Grasslands

Grasslands

Land

Grasslands enters the battlefield tapped.

, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

Latest Decks as Commander

Grasslands Discussion

DemMeowsephs on Obuun, Mul Daya ancestor

1 week ago

Hey there! Here are some suggestions you might like:

Lower/mid budget:

Higher budget:

Hope this helps! Good luck on your deck and have a wonderful day! Feel free to check out some of my decks.

Keepper on Gorgeous Girls Deck(list)

4 weeks ago

@ average_overload_enjoyer I love Grasslands but aint got no sexy

Icbrgr on Modern Horizons 2 Wish List

3 months ago

I wouldn't be sad for slow fetches coming into modern... by no means do they replace the Zendikar fetches but something like Grasslands would just be nice for budget players/people trying to get into modern.

multimedia on

7 months ago

Hey, very good upgrade of the precon while still keeping budget. Nice Doubling Season and Xenagos, God of Revels is some spicy tech with Obuun :)

My advice is consider cutting a few land ramp spells and adding some repeatable draw sources such as Valakut Exploration, Garruk's Uprising and Tireless Tracker. Exploration uses landfall to play cards from the top of your library including lands. It can also be graveyard fuel for Trove Warden, Sun Titan and Emeria Shepherd. Uprising is an amazing budget card in Commander with creature strategies especially with Omnath, Locus of Rage and Rampaging Baloths since it triggers when a token is created. Tracker, Mystery Booster version, creates clues with landfall and clues can sac to draw.

Crop Rotation can tutor for any land which is nice with Bounce lands, Fetch lands, Kessig Wolf Run and Gavony Township. Emeria Angel and Scute Swarm are build your own army with landfall which is very good with Doubling Season, Felidar Retreat, Township and Beastmaster Ascension.

Cinder Glade and Canopy Vista are some land upgrades for the manabase because they have good interaction with lots of basic lands and they're two different land types. Farseek, Nature's Lore, Grasslands, Mountain Valley can search for one of these dual lands. Krosan Verge and Skyshroud Claim can get both of them. These Battle lands are $2 or less each at TCGPlayer. Exotic Orchard is a budget Rainbow land that's quite good in multiplayer Commander.


Cards to consider cutting:

Good luck with your deck.

SideBae on X Tribal - Budget

9 months ago

So there're a couple of things I think you can do to improve this deck; feel free to ignore any/all of them:

  1. Mana dorks! The greatest strength of green in EDH is its access to 1 mana dorks who make mana. I highly recommend running at least for (and possibly 6-7) of the following: Birds of Paradise, Deathrite Shaman, Llanowar Elves, Elves of Deep Shadow, Fyndhorn Elves, Elvish Mystic, Boreal Druid, Arbor Elf... These will give you access to consistent ramp that other colors simply cannot match if they don't have a Sol Ring in their opening hand.

  2. Dorks also allow you to run better artifact-hate, if you replace your rocks with them. Cutting things like Thran Dynamo for a Llanowar Elves will both allow you to come out of the gate faster and allow you to run Null Rod effects to nail your opponents' ramp. Collector Ouphe is the top of this category, since you can grab it with tutors like Green Sun's Zenith (which I think you should run if you can).

  3. Cantrips are important! They can dig you to what you need when you need it for relatively little mana. Brainstorm, Ponder and Preordain belong in pretty much any blue deck, though Brainstorm is questionable since you don't have many free shuffle effects (usually provided by fetch lands). I would definitely run Ponder and Preordain, and Brainstorm if you change up your manabase a little.

  4. Speaking of fetches, they're expensive these days -- but there are more affordable options. Consider what are called the "slow fetches:" Rocky Tar Pit, Bad River, Flood Plain, Grasslands and Mountain Valley. These are almost as good and also fetch nonbasics like Breeding Pool and Watery Grave, if you choose to run them. Evolving Wilds, Fabled Passage and Terramorphic Expanse are also options.

That's all I got. Good luck!

DemMeowsephs on Karametra EDH: Wings of Benevolence

9 months ago

Hey there! Your land section seems great already, but there are a couple of extras I would recommend adding:

Now your ramp section is also pretty sweet, but there are a couple good ones I think your deck could benefit from:

In the end, I feel like your deck doesn't NEED any of this, but it could run a lot better with some of it included. If this helps be sure to check out some of my decks, (Double Trouble EDH/A Deal With the Devil EDH I would appreciate it! Anyways though, hope this helps, good luck on your deck, and have a great day. Happy tapping!

TriusMalarky on Slow Fetches

9 months ago

I would love to see them, for two reasons:

  • EDH wants all of them. I can afford a couple shocks if I save up, but not fetches -- these would make my mana extremely good for my budget purposes.

  • They would be amazing in Pioneer Landfall, a pet deck that haven't played in a while. I would much rather crack Grasslands than Evolving Wilds.

They are strictly better than Evolving Wilds, specifically because they are dual lands. They can be 2-3 colors really easily. I would actually only run 2-3 Ewilds in a Landfall strategy in Standard/Pioneer if it's a 3+ color deck. Guildgates are better for all purposes, because they are better for fixing your mana.

What I would love to see in Zendikar Rising is the full 10 of the slow fetches and the full 10 Krosan Verge lands as uncommons. This would be awesome in a Landfall-themed land-heavy set, especially as they really aren't that great in the first place. I would love for them to do those and the enemy Tangos, solely because EDH.

That said, these are far too slow for modern, unfortunately. Checklands are the absolute slowest you can run without getting crushed.

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