|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Common|
|Modern Masters (MMA)||Common|
|Shards of Alara (ALA)||Common|
Combos Browse all
Artifact Creature — Vedalken Artificer
Artifact spells you play cost less to play.
Price & Acquistion Set Price Alerts
|Have (18)||ZombieFood , xXThormentXx , jrschnoebelen , Friedrice24 , JAT0 , , Candyman949 , Jpegwun , pskinn01 , rakdos24 , zachi , Kamotz , ironax , Psycheretic , angesoir , rockleemyhero , Ashy , Va1mar|
|Want (5)||Turtlelover73 , Ariumlegion , acbooster , Tyrantsblood , ToolmasterOfBrainerd|
Etherium Sculptor Discussion
5 days ago
I'm not sure if this goes in Rules Questions or Spoilers, Rumors, and Speculation, but I had to choose one.
Are all artifacts equally historic? Do Lantern of Insight or Etherium Sculptor count as historic? More than anything else, this seems like a question of odd flavor if they do. I think they do, but I want to confirm before I start messing around.
If the words "mana pool" are taken out, will that affect cards like Kruphix, God of Horizons?
6 days ago
I love doing something different with artifacts than affinity, but I also think it's also a good place to look for possible improvments. Darksteel Citadel and Frogmite seem like great inclusions from there. I'd also look into Etherium Sculptor and Court Homunculus which both synergize well with your vehicles. As for making room, I don't like the non-Enforcer Myr, the Living Weapons or some of the recursion. If you put in Sculptor, it can provide more than 1 mana a turn whereas the Myr can only do 1, the vehicles are generally more powerful than the living weapons, and you have Thoughtcast so you don't have to rely so heavily on recursion so that's why.
A couple of general tips too, running more copies of less cards is generally more efficient (if you want to see at least one per game run 4, if you don't want more than 1 a game run 3 are good rules of thumb) and your sideboard should be more of a place for cards that do things your maindeck doesn't. In this case creature, enchantment. and artifact removal would be good, and I'd move War Report there because you don't always need it. It's more of a anti-aggro card.
1 week ago
Inspiring Statuary , Whir of Invention , Copy Artifact , swapping Transmute to mainboard, Arcum Dagsson , Etherium Sculptor , Metalworker , Tezzeret the Seeker , Padeem, Consul of Innovation , Fabricate , Paradox Engine , Mox Opal , Academy Ruins
Not saying slot every one of those, but you may find them helpful in tutoring your relevant artifact pieces, going infinite, and using your artifacts as tapable mana sources to drop eldrazi.
Thada Adel, Acquisitor can also sync nicely with Vela's evasion
2 weeks ago
i would highly recommend the "sword" equips. its the cycle with Sword of Feast and Famine and other sword equips that each give protection from 2 different colors as well as 2 different triggered abilities that trigger when the creature deals damage. they work very well with double strikers like Kor Duelist and Mirran Crusader. the Sword of Feast and Famine specifically also works well with Sigarda's Aid if you have it on a double striker. when you attack you can deal first strike damage, untap your lands (and make the opp discard of course), flash in another "sword" equip (such as Sword of War and Peace), attach it to the same creature for free, deal normal combat damage, then both swords trigger.
i would also highly recommend running 20 lands, and equips that are more powerful. the ones you have now don't really do much with just a +1 to power. Godsend and Cranial Plating are powerful options.
a white deck in modern definitely needs 4 Path to Exile
2 weeks ago
Dude your list is almost Tier 1... though I can suggest a few cards...besides lands cause that's pretty obvious
Winds of Change Mind Stone Negate more bounce spells is really it. I guess more hate cards like Faerie Macabre. If you want to go so far you can even play some light stax pieces like Winter Orb though I doubt it will do much...
Its probably best for you to just race your opponents for the win...fast mana is just better than the hate cards available. Other than that all you really have left is graveyard hate...and cards like Planar Void are really bad for you.
2 weeks ago
2 weeks ago
Since you want decree of silence you should include Solemnity. They synergize to be pretty busted and hard to deal with.
To get you started take a look at EDHRec, it doesn't always know the best inclusions but it can get you started:
Some things I would highly recommend are: Tezzeret the Seeker , Aura of Silence, Mindslaver, Supreme Verdict, Sun Titan, Ethersworn Canonist, Etherium Sculptor, Aura Thief, Hour of Revelation. I have not built Hanna so these are just good cards that stood out to me.
1 month ago
I'd really focus on lowering your mana curve and decreasing your 1-ofs. Mind Stone is leagues ahead of Izzet Cluestone, Etherium Sculptor is fantastic, Vedalken Engineer isn't half bad, etc. I'd also add in some card draw (Thoughtcast), some untapped lands (Sunken Hollow, Choked Estuary, Drowned Catacomb, etc). That should solve a lot of your consistency issues.