Fiend Hunter


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Commander Anthology (CM1) Uncommon
Duel Decks: Blessed vs. Cursed (DDQ) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
Innistrad (ISD) Uncommon

Combos Browse all

Fiend Hunter

Creature — Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return exiled card to the battlefield under its owner's control.

Price & Acquistion Set Price Alerts





Recent Decks

Fiend Hunter Discussion

xorthias on Too-Fair Bant Highlander

1 day ago

Espi_ Actually, there's no real reason. Probably just familiarity of using him for song long in other formats. Didn't remember they printed a less-harsh costed, more defensive dude. I could probably play Fairgrounds Warden in conjunction with Banisher Priest and Fiend Hunter for redundant lockdown.

Nimble Obstructionist seems dope. Also forgot about the stifle bird.

Thanks for the input.

phepa on Fiend Hunter interaction

3 days ago

Lets say i have Temur Sabertooth on battlefield and i cast Fiend Hunter from hand to exile some enemy creature. So the the ETB effect of Fiend Hunter is on stack, then i activate Temur Sabertooth targeting my Fiend Hunter.

  1. Temur Sabertooth activated ability is gonna resolve and Fiend Hunter will be returned to my hand and his LTB effect will go on stack.
  2. Fiend Hunter LTB effect resolve, but it has no exiled card to return yet, so the effect will fizzle away.
  3. Fiend Hunter ETB effect resolve and targeted creature will be exiled forever.

Am i correct with this, or i am missing something ?

Thank you very much :-)

luther on Partner Pod

1 week ago

Saffi Eriksdotter goes inf with Sun Titan, Karmic Guide, or Reveillark and a sac outlet. It also works well with your general strategy by allowing you to save your best creatures and reuse the etb on creatures that your opponents try to kill. Or just reuse a creature after sacing it to pod.

Speaking of guide and sun titan, Fiend Hunter not only is a nice bit of removal on a creature (and with a little luck and know how it is permanently exiling) , but it goes inf with guide/titan and a sac outlet.

There is some tech that karador decks commonly use to guide/rev combo more consistently in Boonweaver Giant and Pattern of Rebirth (it can snag entire combo in 1 turn). Now that Protean Hulk is legal, it does the same thing.

I think a couple more sac outlets would be good. My favorite non black ones for you are Blasting Station and Greater Good.

Lastly, I think you would be better off in 5 color for 1 drop free sac outlets like Viscera Seer and Carrion Feeder so you can guide/rev combo more reliably. I think Child of Alara would be best if you follow this last bit.

I realize the guide/rev combo is not your deck's focus, but it just fits so well with your kiki pod stuff that I thought more of it's pieces ought be suggested.

Eidos on Eidos

1 week ago

I entered mostly for letting you both know one random guy in the south of Spain loved your brews and it's going to keep his love for spreading janky brews with renowed strengh and ideas thanks to you both (and some other users lists, but not nearly as yours).

I'm still learning a lot of about different Magic cards, wich is obviously a pilar for brewing, but overall I like the site and being able to have my collection listed seems like a really cool feature (I have like 12 Mire's Toll at this moment, ¡I never remember I already have that one not sure why!). I tried a little bit of every format except Legacy and Vintage, and my favourites are Pauper, Commander and limited, maybe also Modern, but the later two are overpriced for my taste, specially Modern, I'm making a ton of joke proxies to play though (with pictures of Disney and what not, impossible to scam people with).

Playing and brewing around 1 year and 4 months. And yes, my very first game involved a Duel deck modified with bulk, obviously played in a Modern FNM because I'm not a chicken. I did good since people there didn't wanted to run removal, turns out that Fiend Hunter is good versus fair decks with no removal. I perished against Tron in the final but hey, good start.

The first serious thing I made after trying a little bit of everything was to built my first cube (almost a copy of Adam Styborskis pauper cube) and from there to pauper and limited with friends and people in stores. Funny enough, I played several commander decks not owning one since people in that group often bring several decks and are very friendly.

Also a tiny silly disclaimer about my brews, I also like competitive play (but I dislike the extremely high price entry since I feel it push out many potential good players) and therefore my go to is often like this:

Build extremely silly deck > Try to focus on 1 to 3 jank ideas, tune it a little bit > Challenge real meta decks and try to go above 60%/70% winrate > Repeat.

