|Commander / EDH||Legal|
Printings View all
|2012 Core Set||Common|
Combos Browse all
Creature — Rhino Soldier
When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.
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Stonehorn Dignitary Discussion
1 day ago
I built Brago way back when he first came out and have seen him go from fun bounce house to cutthroat stax. It's super interesting when a commander has a ton of range like that.
I think if you're looking for fun you need to set it up so you still have powerful effects, just not ones that are super oppressive. Make your ETBs be in the mid to high CMC range, and have them be powerful effects that don't make the game suck for the other players. All of the following are super good without being oppressive; Angel of Serenity, Trophy Mage, Lavinia of the Tenth, Stonehorn Dignitary, Nevermaker, Spine of Ish Sah, Act of Authority, Sun Titan, Luminate Primordial, Resolute Archangel, Recruiter of the Guard, Knight-Captain of Eos, Grasp of Fate, Exclusion Ritual, Reality Acid, and Parallax Wave (personal favorite).
Be sure to include Brago tech like Panharmonicon, Ancestral Knowledge, and Strionic Resonator (if you want it); good mana rocks to make sure you can get your big ETBs and get the most out of each main phase, Gilded Lotus, Thran Dynamo, Sol Ring, Mana Vault, Basalt Monolith, Talisman of Progress, and Trinket Mage (into Sol Ring/Seat of the Synod/Ancient Den/Darksteel Citadel); along with some solid draw to make sure you don't run out of steam, Wall of Omens, Sea Gate Oracle, Ichor Wellspring, Tsabo's Web, Mystic Remora, Rhystic Study, and Jace Beleren (only use the -1).
4 days ago
Really good against a large part of the field, but does suck against combo.
I feel it should at least be in the sideboard.
6 days ago
6 days ago
IT's really boring advice but how to get this deck to work:
step 1: Get a set of Aether Vials.
step 3: win games (this is the funny step).
Aether Vials aren't stupid, even if they're not very budget-friendly. You can do all kinds of tricks with Flickerwisp at instant speed, which you can't otherwise. You probably know about Mangara of Corondor and Flickerwisp, but you can do variations on the same trick with Tidehollow Sculler (you blink the Tidehollow Sculler, while its ETB-trigger is still on the stack, so the second trigger becomes impossible to fulfill, and your opponents card is now exiled for good - can also be used with Fiend Hunter).
the manadorks... why 3, and why exactly those 3? I've seen other decks run 5 mana dorks, because that fairly often starts them with one on hand, especially if you are willing to mulligan for that. But 3 mana animals I don't really understand.
1 week ago
Reality Acid is funny with Brago and it gets around indestructible.
1 week ago
Reality Acid is a classic enchantment to include in Brago EDH; it forces your opponent to sacrifice a permanent every time it gets blinked, which is useful against certain permanents that would otherwise cause you a lot of pain.
Strionic Resonator allows you to get double value out of Brago.
Mulldrifter nets you lots of card advantage every turn.
Basalt Monolith's "can't untap" downside clause is negated by blinking it, which translates into plenty of ramp.
Reflector Mage punishes opponents hard and ensures they will rarely be able to replay their creatures.
Peregrine Drake also allows for lots of mana ramp, and in some cases, degenerate infinite mana combos.
Lavinia of the Tenth shuts down opponents' mana rocks, tokens, and other smaller permanents. Protection from red is also very useful in certain matchups.
Where is Panharmonicon. Nuff asked.
Act of Authority works as a makeshift Consulate Crackdown until you can draw the real thing.
Spine of Ish Sah repeatedly blows up permanents, and is really difficult to effectively remove.
Cloudblazer is your second copy of Mulldrifter, except maybe even better in this build.
Deadeye Navigator is an ETB abuse machine. With a reprint in MM17, his price is better than ever.
Nevermaker is another efficient removal machine. It also denies draw, which can be incredibly powerful.
Stonehorn Dignitary ensures you will never get to be attacked again.
1 week ago
Retainers I'd personally avoid. At its best, it gets you Kiki-Jiki to combo off, or maybe a Thalia for not needing to reanimate, but you only have 5 legendaries total. Your call but I'd say no IMO
I'd stay away from the angel, but if you want a "skip combat" effect, Stonehorn Dignitary is better IMO. Reason being is because its 1 mana cheaper to cast, is an ETB instead of "deals damage" effect. The catch 22 is that he's not as 'powerful' (as in literal 'power', only having 1 vs 2) with no flying effect.
3 weeks ago
I have always been fond of Glowing Anemone in Brago decks, Riftwing Cloudskate can be good as well. Stonehorn Dignitary drives people crazy, especially aggro decks. And Panharmonicon is just absurdly good in Brago decks. Also, with all the flickering being done Savor the Moment is amazing as Brago doesnt really care about skipping the untap step, he did that after his last attack.