Fiend Hunter

Fiend Hunter

Creature — Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return exiled card to the battlefield under its owner's control.

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Price & Acquistion Set Price Alerts Price Cardhoarder (O) Price
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$0.1 $0.23 $1.0 $2.14 1.19 TIX 0.08 TIX

Fiend Hunter Discussion

MrBiggieD on When Orzhov Enters The Battlefield

1 day ago

What about Fiend Hunter or Flickerwisp? Fiend Hunter gives you more pseudo removal and Flickerwisp just makes for fun tricks in a deck like this.

Raging_Squiggle on The best of these as ...

3 days ago

You're also missing Lavinia of the Tenth as a potential commander, who would also have my vote as a casual commander but at the same time can be very disruptive and control-ly. You can build the deck around abusing flicker effects with Detention Sphere, Oblivion Ring, Glimmerpoint Stag, Conjurer's Closet, or Fiend Hunter.

Gidgetimer on Brago and infinite bounce, how ...

1 week ago

1 year necro FTW.

Also I am confused as to your confusion. Could you please clarify what you don't understand? The process for permanent exile with Brago, King Eternal; Sol Ring; Strionic Resonator; and any one of Fiend Hunter, Angel of Serenity, Oblivion Ring, or Detention Sphere is laid out in the first answer using the angel as the exile outlet.

foxinsox on (METH)ANDTAXES

1 week ago

Fun! I was playing with a similar concept - though using faster blink effects like Cloudshift to take advantage of the stack with cards like Tidehollow Sculler, Fiend Hunter or Banisher Priest, and Mangara of Corondor to exile two cards at the same time. Along the lines of

Cast Tidehollow Sculler, then, while the ETB trigger is on the stack, cast Cloudshift. So the stack looks like this:



Tidehollow Sculler ETB trigger


Because it's last in first out, Cloudshift resolves first, flickering back the Tidehollow Sculler. This means that the "Leaves the Battlefield trigger" AND a "Enters the battlefield trigger" are placed on the stack:


tidehollow sculler 2 ETB

tidehollow sculler 1 LTB

tidehollow sculler 1 ETB


The second ETB trigger resolves first, allowing you to exile a card from their hand. Then the LTB trigger resolves but has no target. Then the 1st ETB trigger resolves and exiles a card from their hand permanently.

Blinking shenanigans! +1

Beechlander on Brago, Pimp Eternal

1 week ago

@NicolBrolas, your question is from over half a year ago so I hope you subscribed to this.

What you were reading about a card staying in exile does not work for Banishing Light, but does work for Oblivion Ring and Fiend Hunter as well as Angel of Serenity, Detention Sphere, Journey to Nowhere, and Leonin Relic-Warder (just listing mono-white cards). The wording of the latter cards are written such that they ETB and LTB triggers are separate. So, if you make the exiling creature/enchantment leave the battlefield while its ETB ability is on the stack, its LTB ability gets put on top of the stack. Thus, the LTB ability resolves first returning nothing to the battlefield then the ETB ability resolves leaving the permanent/creature in exile.

2009rogera on Kemba EDH

1 week ago

I believe the below cards don't have enough impact, are situational, or have better alternatives:

I understand your desire to add some anthem effects for your cat tokens but I believe that an anthem effect on its own, especially on an enchantment, is not worth it - see comments below for caged sun and gauntlet of power.

If you can afford them, or you are playing on MTGO, definitely get yourself a copy of Forcefield and Mana Crypt for some life total protection in case your stuff is removed or you have to attack for value, and a lot of mana on the cheap, respectively. Also as mentioned above, Land Tax is ridiculous.

Strip Mine is strictly better than Encroaching Wastes and has more synergy with Sun Titan (who should also be in your deck).

Caged Sun and Gauntlet of Power are some of the few anthem effects I would play, because they also double your mana, which effectively Negates the cost of equipping your stuff. They also add to metalcraft unlike more traditional anthem effects. If I had to play an enchantment anthem, I would play Marshal's Anthem. It is slightly more expensive, but you can usually afford to kick it once, bringing back a fallen comrade (with +1/+1).

Intrepid Hero can probably be removed for something with immediate impact like Fiend Hunter or Banisher Priest, they are also slightly more versatile in that they exile creatures of any size. Fiend Hunter is best with a sacrifice outlet and creature recursion like Reveillark and Karmic Guide. On that note, Reveillark and Karmic Guide are some of the best white creatures of all time, run them.

That's enough for now, soz for essay, was really bored at work.

Fijifriend0 on General Tazri's Allies

1 week ago

The thing about O-ring though is that because of the wording as 2 effects you actually can use it to perma exile things. The first ruling on O-ring is a bit confusing but using the stack you can cast O-ring target someone else's then flicker O-ring before the exile trigger resolves. That puts the return trigger on the stack but there isn't anything to return because the exile hasn't happened yet. Then O-ring returns and you can target a new thing and put that exile trigger on the stack. Then you can repeat. It's part of why cards that have similar effects like, Banishing Light have 1 block of text because it prevents that loophole. That said I realize now you don't really have the support for that.

I sat down to really figure out the stack when someone I was playing with combo'd Whip of Erebos with Obzedat to make one hell of a cockroach.

But looking over you're deck again there's less room for it. A similar combo that could produce similar results though is Fiend Hunter and your Deadeye Navigator or Nephalia Smuggler but it would only work on creatures

Femme_Fatale on GW Tempo, Which Direction Should ...

1 week ago

Athreos becomes quite a powerful beater really easily thanks to the plethora of creatures with in their cost. It is also quite useful to keep wraths off of me (remember, I can Vial in Athreos in response to a wrath), which I do believe are going to be more prevalent now that Twin and combo-control have given way to hard control and that BG/x decks changing up their removal base to account for a more aggro heavy format. Oh, and Tron too.

The reasons for the others is that without Twin, there's no real need for Voice of Resurgence. Regular control can be out-done with my recursion, CoCo and Vial, and I still don't see delver coming up too much (will have to wait and see). I rarely ever finish off an opponent with Voice anyways. It just either gets pathed or chumped.

Thalia I considered more important as something to mainboard slow down Tron, and hate on affinity, RdW and infect which I believe are all going to become more prevalent. Slowing down infect so I can start disrupting them with Fiend Hunters and Flickerwisps is quite important.

As for Sun Titan ... I'm not too sure I actually need him as I don't expect BG/x to gain any more meta share. If that is the case I could actually bring back in Voice as a 3 of. Shall update the changes..

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