Creature — Vampire Warrior
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
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Vampire Lacerator Discussion
2 weeks ago
OK, so mono black vamps. You'll live or die on sideboard, I'd reccomend a set of Pithing Needles, Ratchet Bomb and as much hand disruption as you can afford. highborn I've always found to underperform outside of Blade of the Bloodchief/Bloodchief Ascension because of the mana investment. Keeping mana up like that really doesn't go well with the spam creatures plan. If you're running Vampire Lacerator go all in with the Indulgent Aristocrat and Bloodthrone Vampires with something like Whip of Erebos or swap it out for something better at stalling- Gifted Aetherborn is a better Vampire Nighthawk in any meta that doesn't care about the flying. Run both if stalling to midgame and not running whip. Vampire Hexmage while great, should be sideboard for times when first strike matters or plainswalkers. Consider more Gatekeeper of Malakir- they trade excellently, and win games. Lillana of the viel is fantastic if you plan a sideboard to functionally turn this into 8-rack, or run more disposable creatures, but might be a wasted investment unless you have them already from another deck- Ensnaring Bridge and Call the Bloodline normally performs better in this tribal if games stall like that. Mono black deckbuilder's toolbox is my big list of modern mono black cards- if you think something is missing please let me know, and remember to playtest extensively before diving into bigger budget cards.
2 weeks ago
Michae1JCaboose Stromkirk Captain Captivating Vampire Bloodghast Kalastria Highborn Kalitas, Traitor of Ghet Cavern of Souls Feast of Blood SB Vampire Lacerator Guul Draz Vampire Viscera Seer Shared Animosity Olivia Voldaren should replace liliana, or more kill spells like Terminate or Fatal Push. Vampire Tribal is generally very aggressive and you dont' want you curve to be too high. Dark ritual is not modern legal. replace them, and tragic slip with Lightning Bolt. it'll give you that extra damage push. there are several ways to build BR vamps, but these are usually core cards to work with.
3 weeks ago
Depends if you want a play set of Spike Jester in the deck or not. I'd suggest removing one or two of either Carnophage and/or Vampire Lacerator. The one drop for 2/2 is nice but if you really want to smash your opponents face in, you gotta be quick and haste does that trick. Also, I'm not a huge fan of losing life via my own card effects, that's another reason why I would remove them.
4 weeks ago
Too many mutavaults and you need fetches. Also try and fit in 4 Nocturnus. 8 lords is a lot of power.
Blade of the Bloodchief is imo only useful in Olivia EDH. Not great in modern.
Blackcleave Cliffs is better than summit, the other duals should probably be fetches instead. You want 22-23 lands with a curve like this. Your killspells look just fine but you can also consider Kolaghan's Command, Phyrexian Arena, Inquisition of Kozilek and Thoughtseize.
+1 for support to fans and new players. Good luck, and welcome to the dark side. May the night and the feast be long.
1 month ago
w/b budget modern warriors is an interesting Idea. I'd reccomend increasing the number of 1drops (duress over castigate) but the number of relevant non red/green warriors in modern is almost just tarkir block Vampire Lacerators and Nezumi Shadow-Watcher only work so well, even abusing Shields of Velis Vel to make stuff ninjas.
Sideboard in disruption and protection, and run a substantial amount mainboard- Duress, Vendetta, Despise, Condemn, Ratchet Bomb, Pithing Needle, Tormod's Crypt etc depending on meta. If you can build a solid creature engine mainboard, the rest is just stopping your opponent winning. I'd reccomend a bunch of removal and Malakir Cullblade/Seeker of the Way, as they synergize well with the plan.
1 month ago
Since you have your deck labeled as competitive, my suggestions will be geared to make it as competitive as possible without regard to budget. If budget is an issue, you'd be better off labeling this deck accordingly and removing the competitive tag.
