Mirrorweave

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Shadowmoor (SHM) Rare

Combos Browse all

Mirrorweave

Instant

Each other creature becomes a copy of target nonlegendary creature until end of turn.

Mirrorweave Discussion

Funkydiscogod on Is "everybody wins" the same ...

1 month ago

Gidgetimer There are black-bordered ways to end the game with "everybody wins". The only one I know of:

This question isn't limited to just silver-bordered cards.

lagotripha on Endless Tide

3 months ago

The big question is, 'how competitive'.

First things, flat upgrades and options. Elvish Mystic can be another four llanowar elves, cards like Skinshifter tend to perform better than Fog Bank , Elvish Rejuvenator is usually better than borderland ranger and even Farhaven Elf is bettered by Sakura-Tribe Elder . In terms of big threats, things that can't be hit by your opponent are popular. Inkwell Leviathan , Kalonian Behemoth , Plated Crusher , Drownyard Behemoth etc. Another popular type is cards that help you stabilize- Pelakka Wurm type effects.

In terms of stratgy, focusing on mana curve will do a lot. Plan turns 1-7, and try to make sure that doing one thing flows cleanly into the next thing.

If you want to get super competitive, Arbor Elf , Utopia Sprawl and Birds of Paradise is the core of this deck style. Traditionally, it ramps into 4-5 drop threats, which are the largest spells not-cheated in modern. 1 drop turn 1, 3 drop turn two, 5 drop turn three. Thragtusk is old school with it, but there are various five drops that perform well enough, and most of it fits into the 'ponza' land destruction archetype or other ramp strategies (titan, combos, etc) when you want to go full spike.

Now for the middle roads- the fun kitchen table stuff. Leyline of Abundance offers huge payoffs for playing a lot of 1 drop mana dorks. Quest for Ula's Temple / Slinn Voda, the Rising Deep / Whelming Wave offers a cute tribal strategy, while things like Quicksilver Amulet let you cheat big stuff into play. Mirror Image / Quasiduplicate / Saheeli, Sublime Artificer / Tendershoot Dryad is a cute 'go wide' strategy which lets you mess around with Mirrorweave .

If you can think of it, theres a combination of cards that let you do it somewhere in magic- the trick is getting them to run smoothly.

carpecanum on Clones, Clones everywhere

5 months ago

Clones are one of my favorite things. You aren't using actual Clone etc though. No problem.

Infinite Reflection hasn't been mentioned yet. That or Mirrorweave can give you a one round win if there is something sufficiently nasty on the field to copy. Maybe Soul Foundry or Mimic Vat to pump out copies.

Blue and white are the right colors to BLINK cards. If you blink a clone it comes back as any damn thing you want to copy. You'd need to put in Clone creatures though. Blinking that Duplicant is fun.

eliakimras on Clones, Clones everywhere

6 months ago

Congratulations for your deck! I like the idea of cloning stuff, and I am still trying to find a build that works. If I can give you a hint, prefer cards that can clone any creature on the field over the cards that can only clone your creatures (everyone should have a Consecrated Sphinx , right? Not only your opponent).

I don't feel like would help you much with cloning. The best (and maybe only) white card that refers to cloning is Mirrorweave .

If you look at https://edhrec.com/themes/clones, you will see that almost all clone effects are blue: Clone , Vizier of Many Faces , Gigantoplasm , Vesuvan Shapeshifter , Body Double , Mirror Image , Supplant Form , Blatant Thievery , Clone Legion , Mirror Match . If you want to copy spells aswell, Insidious Will , Swarm Intelligence and Spelltwine are there for you.

gives you Mirror Match , Dack's Duplicate , Dualcaster Mage , Kiki-Jiki, Mirror Breaker , Protean Raider , Flameshadow Conjuring and Sunbird's Invocation .

gives you Evil Twin and all black tutors and removal.

gives you Altered Ego , Progenitor Mimic , Spitting Image and all of green ramp and removal. For me, it is the best color to splash on a blue clone deck, because it also allows the Biovisionary alternative win-condition.

As long as commander suggestions are concerned, here are some ideas:

Riku of Two Reflections is the go-to clone commander. He has all the relevant colors for cloning (), but he is crazy expensive at 20 dollars, so it might be good to consider other options:

You can have Keiga, the Tide Star as your commander. This way, you can clone him and let the copy Keiga die to the legend rule. When the Keiga copy dies, you can steal an opponent's creature, while still having the original Keiga.

You can have Brudiclad, Telchor Engineer as your commander. He is a win condition by himself, giving tokens haste and making all of them bigger. Red gives you a lot of token generators: Brass's Bounty , Flameshadow Conjuring , Storm the Vault  Flip among others. Imagine creating a token copy of a Kokusho, the Evening Star , then turn all your tokens into Kokusho, then sacrificing all them to the legend rule, then draining all your oponents for lethal. Great value!

You can have Tatyova, Benthic Druid as your commander. She doesn't refer to a clone strategy, but she gives a lot of card draw by just playing lands (your hand will always be filled). You can clone Rampaging Baloths and Avenger of Zendikar for a massive win. Also, you have access to all the blue-green clones and the Biovisionary + Rite of Replication combo.

If you want to use altogether, you might consider Yidris, Maelstrom Wielder or Kynaios and Tiro of Meletis . Yidris allows you to use Evil Twin and all the black removal. Yidris also increases the value you get from playing spells by cascading into other spells. // K&T, on the other hand, gives you card advantage and makes you less threatening while you build your board. White also gives you access to great boardwipes ( Austere Command ).

All in all, good luck in your deckbuilding and have fun!

carpecanum on Donald Trump's Wet Dream

7 months ago

Wave of Reckoning , Fell the Mighty , Crackdown and Meekstone

I've had a lot of luck with Mirrorweave . I let Arcades die then turn all my walls into something horrible while their stuff is tapped. Also good to turn all their stuff into walls that cause no damage while mine kill everything they block

BaneofthePlaneswalker200 on Calm Down, You Won't Die to Storm Crow

8 months ago

Birds tend to die to boardwipes so I decided to pass on the Stoneforge Masterwork . Mirrorweave and Mirror Entity I will have to check out, and I'm already playing Migratory Route .

Thanks for the advice!

ROUROU on The Sea is Woke - Noyan Dar Control

9 months ago

the_unseen89 well, if you look carefully at noyan dar's effect, he makes the land a 0/0 elemental and then you put 3 counters on the land-creature. As soon as you cast the instant, every creature will become a copy of the 0/0 elemental. Without those counters though , they will die immediately. There are not many combos around Mirrorweave but sure as hell it's a nice card. i would also try to put in some evasion cards, like Teferi's Protection , or Pact of Negation or Force of Will , or Make a Stand etc., cause your creature base is your land base. if someone should target them, you would lose your lands. Noyan Dar is one of the hardest commanders to play around, trust me xD

the_unseen89 on The Sea is Woke - Noyan Dar Control

9 months ago

ROUROU I've thought about Mirrorweave before. It can at least save me from a lethal swing by turning everything into a land. I've also read about Contested War Zone but I don't know if I want to add it. Do you have any suggestions on combos for Mirrorweave ?

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Mirrorweave occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%