Treasure Keeper

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Aether Revolt (AER) Uncommon

Combos Browse all

Treasure Keeper

Artifact Creature — Construct

When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

Treasure Keeper Discussion

Byuante on Urza, Budget as I Can Get

4 months ago

And Foundry Inspector over Treasure Keeper . Keeper has to die to get the trigger, and that isn't always guaranteed whilst Inspector provides a passive cost reduction to most of the deck. It's also pretty cheap.

Another suggestion would be Grafdigger's Cage replacing Ensoul Artifact . Ensoul Artifact doesn't seem like a good fit as making an artifact bigger doesn't seem to do much to help Urza, whilst stopping graveyard strategies is a big upside to prevent opponents from winning.

mikeyhand on Daretti like it's 1999

6 months ago

Played the first two games last night.
Game one: The deck proved very resilient for the most part. The exception was global graveyard hate coming from one player. We all ganged up on him and the deck pulled through for the win. Game two: The deck stalled at three mana and a Maze of Ith until it was too late for a comeback. I might need to add some smaller mana-rocks or dorks to speed things up. The deck might also need a little balance toward low-cost artifacts to swap out.

MVPs: - Scrap Trawler - Treasure Keeper

ZendikariWol on Kooopa Meren

7 months ago

Cut Suggestions:

Liliana, Heretical Healer  Flip is something I experimented with, but in the end all I could ever really do was activate her +, which is pretty weak in this deck. But my meta is pretty hard on planeswalkers. Maybe yours is more lenient, idk.

Lord of Extinction is sorta just weak here. I mean it combos great with Jarad, Golgari Lich Lord , but how often are you going to christmas-dreamland into both of those two? And Nighthowler is kinda just a worse Lord of Extinction .

I have played Sheoldred, Whispering One before and, like all of the praetors, all she does is get you targeted to death- especially if you can recur her.

Smothering Abomination and Grim Haruspex WILL draw you to death in a deck like this (a deck where you have no real wincon other than Plaguecrafter away your opponents' boards and chip in).

Deadbridge Chant 's randomness makes it pretty bad. You're aiming to have like 10 or 15 cards in your grave by the time you play this, it makes that number 25. 1 in 25 is not very good. Like the card is a decent value engine, but it's not likely to get you what you're looking for.

You have a lot of cards that I looked at and though ... "but you can get a creature to do that." Krosan Grip , Green Sun's Zenith , Reanimate , Grave Pact ? All have creature alternatives.

Suggestions for Adds:

Acidic Slime : flexible removal

Diligent Farmhand : okay ramp (see also Dawntreader Elk )

Farhaven Elf : better ramp

Phyrexian Delver : nice recursion- Reanimate on a body

Thragtusk : a BIG pillow to lie back against- five life and two blockers!

Treasure Keeper : good value

Veteran Explorer : never hurts to have the table on your side

Vindictive Lich : hits each opponent where it hurts

Wall of Blossoms : big-butt creature and a draw

Wurmcoil Engine : just insane

Hell's Caretaker : good recursion

Attrition : repeatable removal

Perilous Forays : repeatable ramp

Priest of Forgotten Gods : repeatable Plaguecrafter

Quagmire Druid : repeatable enchantment removal

Sadistic Hypnotist : repeatable hand hate

Thoughtpicker Witch : f.ck somebody's draws

Viscera Seer : free, instant-speed sac outlet, provides some card advantage

Vraska, Golgari Queen : + is great, - is great, and ult is insane

Deathreap Ritual : lots of draw

Savra, Queen of the Golgari : Grave Pact , but with a nicer mana cost, and the potential for recursion if it dies

Shadows of the Past : so. many. scries.

Zulaport Cutthroat : pings opponents to death, gains life

hkhssweiss on Bolas Thievery

8 months ago

You can cut the lockets, they are way too slow in EDH when there are better budget options. Echo Storm isn't that great as well. Mind's Desire is cool but in the current deck build you'll probably copy it only once and that's a waste of mana. Reversal of Fortune is also quite high on the CMC when you already have something similar on the lower side like Spelltwine as well as Memory Plunder . Stolen Identity is also high on the CMC curve and would cut. Treasure Keeper is a one time use and it's dies trigger effect is meh, would cut. Chancellor of the Spires is cool but as again high CMC cost there are better option like Diluvian Primordial which you have, plus triple blue in a three color deck is extensive. Mindleech Mass colors are a bit extensive and there are better options.

Hope that helps!

Raikas on Necronomicon | Teysa Karlov | Primer

9 months ago

Demon of Dark Schemes Is insane. After playing with it in my brew for a few days, it has shown itself to be a huge combo piece. Sacrificing any 2 of our creatures gives us the energy to activate, and if we have Pitiless Plunderer Phyrexian Altar Ashnod's Altar Pawn of Ulamog or Sifter of Skulls out, we can pretty much go infinite or abuse resurection for 1black until we run out of mana. Most of the time we won't though. If Treasure Keeper is the creature we are sac cycling, things get degenerate. He's also a decent board clear.

Also I don't see Shadows of the Past in the maybe board or main. Any creature, scry twice, 2 mana.

Masterful on Necronomicon | Teysa Karlov | Primer

9 months ago

ShikiTen Yeah Treasure Keeper certainly is good in this deck with a lot of low cmc cards. It's comparable to Matter Reshaper . I'll add it to the maybeboard.

Now, I'm not a judge, but I'm pretty certain Promise of Bunrei doesn't actually work with Teysa. Similar to Academy Rector , you can only sacrifice it once, so you don't get 4 tokens from each trigger.

Spirit Bonds is a slower token generator/value card that's similar to Dawn of Hope which is good for some builds. Sigil of the New Dawn will find a home in the same kinds of decks. I'll add both to the maybeboard as well.

ShikiTen on Necronomicon | Teysa Karlov | Primer

9 months ago

I've been brewing with the new Teysa myself, though still haven't worked out the kinks. I like the list, but I've noticed something missing: Treasure Keeper . Now I understand with it you could lose a potential threat that costs more than 3 mana, but the value of this card cannot be overstated in decks with lower CMCs.

Another possibility could be Promise of Bunrei to get a massive amount of tokens.

Spirit Bonds may provide some added value considering Teysa's strategies leans more toward creature-heavy playstyles.

For some slower decks that are need of more recursion, Sigil of the New Dawn could be good to add to the PRIMER.

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Treasure Keeper occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%