Vampire Lacerator

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
Duel Decks: Sorin vs. Tibalt (DDK) Common
Zendikar (ZEN) Common

Combos Browse all

Vampire Lacerator

Creature — Vampire Warrior

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

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Vampire Lacerator Discussion

Happymaster19 on Rakdos Speedy Vamps

2 weeks ago

After shooting through the list, I see Chalice of the Void (especially game 1) being brutal. Theres some sideboard pieces, but it couldnt hurt to spread your curve out. Not just for Chalice but when someone manages to pick off your early threats and youre top decking Tormenting Voice, Stromkirk Noble, Vampire Lacerator. Bloodghast does alleviate that a lot. When you have reliable discard, hes just a zero drop. Your opponent wraths the board and follow with a land and get a couple of these guys back.

I think you may want to try discard outlets like Smuggler's Copter and/or Liliana of the Veil (Liliana, Heretical Healer  Flip can be a serviceable budget replacement). They are reusable, dont require mana to activate, and are amazingly solid cards when you arent abusing them.

Xica on Vampire's stay midrange

3 weeks ago

What the guy said...
You need some way to fight decks that can run you over, Stromkirk Captain is a prime tool for that (First strike chump blockers are a nightmare, not to mention first strike + deathtouch)
Playing more cards every turn with the 8 bobs (in the person of 4x Asylum Visitor + 2-4x Blood Scrivener) also does the trick.

Vampires have Cavern of Souls over other midrange builds. They can have Lord of Lineage  Flip over other midrange decks - if that card flips it runs away with the game right there (i have yet to see midrange decks in the format that can deal with a constant stream of 4/4 flyers - hell legacy miracles uses/used such things as win condition via Entreat the Angels.
I would like to add here that Vampire Nocturnus is a finisher for aggro, and Bloodline Keeper  Flip is a win con (sadly its only 4 mana, if it would cost 1 more it would be a lot stronger)

Vampire Hexmage + Phyrexian Etchings are pretty nice too - i would like to see which other tribe has such thing!


I see vampire aggro as weak because the tribe lack quality 1 and 2 cmc creatures, so lets make a list:
Shadow Alley Denizen (Best!)
Vampire Cutthroat (its okay, perfect in some matchups, and help to drag out against other aggro decks)
Stromkirk Noble (its either terrible, or ridiclously overpowered)
And then the rest....
Guul Draz Vampire - its a vanilla 1/1 when it would matter. The tribe completely lack ways to shoot face (specially in mono black)
Vampire Lacerator - a Goblin Guide that comes down a turn later, and makes you lose life each turn (abysmal) - Goblin Guide is a waeker Monastery Swiftspear...
Pulse Tracker - how will this thing swing more than once? (Its Geistflame - that is hwy it doesn't see play)
Lets take a look at 2 cmc!
Gifted Aetherborn - great, but its not particularly aggressive
Gatekeeper of Malakir - !that is 3 mana for all intents and purposes!
Ruthless Cullblade - wait what? i am outta here...

How does an aggro deck win that is slower than others, lacks evasion, and its creatures are actively worse (when the opponent is above 10) always, since they can't get in as the enemy just plays bigger ones?



I would suggest to not use narrow hate cards that are really strong against only 1 deck (like damping matrix - which is also very slow). Using stuff that is weaker but that hates on multiple archetypes is way better, because the overlaps you will have more hate for any archetype. And drawing a slightly weaker hate cards is a lot better than not drawing the 1-2 of "game over" hate card.

Add some secondary color, it would allow you to play stuff like Engineered Explosives, Painful Truths - if you go black/red it gives Kolaghan's Command which is good against everything, and Stromkirk Captain - which solves the "they will run ya over with their bigger creatures!" problem.
And splashing a second color can easily be done on budget, you need only 1 red mana on the 3rd turn, instead having all of your mana source being dual colored.

Mister-Magic on Mono black devotion

3 weeks ago

Mandalorian, thanks for the suggestions! I agree that Nykthos, Shrine to Nyx isn't very good in this deck since it tops out at five. I was already thinking about cutting the Grave Crawlers because this deck doesn't have very many zombies and they cost a decent amount. I like all of those changes and I am going to use Bloodsoaked Champion over Vampire Lacerator because it can come back and it won't be draining the life total the entire time. ob nixilis is a great win con which fits perfectly into the deck. Thanks again for all of the help!

Mandalorian on Mono black devotion

3 weeks ago

So I copied your deck and fiddled with it until I could get it under 100$ and I know this sounds crazy but I came to the conclusion of cutting Nykthos. You don't have anything huge (your curve ends at 5) and you have no mana sinks so I'm not sure it would be worth it. I also took out the fatal push since you can trigger revolt with fetches and took out the 1 Kalitas, the Gravecrawlers, and 3 Persecutor's since they could become a problem you cant deal with. This put me a decent amount under 100$ but instead of squeezing in 1-2 Nykthos I put in other powerful creatures. I made the 1 drop Vampire Lacerator since it's not 5$ and is still very powerfull. You could also use something like Bloodsoaked Champion. I added 4 Geralf's Messenger which I think are a better investment for mono black devotion than Nykthos in a deck that has a low curve. lastly I added 2 Ob Nixilis Reignited which serves the purpose of Arenas 3 and 4 as well as removal and win condition and went the full 4 Gifted Aetherborn. Hope this helps!

sylvannos on To be aggro or not ...

