|Commander / EDH||Legal|
Printings View all
|Duel Decks: Blessed vs Cursed||Uncommon|
|Duel Decks: Sorin vs. Tibalt||Uncommon|
Combos Browse all
- If I have 2x Oblivion Ring, and 1 Captain of the Watch, can I make infinite soldier tokens?
- Infinite reflection with Fiend hunter out?
- Will Turn to Frog stop a creature returning from Banisher Priest
- Strionic Resonator + Fiend Hunter
- How does portcullis interact with enter the battlefield destroy effects?
Creature — Human Cleric
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return exiled card to the battlefield under its owner's control.
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Fiend Hunter Discussion
1 day ago
Also if you're getting out raced... Consider Chord of Calling. It has worked wonders for me. It can flash in disruptions against the opponent. I have flashed huge Knight of the Reliquarys in during combat to block, as well as flashing in Fiend Hunter and Spellskite for tempo against an aggro clock. Being able to flash in Knight of the Reliquary on their turn is huge if you already have the Retreat to Coralhelm in play. Next turn the game is yours.
4 days ago
But then you'd be better off just using Blasting Station, or not playing mono white, or not worrying about Marit Lage because it's not that great.
5 days ago
@RicketyEng: My thoughts on Spell Queller is a card I have been considering for awhile. I would have to say it may be worth adding as it does exile spells off the stack, avoiding "Can't be counter" effects" and can abuse the same kind of trigger stacks that you can use with Fiend Hunter.
@Aggro-Blaster: Arcane Denial has been considered to replace Render Silent for awhile now, still on the fence about it, one mana difference basically is what I'm bugged about in terms of playable or not. Ghostly Flicker and other one time flicker cards I have considered as a way to really get the ETB triggers working, but if it comes down to a case where I can't connect with Brago, then haven't I already lost the game? XD He's a flying and most of the time, unblockable creature. If there comes a time where he gets shut down hard and I have to resort to other means to flicker, I usually am already in a losing position.I have considered adding Snapcaster Mage and for sure he's going on the maybe board, I just don't have the current budget to add him, but he will come into the deck in time for sure.
Thank you both for your feedback, gave me a lot of information to work with.
5 days ago
I originally came here thinking that I might be able to show you my Brago deck (I'll Have My Bragging Rights!) and offer suggestions, but yours looks more competitive than mine. Mine also seeks to work slightly differently by using a number of auras for control and to win using infinite turns. Something I have been trying to evaluate the use of is Spell Queller. It would work the same as Fiend Hunter et al if blinked in response to its own abilities, but of course it only exiles spells on the stack instead of permanents. What are your thoughts?
5 days ago
Unfortunately the trick doesn't work with Flickerwisp but it does work with Tidehollow Sculler and Fiend Hunter. The trick is to play Cloudshift while their first ETB ability is on the stack so the leave ability resolves before the exile so the exile is no longer conditional.
1 week ago
I'm sure you're already aware, but you have another infinite life combo in your deck already. + + with Ayli's first ability will grant you as much life as you need. With either Zulaport Cutthroat, Vizkopa Guildmage, or Sanguine Bond on the field you can kill off the rest of the table. Fiend Hunter can replace the gift of immortality in the combo, just remember to let it's effect fully resolve before you sacrifice it.
Tree of Perdition is a pretty great card. It really hurts one opponent, can kill the table with Sanguine Bond out, and will easily push you well past the 50 life threshold for Ayli's second ability.
Alhammarret's Archive doesn't do anything by itself, but it doubles the effectiveness of two of an Ayli decks favorite things.
1 week ago
If you're interesting in putting in some easily recurrable removal Fiend Hunter and Leonin Relic-Warder are two great creatures to use. Any creature reanimation will bring them back, and they can both be brought back by Sun Titan.
If you're sacrificing your creatures for profit, then adding in some more reanimation is good thing to do. Getting double, or more, usage out of a creature will aid you on the path to victory. Animate Dead, Necromancy, Dawn of the Dead, Marshal's Anthem, Reveillark, Sheoldred, Whispering One, Debtors' Knell, and Emeria, The Sky Ruin are just a couple examples of great reanimation effects.
Withered Wretch offers you additional graveyard hate, and can take care of multiple cards a turn.
Solemn Simulacrum, Knight of the White Orchid, Sword of the Animist, Sol Ring, and Crypt Ghast all offer you ways to ramp, so you can power your spells out faster, and the first three also thin your deck to make you more likely to draw spells.
1 week ago
Sejiri Steppe and/or Rogue's Passage for the Knightfall alpha strike instead of Thassa, God of the Sea. Consider Spellskite for that slot, or make room for a Chord of Calling and Fiend Hunter/Reflector Mage for added tempo and disruption. Also it's $ but Voice of Resurgence is critical in Knightfall.
I like Knightfall a lot. Check my list out if you'd like here. It's done pretty well for me.