Emrakul, the Aeons Torn

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander: Rule 0 Legal
Custom Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Emrakul, the Aeons Torn

Legendary Creature — Eldrazi

This spell can't be countered.

When you cast this spell, take an extra turn after this one.

Flying, protection from coloured spells, annihilator 6 ((Remember the acronym debt.) This can't be damaged, enchanted, equipped, blocked or targeted by any coloured spells.)

When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Ammonzy on Mill.ionaire [Modern UB Mill]

1 month ago

God-Eternal-Magic-Player

Thanks, friend. Yeah, I've won plenty of FNMs or placed in my local area of Kansas City & Lawrence since playing modern mill back in 2017. I'm the only guy known to play mill but I do well enough where people have Emrakul, the Aeons Torn quite often in the sideboard.

People actually are doing it enough where I'm experimenting with Unmoored Ego to exile it without having to fish it out while hoping to have Soul-Guide Lantern on field or Surgical Extraction in hand.

Darth_Savage on Esper Reanimator

1 month ago

So you need a sideboard, as a starting point something like this:

2x Path of Peril - Small creatures humans/merfolk/prowess

3x Prismatic Ending - Good generic answer

2x Teferi, Time Raveler - Cascade/control

3x Leyline of Sanctity - Discard

3x Stony Silence - Shuts down most artifact grave hate

1x Emrakul, the Aeons Torn - Mill

1x Orvar, the All-Form - Creativity

DrukenReaps on Alternate Ban List

1 month ago

I've never really been a fan of the ban list used for commander. I don't think it addresses potential problem cards the right way. There's always going to be a new problem card printed. I also think there's cards stuck on there that use to be scary and just aren't now. Like when Worldfire came off and no one really cared lol. So I wanted to just go through the mental exercise of designing a new ban list. First thing is I wanted to bring back the old "banned as commander" and therefore have 2 ban lists. The argument I heard most against this is that it's complicated but we play the most complex deck design game in MTG. I think people can handle 2 ban lists. For the banned from the 99 part of the list I was thinking I'd focus on fast tutors and fast mana. Like I said there will always be more problem cards. Many that aren't banned are arguably stronger than banned ones currently. For example Godo, Bandit Warlord + Helm of the Host is arguably easier and more consistent than Cromat + Coalition Victory.

So here are the 2 lists, they do not contain everything. Just wanted to start the idea and see people's thoughts.

Banned as Commander- Braids, Cabal Minion Emrakul, the Aeons Torn Griselbrand Iona, Shield of Emeria Leovold, Emissary of Trest

Banned from the 99- Mox Emerald Mox Jet Mox Pearl Mox Ruby Mox Sapphire Black Lotus Channel Sol Ring Mana Crypt Mana Vault Worldly Tutor Enlightened Tutor Personal Tutor Vampiric Tutor Demonic Tutor Mystical Tutor

I would also simply declare that Companion doesn't work in Commander. So you can play your Lutri, the Spellchaser if you so desire. I think this mechanic as a whole was poorly thought out and poorly tested, hence the changes and bans across multiple formats.

Icbrgr on Switch Deck

2 months ago

A "Transformative" decklist is what I think people call it.... It's certainly been done before but i cant give any real competitive examples.

I personally run a Saheeli combo deck in modern Altar of the Brood + Liquimetal Coating + Saheeli Rai for a Mill win condition.... but if milling becomes complicated due to something like Emrakul, the Aeons Torn or I predict they will bring in artifact hate i just bring in the classic Felidar Guardian + Saheeli Rai infinite cat combo instead.

nbarry223 on Viga-BOOM! (Turn 2)

3 months ago

Alright, I am pretty happy with this 75 now. I have an answer to most of the weaknesses I want to cover, and the deck is quite explosive. I am honestly surprised nobody is running Altered Ego or Tyrranax Rex since they do so much for the deck. Altered Ego is a cheaper second Primeval Titan, letting you get 2 titans at 7 mana instead of 9 by transmuting after the fetch, meaning you only need 1 extra mana with 2 Amulet of Vigor. It is also quite relevant to copy an opponent's Archon of Cruelty or any other major threat. Tyrranax Rex is just impossible for any interactive deck to interact with favorably, and it also gives us an out against "infinite" life gain, as a nice coincidence. Since it comes down swinging, it is a nicer control answer that something like Carnage Tyrant in my opinion, making it capable of slotting in the main instead of the side, since it is only a slight downgrade from Primeval Titan against a non-interactive deck.

Some other options in the main or side might look a little strange, but I've updated the deck description, so you should be able to see why I've chosen them. I honestly think these 75 are fairly ideal (you can tweak the sideboard a bit depending on meta obviously).

I've also been toying around with the idea of Nexus of Fate maindeck with the increase of mill matchups (maybe side, although I think Emrakul, the Aeons Torn is still slightly better for mill matchup). However, it only comes in foil so is considered a marked card (good job on that one Wizards...)

My main thought is that it almost invalidates the mill matchup, since it recycles itself and is a replacement effect, so it can't really be interacted with - hitting it with Tasha's Hideous Laughter is their only answer. This could potentially give me back the Emrakul, the Aeons Torn slot in the sideboard, and is honestly a solid hit for hideaway in any matchup as well. Not sure how I feel about drawing into it with no other threats, so I will have to playtest a bit and see if it is too much tradeoff, as it would probably swap in for the third Forest or second Boseiju, Who Endures, both of which I think are slightly better, if I am being honest.

Slate_decesare on Will playing another Emrakul re-trigger …

3 months ago

My friend made an eldrazi deck with both Emrakul, the Aeons Torn and Emrakul, the Promised End. With the wording on the spawn ability. It refers to just "Emrakul" instead of the cards full name. Say Emrakul, the Aeons Torn was in play already, would playing Emrakul, the Promised End after re-trigger the spawn ability of Aeons torn? Or would this rule from the comprehensive rules (pasted below) apply to that with the vague card naming on the ability?

201.4. Text that refers to the object it's on by name means just that particular object and not any other objects with that name, regardless of any name changes caused by game effects.

Thanks in advance for any help provided!

Icaruskid on Azusa, Lost but Seeking Cthulu [Primer]

4 months ago

Thanks for checking in Profet93.

No budget but trying to keep the deck playable in more games than strictly in the highest power pods.

I love the changes. The deck is far more consistent and efficient at what it's meant to do.

Maybe 1 in 12 games I'll have an empty hand and nothing to spend massive mana on.

My biggest wish is for an Emrakul, the Aeons Torn reprint minus the colored spell protection or maybe trading the extra turn ability for haste. I crave an apex flavor bomb. Maybe I just need to run Tooth and Nail and be happy with cheating in Eldrazi without their cast triggers. Or maybe an alternative win condition in Glacial Chasm + Squall Line is the proper end game for a lands deck without needing to go all in on landfall.

Still tuning but feels close to complete.

Gidgetimer on Stealing other peoples creatures and …

6 months ago

Small correction to the marked answer...

The shuffle ability on the Eldrazi Titans does not target and will not fizzle. If Ulamog, the Infinite Gyre, Kozilek, Butcher of Truth, or Emrakul, the Aeons Torn are ever put into the graveyard, the graveyard is shuffled into the library. If something leaves the graveyard between the trigger and resolution of the ability those cards obviously will not be among the cards shuffled into the library. If the entire graveyard leaves the graveyard before the ability resolves, the library will still be shuffled.

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