Fiend Hunter

Creature — Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return exiled card to the battlefield under its owner's control.

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Fiend Hunter Discussion

TearsInRain23 on Multiple EDH deck plans. Need ...

1 day ago

I am working on several new EDH decks after deconstructing all of my old ones. One of them is going to be helmed by a commander my friends chose for me in a game of commander dare we all agreed to, the others are my choosing and I am trying to build them outside the typical themes they represent.The commanders are:

Opinions, ideas, and critiques are all welcome.

Heretical_Tarp on Banishment (Geist of Saint Traft)

1 day ago

If you copy Fiend Hunter's trigger, although you can now exile two creatures, BOTH creatures will return when Fiend Hunter leaves the battlefield. Here's the ruling from Gatherer:

If a triggered ability is linked to a second ability, copies of that triggered ability are also linked to that second ability. If the second ability refers to the exiled card, it refers to all cards exiled by the triggered ability and the copy. For example, if Exclusion Rituals enters-the-battlefield ability is copied and two nonland permanents are exiled, players cant cast spells with the same name as either exiled card.

sabba5600 on Blinking splicers

2 days ago

I like the deck, working on a Bant version myself. I would sideboard Eerie Interlude as an answer for board wipes since it is playable turn 4. and Aether Vial if you can get them dramatically speeds up the deck.
And if your looking for more answers to your opponents creatures Fiend Hunter is a thing. since you can target fiend with Cloudshift while his exile trigger is on stack to permanently exile a card. there was a thread about it a little while back.

any advise for my deck? just a bant thing

xyr0s on Modern Collected Humans

2 days ago

Nice list. The only thing I can think of is, that Silverblade Paladin is a bit conditional (in a meta with many removal-heavy decks, it will be too likely to catch a lighning bolt or other removal, and will make your attacks risky - but I think it's great in racing-matches), and maybe would be better in SB, to be replaced by Fiend Hunter in mainboard.

xyr0s on Budget Modern White-Green Thragtusk Blink

2 days ago

Fiend Hunter is pretty good removal in a deck, that has access to instant-speed blinking. And Grand Abolisher is a sideboard card in my opinion; it's not because it's a bad card, but against a mostly-creature opponent, it's just a bear (and who would play a vanilla bear?).

Your land count might be somewhat low. I know that birds of paradise also counts but somehow, I would trust lands a bit more. Perhaps a copy or two of Avacyn's Pilgrim, if you don't want more lands.

Shamen3mill on Karametra gimme gimme lands

2 days ago

If creatures are still giving you trouble, or if you'd like an answer that isn't a board-wipe, the god commanders usually support Ulvenwald Tracker Rather well. No chance of losing Karametra to the ability and you get repeatable creature removal.

White brings the rather potent Fiend Hunter to the table, as well as the (should be) infamous Intrepid Hero.

Always important to consider with these removal creatures is that they rely on your opponent not having an answer, or for you to have haste. Use with caution.

Dorotheus on Treefolkdancing my way to competitive scene!

3 days ago

I really don't want to seem like the Debbie Downer, more like a voice of reason and moral ambiguity. There are card choices in here I very so would support like Dungrove Elder for obvious valuable reasons, more so I believe retain in a Fatal Push meta.
However, there are just too many card choices I cannot and do not support. Some just because the amount and others, at all. I could not call this a competitively placed deck, unless your LGS is very much more along the line of budget or more-so casual. Do no confuse this with me saying the deck it bad, or choices are bad. I do not do that to people, and I understand many peoples' directions in which they build. That is not being argued here. Again there are just too many missing cards here like Spellskite, Assault Formation, Nyx-Fleece Ram, toolbox potential cards like Selfless Spirit, and Fiend Hunter. The tribal-theme outweighing more visibly playable cards along the same strategy, is choice. If that is exactly what you want then that's you but cards by specific name that I believe are being ignored here are Collected Company, Chord of Calling, Path to Exile (Crib Swap is no where near the strength of Path, but I understand it as a 1-of), and Scavenging Ooze.
I feel like this is a question that always itches at the back of your mind, and maybe many people have questioned also, but, is the Treefolk-tribal theme, actually strong enough?

Mannwulf on Cleric Army

3 days ago


Thank you for the card suggestions. A few that I'm not familiar with. Some I just recently acquired, but I haven't had a chance to update my deck yet.

What I'm doing with this deck is using the clerics to produce tokens and gain life. In some cases, such as Profane Prayers, use the number of clerics to do direct damage. The design of this deck does work, it's just a little slow. Which is why I asked for suggestions to make it faster. And what you said about cards being pricey, that is why I'm looking for alternatives. If I had the extra cash to spend I would have Gilded Lotus and Lotus Vale in my deck already.

There are cards that I could easily replace (such as Accursed Witch  Flip), but for the most part, the creatures I've chosen were chosen because of how they work or their power/toughness vs mana cost. An example, you suggested Fiend Hunter over Avacynian Missionaries  Flip. Well, for one mana more than what Fiend Hunter costs Avacynian Missionaries  Flip starts as a 3/3 and after transforming becomes a 4/4, then you get to add on the bonuses of the equipment. And if you have Neglected Heirloom  Flip (I know it isn't listed in my deck, but I plan on putting it in at some point) equipped on it, that bonus increases.

In this case, the mana cost reduction cards, would come in handy, and would work well with Edgewalker, which is already in my deck.

I am definitely going to look into some of the other cards you suggested. I liked the options they offered.

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