Firstly, your manabase must change if you want to make this deck competitive. As it is right now, you can't play a turn 1 Falkenrath Gorger into a turn 2 Gifted Aetherborn or Bloodghast, which is your best line of play. To fix this, your mana should look closer to something like this: 4x Bloodstained Mire, 4x Blackcleave Cliffs, 4x Blood Crypt, 7x Swamp, 1x Mountain. Playing a 2-color land untapped on turn 1 for your turn 1 creature will allow you to play any of your 2-drops or 2 additional 1-drops the following turn. This is important in an aggressive deck like this so you can put plenty of early pressure on your opponent.
Second, maximize the best creatures in your deck. You have a bunch of 3-ofs, and quite honestly some of them aren't as good as others. I'd make the following changes: -3 Vampire Cutthroat, -3 Olivia's Bloodsworn, -1 Indulgent Aristocrat, -1 Blade of the Bloodchief; +1 Bloodghast, +1 Gifted Aetherborn, +1 Captivating Vampire, +1 Stromkirk Captain, +4 Vampire Lacerator.
Third, use good supporting spells. Your aggressive vampire deck is not equipped to make good use of Surgical Extraction, so I'd move them to the sideboard in favor of more removal in the maindeck. Fatal Push is one of the best removal spells in black, so I'd use 3 in that spot. The 3 Darkness aren't ideal, but again are good cards for your sideboard against opposing aggressive decks. For the maindeck, 3 Inquisition of Kozilek or 3 Thoughtseize would be better in that spot to take out some of the better cards in your opponent's hand before they get a chance to play them. If you don't like the idea of the discard spells, then a utility creature like Gatekeeper of Malakir would be good as a 3-of in that spot, since it doubles as a removal spell and should be easier to cast with the improved manabase from above. It also synergizes nicely with Kalitas if you draw it after Kalitas is in play.
Hope some of that helped. Id try out those changes and see how you fare. The lands are a little pricey, but the whole reason they are is because they're the best way to have 2 colors in a deck and never worry about having wrong or untapped mana when you need them. Happy playing!
1 month ago
2 months ago
Ok for 2 platers you can afford to get a bit more aggressive. This may sound obvious but you are going to want to unload the 20 damage you need to win as quickly as possible. To that end there are 2 things to keep in mind:
1) keep cmc low: cards like Grave Betrayal are nice but at 7 mana your opponents life total should be relatively low and you would rather have direct damage or more creatures to finish them off. Cards like Vile Requiem that arent useful into late game are also iffy
2) your life total is irrelavent. The longer the game goes on the less likely aggressive decks will win. As such don't fell bad about paying some life.
here are cheap creatures to beat face with: Carnophage, Diregraf Ghoul, Firedrinker Satyr, Goblin Guide, Jackal Pup, Vampire Lacerator, Rakdos Cackler, Ash Zealot, Bloodghast, Blood Scrivener, Crimson Muckwader, Dark Confidant, Dauthi Slayer, Hellspark Elemental, Keldon Marauders, Rakdos Shred-Freak,Spike Jester, Young Pyromancer, Shambling Remains, Hell's Thunder, Anathemancer. I'm not saying you need to include all those cards but cards like that are nice. I's worth noting that they are efficient for their mana cost which is where aggressive decks want to be. The game plan can be attacking with cheap creatures and finishing them off with burn.
This means you want your lands to be able to come in untapped. assuming you don't want to buy a Badlands, there are still other lands that can tap for both colors and come in utapped like Blood Crypt, Dragonskull Summit, Blackcleave Cliffs, Sulfurous Springs. If you have in your deck the fetchlands (Bloodstained Mire/Polluted Delta/Wooded Foothills/Verdant Catacombs/Marsh Flats/Arid Mesa/Scalding Tarn) you can always fetch for your one-of blood crypt.
Burst Lightning is a strictly better shock.
Sorry if this was long but I hope this helped. I think your deck is a good start but just needs to be a bit faster.