Helix Pinnacle

Helix Pinnacle



(X): Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Eventide (EVE) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Helix Pinnacle occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.14%

Helix Pinnacle Discussion

Rasaru on Ghalternative to an Elf Deck

1 week ago

When was the last time you ran this deck? Any updates? How often did you actually win with Helix Pinnacle?

AjaxSlumbering on Why can't I hold all this mana?

2 weeks ago

if you need a few more mana sinks, I suggest Ant Queen, Sprout Swarm, Kamahl, Fist of Krosa and/or Helix Pinnacle (do note that the last one will put a target squarely on you.)

TypicalTimmy on Card creation challenge

3 weeks ago


Enchantment - Aura

Enchant Player

At the beginning of each player's upkeep, put a necrotic counter on Necrosis.

Pay 3 life, sacrifice a creature: Put a necrotic counter on Necrosis.

: Remove all necrotic counters from Necrosis. Enchanted player loses that much life.

This would actually be a great card in Abzan EDH. You'd have white which can drive your life total very high, and green to produce tons and tons of tokens. With them, you'd be able to quickly amass necrotic counters and basically rot someone out from the inside.

You know what I want? Mono-green alternate wincon. Green does have alternate win conditions; Helix Pinnacle, Biovisionary, Epic Struggle, Simic Ascendancy, technically Coalition Victory.

I'd like a MONO-Green win condition that is different enough from all of these, so that it stands out on it's own as a unique and interesting way to win the game. :)

  • EDIT: Double ninja'd :(

DriftingEpyon on I turn Around and Find... I am Lost in the Woods!

1 month ago


Good point with Skyshroud Claim! I have added it to the list.

I am trying to maintain at least 80 forests in the deck, and Coat of Arms and Gaea's Anthem are just "win more" cards that don't actually help us pull off our strategy. The same goes for Garruk Wildspeaker.

I would stay away from Awakening since it allows everyone to untap their creatures and lands and encourages everyone to be more aggressive; unless we have Lost in the Woods on the field, this deck simply will not be able to withstand a beating that would bring on. Seedborn Muse and Helix Pinnacle are great additions though if you can afford them! Thank you for the suggestions! :D

EmEcks on I turn Around and Find... I am Lost in the Woods!

1 month ago

Have you considered, maybe a Coat of Arms? Your forests are all named the same and share a creature type if you were to make them creatures...You could also do a small anthem like Gaea's Anthem for a smaller boost to their power/toughness.

You could run Skyshroud Claim instead of Explosive Veggies, as they come untapped, you could still use them for other spells or abilities. In this line of thinking, you could also use an OG Garruk Wildspeaker for the Overrun mechanic. Consider Awakening or Seedborn Muse to drop elementals on other's people turns. If you feel like it, a separate win-con would be Helix Pinnacle. Combined with Seedborn or Awakening, you can put a LOT of counters if no one has enchantment removal handy.

Just some thoughts, but I really like it!

Tzefick on Ability challenge

1 month ago

Allow me to suggest a revision dbpunk, to not be an alternative but weaker Soulbond, and instead makes it a network kinda mechanic that keeps spreading its influence:

Affiliate (When ~ enters the battlefield, put an affiliate counter on up to one other target permanent you control.) - it could place an affiliate counter on itself too.

changes to the suggested cards Show

It changes the power of the mechanic and makes it more synergistic with itself to ever increasing value. The mechanic you suggest is very reminiscent of Soulbond, which was a liked mechanic. It did have issues with memory of who is paired with who though. With Soulbond people usually placed the paired creatures beside each other. With Affiliate, you can pair across permanent supertypes - with creatures affiliating with lands or planeswalkers or whatever. It makes it less practical to place such permanents side by side.

Placing a counter to show affiliate and have that work with any permanent or spell who cares about affiliate, makes it easier to know who's affected and what you can expect from it. It does however make the mechanic way more powerful than the suggested reskinned version of Soulbond, as any previous affiliated permanent may become relevant to a future card that cares about affiliate. That's not a bad thing in my eyes though.

By the way, "Affiliate - As this permanent enters the battlefield, name a permanent. Those cards are affiliated." - this makes you able to name any permanent card in Magic's history, not necessarily a permanent on the board. It also makes it able to affiliate with itself, by choosing its own name. I do think you wanted to make it function basically like Soulbond, if I'm not entirely mistaken, so that's what I went with in the revised version.

Feedback on Boza's suggestion Show

griffstick on Simic Wincondancy

1 month ago

I honestly dont think the commander matters much here. The deck you build will matter so much more. I think you should go simic with a splash a black. So you can put Winding Constrictor and Corpsejack Menace in there along side of Doubling Season, Pir, Imaginative Rascal, and Deepglow Skate. You can also run Helix Pinnacle as well.

With all that being said. I think Muldrotha, the Gravetide should be your cmdr.

NV_1980 on

2 months ago


We are a bit confused. Do you want to keep Kruphix from becoming a creature because he/she's otherwise too easy a target? Why not instead add some equipment that will give him/her hexproof like Lightning Greaves, Swiftfoot Boots, Mask of Avacyn or Champion's Helm?

Did we spot correctly that you either intend to win through Laboratory Maniac/Jace, Wielder of Mysteries + empty library and/or pumping oodles of mana into Helix Pinnacle? Are there any alternative wincons we have overlooked? Gelatinous Genesis? We are asking because this does not seem like much to go on in terms of wincons, unless you have a high degree of certainty that these combo's will be able to go off in an average game.


Mrs. and Mr. NV_1980

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