Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal

Printings View all

Set Rarity
Commander 2016 Rare
Shadowmoor Rare

Combos Browse all



Each other creature becomes a copy of target nonlegendary creature until end of turn.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 11%

0.1 TIX $0.29 Foil


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Mirrorweave Discussion

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

2 weeks ago

CHANGELOG 08/05/17



Potential cuts (not removed, waiting your feedback):


Goblin Tribal just didnt seem viable unless you draft AND CAST Krenko. The deck leans too hard on one card and is too all-in for the multiplayer format. Sorry Goblins!

I left in the GU liege in case we want to do tap control in Simic, but I think we should move away from that archetype. I think I am more into ramp (Rashmi etc.) or cheating (Show and Tell effects). Maybe Simic is just good enough that we dont really need to plan too much for it. I dunno.

Still torn about Azorius. Do you think we have enough control in the format as-is? Can we do creature control with blinks? I want to move away from walls and wraths if possible, but I also want control (in whatever form we decide to do it) to be viable. Its important to me that there is room for control players to have plenty of fun drafting and playing, but its also important to keep the pace of the game. I think where we are now is a good mix of aggro/midrange slugfest plus control elements that cut them down and build CA over time.


Redace878 on How to Change Opponent Creature's ...

3 weeks ago

Use Mirrorweave targeting the token, or just use Shields of Velis Vel.

RobertNixilis on ANoyan Dar

3 weeks ago

Mirrorweave needs to be in this deck! Instant speed 4 mana wrath seems good.

Errast on Help with the new legends

3 weeks ago

So for playing with a token theme, cards like these are probably pretty good.

RumAndCoke on Atraxa, Angel of Proof

1 month ago

I have a few suggestions that I think would help speed this deck up and make it even deadlier than it already is.

Cards I think you could live without:

My first suggestion is to add 4 or 5 more land. 31 land is very low, especially for a four color build, and missing land drops will hinder your game plan significantly.

Land suggestions:

Second suggestion is to consider more mana ramp. Having great ramp is essential to a quick, efficient start. Starting off slow will usually get you killed.

Ramp suggestions:

Third suggestion is cards I like for this theme. Just a few badass toys for your deck to mess around with.

Fun card suggestions:

ksbaker1989 on Replacing Reef Shaman for a ...

1 month ago

Yes. In legacy even. Where by preventing my opponents from accessing their desired mana was an effective counterspell by them just not playing a card. Thus allowing me to save my counter or bounce for when they inevitably have enough mana, except by the time they do that I have set up one or more of my wincons.

With cursecatcher I am down a creature, limited to instant/sorcery, and is only guaranteed effective if my opponent has no mana to spend. I could have force spike to pick off creatures but again only guaranteed effective when no mana is available. Or dropping both of those cards I can use reef shaman to prevent anything being played, and free up four more slots.

Reef shaman remains in play, is an effective blocker later especially with lords, and my opponent plays nothing but colorless cards. Keeping that creature in play also contributes to my Mirrorweave on Master of the Pearl Trident wincon.

I know how to copy/paste a competitive merfolk deck I googled. They don't cover every scenario perfectly, neither does mine. I chose to do things this way cause it fits my style better and is proven effective. I wanted a modern version of the deck, but nothing is functionally similar enough to reef shaman without allowing my opponent to play too many spells early, thus cursecatcher for modern and if it doesn't hold up on its own I may need to drop my other early game strategies and choose a more traditional build.

LemonCurry on Noyan Dar EDH (Super Budget)

2 months ago

Thanks a lot! Unfortunately Mirrorweave doesn't work that way. Every creature would become a copy of the land, but would cease to be creatures. The effect that initially turned those lands into creatures is independent of what is on the printed land card. While the creature-land is a legal target for Mirrorweave, enemy creatures will become copies of the land card itself without being creatures.

I guess Mirrorweave gets around blockers anyhow.

SaberTech on Playgroup Struggles

2 months ago

buildingadeck: I've also been wanting to give Thrasios/Tymna a try, but can't justify putting in the money at the moment.

When playing with less competitive decks, I try to get that problem-solving thrill by playing versatile cards like Domineering Will and Mirrorweave. Those sorts of cards can test your ability to set up the board and make the best decisions to get the most out of them. If nothing else, it's one option for making a game more challenging for yourself if the overall competitiveness of your group isn't as high as you would like it to be.

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