Archfiend of Despair

Archfiend of Despair

Creature — Demon

Flying

Your opponents can't gain life.

At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

Latest Decks as Commander

Archfiend of Despair Discussion

Necrosis24 on asmoranomardicadaistinaculdacar or chainer, nightmare adept?? …

1 month ago

For Chainer, Nightmare Adept, looting is your friend its sorta like having a limited second hand. Of course you can use his ability only once a turn so I think having a good amount of recursion like Apprentice Necromancer is good. Pair it with cards like Grim Haruspex you can refill your hand to discard more cards. So I would build it as a looting deck focused on recuring good stuff.

  1. Discard and cast Apprentice Necromancer using Chainer, Nightmare Adept’s ability.
  2. Sacrifice Apprentice Necromancer bring back a creature from your graveyard such as Archfiend of Despair swing and sacrifice it at your end step.
  3. With Grim Haruspex in play you will draw a card which you can discard to Chainer, Nightmare Adept to recast Apprentice Necromancer next turn.

Using madness cards can help you retain some more value as well.

Another fun thing you could do is target Phyrexian Delver with Apprentice Necromancer and you can recur another target creature permanently. Keep in mind you can do this on other people’s turns as well so with enough mana you could recur 3-4 creatures a round but keep in mind Phyrexian Delver does drain your life.

You can also utilize sac outlets if you do use nonpermanent recursion. So Viscera Seer, Altar of Dementia, Goblin Bombardment, etc.

Encore could also fit in Rakshasa Debaser.

Just try not to include too many different things or the deck becomes too janky. Tho we all love our jank.

Krom3 on To Drown the World in Death: Araumi EDH [PRIMER]

2 months ago

Hey man have you tried using Archfiend of Despair? If all 3 connect that's 48 instant damage to the table at end step since each one will double damage 3 times for a total of 48! It's disgusting haha!

DemonDragonJ on Archfiend of Despair and Quietus …

2 months ago

If a player attacks with an Archfiend of Despair that is equipped with Quietus Spike and successfully deals damage, with the damaged player lose all of their life at the end of the turn?

Cornonjacob07 on Never Break the Chain (Chainer, Nightmare Adept)

3 months ago

FunnyDuck

After further testing and time to parse through the upcoming Forgotten Realms regular and commander cards, I think you're right about the "discard hand, draw 3" model. While it sometimes works, it takes far too much commitment and loss of control to rely heavily on. I will keep Ox of Agonas as I still think its Escape mode is pretty great, but Anje's Ravager and any others are out. I'm also putting Stinkweed Imp back into the deck because being able to process 5 cards without spending mana, just a draw, is powerful.

I think for now, I should tighten my sources of card advantage. Though it adds a bit more consistency to have more smaller looting cards like Thrill of Possibility or the aforementioned Anje's Ravager , I could just be using those slots for more powerful cards that actually impact the board or are otherwise useful while consolidating the draw power to the heavy hitters like Magus of the Wheel , Vilis, Broker of Blood , or Disciple of Bolas for example. Specific tools and answers will be handled by the tutors I was adding anyway and the general system will be greased with odd cards like Squee, Goblin Nabob and Phyrexian Reclamation .

Everything else needs to be playtested rather than theorized about, but I think it's safe to say this is a core part of the deck that I should reconsider and upgrade. I'd also like to put forward the new Warlock Class as a possible replacement or partner to Archfiend of Despair and the possibility of Heartless Hidetsugu .

I'm also interested in the new Hurl Through Hell , Fevered Suspicion , and Orcus, Prince of Undeath . The former two I'm more optimistic about, and am willing to sacrifice a little reliability for their potential and because they look like a lot of fun, but I suspect Orcus will be one of those cards that look a lot better on paper than in practice.

As always, thanks for your suggestions and consultations. I hope Shenanigans and Hellkite Tyrant have been working for you as they have for me.

PeriodicalFits on get yulucked

3 months ago

I have the Wound Reflection already, but I was hesitant to put Archfiend of Despair in because of its price. I tried not to buy many cards in that price range for this deck, i save those pricey cards for my legend themed deck lol. But if i happen across a deal, Ill put it in! and the Braid of Fire is sick

seshiro_of_the_orochi on get yulucked

3 months ago

I like the balance you have between Grouphug and -slug, this feels very harmonic. May I suggest Archfiend of Despair and Wound Reflection to increase your damage output? Also, as you've included Horizon Stone and Helix Pinnacle, how about Braid of Fire ? It's an absolute nonbo with Yurlok, but playing it fits his lore quite nicely.

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