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Instant (2)

Sorcery (1)

Land (1)


Description

Zur's Perfection you ask? Well with this being my first of the many EDH decks that followed, I wanted to make it something special to commemorate it so I decided that I'd start foiling it out (where possible) and try to make it the best that it could be. So that being said my goal with the deck is to strive to continually make it better and better (chasing perfection) in a competitive 1v1 environment (top-tier casual or US ban list). In order to do that i need you (yes you!), the magic community, to give me some feedback being either positive or negative as both help in their own way. Fire away any questions you might have and I enjoy reviewing other decks in my free time so if you need a hand give me a shout! Don't forget those +1's ;) and thanks for the support!

Note: I realize many cards on my list (including Zur himself) are banned in French Format (Duel Commander) games. I abhor that format deeming it "unfun" due to it's heavy restrictions on quite a few of my favorite cards and therefore don't intend to enter any tournaments of this type. Thanks for the concern.

Upvote here!

I've noticed quite a few people are confused about how Aura's work so here are the relevant rulings:

-303.4a An Aura spell requires a target, which is defined by its enchant ability.

-303.4f If an Aura is entering the battlefield under a players control by any means other than by resolving as an Aura spell, and the effect putting it onto the battlefield doesnt specify the object or player the Aura will enchant, that player chooses what it will enchant as the Aura enters the battlefield. The player must choose a legal object or player according to the Auras enchant ability and any other applicable effects.

Meaning Aura's only "target" when they are being cast.

Game plan/card mechanics:

Designed mostly for 1v1 but also works fairly close to the same for multiplayer

Win Con #1 - Mana Denial Show

Win Con #2 - Library Exile Show

Defense Show

Utility Show



Thanks Show


Vanishing is a commissioned hand painted alternate artwork.

Suggestions

Updates Add

-1 Winds of Rath: I rarely if ever found I needed/used it.

+1 Ad Nauseam: To draw copious amounts of cards and hopefully one-shot someone with Empyrial Armor

-1 Isochron Scepter: kind of gimmicky and felt like a win-more card

+1 Dark Confidant: For some easy card draw with a creature body

Comments View Archive

Casual

98% Competitive





Compare to inventory
Date added 5 years
Last updated 4 months
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.17
Tokens 1/1 Bird
Folders EDH Decks, EDH Decks, Reference, Awesome, Favourites, E. fun EDH, Z, EDH, Interesting decks, Liked Decks, See all 105
Top rank #29 on 2015-12-20
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Revision 67 See all

4 months ago)

-1 Isochron Scepter main
+1 Dark Confidant main