Fire / Ice

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Premodern Legal
Vintage Legal

Fire / Ice

Instant

Fire:

Deals 2 damage divided as you choose among any number of target creatures, players and/or planeswalkers.


Ice:

Tap target permanent.

Draw a card.

mrweaselman on Nahiri Jeskai control

3 months ago

The deck overall looks pretty solid, biggest thing IMO would just be cleaning up the list a little for consistency.

You have some good draw options already with 4 Expressive Iteration, I don't think you need the Narset, Parter of Veils. I would go one more Teferi, Hero of Dominaria, and one less Nahiri, the Harbinger.

Haven't been following the meta too closely since Lurrus ban, but pre-ban, Prismatic Ending was generally played over Path to Exile. The deck feels a bit light on counters, but one more Counterspell would fix that. Personally, I like Fire / Ice more than Lightning Bolt, but that may be preference. Detention Sphere feels out of place in the main as a one of, another Supreme Verdict would improve consistency.

For the sideboard, I'm not entirely sure what Counterflux is doing. Flusterstorm is better against Storm and Dovin's Veto is better against a control mirror or tempo. You already have enough exile effects that Anger of the Gods feels unnecessary, same with the other Path to Exile. Another Rest in Peace and tron hate like Alpine Moon would work better.

heckproof on Draw-Go No

4 months ago

@Ragescoop Gosh, man, don't remind me Think Twice exists or I'll have to play it, even if it's bad XD

I'd probably consider Fire / Ice before Think Twice in the 2-drop cantrip slot though

Grubbernaut on UW Control to stomp the …

5 months ago

Between the budget and insistence on playing pet cards, you're probably not going to be crushing meta decks, my man.

Fateful Absence is pretty bad in a world of 1cmc threats; you could consider Portable Hole. Doomskar isn't very good, but Terminus could be "okay" if you definitely want maindeck sweepers. 6 walkers is also a lot, you might cut that some.

Some general cards to consider: manabase, Fire / Ice splashing red, Shark Typhoon, Castle Vantress

Overall, control feels like it's in a fairly rough spot in the current meta.

zapyourtumor on Unprecedented Domination

5 months ago

Some other pretty notable cards in WUBR I think you should slot in:

Teferi, Time Raveler: No explanation needed

Lightning Bolt: Same as above

Mana Leak: Decent counterspell thats not too hard on the mana

Prismatic Ending: Same as above

Kaya's Guile: Really strong removal spell, should be maindeck imo (not just for grave hate)

Expressive Iteration: Busted card

Fire / Ice: Solid removal with all the x/1, can also cantrip and tap down a land or creature

The deck also seems kind of light on threats. I'm really not sure about this reanimation plan with only one archon, one persist, one unmarked grave. I think you also need Unburial Rites to make the gifts ungiven plan work, else they just put persist in the yard.

You could probably cut down on lands to 24 max. 27 is a lot. Baral and Ethersworn are pretty weird picks, the former not actually generating card advantage while the latter seems like a sideboard card. Crucible is also kind of weird. I like some of the spice like Ojutai's, but the land package just seems cuttable.

For more threats, I think you can add some walkers that generate CA: Jace, the Mind Sculptor and Teferi, Hero of Dominaria. Maybe Murktide Regent as another delve threat.

Here's my own lutri deck that I've played a bit with moderate success, maybe you'll find some of the card choices helpful.

Evanbob007 on Monkey Sees the Glittering Light

5 months ago

How is it illegal? Where's the repeated mana symbol? See rule 709.4b, this is also how Fire / Ice can be picked up by Niv-Mizzet Reborn.

Divinity_infinitum on Monkey Sees the Glittering Light

5 months ago

Fire / Ice isn't modern legal btw

mrweaselman on America Control

6 months ago

Chandra Ablaze does not seem very good in this deck, I can't see a time you really want to use her +1 and her -2 is pretty situational for control. Neither is really worth the cost either. Chandra, the Firebrand is alright, but I think that there are better planeswalker options. Chandra, Torch of Defiance is probably the best Chandra, although she's a bit more expensive. Ajani Vengeant is another pretty solid option.

Detention Sphere is better than Banishing Light in your colors. Mana Leak is probably better than Negate. You can always sideboard swap them if you have the space too.

Fire / Ice can replace Lightning Bolt if you find yourself light on card draw. You'll want to replace Drawn from Dreams with instant draw. A couple options are Precognitive Perception, Sphinx's Revelation, Chemister's Insight, or Thassa's Intervention.

Going over the land base, you may be able to go down 1-2 and replace them with draw, your high end is only 4-5 mana. Take out basics for 4 Mystic Monastery, 3 Battlefield Forge, and 2 either Celestial Colonnade or Wandering Fumarole. I'm not completely sure what your colored distribution is, so those numbers may not be optimal.

If you run any of the artifact bridges like Razortide Bridge you can also run Cleansing Wildfire, which may not be competitive, but is pretty spicy.

DeltaMoth on 『Modern』RattleGrave

7 months ago

wallisface

Thank you for your comment. Dress Down is a meta pick. My meta is stacked with MH2 Elementals and Urza's Saga users so I like having mainboard answers to their degeneracy.

A more general list would run Fire / Ice or Serum Visions in their place. It is true that it helps with Delirium quite well though.

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