Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Ooze
4 months ago
i see no synergy in your deck. you got some ramp artifact, ramp sorceries, ramp creatures, ramp enchantments, but nothing really synergizes. if you put all ramp into 1 of those, your deck gets alot better.
id say go for creatures, so you can end with a nice overrun effect. So grab all the 1 mana elfs that produce mana, your missing Boreal Druid, Joraga Treespeaker. Then get Priest of Titania, taps for all elfs.
For removal, run creatures aswell, id get Foundation Breaker, Druid of Purification, Bane of Progress, Haywire Mite, Reclamation Sage, Voracious Hydra, Acidic Slime, Duplicant, Kogla, the Titan Ape, Meteor Golem, Terastodon, Woodfall Primus, Ulvenwald Tracker
some other cards i would consider Champion of Lambholt (makes your creatures unblockable, Saryth, the Viper's Fang hexproof untapped, deathtouch when attacking (insanely powerfull with big trample creature).
non creatures i would run: Lifecrafter's Bestiary, Skullclamp, Return of the Wildspeaker, Inspiring Call, Harmonize, Rishkar's Expertise maybe a few things like Fade from History, Beast Within, Nature's Claim, Collector Ouphe is also really strong since you will be running creatures
Sure, the mana doubling can be fun, but is it really needed? your commander is gonna be 1-2 punching people, doubling your mana is gonna waste a turn, and you cant do alot with the mana other then empty your hand, and then you get boardwiped and your sent back to your childhood. Id cut them, and just get more consistency out of your deck
1 year ago
This reminds me of a Green/White deck which I built specifically to run off of +1/+1 counter generation.
My method was to use Hardened Scales as a first-turn drop (sometimes even second turn drop, since I run 4 of them) as well as 4x Conclave Mentor, and then play creatures which come in with counters already (See: Servant of the Scale, Barkhide Troll, Ochre Jelly, Mikaeus, the Lunarch).
Few other thoughts:
- Hydra's Growth can make for a nice finisher in any +1/+1 counter-based deck
- Snakeskin Veil is a better alternative to your Arbor Armament since it can protect a creature with many counters already on it
- Basri's Solidarity combo's amazingly well with Hardened Scales and Conclave mentor, and overall is more powerful than some of the other Sorceries that you're currently running.
- Incubation Druid provides silly amounts of mana early-on provided you can get a counter on him (easy combo for mana ramp)
- Charge Through is a nice workaround for decks which have many blockers, as without Trample, even the strongest creature can still be blocked. This fires at Instant-speed as well, so it can be used as a finisher against an opponent hoping to block a large creature with a weenie blocker.
1 year ago
1 year ago
Hardened Scales alongside constrictor is an incredible engine, with corpesjack menace as a powerful endgame.
The problem with making a list built around them better is that too many good +1+1 counter cards have been printed. Getting a good mix that matches your metagame is tricky when there are so many options, and figuring out what support they need - trample or removal, or graveyard exiling or hand disruption gets quite long-winded.
In general, I'd look for cards that use counters to track something else - your Ochre Jellys, or things that put +1+1 counters for things you are already doing - like if you ran Willow Geist and Scavenging Ooze.
Thats before considering how to maximise cards like Oath of Ajani or keywords like Proliferate - it might be worth playing some cards that have nothing to do with counters if they suit everything else well enough - life and tokens from Timely Reinforcements can matter a lot in some setups.
If you want somewhere to focus, getting lands sorted is the best place. A good 3 color mana base is expensive and takes some tuning, Lands like Vastwood Fortification Flip or the various +1+1 counter options take up space and fixing mana and keeping space for them can be tricky.
1 year ago
Those are some good suggestions and my group does play Planechase and Archenemy regularly to spice things up, they can be great fun. I've debated making this into a Commander deck because my group likes it allot and I only have two decks for it. But I'm not a huge fan of the format myself which is where the black and golgari colored maybes came from, So I don't think I'll ever pull that trigger.
Predator Ooze is in because it usually lasts until mid game and works as a really good early game shield (plus it's one of my cards because of the art work) but I agree about the other smaller ones. I think I agree with your assessment of Aeve, Progenitor Ooze and swapping it for another Consuming Blob would probably be the best move. Parallel Lives does allot of good work for this deck, especially with Ochre Jelly. Even more so if I slot in a Biogenic Ooze.
The rest are some real food for thought and I'll be considering them if I ever decide to do a shake up this old deck. As an aside I've also considered discussing using proxies with my group because there are some cards I'd love to try out but definitely can't afford, such as Gaea's Cradle, Cavern of Souls and Vampiric Tutor. I was looking at some from Taurus Proxies but they're currently taking a break of some sort.
1 year ago
It’s been a busy couple of months, so I apologize for completely missing your comment!
The main downside of Primal Vigor is that it affects opponents as well. When I first built the deck I wanted to stay away from aiding my opponents in any way. You do have a point, though, that it isn’t a nonbo with persist like Doubling Season. Ultimately it’s your call. At this point I feel like the advantage primal gives out opponents doesn’t outweigh the potential nonbo with persist and it could be swapped out, but I think it’s negligible. I’ve almost never had an issue with being stuck with DS and a persist creature. I’d say use whichever you feel is best.
Ochre Jelly is…awkward? I think I’d spend more mana than I want for a counter source with diminishing returns. You could play around with it and see how it does.
Glad you liked the list! Hope Ghave has done well for you!
2 years ago
Ochre Jelly seems like a must in this deck. You seem light on both ramp and card draw. Bounty of the Luxa can help you with both of those. I’d also toss in a few mana rocks, at least the basics like Sol Ring Arcane Signet ans Simic Signet. Plasm Capture can also foil your foes’ plans but help you cast a chunky ooze. Speaking of basics, Command Tower is a cheap untapped duel land.
2 years ago
Hi, i've been admiring this deck for a while now and would like to make some questions.
First, why not Primal Vigor? I see it in the suggested cards and think it would be better than Doubling Season because it enables the same combos and has the same mana cost with the addition of not messing up some of the persist combos (Ivy Lane Denizen, Good-Fortune Unicorn). I could not see any downside in it, is there any?.
Also, What do you think about Ochre Jelly? I'm not sure if it could replace any specifc card but it seems intresting.
Thanks for the list it inspired me on building a Ghave deck of myself.