That was way less challenging in Heartstone though, so I will try to hold my ground. My current idea is Azorious tempo, if I make something half-working of it you will know. I have a backup plan for Esper if everything goes wrong, to be able to blame the mana base for not being consistent.

To end and answer about wich decks I really liked I will warn you that's not a small list, but some of my favourites are your take on Black devotion with heavy number of creatures for Gary, Gluten-Free Cheerios, Nilbog County Postnatal Abortion Clinic (not gonna lie, the name made a lot on that one), USS Deathstar (NCC-1701-FU), Steven Seagal, C**kpuncher.

From eyes2sky I really liked The Unstable Paradox Project, Suck my Kiss,Jackie Treehorn's Logjammin', Aqua-Madness and Angels exalted, both for the deck and the reason to make it.

Nobody wall-o-text me more than I do, ha!

nicochulo on Flicker M

2 weeks ago

Very nice deck! All I can say, even tho I am no flickering expert, is that there is a bizarre thing you can do with the stack to permanently exile spells Say you have a Fiend Hunter and you Cloudshift it (or Eerie Interlude it in your case). If you correctly place the triggers you can make whatever it exiled be permanently exiled, because the "exile it" goes before the "leaves the battlefield" (I think that is the explanation)

So you can include stuff like Tidehollow Sculler and the previously mentioned Fiend Hunter for added profit

sanddeviljack on Trostani Populate

3 weeks ago

I feel ya--it can be easy to go off the rails with deck building. You've got some good stuff to work with here, though, so if you don't mind some less-than-expert ideas, I'll throw a bunch of ideas your way.

I like your big finishers: Phyrexian Processor, Desolation Twin, the wurms (including Sandwurm Convergence), Giant Adephage, Trostani's Summoner. You're packing pretty much all the Populate spells--that's good. Let's protect that stuff with Heroic Intervention, Eerie Interlude, Cloudshift and--if you can justify the price tag--Teferi's Protection.

Hoofprints of the Stag works a little differently from Angelic Accord, but the result is functionally the same. Spawning Grounds is similar to Sandwurm Convergence, but let's you create the token before the end step (but also any end step) which will trigger Accord. Land aura, though, so you have to weigh that. But multiples of your tokens is always better than one, so if doublers are not too hard on your budget, you can't go wrong with those, either.

Eerie Interlude and Cloudshift can also be token doublers by giving you multiple ETBs from each Armada Wurm-style creature. If you go this route, Flickerwisp, Whitemane Lion, Jeskai Barricade, Eldrazi Displacer, Dust Elemental, even Roaring Primadox or Invasive Species will all help you get multiple ETBs. Other creatures that will benefit from this strategy include Hornet Queen, Regal Caracal, and Avenger of Zendikar. I've even used Fiend Hunter to "hide away" one of these (Trostani's Summoner is best) as wrath protection.

Herald of the Host and Nacatl War-Pride are both excellent Populate targets. Timing is everything, so you have to have mana and your Populater ready before the original tokens disappear. Loads of fun when you Second Harvest a board full of NWP tokens. :D

A couple wraths are good to have despite being a creature strategy: Martial Coup has the benefit of wrathing or not and creating some soldiers, while Phyrexian Rebirth gives you a huge threat that's definitely worth populating.

Finally, Garruk's Packleader and Elemental Bond draw you cards for every 3+ power creature that ETBs for you. You can't go wrong with card draw. If you do nothing else, add card draw.

Best of luck!

paradigmknight on some humans and a dragon

3 weeks ago

I like the theme of human tribal in the deck; there are some other good humans you could add/replace to the deck. Reflector Mage, Fiend Hunter, Benalish Marshal, Imposing Sovereign, Hostage Taker, Ertai, the Corrupted, etc. The deck definitely needs Angel of Glory's Rise because it brings back ALL your humans from the graveyard. Another synergistic card is Angelic Overseer, which becomes an indestructible, invincible wall as long as you have a human on the battlefield.

Fishwah on GW Flicker

3 weeks ago

Hey Vaan!

Thanks man, it's a lot of fun to play so far!

Have to agree with you on the removal front... really struggled against a pretty interactive deck the other day. Path to Exile might be tricky given the amount of ramp in my meta, but it's definitely an area for improvement. I had initially leaned towards Fiend Hunter for the combo with Cloudshift but it's not come up as much as I would have liked and the cost has proved to be a little taxing on a few occasions.

Eternal Witness looks absolutely brilliant.

Load more