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Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Fungal Sprouting
Sorcery
Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.
zachz on
thrun the last troll
2 weeks ago
I'd second that you have a shortage of creatures in the deck. Right now an average card draw would be 16% creature, counting Batterbone. This limits a lot of options when 33 cards (15 artifacts, 4 instants, 10 enchantments, and 4 sorceries) in your deck require a creature you control.
There is a lot of mana ramp and card draw in this deck, which is great! Running low on cards midway through a game kills the momentum. But the odds are that you will draw cards that augment your creatures, more than you will draw an actual creature.
Additionally, you have three cards that deal with flying creatures, not counting the five fight cards. This feels low to me but you will know your competitors better.
For card suggestions, I would look into cards that summon creatures as a side-effect. Dreampod Druid, Fists of Ironwood, Fungal Sprouting, Jade Mage, Sporemound come to mind. These are just examples that bring in Saprolings, but your 33 cards that augment creatures would easily beef up the tiny 1/1 tokens.
TheVectornaut on
Old Fungus Deck
3 weeks ago
Since you're in casual, there's a lot of heavy hitting cards you could add (budget permitting). Doubling Season improves the turnaround rate of spore counters and gets you more tokens, although it is itself expensive. Something cheaper with proliferate like Evolution Sage could accomplish a similar goal. Aura Shards is a potent alternative to single-use Naturalizes for Selesnya, with Nullmage Shepherd being a more budget pick. Skullclamp is an insane draw engine if you keep your tokens at 1 toughness. Or if you don't want to, Intangible Virtue can stack with Sporecrown Thallids to get out of hand quickly. As far as creating tokens, there's Aura Mutation, Dreampod Druid, Fungal Sprouting, Korozda Guildmage, Saproling Migration, Thelonite Hermit, and the powerful lord Tendershoot Dryad. If you want generically good Golgari removal, cards like Assassin's Trophy and Fatal Push tend to see a lot of play. Personally, I like Crippling Fear for tribal decks and Tragic Slip for decks with sacrifice synergy. Speaking of sacrifices, I know from experience in commander that both Mazirek, Kraul Death Priest and Ghave, Guru of Spores make for nasty combos with Mycoloth. Such a strategy would also make creatures like Tukatongue Thallid more valuable than spell counterparts like Sprout or Fungal Infection.
The cards I'd look to cut first would be Rending Vines, Wear Away, Wrap in Vigor, Wurm's Tooth, Mwonvuli Acid-Moss, AEther Web, and possibly Fists of Ironwood unless you add more cards like Dreampod.
hienisms on
Sassy Saprolings
5 months ago
Some "efficiently costed token makers": Arachnogenesis, Artifact Mutation, Beacon of Creation, Chatterstorm, Deep Forest Hermit, Dragonlair Spider (?), Elemental Mastery, Elvish Warmaster, Fungal Sprouting, Night Soil, Ranger Class, Saproling Burst, Scatter the Seeds, Scute Swarm, Sporemound (?), Sprout Swarm, Tendershoot Dryad, Thelonite Hermit,
carpecanum on
Koma koma koma Chamaeleon
9 months ago
Muraganda Petroglyphs would boost your tokens
Fungal Sprouting would give you a bunch of tokens
You have GOT to get a Reliquary Tower. Maybe a Thought Vessel. If you put down Elemental Bond you will be over 7 cards pretty fast and I hate discarding.
king-saproling on
Life counter
10 months ago
Thoughts on these? Light of Promise, Sunbond, Cradle of Vitality, Armadillo Cloak, Pollenbright Wings, Cauldron of Souls, Sporeback Troll, Fungal Sprouting, Inspiring Call, Daxos, Blessed by the Sun, Ajani's Welcome, Lunarch Veteran Flip, Impassioned Orator, Suture Priest, Well of Lost Dreams, Hunter's Prowess
griffstick on
Fibonacci Debauchery *temp retired*
1 year ago
Feed the Pack , Gutter Grime , Wolfcaller's Howl , Fungal Sprouting , Howl of the Night Pack , Soul Foundry and my favorite Blade of Selves
Oh and Fresh Meat because there is nothing better than someone wiping the board and you coming out of it better than you were before
DreadKhan on
Prossh-Razi, Skyraider of Zendikar
1 year ago
Love your deck idea, but I feel like you could use more ramp in here. The land count isn't bad, but it might be a tad higher, maybe Blighted Woodland and/or Myriad Landscape for some ramp lands? Ramp spells might also be helpful. With your land count, I feel like Cultivate type spells are good here, as would be Circuitous Route type spells that put out 2 lands for 4, as you have a pretty high average CMC it looks like.
How about Fungal Sprouting or Overwhelming Stampede for some synergy with your commander? Stampede with just your commander having been cast could remove a player, and Sprouting can increase your token count a bit, and adds death triggers when they are relevant if you sac a bunch of Kobolds, cast Sprouting, then attack with a big Prosh maybe? You might even play something like Return of the Wildspeaker for draw, that's 9 mana total, which sounds doable with Green maybe.
king-saproling on
1 year ago
Grismold is a neat general. You might like these: Genesis Chamber , Infernal Genesis , Primal Vigor , Sylvan Offering , Akroan Horse , Parallel Evolution , Invigorating Surge , Corpsejack Menace , Winding Constrictor , Hardened Scales , Pir, Imaginative Rascal , Fungal Sprouting , Skullclamp , Hydra's Growth , Solidarity of Heroes , Eternal Thirst