still other lands that can tap for both colors and come in utapped like Blood Crypt, Dragonskull Summit, Blackcleave Cliffs, Sulfurous Springs. If you have in your deck the fetchlands (Bloodstained Mire/Polluted Delta/Wooded Foothills/Verdant Catacombs/Marsh Flats/Arid Mesa/Scalding Tarn) you can always fetch for your one-of blood crypt.

You can throw in hand disruption like Duress, Inquisition of Kozilek, Thoughtseize, Hymn to Tourach, Blightning but i'd keep the amount relatively low.

Sign in Blood/Night's Whisper can also refill your hand

Price of Progress/Smash to Smithereens are also ways of dealing damage

Burst Lightning is a strictly better shock.

Sorry if this was long but I hope this helped. I think your deck is a good start but just needs to be a bit faster.

TheDuggernaught on

1 month ago

Okay, I guess the next place to start is by going over the various archetypes for vampires in modern. They are a pretty flexible tribe, so there are lots of directions you can take them. Aggro, midrange, control, and even combo-esque strategies are pretty viable avenues to explore.All the lists are pretty much comprised of the following creatures depending on which direction you want to go: Bloodghast, Vampire Nocturnus, Stromkirk Captain, Stromkirk Noble, Captivating Vampire, Shadow Alley Denizen, Pulse Tracker, Vampire Nighthawk, Gifted Aetherborn (AKA Vampire Nightwalk), Vampire Lacerator, Vampire Cutthroat, Stromkirk Condemned, Olivia, Mobilized for War, Olivia Voldaren, Kalitas, Traitor of Ghet, Insolent Neonate, Falkenrath Aristocrat, Indulgent Aristocrat, Falkenrath Gorger, Drana, Liberator of Malakir, Bloodthrone Vampire, Blood Artist, Viscera Seer, Blood Seeker, Asylum Visitor, Bloodline Keeper  Flip, and Gatekeeper of Malakir.

Aggro lists generally stay super low to the ground in regards to CMC and include a lot of lords. Given the low CMC. Aether Vial also starts to become very good -- especially since all the lords tend to hang at 3 CMC.

There are multiple routes to midrange. One route is to to try and abuse the madness effect to turn Liliana of the Veil's +1 into a 1 sided effect.

The other is slightly more combo-y. Aristocrats is an interesting archetype that abuses the recursiveness of Bloodghast, the life-loss triggers from Blood Artist, and the instant speed sacrifice effects of Viscera Seer, Bloodthrone Vampire, Falkenrath Aristocrat and Indulgent Aristocrat. I also personally like Reassembling Skeleton, Gravecrawler, Doomed Traveler, and or Bloodsoaked Champion in the list to further be able to abuse the Blood Artist triggers with more sacrifice fodder. White also gives access to things like Rally the Ancestors -- which can be a brutal play to ping for a lot of dmg with Blood Artist triggers.

There is also more traditional midrange which just aims to play threats that if left unanswered -- typically win you the game. Kalitas, Traitor of Ghet, Bloodline Keeper  Flip, and Olivia Voldaren are all very dangerous cards for your opponent to leave in play, and Gatekeeper of Malakir can be a huge pain given his ability to not only provide a decent body, but also take down an opponent's creature with his kicker cost. Vampire Nighthawk and Gifted Aetherborn are also good for similar reasons. they trade profitably wirh almost any creature and have the benefit of giving you back some life.

There are 3 routes for combo that you can also go -- the first involves Bloodline Keeper  Flip and Intruder Alarm. The second route is Sanguine Bond + Exquisite Blood + vampire's ability to easily ping for 1 somehow to trigger the combo. The third is Mindcrank or Duskmantle Guildmage + Bloodchief Ascension.

Control would likely play vampires that double as control (Gatekeeper of Malakir, Vampire Nighthawk, Gifted Aetherborn), lots of kill spells and discard, and some planeswalkers.

I can definitely help you refine a list once you have a basic archetype in mind. Right now you seem to be in between aggro and midrange. Which is perfectly fine. You can mix and match a little bit. Devotion, as another user suggested, is also viable -- however vampires do not really have a ton of super good ways to use oodles of mana.

APPLE01DOJ on

1 month ago

youve had tons of viable suggestions that you refuse to listen to.

If you're going to play black then you need discard. It's a staple of the format. Thoughtseize, Inquisition of Kozilek or Duress.

You don't need a black anthem but since you insist on having one Bad Moon is the most cost effective. Lord of the Undead is okay if you're running Zombies.

As it is you have a mono black good stuff deck with none of the good stuff.

I suggest you look at some of the mono black decks around the site to see what's actually viable.

A good replacement for Tormented Soul would be Gravecrawler, Diregraf Ghoul, or Vampire Lacerator. Although your turn 1 play should actually be discard.

SteelHeadPaladin on $15 Competitive Modern Minotaurs

1 month ago

I play Mogis minotaurs if you're looking for a one mana drop I strongly recommend Gnarled Scarhide as a replacement for Vampire Lacerator. Gnarled Scarhide easily fills the role of a turn one drop, a free drop with Ragemonger, and acts as an enchantment for later game. Sure, it can't block, but you not really worried about that when you're mostly going on the attack. Plus it makes it a true minotaur tribal, and you're not dinging yourself with Vampire Lacerator.

Though I have to say this deck is pretty solid. Any suggestions I have to add is putting in some Temple of Malice or a Fanatic of Mogis along with Dictate of the Twin Gods

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