3 weeks ago

Aggro, hands down. You aren't going to out midrange traditional Rock variants...you're just playing a worse version of the deck at that point.

Build around Collected Company. Flipping over Captivating Vampire, Stromkirk Captain, Drana, Liberator of Malakir, or Olivia, Mobilized for War is scary. Even flipping over Blood Artists can represent lethal.

One of my buddies at my LGS plays CoCo Vampires (hilariously dubbed "Count Chocula") and has a lot of success with it. Bloodghasts are really hard to get rid of, while Collected Company floods the board. It makes it really hard for your opponent to boardwipe. I think he's strictly in due to budget, however.

I'm not sure on his exact list. I think it's something like:

4x Bloodstained Mire
2x Cavern of Souls
1x Dryad Arbor
1x Forest
4x Mutavault
2x Overgrown Tomb
3x Swamp
1x Urborg, Tomb of Yawgmoth
4x Verdant Catacombs
-------------------------------------------
22 Lands

4x Blood Artist
4x Bloodghast
2x Captivating Vampire
1x Drana, Liberator of Malakir
2x Gatekeeper of Malakir
4x Gifted Aetherborn
2x Guul Draz Vampire
4x Kalastria Highborn
1x Kalitas, Traitor of Ghet
4x Vampire Lacerator
2x Vampire Nighthawk
2x Viscera Seer
-------------------------------------------
32 Creatures

4x Collected Company
2x Fatal Push
-------------------------------------------
6 Other Spells

3x Abrupt Decay
1x Choke
2x Fatal Push
2x Fulminator Mage
2x Gatekeeper of Malakir
2x Liliana of the Veil
1x Maelstrom Pulse
2x Thoughtseize
-------------------------------------------
15 Sideboard Cards

I'm not 100% sure this is his exact list, only from what I can recall playing against it.

YamishiTheWickedOne on Spooky Mother Suckers

3 weeks ago

Feast of Blood needs 2 vamps in play to kill 1 card. Even if you have 2 low costed vamps, that's turn 3 earliest if they both survive. With Bolt, Path and Push being so omnipresent in Modern, Feast is seriously unreliable, especially since it's a sorcery and not an instant.

Sorin really isn't played at all in this format, unlike EDH where he was almost banned at one point. He was really good in original Zendikar standard, and was a one-of in the deck that won 1st place world that year (UB control, though vamps made top 8). In Modern he's too much mana to cast in midrange, he's the wrong color for ramp aggro which is usually GR, he doesn't fit into Tron unlike Karn or Ugin and control runs 3-4 Bob (Dark Confidant). If you want an amazing planeswalker, though she's expensive and more midrange-y anyway, one of the best cards in the format is Liliana of the Veil or not far behind, Liliana, the Last Hope. If You wanted a budget alternative that's still admittedly a little slow, there's Ob Nixilis Reignited, but 5 mana in vamps is really pushing it unless the card is seriously gamebreaking like Voldaren Pariah or back in the day Malakir Bloodwitch.

By the way I just realized the new set coming out has Vicious Conquistador who is literally a better Pulse Tracker.

My recommendations for an aggressive monoblack list in terms of creatures is something like: 4 Vampire Lacerator, 4 Vicious Conquistador, 2 Viscera Seer, 4 Bloodghast, 4 Gifted Aetherborn who I've dubbed Vampire Nightpenguin, 4 Gatekeeper of Malakir, 2 Captivating Vampire, 4 Vampire Nocturnus, 1 Kalitas, Traitor of Ghet, 1 Sanctum Seeker, 1 Asylum Visitor. If space is too tight cut the captivatings and visitor and lower Aetherborn to 3. This is similar to my first build, and has a pretty low curve lending way to speed and damage. Seers are here to ensure consistency for Nocturnus and get you the topdeck you need in an emergency as they can sac as they block.

Fetch lands do a lot actually. A land you pull from your deck is a land you're not topdecking at a critical moment when you really don't want one. They also let you double dip on Bloodghast and provide incentive not to chump block him. They also let you shuffle your deck for Nocturnus if you topdeck a land, which are cololess due to no mana cost.

xEpy0n on Modern Vampires

1 month ago

The funny thing is, I took out Vampire Lacerator for Pulse Tracker a while ago. My sole reason for that was I'm still able to deal 2 damage at best without the loss of life drawback.

Falkenrath Gorger would actually be pretty good in here. I just need to find a few copies. same with Fatal Push.

Still iffy on Lightning Bolt. I thought about putting it in, but I'm also a fan of Gut Shot and Grapeshot.

Pieguy396 on Modern Vampires

1 month ago

Hey there! Cool Vampires deck! I have a few suggestions for you:

In any case, I hope this helps. Have fun!

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