Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Jhoira of the Ghitu
Legendary Creature — Human Wizard
, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)
Recommendations View more recommendations
2 months ago
No, thank you for creating so many interesting decks :)
I came back to EDH after years off of Magic and I wanted to try some cool decks with a new playgroup.
Initially I found you because I was looking for a vampire deck for my gf but when I saw you had so many decks I just had to check them (some I even tried to build myself like Alela or Regna/Krav)
I've always played white, red and green mostly, so Naya. But mainly I focus on tribes (Dragons, Angels, Elves, etc).
I enjoy the pushing the limits of MonoRed particularly so my favorite deck is my Zirilan of the Claw (Fiery Death by Dragons) but I've really enjoyed my other decks too (i.e.Jhoira of the Ghitu and Aurelia, the Warleader)
5 months ago
I think the deck isn't consistent enough because it doesn't have enough draw and/or tutors. Brainstorm is one of the best draw spells out there, but it's because of the way it interacts with shuffle effects such as Scalding Tarn or Mystical Tutor. This is because you draw 3, put 2 back, and then shuffle the deck-> ergo you are not drawing the 2 cards you put back. However, if we're not running lots of these shuffle effects it basically just cycles itself, because you're stuck with redrawing those two cards again. In this case I'd prioritize cards like Ponder & Preordain over Brainstorm.
That said, this seems to be a control deck. Win con is to get Jhoira of the Ghitu into play, then suspend a big spell to win the game. So the question of the deck becomes: How do we survive until we get her in play, and until the spell goes off, and how do we make sure we get her?
Survive: We're U/R so we have an almost overwhelming amount of options here. You could write a book on counterspells (Counterspell stops everything, Remand for tempo-draw if your opponents tend to play large spells themselves, Daze if you need the speed, Dispel is crazy good at protecting your stuff, etc)) We've also got nutty bounce spells like Echoing Truth, the classic Unsummon, and the mother of everything: the Cryptic Command Since we're red I am somewhat perplexed that we aren't running 4x Lightning Bolt. It stops most early-mid game threats dead. We already have Propaganda x2, so that'll help us as well.
To make room, I'd recommend cutting Clockspinning, Jhoira's Timebug, Fury Charm. They don't do anything unless we have Jhoira of the Ghitu in play already, and if we don't they're just dead cards in our hand. Our suspend cards will go off a little slower, but if we have enough blue fuckery we should be able to survive long enough.
Land suggestions: If you can, see if you can get your hands on Steam Vents or Sulfur Falls if you're on a budget. Sanctum of Ugin could also help you get more late game threats in case one or more get put out of commission.
1 year ago
Braids, Conjurer Adept is Show and Tell on a stick, but as far as Izzet and Izzet-including identities, Esika, God of the Tree Flip, Illuna, Apex of Wishes, Intet, the Dreamer, Jhoira of the Ghitu, Neera, Wild Mage, Sedris, the Traitor King, and The Ur-Dragon seem like the best options.
1 year ago
Nonary27 There are a lot of competitive/fringe competitive commanders in both sets.
Cormela, Glamour Thief combos with reanimator spells like Footsteps of the Goryo as long as you have cost reduction cards like Goblin Electromancer or a sac outlet that generates mana. I think she's pretty strong. Anhelo, the Painter is a grixis version of Kalamax, the Stormsire. Probably the best of the new Grixis commanders. Evelyn, the Covetous is weaker than it looks. I don't think there is an infinite blink/flicker/cloning combo piece that's also a vampire. Probably not better than Vela the Night-Clad, even with the extra color. Lord Xander, the Collector has a big impact on casual tables, but is nowhere near as relevant in competitive play. Would put him somewhere close to Evelyn.
Falco Spara, Pactweaver is an okay value engine, but you have to jump through extra hoops to go infinite with it compared to Elsha of the Infinite, so it will be a few tiers lower than Elsha. Rigo, Streetwise Mentor has to compete with Edric, Spymaster of Trest, they want to do more or less the same thing. I'm not sure if Rigo is better or worse.
Ognis, the Dragon's Lash does the same as Grand Warlord Radha. You get an extra color, but have the restriction regarding haste in exchange. Henzie "Toolbox" Torre is just a bad Grim Haruspex that can serve as pseudo-haste-enabler. Not weak, but also not very strong. Rocco, Cabaretti Caterer is a Wargate for creatures in the command zone. Might be the strongest Naya legend to date, although Marath, Will of the Wild is no joke either. Jolene, the Plunder Queen enables untap combos with Black Market Tycoon, but it just ends up being a much worse version of the Freed from the Real combos that other commanders can do.
None of the others are worth mentioning imo.
Commander Legends 2
Abdel Adrian, Gorion's Ward is similar to Lagrella, all about Fiend Hunter-type flicker/sacrifice combos. Candlekeep Sage is probably the best background for it. Alaundo the Seer is a simic version of Jhoira of the Ghitu, except that it's slower, but also draws cards. Bhaal, Lord of Murder is more or less an Odric's Outrider in the command zone, but that it only counts for nontoken creatures means you can't combo with Scurry Oak, so it's probably not that great. I think Duke Ulder Ravengard combos with Port Razer?
Gale, Waterdeep Prodigy sort of gives all your instants & sorceries flashback, which is usually very powerful. Not sure how good it ends up being in practice however. Ganax, Astral Hunter is basically just Galazeth Prismari. Kagha, Shadow Archdruid is yet another Golgari recursion commander, which are usually at least decent. Jan Jansen, Chaos Crafter goes infinite with Clock of Omens and Liquimetal Coating.
1 year ago
Well, the Maze's End price spike is starting. Interesting that it had a spike just before New Capenna and then came down. Did people think gates would be in that set or something?
Gond's Gate looks good. I wonder who the new gates commander will be now that Golos is banned (such a stupid banning). Perhaps we will see one spoiled in this set?
Alaundo is reeeeeeaaaaallly interesting. Jhoira of the Ghitu was one of my first commanders, but she is too slow by today's standards. Alaundo is in a stronger color pair and you can cascade up the mana curve if you order your "suspended" creatures correctly. I like this one.
Jan Jensen is also really cool. Definitely breakable with Clock of Omens and a card like Liquimetal Torque to turn Jan into an artifact. But I just like him because he is the first commander since Feldon of the Third Path that makes me want to jam my deck full of Phyrexian Triniform-esq artifact creatures and keep bringing them back. His ability doesn't actually bring them back like Feldon's does, but something about him made me instantly think about that strat. Make a legendary Goblin Welder you cowards!
1 year ago
That should be "like Jhoira of the Ghitu does with suspend." Or create a card named Doe Switch.
1 year ago
Each player's maximum hand size is one.
Whenever a player casts a spell or plays a land, each player draws a card.
All minds think alike.
Create a card that gives all your spells an ability like madness or casualty, like Jhoira of the Ghitu doe switch suspend.
1 year ago
Krenko, Tin Street Kingpin would be a fun voltron that isn't busted like other krenko. Also, mono red tends to be easy to pilot.
Liesa, Shroud of Dusk can be made to not be overpowered. Mostly just fill with lifegain and a few ways to protect your commander.
Jhoira of the Ghitu can be oppressive if built will eldrazi titans or fun if made with large krakens and other spells.
Shalai, Voice of Plenty: GW +1/+1 counter and ramp deck. A lot of easy synergies to play with. She is hard to interact with but countered with how she tends to be slow (and doesn't grant herself hexproof).