Fiend Hunter

Fiend Hunter

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Creature — Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return exiled card to the battlefield under its owner's control.

Price & Acquistion Set Price Alerts

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$0.1 $0.3 $0.79 $2.04 0.26 TIX 0.08 TIX

Fiend Hunter Discussion

PerfectDisguise on Growing Plains (advice wanted)

10 hours ago

Blade Splicer Fiend Hunter and Kitchen Finks all have decent ETB effects that can be recurred with Emeria

ChiefBell on The most viable oppression cards ...

16 hours ago

Banisher Priest and Fiend Hunter are ok but not fantastic. Obviously if the opponent removes them then they do get their card back, but that requires them actually having removal. Generally enchantments are harder to remove than creatures so Journey to Nowhere, Oblivion Ring and Detention Sphere are better in my opinion.

HB4 on Insert CLEVER Name Here

2 days ago

how about adding Angel of Glory's Rise and Fiend Hunter? If you exile Angel of Glory's Rise with Fiend Hunter's ability, then any field nukes or creatures with annihilator that show up won't be much of a problem.

Indigoindigo on Karador Multiplayer Combo/Control

3 days ago

Great description, +1.

I run a Roon of the Hidden Realm-list with Karmic Guide, Reveillark, Saffi Eriksdotter and Fiend Hunter, but I'm not sure if I should add in a sac outlet. Is their utility good enough independent of the combo? Will it be worth it in a non-reanimation-strategy?

JoshRigone on Marath Tiny Leaders

5 days ago

I'll definitely be referencing this list as i put together my preliminary Marath, Will of the Wild deck. I think that you should try to hedge a little harder on a turn two Marath - I play about 4 1-mana dorks in my Jenara, Asura of War deck and so far a second turn 3-mana leader has been fairly difficult for opponents to deal with. Maybe Avacyn's Pilgrim would be a good fit here?

I also think that Thalia, Guardian of Thraben seems like more a side-board option, especially in a format that is heavily dependent on creature combat as a win-con.

Some other creatures that i've had excellent success with so far are: Knight of the Reliquary (digs for both Gavony Township + Kessig Wolf Run , Fiend Hunter (great removal option with a body), Strangleroot Geist (needs more than just a one for one answer) and Blade Splicer.

Defpotec on Justice through fire

6 days ago

I feel like you should revisit this one. Less Fiend Hunter and more Oblivion Ring. Landkill could really work for you here. Boom/Bust is great early game and late game- especially if you include rocks like Boros Signet. Pacifism should be taken out to make more room for Isochron Scepters...

Cards like Isochron Scepter, Balefire Liege, and Ensnaring Bridge require investment in their strategies. The less low cost instants you have in your deck, the less powerful these cards are. In my opinion, if you have Isochron Scepter in your deck, you need the full playset and a board built around it or none at all. The same goes for Ensnaring Bridge. Balefire Liege is more lenient in that it doesn't require low cost spells or dumping your hand- you could foreseeably use a weenie strategy and still kick ass.

Traveler247 on [75%] Blink blink, nudge nudge

1 week ago

@Indigoindigo

Progenitor Mimic vs Conjurer's Closet is interesting. I don't play Progenitor Mimic in this deck personally, because 6 mana is pretty high (so is 5), but it does seem better because it has an immediate impact, and it's more abuse-able.

Trostani's Summoner seems better now that you've described it here. I will say that while it might be a good include for your current build, it just isn't powerful enough for a 7 drop in my build. You may find as your deck gets faster that this card isn't efficient enough.

If you just added Mana Vault, then definitely leave it. It's extremely important to test new cards and ideas.

Sylvan Safekeeper is definitely not a replacement for Asceticism or Privileged Position. And Ashnod's Altar just gives infinite colorless mana while Phyrexian Altar gives infinite colored.

In your sideboard:
Nature's Claim is good, but creature density is important in this deck, so I would tend not to include this.
Creature removal that isn't Swords to Plowshares, Path to Exile, or a creature: Don't play it.
Beast Within is super helpful for me. Good to have an answer to Torpor Orb or Hushwing Gryff.
Nevermaker has been great for me.
Body Double and Mystic Snake are both strong.
The rest of those cards are iffy.

@obitus I understand that interaction. I was just referring to if you have Phyrexian Altar in play, Fiend Hunter in your GY, and Karmic Guide in hand: play guide, returning hunter, exile guide, sac hunter, guide returns, get hunter, exile guide, sac hunter, guide returns...you get the idea. It generates infinite mana.

In the context of combos for Roon, Phyrexian Altar is better than Ashnod's Altar because if they are both generating infinite mana, then Phyrexian Altar makes it colored. This isn't usually relevant, unless you've tapped out to make the combo happen, and you want to cast a Blue Sun's Zenith to kill someone. Ashnod's Altar is frequently better, but in this instance, the extra mana is irrelevant. It's there to both provide a combo and prevent your creatures from getting exiled. They are largely interchangeable though.

Mystic Snake is good, the only problem is if you don't have the engines to flicker it at instant speed, then that ability isn't as useful as it seems on paper. It is worth play though, and I agree with you that it's a pretty strong include.

Body Double also goes infinite with Reveillark.

obitus on [75%] Blink blink, nudge nudge

1 week ago

@Traveler247: The combo would be dependent on the Karmic Guide and Reveillark loop. The set up could look something like this:

Ashnod's Altar + Karmic Guide + Reveillark + Fiend Hunter + Gilded Drake

Lets assume Gilded Drake is on the field, and you cast Fiend Hunter. Run the Karmic Guide and Reveillark loop through Ashnod's Altar and let Fiend Hunter is your second choice from Reveillark's trigger.

Now Fiend Hunter can enter the battlefield multiple times hence targeting any creature it wants. Namely you would target creatures with power greater than two because you can not fit them into your Karmic Guide and Reveillark loop.

Power / Toughness 1/3
Color(s) White
Cost 1WW
Converted cost 3
Avg. draft pick 1.74
Avg. cube pick 6.26

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander 2013 Uncommon
Duel Decks: Sorin vs. Tibalt Uncommon
Innistrad Uncommon

Combos

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